Files
bgfx/examples/02-metaballs/vs_metaballs.bin.h
Branimir Karadžić 509129b5d7 Rebuild shaders (#3537)
* shaderc: Removed instMul.

* Rebuilt shaders.
2026-01-09 06:41:06 +00:00

293 lines
32 KiB
C

static const uint8_t vs_metaballs_glsl[500] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x03, 0x2c, 0xf5, 0x3f, 0x02, 0x00, 0x0f, 0x75, // VSH......,.?...u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, // _modelViewProj..
0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, // .........u_model
0x04, 0x01, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0xb5, 0x01, 0x00, 0x00, 0x61, 0x74, // ..............at
0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x63, // tribute vec4 a_c
0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, // olor0;.attribute
0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x3b, 0x0a, // vec3 a_normal;.
0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, // attribute vec3 a
0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, // _position;.varyi
0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, // ng vec4 v_color0
0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x76, // ;.varying vec3 v
0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, // _normal;.uniform
0x20, 0x6d, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, // mat4 u_modelVie
0x77, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x6d, // wProj;.uniform m
0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, // at4 u_model[1];.
0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, // void main ().{.
0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, // vec4 tmpvar_1;.
0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x31, // tmpvar_1.w = 1
0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, // .0;. tmpvar_1.x
0x79, 0x7a, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, // yz = a_position;
0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, // . gl_Position =
0x20, 0x28, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, // (u_modelViewPro
0x6a, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x29, 0x3b, 0x0a, 0x20, // j * tmpvar_1);.
0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, // vec4 tmpvar_2;.
0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x30, // tmpvar_2.w = 0
0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x78, // .0;. tmpvar_2.x
0x79, 0x7a, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x3b, 0x0a, 0x20, // yz = a_normal;.
0x20, 0x76, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x20, 0x3d, 0x20, 0x28, 0x75, 0x5f, 0x6d, // v_normal = (u_m
0x6f, 0x64, 0x65, 0x6c, 0x5b, 0x30, 0x5d, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // odel[0] * tmpvar
0x5f, 0x32, 0x29, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, // _2).xyz;. v_col
0x6f, 0x72, 0x30, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, // or0 = a_color0;.
0x7d, 0x0a, 0x0a, 0x00, // }...
};
static const uint8_t vs_metaballs_essl[548] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x03, 0x2c, 0xf5, 0x3f, 0x02, 0x00, 0x0f, 0x75, // VSH......,.?...u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, // _modelViewProj..
0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, // .........u_model
0x04, 0x01, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe5, 0x01, 0x00, 0x00, 0x61, 0x74, // ..............at
0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, // tribute highp ve
0x63, 0x34, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x61, 0x74, 0x74, // c4 a_color0;.att
0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, // ribute highp vec
0x33, 0x20, 0x61, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x3b, 0x0a, 0x61, 0x74, 0x74, 0x72, // 3 a_normal;.attr
0x69, 0x62, 0x75, 0x74, 0x65, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, // ibute highp vec3
0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x76, 0x61, 0x72, // a_position;.var
0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, // ying highp vec4
0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, // v_color0;.varyin
0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x76, 0x5f, 0x6e, // g highp vec3 v_n
0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x68, // ormal;.uniform h
0x69, 0x67, 0x68, 0x70, 0x20, 0x6d, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, // ighp mat4 u_mode
0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, // lViewProj;.unifo
0x72, 0x6d, 0x20, 0x6d, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x5b, // rm mat4 u_model[
0x31, 0x5d, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, // 1];.void main ()
0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, // .{. highp vec4
0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // tmpvar_1;. tmpv
0x61, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x31, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, // ar_1.w = 1.0;.
0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x61, // tmpvar_1.xyz = a
0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, // _position;. gl_
0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x28, 0x75, 0x5f, 0x6d, 0x6f, // Position = (u_mo
0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x74, 0x6d, // delViewProj * tm
0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, // pvar_1);. highp
0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, // vec4 tmpvar_2;.
0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x30, // tmpvar_2.w = 0
0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x78, // .0;. tmpvar_2.x
0x79, 0x7a, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x3b, 0x0a, 0x20, // yz = a_normal;.
0x20, 0x76, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x20, 0x3d, 0x20, 0x28, 0x75, 0x5f, 0x6d, // v_normal = (u_m
0x6f, 0x64, 0x65, 0x6c, 0x5b, 0x30, 0x5d, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // odel[0] * tmpvar
0x5f, 0x32, 0x29, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, // _2).xyz;. v_col
0x6f, 0x72, 0x30, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, // or0 = a_color0;.
