Files
bgfx/3rdparty/dawn/include/webgpu/webgpu.h
2026-01-10 02:41:05 +00:00

4888 lines
245 KiB
C++

// BSD 3-Clause License
//
// Copyright (c) 2019, "WebGPU native" developers
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifdef __EMSCRIPTEN__
#error "Do not include this header. Emscripten already provides headers needed for WebGPU."
#endif
#ifndef WEBGPU_H_
#define WEBGPU_H_
#if defined(WGPU_SHARED_LIBRARY)
# if defined(_WIN32)
# if defined(WGPU_IMPLEMENTATION)
# define WGPU_EXPORT __declspec(dllexport)
# else
# define WGPU_EXPORT __declspec(dllimport)
# endif
# else // defined(_WIN32)
# if defined(WGPU_IMPLEMENTATION)
# define WGPU_EXPORT __attribute__((visibility("default")))
# else
# define WGPU_EXPORT
# endif
# endif // defined(_WIN32)
#else // defined(WGPU_SHARED_LIBRARY)
# define WGPU_EXPORT
#endif // defined(WGPU_SHARED_LIBRARY)
#if !defined(WGPU_OBJECT_ATTRIBUTE)
#define WGPU_OBJECT_ATTRIBUTE
#endif
#if !defined(WGPU_ENUM_ATTRIBUTE)
#define WGPU_ENUM_ATTRIBUTE
#endif
#if !defined(WGPU_STRUCTURE_ATTRIBUTE)
#define WGPU_STRUCTURE_ATTRIBUTE
#endif
#if !defined(WGPU_FUNCTION_ATTRIBUTE)
#define WGPU_FUNCTION_ATTRIBUTE
#endif
#if !defined(WGPU_NULLABLE)
#define WGPU_NULLABLE
#endif
#include <stdint.h>
#include <stddef.h>
#include <math.h>
#define _wgpu_COMMA ,
#if defined(__cplusplus)
# define _wgpu_ENUM_ZERO_INIT(type) type(0)
# define _wgpu_STRUCT_ZERO_INIT {}
# if __cplusplus >= 201103L
# define _wgpu_MAKE_INIT_STRUCT(type, value) (type value)
# else
# define _wgpu_MAKE_INIT_STRUCT(type, value) value
# endif
#else
# define _wgpu_ENUM_ZERO_INIT(type) (type)0
# define _wgpu_STRUCT_ZERO_INIT {0}
# if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
# define _wgpu_MAKE_INIT_STRUCT(type, value) ((type) value)
# else
# define _wgpu_MAKE_INIT_STRUCT(type, value) value
# endif
#endif
#define WGPU_TRUE (UINT32_C(1))
#define WGPU_FALSE (UINT32_C(0))
#define WGPU_ARRAY_LAYER_COUNT_UNDEFINED (UINT32_MAX)
#define WGPU_COPY_STRIDE_UNDEFINED (UINT32_MAX)
#define WGPU_DEPTH_CLEAR_VALUE_UNDEFINED (NAN)
#define WGPU_DEPTH_SLICE_UNDEFINED (UINT32_MAX)
#define WGPU_INVALID_BINDING (UINT32_MAX)
#define WGPU_LIMIT_U32_UNDEFINED (UINT32_MAX)
#define WGPU_LIMIT_U64_UNDEFINED (UINT64_MAX)
#define WGPU_MIP_LEVEL_COUNT_UNDEFINED (UINT32_MAX)
#define WGPU_QUERY_SET_INDEX_UNDEFINED (UINT32_MAX)
#define WGPU_STRLEN (SIZE_MAX)
#define WGPU_WHOLE_MAP_SIZE (SIZE_MAX)
#define WGPU_WHOLE_SIZE (UINT64_MAX)
typedef struct WGPUStringView {
WGPU_NULLABLE char const * data;
size_t length;
} WGPUStringView WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_STRING_VIEW_INIT _wgpu_MAKE_INIT_STRUCT(WGPUStringView, { \
/*.data=*/NULL _wgpu_COMMA \
/*.length=*/WGPU_STRLEN _wgpu_COMMA \
})
typedef uint64_t WGPUFlags;
typedef uint32_t WGPUBool;
typedef struct WGPUAdapterImpl* WGPUAdapter WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUBindGroupImpl* WGPUBindGroup WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUBindGroupLayoutImpl* WGPUBindGroupLayout WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUBufferImpl* WGPUBuffer WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUCommandBufferImpl* WGPUCommandBuffer WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUComputePipelineImpl* WGPUComputePipeline WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUDeviceImpl* WGPUDevice WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUExternalTextureImpl* WGPUExternalTexture WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUInstanceImpl* WGPUInstance WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUPipelineLayoutImpl* WGPUPipelineLayout WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUQuerySetImpl* WGPUQuerySet WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUQueueImpl* WGPUQueue WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPURenderBundleImpl* WGPURenderBundle WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPURenderPipelineImpl* WGPURenderPipeline WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUResourceTableImpl* WGPUResourceTable WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUSamplerImpl* WGPUSampler WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUShaderModuleImpl* WGPUShaderModule WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUSharedBufferMemoryImpl* WGPUSharedBufferMemory WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUSharedFenceImpl* WGPUSharedFence WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUSharedTextureMemoryImpl* WGPUSharedTextureMemory WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUSurfaceImpl* WGPUSurface WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUTexelBufferViewImpl* WGPUTexelBufferView WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUTextureImpl* WGPUTexture WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUTextureViewImpl* WGPUTextureView WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUCommandEncoderImpl* WGPUCommandEncoder WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUComputePassEncoderImpl* WGPUComputePassEncoder WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPURenderBundleEncoderImpl* WGPURenderBundleEncoder WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPURenderPassEncoderImpl* WGPURenderPassEncoder WGPU_OBJECT_ATTRIBUTE;
// Structure forward declarations
struct WGPUAdapterPropertiesD3D;
struct WGPUAdapterPropertiesVk;
struct WGPUAdapterPropertiesWGPU;
struct WGPUBindingResource;
struct WGPUBlendComponent;
struct WGPUBufferBindingLayout;
struct WGPUBufferHostMappedPointer;
struct WGPUColor;
struct WGPUColorTargetStateExpandResolveTextureDawn;
struct WGPUCommandBufferDescriptor;
struct WGPUCompatibilityModeLimits;
struct WGPUConstantEntry;
struct WGPUCopyTextureForBrowserOptions;
struct WGPUDawnAdapterPropertiesPowerPreference;
struct WGPUDawnBufferDescriptorErrorInfoFromWireClient;
struct WGPUDawnCacheDeviceDescriptor;
struct WGPUDawnCompilationMessageUtf16;
struct WGPUDawnConsumeAdapterDescriptor;
struct WGPUDawnDeviceAllocatorControl;
struct WGPUDawnDrmFormatProperties;
struct WGPUDawnEncoderInternalUsageDescriptor;
struct WGPUDawnFakeBufferOOMForTesting;
struct WGPUDawnFakeDeviceInitializeErrorForTesting;
struct WGPUDawnHostMappedPointerLimits;
struct WGPUDawnInjectedInvalidSType;
struct WGPUDawnRenderPassColorAttachmentRenderToSingleSampled;
struct WGPUDawnShaderModuleSPIRVOptionsDescriptor;
struct WGPUDawnTexelCopyBufferRowAlignmentLimits;
struct WGPUDawnTextureInternalUsageDescriptor;
struct WGPUDawnTogglesDescriptor;
struct WGPUDawnWGSLBlocklist;
struct WGPUDawnWireWGSLControl;
struct WGPUEmscriptenSurfaceSourceCanvasHTMLSelector;
struct WGPUExtent2D;
struct WGPUExtent3D;
struct WGPUExternalTextureBindingEntry;
struct WGPUExternalTextureBindingLayout;
struct WGPUFuture;
struct WGPUInstanceLimits;
struct WGPUINTERNAL_HAVE_EMDAWNWEBGPU_HEADER;
struct WGPUMemoryHeapInfo;
struct WGPUMultisampleState;
struct WGPUOrigin2D;
struct WGPUOrigin3D;
struct WGPUPassTimestampWrites;
struct WGPUPipelineLayoutResourceTable;
struct WGPUPipelineLayoutStorageAttachment;
struct WGPUPrimitiveState;
struct WGPUQuerySetDescriptor;
struct WGPUQueueDescriptor;
struct WGPURenderBundleDescriptor;
struct WGPURenderBundleEncoderDescriptor;
struct WGPURenderPassDepthStencilAttachment;
struct WGPURenderPassDescriptorExpandResolveRect;
struct WGPURenderPassDescriptorResolveRect;
struct WGPURenderPassMaxDrawCount;
struct WGPURequestAdapterWebGPUBackendOptions;
struct WGPURequestAdapterWebXROptions;
struct WGPUResourceTableDescriptor;
struct WGPUResourceTableLimits;
struct WGPUSamplerBindingLayout;
struct WGPUShaderModuleCompilationOptions;
struct WGPUShaderSourceSPIRV;
struct WGPUShaderSourceWGSL;
struct WGPUSharedBufferMemoryBeginAccessDescriptor;
struct WGPUSharedBufferMemoryDescriptor;
struct WGPUSharedBufferMemoryEndAccessState;
struct WGPUSharedBufferMemoryProperties;
struct WGPUSharedFenceDXGISharedHandleDescriptor;
struct WGPUSharedFenceDXGISharedHandleExportInfo;
struct WGPUSharedFenceEGLSyncDescriptor;
struct WGPUSharedFenceEGLSyncExportInfo;
struct WGPUSharedFenceMTLSharedEventDescriptor;
struct WGPUSharedFenceMTLSharedEventExportInfo;
struct WGPUSharedFenceSyncFDDescriptor;
struct WGPUSharedFenceSyncFDExportInfo;
struct WGPUSharedFenceVkSemaphoreOpaqueFDDescriptor;
struct WGPUSharedFenceVkSemaphoreOpaqueFDExportInfo;
struct WGPUSharedFenceVkSemaphoreZirconHandleDescriptor;
struct WGPUSharedFenceVkSemaphoreZirconHandleExportInfo;
struct WGPUSharedTextureMemoryAHardwareBufferDescriptor;
struct WGPUSharedTextureMemoryD3D11BeginState;
struct WGPUSharedTextureMemoryD3DSwapchainBeginState;
struct WGPUSharedTextureMemoryDmaBufPlane;
struct WGPUSharedTextureMemoryDXGISharedHandleDescriptor;
struct WGPUSharedTextureMemoryEGLImageDescriptor;
struct WGPUSharedTextureMemoryIOSurfaceDescriptor;
struct WGPUSharedTextureMemoryOpaqueFDDescriptor;
struct WGPUSharedTextureMemoryVkDedicatedAllocationDescriptor;
struct WGPUSharedTextureMemoryVkImageLayoutBeginState;
struct WGPUSharedTextureMemoryVkImageLayoutEndState;
struct WGPUSharedTextureMemoryZirconHandleDescriptor;
struct WGPUStaticSamplerBindingLayout;
struct WGPUStencilFaceState;
struct WGPUStorageTextureBindingLayout;
struct WGPUSubgroupMatrixConfig;
struct WGPUSupportedFeatures;
struct WGPUSupportedInstanceFeatures;
struct WGPUSupportedWGSLLanguageFeatures;
struct WGPUSurfaceCapabilities;
struct WGPUSurfaceColorManagement;
struct WGPUSurfaceConfiguration;
struct WGPUSurfaceDescriptorFromWindowsCoreWindow;
struct WGPUSurfaceDescriptorFromWindowsUWPSwapChainPanel;
struct WGPUSurfaceDescriptorFromWindowsWinUISwapChainPanel;
struct WGPUSurfaceSourceAndroidNativeWindow;
struct WGPUSurfaceSourceMetalLayer;
struct WGPUSurfaceSourceWaylandSurface;
struct WGPUSurfaceSourceWindowsHWND;
struct WGPUSurfaceSourceXCBWindow;
struct WGPUSurfaceSourceXlibWindow;
struct WGPUSurfaceTexture;
struct WGPUTexelBufferBindingEntry;
struct WGPUTexelBufferBindingLayout;
struct WGPUTexelBufferViewDescriptor;
struct WGPUTexelCopyBufferLayout;
struct WGPUTextureBindingLayout;
struct WGPUTextureBindingViewDimensionDescriptor;
struct WGPUTextureComponentSwizzle;
struct WGPUVertexAttribute;
struct WGPUYCbCrVkDescriptor;
struct WGPUAdapterPropertiesMemoryHeaps;
struct WGPUAdapterPropertiesSubgroupMatrixConfigs;
struct WGPUAHardwareBufferProperties;
struct WGPUBindGroupEntry;
struct WGPUBindGroupLayoutEntry;
struct WGPUBlendState;
struct WGPUBufferDescriptor;
struct WGPUCommandEncoderDescriptor;
struct WGPUCompilationMessage;
struct WGPUComputePassDescriptor;
struct WGPUComputeState;
struct WGPUDawnDrmFormatCapabilities;
struct WGPUDepthStencilState;
struct WGPUExternalTextureDescriptor;
struct WGPUFutureWaitInfo;
struct WGPUImageCopyExternalTexture;
struct WGPUInstanceDescriptor;
struct WGPULimits;
struct WGPUPipelineLayoutPixelLocalStorage;
struct WGPURenderPassColorAttachment;
struct WGPURenderPassStorageAttachment;
struct WGPURequestAdapterOptions;
struct WGPUSamplerDescriptor;
struct WGPUShaderModuleDescriptor;
struct WGPUSharedFenceDescriptor;
struct WGPUSharedFenceExportInfo;
struct WGPUSharedTextureMemoryAHardwareBufferProperties;
struct WGPUSharedTextureMemoryBeginAccessDescriptor;
struct WGPUSharedTextureMemoryDmaBufDescriptor;
struct WGPUSharedTextureMemoryMetalEndAccessState;
struct WGPUSurfaceDescriptor;
struct WGPUTexelCopyBufferInfo;
struct WGPUTexelCopyTextureInfo;
struct WGPUTextureComponentSwizzleDescriptor;
struct WGPUTextureDescriptor;
struct WGPUVertexBufferLayout;
struct WGPUAdapterInfo;
struct WGPUBindGroupDescriptor;
struct WGPUBindGroupLayoutDescriptor;
struct WGPUColorTargetState;
struct WGPUCompilationInfo;
struct WGPUComputePipelineDescriptor;
struct WGPUDawnFormatCapabilities;
struct WGPUDeviceDescriptor;
struct WGPUPipelineLayoutDescriptor;
struct WGPURenderPassPixelLocalStorage;
struct WGPUSharedTextureMemoryDescriptor;
struct WGPUSharedTextureMemoryEndAccessState;
struct WGPUSharedTextureMemoryProperties;
struct WGPUTextureViewDescriptor;
struct WGPUVertexState;
struct WGPUFragmentState;
struct WGPURenderPassDescriptor;
struct WGPURenderPipelineDescriptor;
// Callback info structure forward declarations.
