Files
bgfx/examples/common/debugdraw/vs_debugdraw_fill_lit.sc
Бранимир Караџић 71601c6be3 Set BGFX_CONFIG_MAX_BONES to 1.
2025-12-22 20:43:44 -08:00

19 lines
432 B
Python

$input a_position, a_indices
$output v_view, v_world
/*
* Copyright 2011-2025 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
*/
#define BGFX_CONFIG_MAX_BONES 2
#include <bgfx_shader.sh>
void main()
{
vec4 world = mul(u_model[int(a_indices.x)], vec4(a_position, 1.0) );
gl_Position = mul(u_viewProj, world);
v_view = mul(u_view, world).xyz;
v_world = world.xyz;
}