0x7d, 0x0a, 0x0a, 0x00, // }...
};
static const uint8_t vs_metaballs_spv[1608] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x03, 0x2c, 0xf5, 0x3f, 0x02, 0x00, 0x0f, 0x75, // VSH......,.?...u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, // _modelViewProj..
0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, // .........u_model
0x04, 0x01, 0x40, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x03, 0x02, // ..@.............
0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0b, 0x00, 0x08, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, // #...............
0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, // ................
0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, // ..GLSL.std.450..
0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, // ................
0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, // ..........main..
0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x52, 0x00, // ..@...D...G...R.
0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, // ..U...Y.........
0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, // ..............ma
0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x27, 0x00, 0x00, 0x00, 0x55, 0x6e, // in........'...Un
0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, // iformBlock......
0x07, 0x00, 0x27, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, // ..'.......u_mode
0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x00, 0x06, 0x00, 0x05, 0x00, 0x27, 0x00, // lViewProj.....'.
0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x00, 0x05, 0x00, // ......u_model...
0x03, 0x00, 0x29, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x40, 0x00, // ..)...........@.
0x00, 0x00, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, // ..a_color0......
0x05, 0x00, 0x44, 0x00, 0x00, 0x00, 0x61, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x00, 0x00, // ..D...a_normal..
0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x47, 0x00, 0x00, 0x00, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, // ......G...a_posi
0x74, 0x69, 0x6f, 0x6e, 0x00, 0x00, 0x05, 0x00, 0x0a, 0x00, 0x52, 0x00, 0x00, 0x00, 0x40, 0x65, // tion......R...@e
0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, // ntryPointOutput.
0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x00, 0x00, 0x00, 0x05, 0x00, // gl_Position.....
0x09, 0x00, 0x55, 0x00, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, // ..U...@entryPoin
0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, // tOutput.v_color0
0x00, 0x00, 0x05, 0x00, 0x09, 0x00, 0x59, 0x00, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, // ......Y...@entry
0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, 0x76, 0x5f, 0x6e, 0x6f, // PointOutput.v_no
0x72, 0x6d, 0x61, 0x6c, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, 0x00, 0x06, 0x00, // rmal..G...&.....
0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x27, 0x00, 0x00, 0x00, 0x02, 0x00, // ..@...G...'.....
0x00, 0x00, 0x48, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, // ..H...'.........
0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x27, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, // ..H...'.........
0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x27, 0x00, 0x00, 0x00, 0x00, 0x00, // ......H...'.....
0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x04, 0x00, 0x27, 0x00, // ..#.......H...'.
0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x27, 0x00, // ..........H...'.
0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x48, 0x00, // ..............H.
0x05, 0x00, 0x27, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x40, 0x00, // ..'.......#...@.
0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G...)...!.....
0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G...)...".....
0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x40, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G...@.........
0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x44, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, // ..G...D.........
0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x47, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x02, 0x00, // ..G...G.........
0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x52, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G...R.........
0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x55, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G...U.........
0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x59, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, // ..G...Y.........
0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, // ..........!.....
0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, // .............. .
0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, // ................
0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x03, 0x00, // ................
0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, // .......... .....
0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x01, 0x00, // ..+.............
0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, // ..+.............
0x80, 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, // .?+.............
0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x00, 0x00, // ..+.............
0x00, 0x00, 0x18, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, // ......#.........
0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, // ......$... .....
0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x01, 0x00, // ..+...$...%.....
0x00, 0x00, 0x1c, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x25, 0x00, // ......&...#...%.
0x00, 0x00, 0x1e, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x26, 0x00, // ......'...#...&.
0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x27, 0x00, // .. ...(.......'.
0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x02, 0x00, // ..;...(...).....
0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x23, 0x00, // .. ...*.......#.
0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x00, // .. ...?.........
0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x01, 0x00, // ..;...?...@.....
0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x43, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x09, 0x00, // .. ...C.........
0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x43, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x01, 0x00, // ..;...C...D.....
0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x43, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x01, 0x00, // ..;...C...G.....
0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x51, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, // .. ...Q.........
0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x51, 0x00, 0x00, 0x00, 0x52, 0x00, 0x00, 0x00, 0x03, 0x00, // ..;...Q...R.....
0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x51, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x03, 0x00, // ..;...Q...U.....
0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x58, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x09, 0x00, // .. ...X.........
0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x58, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x00, 0x03, 0x00, // ..;...X...Y.....
0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, // ..6.............
0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, // ..............=.
0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x3d, 0x00, // ......A...@...=.
0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x3d, 0x00, // ......E...D...=.