struct WGPUBufferMapCallbackInfo;
struct WGPUCompilationInfoCallbackInfo;
struct WGPUCreateComputePipelineAsyncCallbackInfo;
struct WGPUCreateRenderPipelineAsyncCallbackInfo;
struct WGPUDeviceLostCallbackInfo;
struct WGPULoggingCallbackInfo;
struct WGPUPopErrorScopeCallbackInfo;
struct WGPUQueueWorkDoneCallbackInfo;
struct WGPURequestAdapterCallbackInfo;
struct WGPURequestDeviceCallbackInfo;
struct WGPUUncapturedErrorCallbackInfo;
typedef enum WGPUAdapterType {
WGPUAdapterType_DiscreteGPU = 0x00000001,
WGPUAdapterType_IntegratedGPU = 0x00000002,
WGPUAdapterType_CPU = 0x00000003,
WGPUAdapterType_Unknown = 0x00000004,
WGPUAdapterType_Force32 = 0x7FFFFFFF
} WGPUAdapterType WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUAddressMode {
WGPUAddressMode_Undefined = 0x00000000,
WGPUAddressMode_ClampToEdge = 0x00000001,
WGPUAddressMode_Repeat = 0x00000002,
WGPUAddressMode_MirrorRepeat = 0x00000003,
WGPUAddressMode_Force32 = 0x7FFFFFFF
} WGPUAddressMode WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUAlphaMode {
WGPUAlphaMode_Opaque = 0x00000001,
WGPUAlphaMode_Premultiplied = 0x00000002,
WGPUAlphaMode_Unpremultiplied = 0x00000003,
WGPUAlphaMode_Force32 = 0x7FFFFFFF
} WGPUAlphaMode WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUBackendType {
WGPUBackendType_Undefined = 0x00000000,
WGPUBackendType_Null = 0x00000001,
WGPUBackendType_WebGPU = 0x00000002,
WGPUBackendType_D3D11 = 0x00000003,
WGPUBackendType_D3D12 = 0x00000004,
WGPUBackendType_Metal = 0x00000005,
WGPUBackendType_Vulkan = 0x00000006,
WGPUBackendType_OpenGL = 0x00000007,
WGPUBackendType_OpenGLES = 0x00000008,
WGPUBackendType_Force32 = 0x7FFFFFFF
} WGPUBackendType WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUBlendFactor {
WGPUBlendFactor_Undefined = 0x00000000,
WGPUBlendFactor_Zero = 0x00000001,
WGPUBlendFactor_One = 0x00000002,
WGPUBlendFactor_Src = 0x00000003,
WGPUBlendFactor_OneMinusSrc = 0x00000004,
WGPUBlendFactor_SrcAlpha = 0x00000005,
WGPUBlendFactor_OneMinusSrcAlpha = 0x00000006,
WGPUBlendFactor_Dst = 0x00000007,
WGPUBlendFactor_OneMinusDst = 0x00000008,
WGPUBlendFactor_DstAlpha = 0x00000009,
WGPUBlendFactor_OneMinusDstAlpha = 0x0000000A,
WGPUBlendFactor_SrcAlphaSaturated = 0x0000000B,
WGPUBlendFactor_Constant = 0x0000000C,
WGPUBlendFactor_OneMinusConstant = 0x0000000D,
WGPUBlendFactor_Src1 = 0x0000000E,
WGPUBlendFactor_OneMinusSrc1 = 0x0000000F,
WGPUBlendFactor_Src1Alpha = 0x00000010,
WGPUBlendFactor_OneMinusSrc1Alpha = 0x00000011,
WGPUBlendFactor_Force32 = 0x7FFFFFFF
} WGPUBlendFactor WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUBlendOperation {
WGPUBlendOperation_Undefined = 0x00000000,
WGPUBlendOperation_Add = 0x00000001,
WGPUBlendOperation_Subtract = 0x00000002,
WGPUBlendOperation_ReverseSubtract = 0x00000003,
WGPUBlendOperation_Min = 0x00000004,
WGPUBlendOperation_Max = 0x00000005,
WGPUBlendOperation_Force32 = 0x7FFFFFFF
} WGPUBlendOperation WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUBufferBindingType {
WGPUBufferBindingType_BindingNotUsed = 0x00000000,
WGPUBufferBindingType_Undefined = 0x00000001,
WGPUBufferBindingType_Uniform = 0x00000002,
WGPUBufferBindingType_Storage = 0x00000003,
WGPUBufferBindingType_ReadOnlyStorage = 0x00000004,
WGPUBufferBindingType_Force32 = 0x7FFFFFFF
} WGPUBufferBindingType WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUBufferMapState {
WGPUBufferMapState_Unmapped = 0x00000001,
WGPUBufferMapState_Pending = 0x00000002,
WGPUBufferMapState_Mapped = 0x00000003,
WGPUBufferMapState_Force32 = 0x7FFFFFFF
} WGPUBufferMapState WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUCallbackMode {
WGPUCallbackMode_WaitAnyOnly = 0x00000001,
WGPUCallbackMode_AllowProcessEvents = 0x00000002,
WGPUCallbackMode_AllowSpontaneous = 0x00000003,
WGPUCallbackMode_Force32 = 0x7FFFFFFF
} WGPUCallbackMode WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUCompareFunction {
WGPUCompareFunction_Undefined = 0x00000000,
WGPUCompareFunction_Never = 0x00000001,
WGPUCompareFunction_Less = 0x00000002,
WGPUCompareFunction_Equal = 0x00000003,
WGPUCompareFunction_LessEqual = 0x00000004,
WGPUCompareFunction_Greater = 0x00000005,
WGPUCompareFunction_NotEqual = 0x00000006,
WGPUCompareFunction_GreaterEqual = 0x00000007,
WGPUCompareFunction_Always = 0x00000008,
WGPUCompareFunction_Force32 = 0x7FFFFFFF
} WGPUCompareFunction WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUCompilationInfoRequestStatus {
WGPUCompilationInfoRequestStatus_Success = 0x00000001,
WGPUCompilationInfoRequestStatus_CallbackCancelled = 0x00000002,
WGPUCompilationInfoRequestStatus_Force32 = 0x7FFFFFFF
} WGPUCompilationInfoRequestStatus WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUCompilationMessageType {
WGPUCompilationMessageType_Error = 0x00000001,
WGPUCompilationMessageType_Warning = 0x00000002,
WGPUCompilationMessageType_Info = 0x00000003,
WGPUCompilationMessageType_Force32 = 0x7FFFFFFF
} WGPUCompilationMessageType WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUComponentSwizzle {
WGPUComponentSwizzle_Undefined = 0x00000000,
WGPUComponentSwizzle_Zero = 0x00000001,
WGPUComponentSwizzle_One = 0x00000002,
WGPUComponentSwizzle_R = 0x00000003,
WGPUComponentSwizzle_G = 0x00000004,
WGPUComponentSwizzle_B = 0x00000005,
WGPUComponentSwizzle_A = 0x00000006,
WGPUComponentSwizzle_Force32 = 0x7FFFFFFF
} WGPUComponentSwizzle WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUCompositeAlphaMode {
WGPUCompositeAlphaMode_Auto = 0x00000000,
WGPUCompositeAlphaMode_Opaque = 0x00000001,
WGPUCompositeAlphaMode_Premultiplied = 0x00000002,
WGPUCompositeAlphaMode_Unpremultiplied = 0x00000003,
WGPUCompositeAlphaMode_Inherit = 0x00000004,
WGPUCompositeAlphaMode_Force32 = 0x7FFFFFFF
} WGPUCompositeAlphaMode WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUCreatePipelineAsyncStatus {
WGPUCreatePipelineAsyncStatus_Success = 0x00000001,
WGPUCreatePipelineAsyncStatus_CallbackCancelled = 0x00000002,
WGPUCreatePipelineAsyncStatus_ValidationError = 0x00000003,
WGPUCreatePipelineAsyncStatus_InternalError = 0x00000004,
WGPUCreatePipelineAsyncStatus_Force32 = 0x7FFFFFFF
} WGPUCreatePipelineAsyncStatus WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUCullMode {
WGPUCullMode_Undefined = 0x00000000,
WGPUCullMode_None = 0x00000001,
WGPUCullMode_Front = 0x00000002,
WGPUCullMode_Back = 0x00000003,
WGPUCullMode_Force32 = 0x7FFFFFFF
} WGPUCullMode WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUDeviceLostReason {
WGPUDeviceLostReason_Unknown = 0x00000001,
WGPUDeviceLostReason_Destroyed = 0x00000002,
WGPUDeviceLostReason_CallbackCancelled = 0x00000003,
WGPUDeviceLostReason_FailedCreation = 0x00000004,
WGPUDeviceLostReason_Force32 = 0x7FFFFFFF
} WGPUDeviceLostReason WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUErrorFilter {
WGPUErrorFilter_Validation = 0x00000001,
WGPUErrorFilter_OutOfMemory = 0x00000002,
WGPUErrorFilter_Internal = 0x00000003,
WGPUErrorFilter_Force32 = 0x7FFFFFFF
} WGPUErrorFilter WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUErrorType {
WGPUErrorType_NoError = 0x00000001,
WGPUErrorType_Validation = 0x00000002,
WGPUErrorType_OutOfMemory = 0x00000003,
WGPUErrorType_Internal = 0x00000004,
WGPUErrorType_Unknown = 0x00000005,
WGPUErrorType_Force32 = 0x7FFFFFFF
} WGPUErrorType WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUExternalTextureRotation {
WGPUExternalTextureRotation_Rotate0Degrees = 0x00000001,
WGPUExternalTextureRotation_Rotate90Degrees = 0x00000002,
WGPUExternalTextureRotation_Rotate180Degrees = 0x00000003,
WGPUExternalTextureRotation_Rotate270Degrees = 0x00000004,
WGPUExternalTextureRotation_Force32 = 0x7FFFFFFF
} WGPUExternalTextureRotation WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUFeatureLevel {
WGPUFeatureLevel_Undefined = 0x00000000,
WGPUFeatureLevel_Compatibility = 0x00000001,
WGPUFeatureLevel_Core = 0x00000002,
WGPUFeatureLevel_Force32 = 0x7FFFFFFF
} WGPUFeatureLevel WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUFeatureName {
WGPUFeatureName_CoreFeaturesAndLimits = 0x00000001,
WGPUFeatureName_DepthClipControl = 0x00000002,
WGPUFeatureName_Depth32FloatStencil8 = 0x00000003,
WGPUFeatureName_TextureCompressionBC = 0x00000004,
WGPUFeatureName_TextureCompressionBCSliced3D = 0x00000005,
WGPUFeatureName_TextureCompressionETC2 = 0x00000006,
WGPUFeatureName_TextureCompressionASTC = 0x00000007,
WGPUFeatureName_TextureCompressionASTCSliced3D = 0x00000008,
WGPUFeatureName_TimestampQuery = 0x00000009,
WGPUFeatureName_IndirectFirstInstance = 0x0000000A,
WGPUFeatureName_ShaderF16 = 0x0000000B,
WGPUFeatureName_RG11B10UfloatRenderable = 0x0000000C,
WGPUFeatureName_BGRA8UnormStorage = 0x0000000D,
WGPUFeatureName_Float32Filterable = 0x0000000E,
WGPUFeatureName_Float32Blendable = 0x0000000F,
WGPUFeatureName_ClipDistances = 0x00000010,
WGPUFeatureName_DualSourceBlending = 0x00000011,
WGPUFeatureName_Subgroups = 0x00000012,
WGPUFeatureName_TextureFormatsTier1 = 0x00000013,
WGPUFeatureName_TextureFormatsTier2 = 0x00000014,
WGPUFeatureName_PrimitiveIndex = 0x00000015,
WGPUFeatureName_TextureComponentSwizzle = 0x00000016,
WGPUFeatureName_DawnInternalUsages = 0x00050000,
WGPUFeatureName_DawnMultiPlanarFormats = 0x00050001,
WGPUFeatureName_DawnNative = 0x00050002,
WGPUFeatureName_ChromiumExperimentalTimestampQueryInsidePasses = 0x00050003,
WGPUFeatureName_ImplicitDeviceSynchronization = 0x00050004,
WGPUFeatureName_TransientAttachments = 0x00050006,
WGPUFeatureName_MSAARenderToSingleSampled = 0x00050007,
WGPUFeatureName_D3D11MultithreadProtected = 0x00050008,
WGPUFeatureName_ANGLETextureSharing = 0x00050009,
WGPUFeatureName_PixelLocalStorageCoherent = 0x0005000A,
WGPUFeatureName_PixelLocalStorageNonCoherent = 0x0005000B,
WGPUFeatureName_Unorm16TextureFormats = 0x0005000C,
WGPUFeatureName_MultiPlanarFormatExtendedUsages = 0x0005000D,
WGPUFeatureName_MultiPlanarFormatP010 = 0x0005000E,
WGPUFeatureName_HostMappedPointer = 0x0005000F,
WGPUFeatureName_MultiPlanarRenderTargets = 0x00050010,
WGPUFeatureName_MultiPlanarFormatNv12a = 0x00050011,
WGPUFeatureName_FramebufferFetch = 0x00050012,
WGPUFeatureName_BufferMapExtendedUsages = 0x00050013,
WGPUFeatureName_AdapterPropertiesMemoryHeaps = 0x00050014,
WGPUFeatureName_AdapterPropertiesD3D = 0x00050015,
WGPUFeatureName_AdapterPropertiesVk = 0x00050016,
WGPUFeatureName_DawnFormatCapabilities = 0x00050017,
WGPUFeatureName_DawnDrmFormatCapabilities = 0x00050018,
WGPUFeatureName_MultiPlanarFormatNv16 = 0x00050019,
WGPUFeatureName_MultiPlanarFormatNv24 = 0x0005001A,
WGPUFeatureName_MultiPlanarFormatP210 = 0x0005001B,
WGPUFeatureName_MultiPlanarFormatP410 = 0x0005001C,
WGPUFeatureName_SharedTextureMemoryVkDedicatedAllocation = 0x0005001D,
WGPUFeatureName_SharedTextureMemoryAHardwareBuffer = 0x0005001E,
WGPUFeatureName_SharedTextureMemoryDmaBuf = 0x0005001F,
WGPUFeatureName_SharedTextureMemoryOpaqueFD = 0x00050020,
WGPUFeatureName_SharedTextureMemoryZirconHandle = 0x00050021,
WGPUFeatureName_SharedTextureMemoryDXGISharedHandle = 0x00050022,
WGPUFeatureName_SharedTextureMemoryD3D11Texture2D = 0x00050023,
WGPUFeatureName_SharedTextureMemoryIOSurface = 0x00050024,
WGPUFeatureName_SharedTextureMemoryEGLImage = 0x00050025,
WGPUFeatureName_SharedFenceVkSemaphoreOpaqueFD = 0x00050026,
WGPUFeatureName_SharedFenceSyncFD = 0x00050027,
WGPUFeatureName_SharedFenceVkSemaphoreZirconHandle = 0x00050028,
WGPUFeatureName_SharedFenceDXGISharedHandle = 0x00050029,
WGPUFeatureName_SharedFenceMTLSharedEvent = 0x0005002A,
WGPUFeatureName_SharedBufferMemoryD3D12Resource = 0x0005002B,
WGPUFeatureName_StaticSamplers = 0x0005002C,
WGPUFeatureName_YCbCrVulkanSamplers = 0x0005002D,
WGPUFeatureName_ShaderModuleCompilationOptions = 0x0005002E,
WGPUFeatureName_DawnLoadResolveTexture = 0x0005002F,
WGPUFeatureName_DawnPartialLoadResolveTexture = 0x00050030,
WGPUFeatureName_MultiDrawIndirect = 0x00050031,
WGPUFeatureName_DawnTexelCopyBufferRowAlignment = 0x00050032,
WGPUFeatureName_FlexibleTextureViews = 0x00050033,
WGPUFeatureName_ChromiumExperimentalSubgroupMatrix = 0x00050034,
WGPUFeatureName_SharedFenceEGLSync = 0x00050035,
WGPUFeatureName_DawnDeviceAllocatorControl = 0x00050036,
WGPUFeatureName_AdapterPropertiesWGPU = 0x00050037,
WGPUFeatureName_SharedBufferMemoryD3D12SharedMemoryFileMappingHandle = 0x00050038,
WGPUFeatureName_SharedTextureMemoryD3D12Resource = 0x00050039,
WGPUFeatureName_ChromiumExperimentalSamplingResourceTable = 0x0005003A,
WGPUFeatureName_Force32 = 0x7FFFFFFF
} WGPUFeatureName WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUFilterMode {
WGPUFilterMode_Undefined = 0x00000000,
WGPUFilterMode_Nearest = 0x00000001,
WGPUFilterMode_Linear = 0x00000002,
WGPUFilterMode_Force32 = 0x7FFFFFFF
} WGPUFilterMode WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUFrontFace {
WGPUFrontFace_Undefined = 0x00000000,
WGPUFrontFace_CCW = 0x00000001,
WGPUFrontFace_CW = 0x00000002,
WGPUFrontFace_Force32 = 0x7FFFFFFF
} WGPUFrontFace WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUIndexFormat {
WGPUIndexFormat_Undefined = 0x00000000,
WGPUIndexFormat_Uint16 = 0x00000001,
WGPUIndexFormat_Uint32 = 0x00000002,
WGPUIndexFormat_Force32 = 0x7FFFFFFF
} WGPUIndexFormat WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUInstanceFeatureName {
WGPUInstanceFeatureName_TimedWaitAny = 0x00000001,
WGPUInstanceFeatureName_ShaderSourceSPIRV = 0x00000002,
WGPUInstanceFeatureName_MultipleDevicesPerAdapter = 0x00000003,
WGPUInstanceFeatureName_Force32 = 0x7FFFFFFF
} WGPUInstanceFeatureName WGPU_ENUM_ATTRIBUTE;
typedef enum WGPULoadOp {
WGPULoadOp_Undefined = 0x00000000,
WGPULoadOp_Load = 0x00000001,
WGPULoadOp_Clear = 0x00000002,
WGPULoadOp_ExpandResolveTexture = 0x00050003,
WGPULoadOp_Force32 = 0x7FFFFFFF
} WGPULoadOp WGPU_ENUM_ATTRIBUTE;
typedef enum WGPULoggingType {
WGPULoggingType_Verbose = 0x00000001,
WGPULoggingType_Info = 0x00000002,
WGPULoggingType_Warning = 0x00000003,
WGPULoggingType_Error = 0x00000004,
WGPULoggingType_Force32 = 0x7FFFFFFF
} WGPULoggingType WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUMapAsyncStatus {
WGPUMapAsyncStatus_Success = 0x00000001,
WGPUMapAsyncStatus_CallbackCancelled = 0x00000002,
WGPUMapAsyncStatus_Error = 0x00000003,
WGPUMapAsyncStatus_Aborted = 0x00000004,
WGPUMapAsyncStatus_Force32 = 0x7FFFFFFF
} WGPUMapAsyncStatus WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUMipmapFilterMode {
WGPUMipmapFilterMode_Undefined = 0x00000000,
WGPUMipmapFilterMode_Nearest = 0x00000001,
WGPUMipmapFilterMode_Linear = 0x00000002,
WGPUMipmapFilterMode_Force32 = 0x7FFFFFFF
} WGPUMipmapFilterMode WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUOptionalBool {
WGPUOptionalBool_False = 0x00000000,
WGPUOptionalBool_True = 0x00000001,
WGPUOptionalBool_Undefined = 0x00000002,
WGPUOptionalBool_Force32 = 0x7FFFFFFF
} WGPUOptionalBool WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUPopErrorScopeStatus {
WGPUPopErrorScopeStatus_Success = 0x00000001,
WGPUPopErrorScopeStatus_CallbackCancelled = 0x00000002,
WGPUPopErrorScopeStatus_Error = 0x00000003,
WGPUPopErrorScopeStatus_Force32 = 0x7FFFFFFF
} WGPUPopErrorScopeStatus WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUPowerPreference {
WGPUPowerPreference_Undefined = 0x00000000,
WGPUPowerPreference_LowPower = 0x00000001,
WGPUPowerPreference_HighPerformance = 0x00000002,
WGPUPowerPreference_Force32 = 0x7FFFFFFF
} WGPUPowerPreference WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUPredefinedColorSpace {
WGPUPredefinedColorSpace_SRGB = 0x00000001,
WGPUPredefinedColorSpace_DisplayP3 = 0x00000002,
WGPUPredefinedColorSpace_Force32 = 0x7FFFFFFF
} WGPUPredefinedColorSpace WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUPresentMode {
WGPUPresentMode_Undefined = 0x00000000,
WGPUPresentMode_Fifo = 0x00000001,
WGPUPresentMode_FifoRelaxed = 0x00000002,
WGPUPresentMode_Immediate = 0x00000003,
WGPUPresentMode_Mailbox = 0x00000004,
WGPUPresentMode_Force32 = 0x7FFFFFFF
} WGPUPresentMode WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUPrimitiveTopology {
WGPUPrimitiveTopology_Undefined = 0x00000000,
WGPUPrimitiveTopology_PointList = 0x00000001,
WGPUPrimitiveTopology_LineList = 0x00000002,
WGPUPrimitiveTopology_LineStrip = 0x00000003,
WGPUPrimitiveTopology_TriangleList = 0x00000004,
WGPUPrimitiveTopology_TriangleStrip = 0x00000005,
WGPUPrimitiveTopology_Force32 = 0x7FFFFFFF
} WGPUPrimitiveTopology WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUQueryType {
WGPUQueryType_Occlusion = 0x00000001,
WGPUQueryType_Timestamp = 0x00000002,
WGPUQueryType_Force32 = 0x7FFFFFFF
} WGPUQueryType WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUQueueWorkDoneStatus {
WGPUQueueWorkDoneStatus_Success = 0x00000001,
WGPUQueueWorkDoneStatus_CallbackCancelled = 0x00000002,
WGPUQueueWorkDoneStatus_Error = 0x00000003,
WGPUQueueWorkDoneStatus_Force32 = 0x7FFFFFFF
} WGPUQueueWorkDoneStatus WGPU_ENUM_ATTRIBUTE;
typedef enum WGPURequestAdapterStatus {
WGPURequestAdapterStatus_Success = 0x00000001,
WGPURequestAdapterStatus_CallbackCancelled = 0x00000002,
WGPURequestAdapterStatus_Unavailable = 0x00000003,
WGPURequestAdapterStatus_Error = 0x00000004,
WGPURequestAdapterStatus_Force32 = 0x7FFFFFFF
} WGPURequestAdapterStatus WGPU_ENUM_ATTRIBUTE;
typedef enum WGPURequestDeviceStatus {
WGPURequestDeviceStatus_Success = 0x00000001,
WGPURequestDeviceStatus_CallbackCancelled = 0x00000002,
WGPURequestDeviceStatus_Error = 0x00000003,
WGPURequestDeviceStatus_Force32 = 0x7FFFFFFF
} WGPURequestDeviceStatus WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUSamplerBindingType {
WGPUSamplerBindingType_BindingNotUsed = 0x00000000,
WGPUSamplerBindingType_Undefined = 0x00000001,
WGPUSamplerBindingType_Filtering = 0x00000002,
WGPUSamplerBindingType_NonFiltering = 0x00000003,
WGPUSamplerBindingType_Comparison = 0x00000004,
WGPUSamplerBindingType_Force32 = 0x7FFFFFFF
} WGPUSamplerBindingType WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUSharedFenceType {
WGPUSharedFenceType_VkSemaphoreOpaqueFD = 0x00000001,
WGPUSharedFenceType_SyncFD = 0x00000002,
WGPUSharedFenceType_VkSemaphoreZirconHandle = 0x00000003,
WGPUSharedFenceType_DXGISharedHandle = 0x00000004,
WGPUSharedFenceType_MTLSharedEvent = 0x00000005,
WGPUSharedFenceType_EGLSync = 0x00000006,
WGPUSharedFenceType_Force32 = 0x7FFFFFFF
} WGPUSharedFenceType WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUStatus {
WGPUStatus_Success = 0x00000001,
WGPUStatus_Error = 0x00000002,
WGPUStatus_Force32 = 0x7FFFFFFF
} WGPUStatus WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUStencilOperation {
WGPUStencilOperation_Undefined = 0x00000000,
WGPUStencilOperation_Keep = 0x00000001,
WGPUStencilOperation_Zero = 0x00000002,
WGPUStencilOperation_Replace = 0x00000003,
WGPUStencilOperation_Invert = 0x00000004,
WGPUStencilOperation_IncrementClamp = 0x00000005,
WGPUStencilOperation_DecrementClamp = 0x00000006,
WGPUStencilOperation_IncrementWrap = 0x00000007,
WGPUStencilOperation_DecrementWrap = 0x00000008,
WGPUStencilOperation_Force32 = 0x7FFFFFFF
} WGPUStencilOperation WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUStorageTextureAccess {
WGPUStorageTextureAccess_BindingNotUsed = 0x00000000,
WGPUStorageTextureAccess_Undefined = 0x00000001,
WGPUStorageTextureAccess_WriteOnly = 0x00000002,
WGPUStorageTextureAccess_ReadOnly = 0x00000003,
WGPUStorageTextureAccess_ReadWrite = 0x00000004,
WGPUStorageTextureAccess_Force32 = 0x7FFFFFFF
} WGPUStorageTextureAccess WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUStoreOp {
WGPUStoreOp_Undefined = 0x00000000,
WGPUStoreOp_Store = 0x00000001,
WGPUStoreOp_Discard = 0x00000002,
WGPUStoreOp_Force32 = 0x7FFFFFFF
} WGPUStoreOp WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUSType {
WGPUSType_ShaderSourceSPIRV = 0x00000001,
WGPUSType_ShaderSourceWGSL = 0x00000002,
WGPUSType_RenderPassMaxDrawCount = 0x00000003,
WGPUSType_SurfaceSourceMetalLayer = 0x00000004,
WGPUSType_SurfaceSourceWindowsHWND = 0x00000005,
WGPUSType_SurfaceSourceXlibWindow = 0x00000006,
WGPUSType_SurfaceSourceWaylandSurface = 0x00000007,
WGPUSType_SurfaceSourceAndroidNativeWindow = 0x00000008,
WGPUSType_SurfaceSourceXCBWindow = 0x00000009,
WGPUSType_SurfaceColorManagement = 0x0000000A,
WGPUSType_RequestAdapterWebXROptions = 0x0000000B,
WGPUSType_TextureComponentSwizzleDescriptor = 0x0000000C,
WGPUSType_CompatibilityModeLimits = 0x00020000,
WGPUSType_TextureBindingViewDimensionDescriptor = 0x00020001,
WGPUSType_EmscriptenSurfaceSourceCanvasHTMLSelector = 0x00040000,
WGPUSType_SurfaceDescriptorFromWindowsCoreWindow = 0x00050000,
WGPUSType_ExternalTextureBindingEntry = 0x00050001,
WGPUSType_ExternalTextureBindingLayout = 0x00050002,
WGPUSType_SurfaceDescriptorFromWindowsUWPSwapChainPanel = 0x00050003,
WGPUSType_DawnTextureInternalUsageDescriptor = 0x00050004,
WGPUSType_DawnEncoderInternalUsageDescriptor = 0x00050005,
WGPUSType_DawnInstanceDescriptor = 0x00050006,
WGPUSType_DawnCacheDeviceDescriptor = 0x00050007,
WGPUSType_DawnAdapterPropertiesPowerPreference = 0x00050008,
WGPUSType_DawnBufferDescriptorErrorInfoFromWireClient = 0x00050009,
WGPUSType_DawnTogglesDescriptor = 0x0005000A,
WGPUSType_DawnShaderModuleSPIRVOptionsDescriptor = 0x0005000B,
WGPUSType_RequestAdapterOptionsLUID = 0x0005000C,
WGPUSType_RequestAdapterOptionsGetGLProc = 0x0005000D,
WGPUSType_RequestAdapterOptionsD3D11Device = 0x0005000E,
WGPUSType_DawnRenderPassColorAttachmentRenderToSingleSampled = 0x0005000F,
WGPUSType_RenderPassPixelLocalStorage = 0x00050010,
WGPUSType_PipelineLayoutPixelLocalStorage = 0x00050011,
WGPUSType_BufferHostMappedPointer = 0x00050012,
WGPUSType_AdapterPropertiesMemoryHeaps = 0x00050013,
WGPUSType_AdapterPropertiesD3D = 0x00050014,
WGPUSType_AdapterPropertiesVk = 0x00050015,
WGPUSType_DawnWireWGSLControl = 0x00050016,
WGPUSType_DawnWGSLBlocklist = 0x00050017,
WGPUSType_DawnDrmFormatCapabilities = 0x00050018,
WGPUSType_ShaderModuleCompilationOptions = 0x00050019,
WGPUSType_ColorTargetStateExpandResolveTextureDawn = 0x0005001A,
WGPUSType_RenderPassDescriptorExpandResolveRect = 0x0005001B,