0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x51, 0x00, // ......H...G...Q.
0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x6f, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, // ......o...H.....
0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x48, 0x00, // ..Q.......p...H.
0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x71, 0x00, // ......Q.......q.
0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x07, 0x00, // ..H.......P.....
0x00, 0x00, 0x72, 0x00, 0x00, 0x00, 0x6f, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x71, 0x00, // ..r...o...p...q.
0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x73, 0x00, // ......A...*...s.
0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x23, 0x00, // ..).......=...#.
0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x90, 0x00, 0x05, 0x00, 0x07, 0x00, // ..t...s.........
0x00, 0x00, 0x75, 0x00, 0x00, 0x00, 0x72, 0x00, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x51, 0x00, // ..u...r...t...Q.
0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0x00, 0x00, // ......x...E.....
0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x45, 0x00, // ..Q.......y...E.
0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x7a, 0x00, // ......Q.......z.
0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x07, 0x00, // ..E.......P.....
0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x7a, 0x00, // ..{...x...y...z.
0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x7c, 0x00, // ......A...*...|.
0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x3d, 0x00, // ..)...........=.
0x04, 0x00, 0x23, 0x00, 0x00, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x90, 0x00, // ..#...}...|.....
0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x7d, 0x00, // ......~...{...}.
0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x09, 0x00, 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x7e, 0x00, // ..O...........~.
0x00, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, // ..~.............
0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x52, 0x00, 0x00, 0x00, 0x75, 0x00, 0x00, 0x00, 0x3e, 0x00, // ..>...R...u...>.
0x03, 0x00, 0x55, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x59, 0x00, // ..U...A...>...Y.
0x00, 0x00, 0x7f, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x03, // ..........8.....
0x05, 0x00, 0x02, 0x00, 0x01, 0x00, 0x80, 0x00, // ........
};
static const uint8_t vs_metaballs_dx11[744] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x03, 0x2c, 0xf5, 0x3f, 0x02, 0x00, 0x0f, 0x75, // VSH......,.?...u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, // _modelViewProj..
0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, // .........u_model
0x04, 0x01, 0x40, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa0, 0x02, 0x00, 0x00, 0x44, 0x58, // ..@...........DX
0x42, 0x43, 0x91, 0x0e, 0xb7, 0xea, 0x05, 0x31, 0x8e, 0xfd, 0x1e, 0x76, 0x0d, 0xe2, 0xd2, 0xeb, // BC.....1...v....
0x3a, 0xc9, 0x01, 0x00, 0x00, 0x00, 0xa0, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, // :.............,.
0x00, 0x00, 0x9c, 0x00, 0x00, 0x00, 0x10, 0x01, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x68, 0x00, // ..........ISGNh.
0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, // ..........P.....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, // ................
0x00, 0x00, 0x56, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, // ..V.............
0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x07, 0x00, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x00, 0x00, // ..........].....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x07, 0x07, // ................
0x00, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x4e, 0x4f, 0x52, 0x4d, 0x41, 0x4c, 0x00, 0x50, // ..COLOR.NORMAL.P
0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0xab, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x6c, 0x00, // OSITION...OSGNl.
0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, // ..........P.....
0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, // ................
0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, // ................
0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x01, 0x00, // ..........b.....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x07, 0x08, // ................
0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x43, 0x4f, // ..SV_POSITION.CO
0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0xab, 0x53, 0x48, // LOR.TEXCOORD..SH
0x45, 0x58, 0x88, 0x01, 0x00, 0x00, 0x50, 0x00, 0x01, 0x00, 0x62, 0x00, 0x00, 0x00, 0x6a, 0x08, // EX....P...b...j.
0x00, 0x01, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, // ..Y...F. .......
0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5f, 0x00, // .._..........._.
0x00, 0x03, 0x72, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0x72, 0x10, // ..r......._...r.
0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x04, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, // ......g.... ....
0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, // ......e.... ....
0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0x72, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x68, 0x00, // ..e...r ......h.
0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x08, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, // ......8.........
0x00, 0x00, 0x56, 0x15, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, // ..V.......F. ...
0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, // ......2.........
0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x10, // ..F. ...........
0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x32, 0x00, // ......F.......2.
0x00, 0x0a, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, // ..........F. ...
0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xa6, 0x1a, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x0e, // ..............F.
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, // ........... ....
0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, // ..F.......F. ...
0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, // ......6.... ....
0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x08, 0x72, 0x00, // ..F.......8...r.
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x15, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x82, // ......V.......F.
0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0x72, 0x00, // .........2...r.
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x82, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, // ......F. .......