WGPUSType_SharedTextureMemoryVkDedicatedAllocationDescriptor = 0x0005001C,
WGPUSType_SharedTextureMemoryAHardwareBufferDescriptor = 0x0005001D,
WGPUSType_SharedTextureMemoryDmaBufDescriptor = 0x0005001E,
WGPUSType_SharedTextureMemoryOpaqueFDDescriptor = 0x0005001F,
WGPUSType_SharedTextureMemoryZirconHandleDescriptor = 0x00050020,
WGPUSType_SharedTextureMemoryDXGISharedHandleDescriptor = 0x00050021,
WGPUSType_SharedTextureMemoryD3D11Texture2DDescriptor = 0x00050022,
WGPUSType_SharedTextureMemoryIOSurfaceDescriptor = 0x00050023,
WGPUSType_SharedTextureMemoryEGLImageDescriptor = 0x00050024,
WGPUSType_SharedTextureMemoryInitializedBeginState = 0x00050025,
WGPUSType_SharedTextureMemoryInitializedEndState = 0x00050026,
WGPUSType_SharedTextureMemoryVkImageLayoutBeginState = 0x00050027,
WGPUSType_SharedTextureMemoryVkImageLayoutEndState = 0x00050028,
WGPUSType_SharedTextureMemoryD3DSwapchainBeginState = 0x00050029,
WGPUSType_SharedFenceVkSemaphoreOpaqueFDDescriptor = 0x0005002A,
WGPUSType_SharedFenceVkSemaphoreOpaqueFDExportInfo = 0x0005002B,
WGPUSType_SharedFenceSyncFDDescriptor = 0x0005002C,
WGPUSType_SharedFenceSyncFDExportInfo = 0x0005002D,
WGPUSType_SharedFenceVkSemaphoreZirconHandleDescriptor = 0x0005002E,
WGPUSType_SharedFenceVkSemaphoreZirconHandleExportInfo = 0x0005002F,
WGPUSType_SharedFenceDXGISharedHandleDescriptor = 0x00050030,
WGPUSType_SharedFenceDXGISharedHandleExportInfo = 0x00050031,
WGPUSType_SharedFenceMTLSharedEventDescriptor = 0x00050032,
WGPUSType_SharedFenceMTLSharedEventExportInfo = 0x00050033,
WGPUSType_SharedBufferMemoryD3D12ResourceDescriptor = 0x00050034,
WGPUSType_StaticSamplerBindingLayout = 0x00050035,
WGPUSType_YCbCrVkDescriptor = 0x00050036,
WGPUSType_SharedTextureMemoryAHardwareBufferProperties = 0x00050037,
WGPUSType_AHardwareBufferProperties = 0x00050038,
WGPUSType_DawnTexelCopyBufferRowAlignmentLimits = 0x0005003A,
WGPUSType_AdapterPropertiesSubgroupMatrixConfigs = 0x0005003B,
WGPUSType_SharedFenceEGLSyncDescriptor = 0x0005003C,
WGPUSType_SharedFenceEGLSyncExportInfo = 0x0005003D,
WGPUSType_DawnInjectedInvalidSType = 0x0005003E,
WGPUSType_DawnCompilationMessageUtf16 = 0x0005003F,
WGPUSType_DawnFakeBufferOOMForTesting = 0x00050040,
WGPUSType_SurfaceDescriptorFromWindowsWinUISwapChainPanel = 0x00050041,
WGPUSType_DawnDeviceAllocatorControl = 0x00050042,
WGPUSType_DawnHostMappedPointerLimits = 0x00050043,
WGPUSType_RenderPassDescriptorResolveRect = 0x00050044,
WGPUSType_RequestAdapterWebGPUBackendOptions = 0x00050045,
WGPUSType_DawnFakeDeviceInitializeErrorForTesting = 0x00050046,
WGPUSType_SharedTextureMemoryD3D11BeginState = 0x00050047,
WGPUSType_DawnConsumeAdapterDescriptor = 0x00050048,
WGPUSType_TexelBufferBindingEntry = 0x00050049,
WGPUSType_TexelBufferBindingLayout = 0x0005004A,
WGPUSType_SharedTextureMemoryMetalEndAccessState = 0x0005004B,
WGPUSType_AdapterPropertiesWGPU = 0x0005004C,
WGPUSType_SharedBufferMemoryD3D12SharedMemoryFileMappingHandleDescriptor = 0x0005004D,
WGPUSType_SharedTextureMemoryD3D12ResourceDescriptor = 0x0005004E,
WGPUSType_RequestAdapterOptionsAngleVirtualizationGroup = 0x0005004F,
WGPUSType_ResourceTableLimits = 0x00050050,
WGPUSType_PipelineLayoutResourceTable = 0x00050051,
WGPUSType_Force32 = 0x7FFFFFFF
} WGPUSType WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUSubgroupMatrixComponentType {
WGPUSubgroupMatrixComponentType_F32 = 0x00000001,
WGPUSubgroupMatrixComponentType_F16 = 0x00000002,
WGPUSubgroupMatrixComponentType_U32 = 0x00000003,
WGPUSubgroupMatrixComponentType_I32 = 0x00000004,
WGPUSubgroupMatrixComponentType_U8 = 0x00000005,
WGPUSubgroupMatrixComponentType_I8 = 0x00000006,
WGPUSubgroupMatrixComponentType_Force32 = 0x7FFFFFFF
} WGPUSubgroupMatrixComponentType WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUSurfaceGetCurrentTextureStatus {
WGPUSurfaceGetCurrentTextureStatus_SuccessOptimal = 0x00000001,
WGPUSurfaceGetCurrentTextureStatus_SuccessSuboptimal = 0x00000002,
WGPUSurfaceGetCurrentTextureStatus_Timeout = 0x00000003,
WGPUSurfaceGetCurrentTextureStatus_Outdated = 0x00000004,
WGPUSurfaceGetCurrentTextureStatus_Lost = 0x00000005,
WGPUSurfaceGetCurrentTextureStatus_Error = 0x00000006,
WGPUSurfaceGetCurrentTextureStatus_Force32 = 0x7FFFFFFF
} WGPUSurfaceGetCurrentTextureStatus WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUTexelBufferAccess {
WGPUTexelBufferAccess_Undefined = 0x00000000,
WGPUTexelBufferAccess_ReadOnly = 0x00000001,
WGPUTexelBufferAccess_ReadWrite = 0x00000002,
WGPUTexelBufferAccess_Force32 = 0x7FFFFFFF
} WGPUTexelBufferAccess WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUTextureAspect {
WGPUTextureAspect_Undefined = 0x00000000,
WGPUTextureAspect_All = 0x00000001,
WGPUTextureAspect_StencilOnly = 0x00000002,
WGPUTextureAspect_DepthOnly = 0x00000003,
WGPUTextureAspect_Plane0Only = 0x00050000,
WGPUTextureAspect_Plane1Only = 0x00050001,
WGPUTextureAspect_Plane2Only = 0x00050002,
WGPUTextureAspect_Force32 = 0x7FFFFFFF
} WGPUTextureAspect WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUTextureDimension {
WGPUTextureDimension_Undefined = 0x00000000,
WGPUTextureDimension_1D = 0x00000001,
WGPUTextureDimension_2D = 0x00000002,
WGPUTextureDimension_3D = 0x00000003,
WGPUTextureDimension_Force32 = 0x7FFFFFFF
} WGPUTextureDimension WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUTextureFormat {
WGPUTextureFormat_Undefined = 0x00000000,
WGPUTextureFormat_R8Unorm = 0x00000001,
WGPUTextureFormat_R8Snorm = 0x00000002,
WGPUTextureFormat_R8Uint = 0x00000003,
WGPUTextureFormat_R8Sint = 0x00000004,
WGPUTextureFormat_R16Unorm = 0x00000005,
WGPUTextureFormat_R16Snorm = 0x00000006,
WGPUTextureFormat_R16Uint = 0x00000007,
WGPUTextureFormat_R16Sint = 0x00000008,
WGPUTextureFormat_R16Float = 0x00000009,
WGPUTextureFormat_RG8Unorm = 0x0000000A,
WGPUTextureFormat_RG8Snorm = 0x0000000B,
WGPUTextureFormat_RG8Uint = 0x0000000C,
WGPUTextureFormat_RG8Sint = 0x0000000D,
WGPUTextureFormat_R32Float = 0x0000000E,
WGPUTextureFormat_R32Uint = 0x0000000F,
WGPUTextureFormat_R32Sint = 0x00000010,
WGPUTextureFormat_RG16Unorm = 0x00000011,
WGPUTextureFormat_RG16Snorm = 0x00000012,
WGPUTextureFormat_RG16Uint = 0x00000013,
WGPUTextureFormat_RG16Sint = 0x00000014,
WGPUTextureFormat_RG16Float = 0x00000015,
WGPUTextureFormat_RGBA8Unorm = 0x00000016,
WGPUTextureFormat_RGBA8UnormSrgb = 0x00000017,
WGPUTextureFormat_RGBA8Snorm = 0x00000018,
WGPUTextureFormat_RGBA8Uint = 0x00000019,
WGPUTextureFormat_RGBA8Sint = 0x0000001A,
WGPUTextureFormat_BGRA8Unorm = 0x0000001B,
WGPUTextureFormat_BGRA8UnormSrgb = 0x0000001C,
WGPUTextureFormat_RGB10A2Uint = 0x0000001D,
WGPUTextureFormat_RGB10A2Unorm = 0x0000001E,
WGPUTextureFormat_RG11B10Ufloat = 0x0000001F,
WGPUTextureFormat_RGB9E5Ufloat = 0x00000020,
WGPUTextureFormat_RG32Float = 0x00000021,
WGPUTextureFormat_RG32Uint = 0x00000022,
WGPUTextureFormat_RG32Sint = 0x00000023,
WGPUTextureFormat_RGBA16Unorm = 0x00000024,
WGPUTextureFormat_RGBA16Snorm = 0x00000025,
WGPUTextureFormat_RGBA16Uint = 0x00000026,
WGPUTextureFormat_RGBA16Sint = 0x00000027,
WGPUTextureFormat_RGBA16Float = 0x00000028,
WGPUTextureFormat_RGBA32Float = 0x00000029,
WGPUTextureFormat_RGBA32Uint = 0x0000002A,
WGPUTextureFormat_RGBA32Sint = 0x0000002B,
WGPUTextureFormat_Stencil8 = 0x0000002C,
WGPUTextureFormat_Depth16Unorm = 0x0000002D,
WGPUTextureFormat_Depth24Plus = 0x0000002E,
WGPUTextureFormat_Depth24PlusStencil8 = 0x0000002F,
WGPUTextureFormat_Depth32Float = 0x00000030,
WGPUTextureFormat_Depth32FloatStencil8 = 0x00000031,
WGPUTextureFormat_BC1RGBAUnorm = 0x00000032,
WGPUTextureFormat_BC1RGBAUnormSrgb = 0x00000033,
WGPUTextureFormat_BC2RGBAUnorm = 0x00000034,
WGPUTextureFormat_BC2RGBAUnormSrgb = 0x00000035,
WGPUTextureFormat_BC3RGBAUnorm = 0x00000036,
WGPUTextureFormat_BC3RGBAUnormSrgb = 0x00000037,
WGPUTextureFormat_BC4RUnorm = 0x00000038,
WGPUTextureFormat_BC4RSnorm = 0x00000039,
WGPUTextureFormat_BC5RGUnorm = 0x0000003A,
WGPUTextureFormat_BC5RGSnorm = 0x0000003B,
WGPUTextureFormat_BC6HRGBUfloat = 0x0000003C,
WGPUTextureFormat_BC6HRGBFloat = 0x0000003D,
WGPUTextureFormat_BC7RGBAUnorm = 0x0000003E,
WGPUTextureFormat_BC7RGBAUnormSrgb = 0x0000003F,
WGPUTextureFormat_ETC2RGB8Unorm = 0x00000040,
WGPUTextureFormat_ETC2RGB8UnormSrgb = 0x00000041,
WGPUTextureFormat_ETC2RGB8A1Unorm = 0x00000042,
WGPUTextureFormat_ETC2RGB8A1UnormSrgb = 0x00000043,
WGPUTextureFormat_ETC2RGBA8Unorm = 0x00000044,
WGPUTextureFormat_ETC2RGBA8UnormSrgb = 0x00000045,
WGPUTextureFormat_EACR11Unorm = 0x00000046,
WGPUTextureFormat_EACR11Snorm = 0x00000047,
WGPUTextureFormat_EACRG11Unorm = 0x00000048,
WGPUTextureFormat_EACRG11Snorm = 0x00000049,
WGPUTextureFormat_ASTC4x4Unorm = 0x0000004A,
WGPUTextureFormat_ASTC4x4UnormSrgb = 0x0000004B,
WGPUTextureFormat_ASTC5x4Unorm = 0x0000004C,
WGPUTextureFormat_ASTC5x4UnormSrgb = 0x0000004D,
WGPUTextureFormat_ASTC5x5Unorm = 0x0000004E,
WGPUTextureFormat_ASTC5x5UnormSrgb = 0x0000004F,
WGPUTextureFormat_ASTC6x5Unorm = 0x00000050,
WGPUTextureFormat_ASTC6x5UnormSrgb = 0x00000051,
WGPUTextureFormat_ASTC6x6Unorm = 0x00000052,
WGPUTextureFormat_ASTC6x6UnormSrgb = 0x00000053,
WGPUTextureFormat_ASTC8x5Unorm = 0x00000054,
WGPUTextureFormat_ASTC8x5UnormSrgb = 0x00000055,
WGPUTextureFormat_ASTC8x6Unorm = 0x00000056,
WGPUTextureFormat_ASTC8x6UnormSrgb = 0x00000057,
WGPUTextureFormat_ASTC8x8Unorm = 0x00000058,
WGPUTextureFormat_ASTC8x8UnormSrgb = 0x00000059,
WGPUTextureFormat_ASTC10x5Unorm = 0x0000005A,
WGPUTextureFormat_ASTC10x5UnormSrgb = 0x0000005B,
WGPUTextureFormat_ASTC10x6Unorm = 0x0000005C,
WGPUTextureFormat_ASTC10x6UnormSrgb = 0x0000005D,
WGPUTextureFormat_ASTC10x8Unorm = 0x0000005E,
WGPUTextureFormat_ASTC10x8UnormSrgb = 0x0000005F,
WGPUTextureFormat_ASTC10x10Unorm = 0x00000060,
WGPUTextureFormat_ASTC10x10UnormSrgb = 0x00000061,
WGPUTextureFormat_ASTC12x10Unorm = 0x00000062,
WGPUTextureFormat_ASTC12x10UnormSrgb = 0x00000063,
WGPUTextureFormat_ASTC12x12Unorm = 0x00000064,
WGPUTextureFormat_ASTC12x12UnormSrgb = 0x00000065,
WGPUTextureFormat_R8BG8Biplanar420Unorm = 0x00050006,
WGPUTextureFormat_R10X6BG10X6Biplanar420Unorm = 0x00050007,
WGPUTextureFormat_R8BG8A8Triplanar420Unorm = 0x00050008,
WGPUTextureFormat_R8BG8Biplanar422Unorm = 0x00050009,
WGPUTextureFormat_R8BG8Biplanar444Unorm = 0x0005000A,
WGPUTextureFormat_R10X6BG10X6Biplanar422Unorm = 0x0005000B,
WGPUTextureFormat_R10X6BG10X6Biplanar444Unorm = 0x0005000C,
WGPUTextureFormat_External = 0x0005000D,
WGPUTextureFormat_Force32 = 0x7FFFFFFF
} WGPUTextureFormat WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUTextureSampleType {
WGPUTextureSampleType_BindingNotUsed = 0x00000000,
WGPUTextureSampleType_Undefined = 0x00000001,
WGPUTextureSampleType_Float = 0x00000002,
WGPUTextureSampleType_UnfilterableFloat = 0x00000003,
WGPUTextureSampleType_Depth = 0x00000004,
WGPUTextureSampleType_Sint = 0x00000005,
WGPUTextureSampleType_Uint = 0x00000006,
WGPUTextureSampleType_Force32 = 0x7FFFFFFF
} WGPUTextureSampleType WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUTextureViewDimension {
WGPUTextureViewDimension_Undefined = 0x00000000,
WGPUTextureViewDimension_1D = 0x00000001,
WGPUTextureViewDimension_2D = 0x00000002,
WGPUTextureViewDimension_2DArray = 0x00000003,
WGPUTextureViewDimension_Cube = 0x00000004,
WGPUTextureViewDimension_CubeArray = 0x00000005,
WGPUTextureViewDimension_3D = 0x00000006,
WGPUTextureViewDimension_Force32 = 0x7FFFFFFF
} WGPUTextureViewDimension WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUToneMappingMode {
WGPUToneMappingMode_Standard = 0x00000001,
WGPUToneMappingMode_Extended = 0x00000002,
WGPUToneMappingMode_Force32 = 0x7FFFFFFF
} WGPUToneMappingMode WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUVertexFormat {
WGPUVertexFormat_Uint8 = 0x00000001,
WGPUVertexFormat_Uint8x2 = 0x00000002,
WGPUVertexFormat_Uint8x4 = 0x00000003,
WGPUVertexFormat_Sint8 = 0x00000004,
WGPUVertexFormat_Sint8x2 = 0x00000005,
WGPUVertexFormat_Sint8x4 = 0x00000006,
WGPUVertexFormat_Unorm8 = 0x00000007,
WGPUVertexFormat_Unorm8x2 = 0x00000008,
WGPUVertexFormat_Unorm8x4 = 0x00000009,
WGPUVertexFormat_Snorm8 = 0x0000000A,
WGPUVertexFormat_Snorm8x2 = 0x0000000B,
WGPUVertexFormat_Snorm8x4 = 0x0000000C,
WGPUVertexFormat_Uint16 = 0x0000000D,
WGPUVertexFormat_Uint16x2 = 0x0000000E,
WGPUVertexFormat_Uint16x4 = 0x0000000F,
WGPUVertexFormat_Sint16 = 0x00000010,
WGPUVertexFormat_Sint16x2 = 0x00000011,
WGPUVertexFormat_Sint16x4 = 0x00000012,
WGPUVertexFormat_Unorm16 = 0x00000013,
WGPUVertexFormat_Unorm16x2 = 0x00000014,
WGPUVertexFormat_Unorm16x4 = 0x00000015,
WGPUVertexFormat_Snorm16 = 0x00000016,
WGPUVertexFormat_Snorm16x2 = 0x00000017,
WGPUVertexFormat_Snorm16x4 = 0x00000018,
WGPUVertexFormat_Float16 = 0x00000019,
WGPUVertexFormat_Float16x2 = 0x0000001A,
WGPUVertexFormat_Float16x4 = 0x0000001B,
WGPUVertexFormat_Float32 = 0x0000001C,
WGPUVertexFormat_Float32x2 = 0x0000001D,
WGPUVertexFormat_Float32x3 = 0x0000001E,
WGPUVertexFormat_Float32x4 = 0x0000001F,
WGPUVertexFormat_Uint32 = 0x00000020,
WGPUVertexFormat_Uint32x2 = 0x00000021,
WGPUVertexFormat_Uint32x3 = 0x00000022,
WGPUVertexFormat_Uint32x4 = 0x00000023,
WGPUVertexFormat_Sint32 = 0x00000024,
WGPUVertexFormat_Sint32x2 = 0x00000025,
WGPUVertexFormat_Sint32x3 = 0x00000026,
WGPUVertexFormat_Sint32x4 = 0x00000027,
WGPUVertexFormat_Unorm10_10_10_2 = 0x00000028,
WGPUVertexFormat_Unorm8x4BGRA = 0x00000029,
WGPUVertexFormat_Force32 = 0x7FFFFFFF
} WGPUVertexFormat WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUVertexStepMode {
WGPUVertexStepMode_Undefined = 0x00000000,
WGPUVertexStepMode_Vertex = 0x00000001,
WGPUVertexStepMode_Instance = 0x00000002,
WGPUVertexStepMode_Force32 = 0x7FFFFFFF
} WGPUVertexStepMode WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUWaitStatus {
WGPUWaitStatus_Success = 0x00000001,
WGPUWaitStatus_TimedOut = 0x00000002,
WGPUWaitStatus_Error = 0x00000003,
WGPUWaitStatus_Force32 = 0x7FFFFFFF
} WGPUWaitStatus WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUWGSLLanguageFeatureName {
WGPUWGSLLanguageFeatureName_ReadonlyAndReadwriteStorageTextures = 0x00000001,
WGPUWGSLLanguageFeatureName_Packed4x8IntegerDotProduct = 0x00000002,
WGPUWGSLLanguageFeatureName_UnrestrictedPointerParameters = 0x00000003,
WGPUWGSLLanguageFeatureName_PointerCompositeAccess = 0x00000004,
WGPUWGSLLanguageFeatureName_UniformBufferStandardLayout = 0x00000005,
WGPUWGSLLanguageFeatureName_SubgroupId = 0x00000006,
WGPUWGSLLanguageFeatureName_SizedBindingArray = 0x00050007,
WGPUWGSLLanguageFeatureName_TexelBuffers = 0x00050008,
WGPUWGSLLanguageFeatureName_ChromiumPrint = 0x00050009,
WGPUWGSLLanguageFeatureName_FragmentDepth = 0x0005000A,
WGPUWGSLLanguageFeatureName_ImmediateAddressSpace = 0x0005000B,
WGPUWGSLLanguageFeatureName_SubgroupUniformity = 0x0005000C,
WGPUWGSLLanguageFeatureName_TextureAndSamplerLet = 0x0005000D,
WGPUWGSLLanguageFeatureName_BufferView = 0x0005000E,
WGPUWGSLLanguageFeatureName_ChromiumTestingUnimplemented = 0x00050000,
WGPUWGSLLanguageFeatureName_ChromiumTestingUnsafeExperimental = 0x00050001,
WGPUWGSLLanguageFeatureName_ChromiumTestingExperimental = 0x00050002,
WGPUWGSLLanguageFeatureName_ChromiumTestingShippedWithKillswitch = 0x00050003,
WGPUWGSLLanguageFeatureName_ChromiumTestingShipped = 0x00050004,
WGPUWGSLLanguageFeatureName_Force32 = 0x7FFFFFFF
} WGPUWGSLLanguageFeatureName WGPU_ENUM_ATTRIBUTE;
typedef WGPUFlags WGPUBufferUsage;
static const WGPUBufferUsage WGPUBufferUsage_None = 0x0000000000000000;
static const WGPUBufferUsage WGPUBufferUsage_MapRead = 0x0000000000000001;
static const WGPUBufferUsage WGPUBufferUsage_MapWrite = 0x0000000000000002;
static const WGPUBufferUsage WGPUBufferUsage_CopySrc = 0x0000000000000004;
static const WGPUBufferUsage WGPUBufferUsage_CopyDst = 0x0000000000000008;
static const WGPUBufferUsage WGPUBufferUsage_Index = 0x0000000000000010;
static const WGPUBufferUsage WGPUBufferUsage_Vertex = 0x0000000000000020;
static const WGPUBufferUsage WGPUBufferUsage_Uniform = 0x0000000000000040;
static const WGPUBufferUsage WGPUBufferUsage_Storage = 0x0000000000000080;
static const WGPUBufferUsage WGPUBufferUsage_Indirect = 0x0000000000000100;
static const WGPUBufferUsage WGPUBufferUsage_QueryResolve = 0x0000000000000200;
static const WGPUBufferUsage WGPUBufferUsage_TexelBuffer = 0x0000000000000400;
typedef WGPUFlags WGPUColorWriteMask;
static const WGPUColorWriteMask WGPUColorWriteMask_None = 0x0000000000000000;
static const WGPUColorWriteMask WGPUColorWriteMask_Red = 0x0000000000000001;
static const WGPUColorWriteMask WGPUColorWriteMask_Green = 0x0000000000000002;
static const WGPUColorWriteMask WGPUColorWriteMask_Blue = 0x0000000000000004;
static const WGPUColorWriteMask WGPUColorWriteMask_Alpha = 0x0000000000000008;
static const WGPUColorWriteMask WGPUColorWriteMask_All = 0x000000000000000F;
typedef WGPUFlags WGPUHeapProperty;
static const WGPUHeapProperty WGPUHeapProperty_None = 0x0000000000000000;
static const WGPUHeapProperty WGPUHeapProperty_DeviceLocal = 0x0000000000000001;
static const WGPUHeapProperty WGPUHeapProperty_HostVisible = 0x0000000000000002;
static const WGPUHeapProperty WGPUHeapProperty_HostCoherent = 0x0000000000000004;
static const WGPUHeapProperty WGPUHeapProperty_HostUncached = 0x0000000000000008;
static const WGPUHeapProperty WGPUHeapProperty_HostCached = 0x0000000000000010;
typedef WGPUFlags WGPUMapMode;
static const WGPUMapMode WGPUMapMode_None = 0x0000000000000000;
static const WGPUMapMode WGPUMapMode_Read = 0x0000000000000001;
static const WGPUMapMode WGPUMapMode_Write = 0x0000000000000002;
typedef WGPUFlags WGPUShaderStage;
static const WGPUShaderStage WGPUShaderStage_None = 0x0000000000000000;
static const WGPUShaderStage WGPUShaderStage_Vertex = 0x0000000000000001;
static const WGPUShaderStage WGPUShaderStage_Fragment = 0x0000000000000002;
static const WGPUShaderStage WGPUShaderStage_Compute = 0x0000000000000004;
typedef WGPUFlags WGPUTextureUsage;
static const WGPUTextureUsage WGPUTextureUsage_None = 0x0000000000000000;
static const WGPUTextureUsage WGPUTextureUsage_CopySrc = 0x0000000000000001;
static const WGPUTextureUsage WGPUTextureUsage_CopyDst = 0x0000000000000002;
static const WGPUTextureUsage WGPUTextureUsage_TextureBinding = 0x0000000000000004;
static const WGPUTextureUsage WGPUTextureUsage_StorageBinding = 0x0000000000000008;
static const WGPUTextureUsage WGPUTextureUsage_RenderAttachment = 0x0000000000000010;
static const WGPUTextureUsage WGPUTextureUsage_TransientAttachment = 0x0000000000000020;
static const WGPUTextureUsage WGPUTextureUsage_StorageAttachment = 0x0000000000000040;
typedef void (*WGPUCallback)(void * userdata) WGPU_FUNCTION_ATTRIBUTE;
typedef size_t (*WGPUDawnLoadCacheDataFunction)(void const * key, size_t keySize, void * value, size_t valueSize, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUDawnStoreCacheDataFunction)(void const * key, size_t keySize, void const * value, size_t valueSize, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProc)(void) WGPU_FUNCTION_ATTRIBUTE;
// Callback function pointers
typedef void (*WGPUBufferMapCallback)(WGPUMapAsyncStatus status, WGPUStringView message, WGPU_NULLABLE void* userdata1, WGPU_NULLABLE void* userdata2) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUCompilationInfoCallback)(WGPUCompilationInfoRequestStatus status, struct WGPUCompilationInfo const * compilationInfo, WGPU_NULLABLE void* userdata1, WGPU_NULLABLE void* userdata2) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUCreateComputePipelineAsyncCallback)(WGPUCreatePipelineAsyncStatus status, WGPUComputePipeline pipeline, WGPUStringView message, WGPU_NULLABLE void* userdata1, WGPU_NULLABLE void* userdata2) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUCreateRenderPipelineAsyncCallback)(WGPUCreatePipelineAsyncStatus status, WGPURenderPipeline pipeline, WGPUStringView message, WGPU_NULLABLE void* userdata1, WGPU_NULLABLE void* userdata2) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUDeviceLostCallback)(WGPUDevice const * device, WGPUDeviceLostReason reason, WGPUStringView message, WGPU_NULLABLE void* userdata1, WGPU_NULLABLE void* userdata2) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPULoggingCallback)(WGPULoggingType type, WGPUStringView message, WGPU_NULLABLE void* userdata1, WGPU_NULLABLE void* userdata2) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUPopErrorScopeCallback)(WGPUPopErrorScopeStatus status, WGPUErrorType type, WGPUStringView message, WGPU_NULLABLE void* userdata1, WGPU_NULLABLE void* userdata2) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUQueueWorkDoneCallback)(WGPUQueueWorkDoneStatus status, WGPUStringView message, WGPU_NULLABLE void* userdata1, WGPU_NULLABLE void* userdata2) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPURequestAdapterCallback)(WGPURequestAdapterStatus status, WGPUAdapter adapter, WGPUStringView message, WGPU_NULLABLE void* userdata1, WGPU_NULLABLE void* userdata2) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPURequestDeviceCallback)(WGPURequestDeviceStatus status, WGPUDevice device, WGPUStringView message, WGPU_NULLABLE void* userdata1, WGPU_NULLABLE void* userdata2) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUUncapturedErrorCallback)(WGPUDevice const * device, WGPUErrorType type, WGPUStringView message, WGPU_NULLABLE void* userdata1, WGPU_NULLABLE void* userdata2) WGPU_FUNCTION_ATTRIBUTE;
typedef struct WGPUChainedStruct {
struct WGPUChainedStruct * next;
WGPUSType sType;
} WGPUChainedStruct WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUBufferMapCallbackInfo {
WGPUChainedStruct * nextInChain;
WGPUCallbackMode mode;
WGPUBufferMapCallback callback;
WGPU_NULLABLE void* userdata1;
WGPU_NULLABLE void* userdata2;
} WGPUBufferMapCallbackInfo WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_BUFFER_MAP_CALLBACK_INFO_INIT _wgpu_MAKE_INIT_STRUCT(WGPUBufferMapCallbackInfo, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.mode=*/_wgpu_ENUM_ZERO_INIT(WGPUCallbackMode) _wgpu_COMMA \