0x00, 0x00, 0x06, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, // ..........F.....
0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0x72, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x82, // ..2...r ......F.
0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0xa6, 0x1a, 0x10, 0x00, 0x01, 0x00, // ...............
0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x03, // ..F.......>.....
0x05, 0x00, 0x02, 0x00, 0x01, 0x00, 0x80, 0x00, // ........
};
static const uint8_t vs_metaballs_mtl[960] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x03, 0x2c, 0xf5, 0x3f, 0x02, 0x00, 0x0f, 0x75, // VSH......,.?...u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, // _modelViewProj..
0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, // .........u_model
0x04, 0x01, 0x40, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x03, 0x00, 0x00, 0x23, 0x69, // ..@.......x...#i
0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, // nclude <metal_st
0x64, 0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, // dlib>.#include <
0x73, 0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, // simd/simd.h>..us
0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, // ing namespace me
0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, // tal;..struct _Gl
0x6f, 0x62, 0x61, 0x6c, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // obal.{. float
0x34, 0x78, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, // 4x4 u_modelViewP
0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x78, // roj;. float4x
0x34, 0x20, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, // 4 u_model[1];.};
0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // ..struct xlatMtl
0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x0a, 0x7b, 0x0a, 0x09, 0x66, 0x6c, 0x6f, 0x61, // Main_out.{..floa
0x74, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x70, 0x6f, 0x69, // t bgfx_metal_poi
0x6e, 0x74, 0x53, 0x69, 0x7a, 0x65, 0x20, 0x5b, 0x5b, 0x70, 0x6f, 0x69, 0x6e, 0x74, 0x5f, 0x73, // ntSize [[point_s
0x69, 0x7a, 0x65, 0x5d, 0x5d, 0x20, 0x3d, 0x20, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, // ize]] = 1;. f
0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, // loat4 _entryPoin
0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, // tOutput_v_color0
0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x30, 0x29, 0x5d, 0x5d, // [[user(locn0)]]
0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x5f, 0x65, 0x6e, // ;. float3 _en
0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, // tryPointOutput_v
0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, // _normal [[user(l
0x6f, 0x63, 0x6e, 0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, // ocn1)]];. flo
0x61, 0x74, 0x34, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, // at4 gl_Position
0x5b, 0x5b, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, // [[position]];.};
0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // ..struct xlatMtl
0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, // Main_in.{. fl
0x6f, 0x61, 0x74, 0x34, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, // oat4 a_color0 [[
0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, // attribute(0)]];.
0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x61, 0x5f, 0x6e, 0x6f, 0x72, // float3 a_nor
0x6d, 0x61, 0x6c, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, // mal [[attribute(
0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, // 1)]];. float3
0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x5b, 0x5b, 0x61, 0x74, // a_position [[at
0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, // tribute(2)]];.};
0x0a, 0x0a, 0x76, 0x65, 0x72, 0x74, 0x65, 0x78, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // ..vertex xlatMtl
0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // Main_out xlatMtl
0x4d, 0x61, 0x69, 0x6e, 0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, // Main(xlatMtlMain
0x5f, 0x69, 0x6e, 0x20, 0x69, 0x6e, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, // _in in [[stage_i
0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x5f, 0x47, // n]], constant _G
0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, // lobal& _mtl_u [[
0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, // buffer(0)]]).{.
0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, // xlatMtlMain_o
0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, // ut out = {};.
0x20, 0x6f, 0x75, 0x74, 0x2e, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, // out.gl_Position
0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, // = _mtl_u.u_mode
0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x66, 0x6c, 0x6f, 0x61, // lViewProj * floa
0x74, 0x34, 0x28, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, // t4(in.a_position
0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, // , 1.0);. out.
0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, // _entryPointOutpu
0x74, 0x5f, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x3d, 0x20, 0x69, 0x6e, 0x2e, // t_v_color0 = in.
0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, // a_color0;. ou
0x74, 0x2e, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, // t._entryPointOut
0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x20, 0x3d, 0x20, 0x28, // put_v_normal = (
0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x5b, 0x30, // _mtl_u.u_model[0
0x5d, 0x20, 0x2a, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x69, 0x6e, 0x2e, 0x61, 0x5f, // ] * float4(in.a_
0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x29, 0x29, 0x2e, 0x78, 0x79, // normal, 0.0)).xy
0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, // z;. return ou
0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x03, 0x05, 0x00, 0x02, 0x00, 0x01, 0x00, 0x80, 0x00, // t;.}............
};
extern const uint8_t* vs_metaballs_pssl;
extern const uint32_t vs_metaballs_pssl_size;