/*.callback=*/NULL _wgpu_COMMA \
/*.userdata1=*/NULL _wgpu_COMMA \
/*.userdata2=*/NULL _wgpu_COMMA \
})
typedef struct WGPUCompilationInfoCallbackInfo {
WGPUChainedStruct * nextInChain;
WGPUCallbackMode mode;
WGPUCompilationInfoCallback callback;
WGPU_NULLABLE void* userdata1;
WGPU_NULLABLE void* userdata2;
} WGPUCompilationInfoCallbackInfo WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_COMPILATION_INFO_CALLBACK_INFO_INIT _wgpu_MAKE_INIT_STRUCT(WGPUCompilationInfoCallbackInfo, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.mode=*/_wgpu_ENUM_ZERO_INIT(WGPUCallbackMode) _wgpu_COMMA \
/*.callback=*/NULL _wgpu_COMMA \
/*.userdata1=*/NULL _wgpu_COMMA \
/*.userdata2=*/NULL _wgpu_COMMA \
})
typedef struct WGPUCreateComputePipelineAsyncCallbackInfo {
WGPUChainedStruct * nextInChain;
WGPUCallbackMode mode;
WGPUCreateComputePipelineAsyncCallback callback;
WGPU_NULLABLE void* userdata1;
WGPU_NULLABLE void* userdata2;
} WGPUCreateComputePipelineAsyncCallbackInfo WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_CREATE_COMPUTE_PIPELINE_ASYNC_CALLBACK_INFO_INIT _wgpu_MAKE_INIT_STRUCT(WGPUCreateComputePipelineAsyncCallbackInfo, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.mode=*/_wgpu_ENUM_ZERO_INIT(WGPUCallbackMode) _wgpu_COMMA \
/*.callback=*/NULL _wgpu_COMMA \
/*.userdata1=*/NULL _wgpu_COMMA \
/*.userdata2=*/NULL _wgpu_COMMA \
})
typedef struct WGPUCreateRenderPipelineAsyncCallbackInfo {
WGPUChainedStruct * nextInChain;
WGPUCallbackMode mode;
WGPUCreateRenderPipelineAsyncCallback callback;
WGPU_NULLABLE void* userdata1;
WGPU_NULLABLE void* userdata2;
} WGPUCreateRenderPipelineAsyncCallbackInfo WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_CREATE_RENDER_PIPELINE_ASYNC_CALLBACK_INFO_INIT _wgpu_MAKE_INIT_STRUCT(WGPUCreateRenderPipelineAsyncCallbackInfo, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.mode=*/_wgpu_ENUM_ZERO_INIT(WGPUCallbackMode) _wgpu_COMMA \
/*.callback=*/NULL _wgpu_COMMA \
/*.userdata1=*/NULL _wgpu_COMMA \
/*.userdata2=*/NULL _wgpu_COMMA \
})
typedef struct WGPUDeviceLostCallbackInfo {
WGPUChainedStruct * nextInChain;
WGPUCallbackMode mode;
WGPUDeviceLostCallback callback;
WGPU_NULLABLE void* userdata1;
WGPU_NULLABLE void* userdata2;
} WGPUDeviceLostCallbackInfo WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_DEVICE_LOST_CALLBACK_INFO_INIT _wgpu_MAKE_INIT_STRUCT(WGPUDeviceLostCallbackInfo, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.mode=*/_wgpu_ENUM_ZERO_INIT(WGPUCallbackMode) _wgpu_COMMA \
/*.callback=*/NULL _wgpu_COMMA \
/*.userdata1=*/NULL _wgpu_COMMA \
/*.userdata2=*/NULL _wgpu_COMMA \
})
typedef struct WGPULoggingCallbackInfo {
WGPUChainedStruct * nextInChain;
WGPULoggingCallback callback;
WGPU_NULLABLE void* userdata1;
WGPU_NULLABLE void* userdata2;
} WGPULoggingCallbackInfo WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_LOGGING_CALLBACK_INFO_INIT _wgpu_MAKE_INIT_STRUCT(WGPULoggingCallbackInfo, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.callback=*/NULL _wgpu_COMMA \
/*.userdata1=*/NULL _wgpu_COMMA \
/*.userdata2=*/NULL _wgpu_COMMA \
})
typedef struct WGPUPopErrorScopeCallbackInfo {
WGPUChainedStruct * nextInChain;
WGPUCallbackMode mode;
WGPUPopErrorScopeCallback callback;
WGPU_NULLABLE void* userdata1;
WGPU_NULLABLE void* userdata2;
} WGPUPopErrorScopeCallbackInfo WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_POP_ERROR_SCOPE_CALLBACK_INFO_INIT _wgpu_MAKE_INIT_STRUCT(WGPUPopErrorScopeCallbackInfo, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.mode=*/_wgpu_ENUM_ZERO_INIT(WGPUCallbackMode) _wgpu_COMMA \
/*.callback=*/NULL _wgpu_COMMA \
/*.userdata1=*/NULL _wgpu_COMMA \
/*.userdata2=*/NULL _wgpu_COMMA \
})
typedef struct WGPUQueueWorkDoneCallbackInfo {
WGPUChainedStruct * nextInChain;
WGPUCallbackMode mode;
WGPUQueueWorkDoneCallback callback;
WGPU_NULLABLE void* userdata1;
WGPU_NULLABLE void* userdata2;
} WGPUQueueWorkDoneCallbackInfo WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_QUEUE_WORK_DONE_CALLBACK_INFO_INIT _wgpu_MAKE_INIT_STRUCT(WGPUQueueWorkDoneCallbackInfo, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.mode=*/_wgpu_ENUM_ZERO_INIT(WGPUCallbackMode) _wgpu_COMMA \
/*.callback=*/NULL _wgpu_COMMA \
/*.userdata1=*/NULL _wgpu_COMMA \
/*.userdata2=*/NULL _wgpu_COMMA \
})
typedef struct WGPURequestAdapterCallbackInfo {
WGPUChainedStruct * nextInChain;
WGPUCallbackMode mode;
WGPURequestAdapterCallback callback;
WGPU_NULLABLE void* userdata1;
WGPU_NULLABLE void* userdata2;
} WGPURequestAdapterCallbackInfo WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_REQUEST_ADAPTER_CALLBACK_INFO_INIT _wgpu_MAKE_INIT_STRUCT(WGPURequestAdapterCallbackInfo, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.mode=*/_wgpu_ENUM_ZERO_INIT(WGPUCallbackMode) _wgpu_COMMA \
/*.callback=*/NULL _wgpu_COMMA \
/*.userdata1=*/NULL _wgpu_COMMA \
/*.userdata2=*/NULL _wgpu_COMMA \
})
typedef struct WGPURequestDeviceCallbackInfo {
WGPUChainedStruct * nextInChain;
WGPUCallbackMode mode;
WGPURequestDeviceCallback callback;
WGPU_NULLABLE void* userdata1;
WGPU_NULLABLE void* userdata2;
} WGPURequestDeviceCallbackInfo WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_REQUEST_DEVICE_CALLBACK_INFO_INIT _wgpu_MAKE_INIT_STRUCT(WGPURequestDeviceCallbackInfo, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.mode=*/_wgpu_ENUM_ZERO_INIT(WGPUCallbackMode) _wgpu_COMMA \
/*.callback=*/NULL _wgpu_COMMA \
/*.userdata1=*/NULL _wgpu_COMMA \
/*.userdata2=*/NULL _wgpu_COMMA \
})
typedef struct WGPUUncapturedErrorCallbackInfo {
WGPUChainedStruct * nextInChain;
WGPUUncapturedErrorCallback callback;
WGPU_NULLABLE void* userdata1;
WGPU_NULLABLE void* userdata2;
} WGPUUncapturedErrorCallbackInfo WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_UNCAPTURED_ERROR_CALLBACK_INFO_INIT _wgpu_MAKE_INIT_STRUCT(WGPUUncapturedErrorCallbackInfo, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.callback=*/NULL _wgpu_COMMA \
/*.userdata1=*/NULL _wgpu_COMMA \
/*.userdata2=*/NULL _wgpu_COMMA \
})
// Can be chained in WGPUAdapterInfo
typedef struct WGPUAdapterPropertiesD3D {
WGPUChainedStruct chain;
uint32_t shaderModel;
} WGPUAdapterPropertiesD3D WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_ADAPTER_PROPERTIES_D3D_INIT _wgpu_MAKE_INIT_STRUCT(WGPUAdapterPropertiesD3D, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_AdapterPropertiesD3D _wgpu_COMMA \
}) _wgpu_COMMA \
/*.shaderModel=*/0 _wgpu_COMMA \
})
// Can be chained in WGPUAdapterInfo
typedef struct WGPUAdapterPropertiesVk {
WGPUChainedStruct chain;
uint32_t driverVersion;
} WGPUAdapterPropertiesVk WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_ADAPTER_PROPERTIES_VK_INIT _wgpu_MAKE_INIT_STRUCT(WGPUAdapterPropertiesVk, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_AdapterPropertiesVk _wgpu_COMMA \
}) _wgpu_COMMA \
/*.driverVersion=*/0 _wgpu_COMMA \
})
// Can be chained in WGPUAdapterInfo
typedef struct WGPUAdapterPropertiesWGPU {
WGPUChainedStruct chain;
WGPUBackendType backendType;
} WGPUAdapterPropertiesWGPU WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_ADAPTER_PROPERTIES_WGPU_INIT _wgpu_MAKE_INIT_STRUCT(WGPUAdapterPropertiesWGPU, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_AdapterPropertiesWGPU _wgpu_COMMA \
}) _wgpu_COMMA \
/*.backendType=*/WGPUBackendType_Undefined _wgpu_COMMA \
})
typedef struct WGPUBindingResource {
WGPUChainedStruct * nextInChain;
WGPU_NULLABLE WGPUBuffer buffer;
uint64_t offset;
uint64_t size;
WGPU_NULLABLE WGPUSampler sampler;
WGPU_NULLABLE WGPUTextureView textureView;
} WGPUBindingResource WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_BINDING_RESOURCE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUBindingResource, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.buffer=*/NULL _wgpu_COMMA \
/*.offset=*/0 _wgpu_COMMA \
/*.size=*/WGPU_WHOLE_SIZE _wgpu_COMMA \
/*.sampler=*/NULL _wgpu_COMMA \
/*.textureView=*/NULL _wgpu_COMMA \
})
typedef struct WGPUBlendComponent {
WGPUBlendOperation operation;
WGPUBlendFactor srcFactor;
WGPUBlendFactor dstFactor;
} WGPUBlendComponent WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_BLEND_COMPONENT_INIT _wgpu_MAKE_INIT_STRUCT(WGPUBlendComponent, { \
/*.operation=*/WGPUBlendOperation_Undefined _wgpu_COMMA \
/*.srcFactor=*/WGPUBlendFactor_Undefined _wgpu_COMMA \
/*.dstFactor=*/WGPUBlendFactor_Undefined _wgpu_COMMA \
})
typedef struct WGPUBufferBindingLayout {
WGPUChainedStruct * nextInChain;
WGPUBufferBindingType type;
WGPUBool hasDynamicOffset;
uint64_t minBindingSize;
} WGPUBufferBindingLayout WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_BUFFER_BINDING_LAYOUT_INIT _wgpu_MAKE_INIT_STRUCT(WGPUBufferBindingLayout, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.type=*/WGPUBufferBindingType_Undefined _wgpu_COMMA \
/*.hasDynamicOffset=*/WGPU_FALSE _wgpu_COMMA \
/*.minBindingSize=*/0 _wgpu_COMMA \
})
// Can be chained in WGPUBufferDescriptor
typedef struct WGPUBufferHostMappedPointer {
WGPUChainedStruct chain;
void * pointer;
WGPUCallback disposeCallback;
void * userdata;
} WGPUBufferHostMappedPointer WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_BUFFER_HOST_MAPPED_POINTER_INIT _wgpu_MAKE_INIT_STRUCT(WGPUBufferHostMappedPointer, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_BufferHostMappedPointer _wgpu_COMMA \
}) _wgpu_COMMA \
/*.pointer=*/NULL _wgpu_COMMA \
/*.disposeCallback=*/NULL _wgpu_COMMA \
/*.userdata=*/NULL _wgpu_COMMA \
})
typedef struct WGPUColor {
double r;
double g;
double b;
double a;
} WGPUColor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_COLOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUColor, { \
/*.r=*/0. _wgpu_COMMA \
/*.g=*/0. _wgpu_COMMA \
/*.b=*/0. _wgpu_COMMA \
/*.a=*/0. _wgpu_COMMA \
})
// Can be chained in WGPUColorTargetState
typedef struct WGPUColorTargetStateExpandResolveTextureDawn {
WGPUChainedStruct chain;
WGPUBool enabled;
} WGPUColorTargetStateExpandResolveTextureDawn WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_COLOR_TARGET_STATE_EXPAND_RESOLVE_TEXTURE_DAWN_INIT _wgpu_MAKE_INIT_STRUCT(WGPUColorTargetStateExpandResolveTextureDawn, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_ColorTargetStateExpandResolveTextureDawn _wgpu_COMMA \
}) _wgpu_COMMA \
/*.enabled=*/WGPU_FALSE _wgpu_COMMA \
})
typedef struct WGPUCommandBufferDescriptor {
WGPUChainedStruct * nextInChain;
WGPUStringView label;
} WGPUCommandBufferDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_COMMAND_BUFFER_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUCommandBufferDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.label=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
})
// Can be chained in WGPULimits
typedef struct WGPUCompatibilityModeLimits {
WGPUChainedStruct chain;
uint32_t maxStorageBuffersInVertexStage;
uint32_t maxStorageTexturesInVertexStage;
uint32_t maxStorageBuffersInFragmentStage;
uint32_t maxStorageTexturesInFragmentStage;
} WGPUCompatibilityModeLimits WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_COMPATIBILITY_MODE_LIMITS_INIT _wgpu_MAKE_INIT_STRUCT(WGPUCompatibilityModeLimits, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_CompatibilityModeLimits _wgpu_COMMA \
}) _wgpu_COMMA \
/*.maxStorageBuffersInVertexStage=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxStorageTexturesInVertexStage=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxStorageBuffersInFragmentStage=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxStorageTexturesInFragmentStage=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
})
typedef struct WGPUConstantEntry {
WGPUChainedStruct * nextInChain;
WGPUStringView key;
double value;
} WGPUConstantEntry WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_CONSTANT_ENTRY_INIT _wgpu_MAKE_INIT_STRUCT(WGPUConstantEntry, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.key=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
/*.value=*/0. _wgpu_COMMA \
})
typedef struct WGPUCopyTextureForBrowserOptions {
WGPUChainedStruct * nextInChain;
WGPUBool flipY;
WGPUBool needsColorSpaceConversion;
WGPUAlphaMode srcAlphaMode;
WGPU_NULLABLE float const * srcTransferFunctionParameters;
WGPU_NULLABLE float const * conversionMatrix;
WGPU_NULLABLE float const * dstTransferFunctionParameters;
WGPUAlphaMode dstAlphaMode;
WGPUBool internalUsage;
} WGPUCopyTextureForBrowserOptions WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_COPY_TEXTURE_FOR_BROWSER_OPTIONS_INIT _wgpu_MAKE_INIT_STRUCT(WGPUCopyTextureForBrowserOptions, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.flipY=*/WGPU_FALSE _wgpu_COMMA \
/*.needsColorSpaceConversion=*/WGPU_FALSE _wgpu_COMMA \
/*.srcAlphaMode=*/WGPUAlphaMode_Unpremultiplied _wgpu_COMMA \
/*.srcTransferFunctionParameters=*/NULL _wgpu_COMMA \
/*.conversionMatrix=*/NULL _wgpu_COMMA \
/*.dstTransferFunctionParameters=*/NULL _wgpu_COMMA \
/*.dstAlphaMode=*/WGPUAlphaMode_Unpremultiplied _wgpu_COMMA \
/*.internalUsage=*/WGPU_FALSE _wgpu_COMMA \
})
// Can be chained in WGPUAdapterInfo
typedef struct WGPUDawnAdapterPropertiesPowerPreference {
WGPUChainedStruct chain;
WGPUPowerPreference powerPreference;
} WGPUDawnAdapterPropertiesPowerPreference WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_DAWN_ADAPTER_PROPERTIES_POWER_PREFERENCE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUDawnAdapterPropertiesPowerPreference, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_DawnAdapterPropertiesPowerPreference _wgpu_COMMA \
}) _wgpu_COMMA \
/*.powerPreference=*/WGPUPowerPreference_Undefined _wgpu_COMMA \
})
// Can be chained in WGPUBufferDescriptor
typedef struct WGPUDawnBufferDescriptorErrorInfoFromWireClient {
WGPUChainedStruct chain;
WGPUBool outOfMemory;
} WGPUDawnBufferDescriptorErrorInfoFromWireClient WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_DAWN_BUFFER_DESCRIPTOR_ERROR_INFO_FROM_WIRE_CLIENT_INIT _wgpu_MAKE_INIT_STRUCT(WGPUDawnBufferDescriptorErrorInfoFromWireClient, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_DawnBufferDescriptorErrorInfoFromWireClient _wgpu_COMMA \
}) _wgpu_COMMA \
/*.outOfMemory=*/WGPU_FALSE _wgpu_COMMA \
})
// Can be chained in WGPUDeviceDescriptor
typedef struct WGPUDawnCacheDeviceDescriptor {
WGPUChainedStruct chain;
WGPUStringView isolationKey;
WGPUDawnLoadCacheDataFunction loadDataFunction;
WGPUDawnStoreCacheDataFunction storeDataFunction;
void * functionUserdata;
} WGPUDawnCacheDeviceDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_DAWN_CACHE_DEVICE_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUDawnCacheDeviceDescriptor, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_DawnCacheDeviceDescriptor _wgpu_COMMA \
}) _wgpu_COMMA \
/*.isolationKey=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
/*.loadDataFunction=*/NULL _wgpu_COMMA \
/*.storeDataFunction=*/NULL _wgpu_COMMA \
/*.functionUserdata=*/nullptr _wgpu_COMMA \
})
// Can be chained in WGPUCompilationMessage
typedef struct WGPUDawnCompilationMessageUtf16 {
WGPUChainedStruct chain;
uint64_t linePos;
uint64_t offset;
uint64_t length;
} WGPUDawnCompilationMessageUtf16 WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_DAWN_COMPILATION_MESSAGE_UTF16_INIT _wgpu_MAKE_INIT_STRUCT(WGPUDawnCompilationMessageUtf16, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_DawnCompilationMessageUtf16 _wgpu_COMMA \
}) _wgpu_COMMA \
/*.linePos=*/0 _wgpu_COMMA \
/*.offset=*/0 _wgpu_COMMA \
/*.length=*/0 _wgpu_COMMA \
})
// Can be chained in WGPUDeviceDescriptor
typedef struct WGPUDawnConsumeAdapterDescriptor {
WGPUChainedStruct chain;
WGPUBool consumeAdapter;
} WGPUDawnConsumeAdapterDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_DAWN_CONSUME_ADAPTER_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUDawnConsumeAdapterDescriptor, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_DawnConsumeAdapterDescriptor _wgpu_COMMA \
}) _wgpu_COMMA \
/*.consumeAdapter=*/WGPU_FALSE _wgpu_COMMA \
})
// Can be chained in WGPUDeviceDescriptor
typedef struct WGPUDawnDeviceAllocatorControl {
WGPUChainedStruct chain;
size_t allocatorHeapBlockSize;
} WGPUDawnDeviceAllocatorControl WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_DAWN_DEVICE_ALLOCATOR_CONTROL_INIT _wgpu_MAKE_INIT_STRUCT(WGPUDawnDeviceAllocatorControl, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_DawnDeviceAllocatorControl _wgpu_COMMA \
}) _wgpu_COMMA \
/*.allocatorHeapBlockSize=*/0 _wgpu_COMMA \
})
typedef struct WGPUDawnDrmFormatProperties {
uint64_t modifier;
uint32_t modifierPlaneCount;
} WGPUDawnDrmFormatProperties WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_DAWN_DRM_FORMAT_PROPERTIES_INIT _wgpu_MAKE_INIT_STRUCT(WGPUDawnDrmFormatProperties, { \
/*.modifier=*/0 _wgpu_COMMA \
/*.modifierPlaneCount=*/0 _wgpu_COMMA \
})
// Can be chained in WGPUCommandEncoderDescriptor
typedef struct WGPUDawnEncoderInternalUsageDescriptor {
WGPUChainedStruct chain;
WGPUBool useInternalUsages;
} WGPUDawnEncoderInternalUsageDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_DAWN_ENCODER_INTERNAL_USAGE_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUDawnEncoderInternalUsageDescriptor, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_DawnEncoderInternalUsageDescriptor _wgpu_COMMA \
}) _wgpu_COMMA \
/*.useInternalUsages=*/WGPU_FALSE _wgpu_COMMA \
})
// Can be chained in WGPUBufferDescriptor
typedef struct WGPUDawnFakeBufferOOMForTesting {
WGPUChainedStruct chain;
WGPUBool fakeOOMAtWireClientMap;
WGPUBool fakeOOMAtNativeMap;
WGPUBool fakeOOMAtDevice;
} WGPUDawnFakeBufferOOMForTesting WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_DAWN_FAKE_BUFFER_OOM_FOR_TESTING_INIT _wgpu_MAKE_INIT_STRUCT(WGPUDawnFakeBufferOOMForTesting, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_DawnFakeBufferOOMForTesting _wgpu_COMMA \
}) _wgpu_COMMA \
/*.fakeOOMAtWireClientMap=*/WGPU_FALSE _wgpu_COMMA \
/*.fakeOOMAtNativeMap=*/WGPU_FALSE _wgpu_COMMA \
/*.fakeOOMAtDevice=*/WGPU_FALSE _wgpu_COMMA \
})
// Can be chained in WGPUDeviceDescriptor
typedef struct WGPUDawnFakeDeviceInitializeErrorForTesting {
WGPUChainedStruct chain;
} WGPUDawnFakeDeviceInitializeErrorForTesting WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_DAWN_FAKE_DEVICE_INITIALIZE_ERROR_FOR_TESTING_INIT _wgpu_MAKE_INIT_STRUCT(WGPUDawnFakeDeviceInitializeErrorForTesting, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_DawnFakeDeviceInitializeErrorForTesting _wgpu_COMMA \
}) _wgpu_COMMA \
})
// Can be chained in WGPULimits
typedef struct WGPUDawnHostMappedPointerLimits {
WGPUChainedStruct chain;
uint32_t hostMappedPointerAlignment;
} WGPUDawnHostMappedPointerLimits WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_DAWN_HOST_MAPPED_POINTER_LIMITS_INIT _wgpu_MAKE_INIT_STRUCT(WGPUDawnHostMappedPointerLimits, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_DawnHostMappedPointerLimits _wgpu_COMMA \
}) _wgpu_COMMA \
/*.hostMappedPointerAlignment=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
})
typedef struct WGPUDawnInjectedInvalidSType {
WGPUChainedStruct chain;
WGPUSType invalidSType;
} WGPUDawnInjectedInvalidSType WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_DAWN_INJECTED_INVALID_S_TYPE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUDawnInjectedInvalidSType, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_DawnInjectedInvalidSType _wgpu_COMMA \
}) _wgpu_COMMA \
/*.invalidSType=*/_wgpu_ENUM_ZERO_INIT(WGPUSType) _wgpu_COMMA \
})
// Can be chained in WGPURenderPassColorAttachment
typedef struct WGPUDawnRenderPassColorAttachmentRenderToSingleSampled {
WGPUChainedStruct chain;
uint32_t implicitSampleCount;
} WGPUDawnRenderPassColorAttachmentRenderToSingleSampled WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_DAWN_RENDER_PASS_COLOR_ATTACHMENT_RENDER_TO_SINGLE_SAMPLED_INIT _wgpu_MAKE_INIT_STRUCT(WGPUDawnRenderPassColorAttachmentRenderToSingleSampled, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_DawnRenderPassColorAttachmentRenderToSingleSampled _wgpu_COMMA \
}) _wgpu_COMMA \
/*.implicitSampleCount=*/1 _wgpu_COMMA \
})
// Can be chained in WGPUShaderModuleDescriptor
typedef struct WGPUDawnShaderModuleSPIRVOptionsDescriptor {
WGPUChainedStruct chain;
WGPUBool allowNonUniformDerivatives;
} WGPUDawnShaderModuleSPIRVOptionsDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_DAWN_SHADER_MODULE_SPIRV_OPTIONS_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUDawnShaderModuleSPIRVOptionsDescriptor, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_DawnShaderModuleSPIRVOptionsDescriptor _wgpu_COMMA \
}) _wgpu_COMMA \
/*.allowNonUniformDerivatives=*/WGPU_FALSE _wgpu_COMMA \
})
// Can be chained in WGPULimits
typedef struct WGPUDawnTexelCopyBufferRowAlignmentLimits {
WGPUChainedStruct chain;
uint32_t minTexelCopyBufferRowAlignment;
} WGPUDawnTexelCopyBufferRowAlignmentLimits WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_DAWN_TEXEL_COPY_BUFFER_ROW_ALIGNMENT_LIMITS_INIT _wgpu_MAKE_INIT_STRUCT(WGPUDawnTexelCopyBufferRowAlignmentLimits, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_DawnTexelCopyBufferRowAlignmentLimits _wgpu_COMMA \
}) _wgpu_COMMA \
/*.minTexelCopyBufferRowAlignment=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
})
// Can be chained in WGPUTextureDescriptor
typedef struct WGPUDawnTextureInternalUsageDescriptor {
WGPUChainedStruct chain;
WGPUTextureUsage internalUsage;
} WGPUDawnTextureInternalUsageDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_DAWN_TEXTURE_INTERNAL_USAGE_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUDawnTextureInternalUsageDescriptor, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_DawnTextureInternalUsageDescriptor _wgpu_COMMA \
}) _wgpu_COMMA \
/*.internalUsage=*/WGPUTextureUsage_None _wgpu_COMMA \
})
// Can be chained in WGPUInstanceDescriptor
// Can be chained in WGPURequestAdapterOptions
// Can be chained in WGPUDeviceDescriptor
typedef struct WGPUDawnTogglesDescriptor {
WGPUChainedStruct chain;
size_t enabledToggleCount;
const char* const * enabledToggles;
size_t disabledToggleCount;
const char* const * disabledToggles;
} WGPUDawnTogglesDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_DAWN_TOGGLES_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUDawnTogglesDescriptor, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_DawnTogglesDescriptor _wgpu_COMMA \
}) _wgpu_COMMA \
/*.enabledToggleCount=*/0 _wgpu_COMMA \
/*.enabledToggles=*/NULL _wgpu_COMMA \
/*.disabledToggleCount=*/0 _wgpu_COMMA \
/*.disabledToggles=*/NULL _wgpu_COMMA \
})
// Can be chained in WGPUInstanceDescriptor
typedef struct WGPUDawnWGSLBlocklist {
WGPUChainedStruct chain;
size_t blocklistedFeatureCount;
const char* const * blocklistedFeatures;
} WGPUDawnWGSLBlocklist WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_DAWN_WGSL_BLOCKLIST_INIT _wgpu_MAKE_INIT_STRUCT(WGPUDawnWGSLBlocklist, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_DawnWGSLBlocklist _wgpu_COMMA \
}) _wgpu_COMMA \
/*.blocklistedFeatureCount=*/0 _wgpu_COMMA \
/*.blocklistedFeatures=*/NULL _wgpu_COMMA \
})
// Can be chained in WGPUInstanceDescriptor
typedef struct WGPUDawnWireWGSLControl {
WGPUChainedStruct chain;
WGPUBool enableExperimental;
WGPUBool enableUnsafe;
WGPUBool enableTesting;
} WGPUDawnWireWGSLControl WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_DAWN_WIRE_WGSL_CONTROL_INIT _wgpu_MAKE_INIT_STRUCT(WGPUDawnWireWGSLControl, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_DawnWireWGSLControl _wgpu_COMMA \
}) _wgpu_COMMA \
/*.enableExperimental=*/WGPU_FALSE _wgpu_COMMA \
/*.enableUnsafe=*/WGPU_FALSE _wgpu_COMMA \
/*.enableTesting=*/WGPU_FALSE _wgpu_COMMA \
})
// Can be chained in WGPUSurfaceDescriptor
typedef struct WGPUEmscriptenSurfaceSourceCanvasHTMLSelector {
WGPUChainedStruct chain;
WGPUStringView selector;
} WGPUEmscriptenSurfaceSourceCanvasHTMLSelector WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_EMSCRIPTEN_SURFACE_SOURCE_CANVAS_HTML_SELECTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUEmscriptenSurfaceSourceCanvasHTMLSelector, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_EmscriptenSurfaceSourceCanvasHTMLSelector _wgpu_COMMA \
}) _wgpu_COMMA \
/*.selector=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
})
typedef struct WGPUExtent2D {
uint32_t width;
uint32_t height;
} WGPUExtent2D WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_EXTENT_2D_INIT _wgpu_MAKE_INIT_STRUCT(WGPUExtent2D, { \
/*.width=*/0 _wgpu_COMMA \
/*.height=*/0 _wgpu_COMMA \
})
typedef struct WGPUExtent3D {
uint32_t width;
uint32_t height;
uint32_t depthOrArrayLayers;
} WGPUExtent3D WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_EXTENT_3D_INIT _wgpu_MAKE_INIT_STRUCT(WGPUExtent3D, { \
/*.width=*/0 _wgpu_COMMA \
/*.height=*/1 _wgpu_COMMA \
/*.depthOrArrayLayers=*/1 _wgpu_COMMA \
})
// Can be chained in WGPUBindGroupEntry
typedef struct WGPUExternalTextureBindingEntry {
WGPUChainedStruct chain;
WGPUExternalTexture externalTexture;
} WGPUExternalTextureBindingEntry WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_EXTERNAL_TEXTURE_BINDING_ENTRY_INIT _wgpu_MAKE_INIT_STRUCT(WGPUExternalTextureBindingEntry, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_ExternalTextureBindingEntry _wgpu_COMMA \
}) _wgpu_COMMA \
/*.externalTexture=*/NULL _wgpu_COMMA \
})
// Can be chained in WGPUBindGroupLayoutEntry
typedef struct WGPUExternalTextureBindingLayout {
WGPUChainedStruct chain;
} WGPUExternalTextureBindingLayout WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_EXTERNAL_TEXTURE_BINDING_LAYOUT_INIT _wgpu_MAKE_INIT_STRUCT(WGPUExternalTextureBindingLayout, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_ExternalTextureBindingLayout _wgpu_COMMA \
}) _wgpu_COMMA \
})
typedef struct WGPUFuture {
uint64_t id;
} WGPUFuture WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_FUTURE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUFuture, { \
/*.id=*/0 _wgpu_COMMA \
})
typedef struct WGPUInstanceLimits {
WGPUChainedStruct * nextInChain;
size_t timedWaitAnyMaxCount;
} WGPUInstanceLimits WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_INSTANCE_LIMITS_INIT _wgpu_MAKE_INIT_STRUCT(WGPUInstanceLimits, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.timedWaitAnyMaxCount=*/0 _wgpu_COMMA \
})
typedef struct WGPUINTERNAL_HAVE_EMDAWNWEBGPU_HEADER {
WGPUBool unused;
} WGPUINTERNAL_HAVE_EMDAWNWEBGPU_HEADER WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_INTERNAL_HAVE_EMDAWNWEBGPU_HEADER_INIT _wgpu_MAKE_INIT_STRUCT(WGPUINTERNAL_HAVE_EMDAWNWEBGPU_HEADER, { \
/*.unused=*/WGPU_FALSE _wgpu_COMMA \
})
typedef struct WGPUMemoryHeapInfo {
WGPUHeapProperty properties;
uint64_t size;
} WGPUMemoryHeapInfo WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_MEMORY_HEAP_INFO_INIT _wgpu_MAKE_INIT_STRUCT(WGPUMemoryHeapInfo, { \
/*.properties=*/WGPUHeapProperty_None _wgpu_COMMA \
/*.size=*/0 _wgpu_COMMA \
})
typedef struct WGPUMultisampleState {
WGPUChainedStruct * nextInChain;
uint32_t count;
uint32_t mask;
WGPUBool alphaToCoverageEnabled;
} WGPUMultisampleState WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_MULTISAMPLE_STATE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUMultisampleState, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.count=*/1 _wgpu_COMMA \
/*.mask=*/0xFFFFFFFF _wgpu_COMMA \
/*.alphaToCoverageEnabled=*/WGPU_FALSE _wgpu_COMMA \
})
typedef struct WGPUOrigin2D {
uint32_t x;
uint32_t y;
} WGPUOrigin2D WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_ORIGIN_2D_INIT _wgpu_MAKE_INIT_STRUCT(WGPUOrigin2D, { \
/*.x=*/0 _wgpu_COMMA \
/*.y=*/0 _wgpu_COMMA \
})
typedef struct WGPUOrigin3D {
uint32_t x;
uint32_t y;
uint32_t z;
} WGPUOrigin3D WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_ORIGIN_3D_INIT _wgpu_MAKE_INIT_STRUCT(WGPUOrigin3D, { \
/*.x=*/0 _wgpu_COMMA \
/*.y=*/0 _wgpu_COMMA \
/*.z=*/0 _wgpu_COMMA \
})
typedef struct WGPUPassTimestampWrites {
WGPUChainedStruct * nextInChain;
WGPUQuerySet querySet;
uint32_t beginningOfPassWriteIndex;
uint32_t endOfPassWriteIndex;
} WGPUPassTimestampWrites WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_PASS_TIMESTAMP_WRITES_INIT _wgpu_MAKE_INIT_STRUCT(WGPUPassTimestampWrites, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.querySet=*/NULL _wgpu_COMMA \
/*.beginningOfPassWriteIndex=*/WGPU_QUERY_SET_INDEX_UNDEFINED _wgpu_COMMA \
/*.endOfPassWriteIndex=*/WGPU_QUERY_SET_INDEX_UNDEFINED _wgpu_COMMA \
})
// Can be chained in WGPUPipelineLayoutDescriptor
typedef struct WGPUPipelineLayoutResourceTable {
WGPUChainedStruct chain;
WGPUBool usesResourceTable;
} WGPUPipelineLayoutResourceTable WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_PIPELINE_LAYOUT_RESOURCE_TABLE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUPipelineLayoutResourceTable, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_PipelineLayoutResourceTable _wgpu_COMMA \
}) _wgpu_COMMA \
/*.usesResourceTable=*/WGPU_FALSE _wgpu_COMMA \
})
typedef struct WGPUPipelineLayoutStorageAttachment {
WGPUChainedStruct * nextInChain;
uint64_t offset;
WGPUTextureFormat format;
} WGPUPipelineLayoutStorageAttachment WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_PIPELINE_LAYOUT_STORAGE_ATTACHMENT_INIT _wgpu_MAKE_INIT_STRUCT(WGPUPipelineLayoutStorageAttachment, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.offset=*/0 _wgpu_COMMA \
/*.format=*/WGPUTextureFormat_Undefined _wgpu_COMMA \
})
typedef struct WGPUPrimitiveState {
WGPUChainedStruct * nextInChain;
WGPUPrimitiveTopology topology;
WGPUIndexFormat stripIndexFormat;
WGPUFrontFace frontFace;
WGPUCullMode cullMode;
WGPUBool unclippedDepth;
} WGPUPrimitiveState WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_PRIMITIVE_STATE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUPrimitiveState, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.topology=*/WGPUPrimitiveTopology_Undefined _wgpu_COMMA \
/*.stripIndexFormat=*/WGPUIndexFormat_Undefined _wgpu_COMMA \
/*.frontFace=*/WGPUFrontFace_Undefined _wgpu_COMMA \
/*.cullMode=*/WGPUCullMode_Undefined _wgpu_COMMA \
/*.unclippedDepth=*/WGPU_FALSE _wgpu_COMMA \
})
typedef struct WGPUQuerySetDescriptor {
WGPUChainedStruct * nextInChain;
WGPUStringView label;
WGPUQueryType type;
uint32_t count;
} WGPUQuerySetDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_QUERY_SET_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUQuerySetDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.label=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
/*.type=*/_wgpu_ENUM_ZERO_INIT(WGPUQueryType) _wgpu_COMMA \
/*.count=*/0 _wgpu_COMMA \
})
typedef struct WGPUQueueDescriptor {
WGPUChainedStruct * nextInChain;
WGPUStringView label;
} WGPUQueueDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_QUEUE_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUQueueDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.label=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
})
typedef struct WGPURenderBundleDescriptor {
WGPUChainedStruct * nextInChain;
WGPUStringView label;
} WGPURenderBundleDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_RENDER_BUNDLE_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPURenderBundleDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.label=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
})
typedef struct WGPURenderBundleEncoderDescriptor {
WGPUChainedStruct * nextInChain;
WGPUStringView label;
size_t colorFormatCount;
WGPUTextureFormat const * colorFormats;
WGPUTextureFormat depthStencilFormat;
uint32_t sampleCount;
WGPUBool depthReadOnly;
WGPUBool stencilReadOnly;
} WGPURenderBundleEncoderDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_RENDER_BUNDLE_ENCODER_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPURenderBundleEncoderDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.label=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
/*.colorFormatCount=*/0 _wgpu_COMMA \
/*.colorFormats=*/NULL _wgpu_COMMA \
/*.depthStencilFormat=*/WGPUTextureFormat_Undefined _wgpu_COMMA \
/*.sampleCount=*/1 _wgpu_COMMA \
/*.depthReadOnly=*/WGPU_FALSE _wgpu_COMMA \
/*.stencilReadOnly=*/WGPU_FALSE _wgpu_COMMA \
})
typedef struct WGPURenderPassDepthStencilAttachment {
WGPUChainedStruct * nextInChain;
WGPUTextureView view;
WGPULoadOp depthLoadOp;
WGPUStoreOp depthStoreOp;
float depthClearValue;
WGPUBool depthReadOnly;
WGPULoadOp stencilLoadOp;
WGPUStoreOp stencilStoreOp;
uint32_t stencilClearValue;
WGPUBool stencilReadOnly;
} WGPURenderPassDepthStencilAttachment WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_RENDER_PASS_DEPTH_STENCIL_ATTACHMENT_INIT _wgpu_MAKE_INIT_STRUCT(WGPURenderPassDepthStencilAttachment, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.view=*/NULL _wgpu_COMMA \
/*.depthLoadOp=*/WGPULoadOp_Undefined _wgpu_COMMA \
/*.depthStoreOp=*/WGPUStoreOp_Undefined _wgpu_COMMA \
/*.depthClearValue=*/WGPU_DEPTH_CLEAR_VALUE_UNDEFINED _wgpu_COMMA \
/*.depthReadOnly=*/WGPU_FALSE _wgpu_COMMA \
/*.stencilLoadOp=*/WGPULoadOp_Undefined _wgpu_COMMA \
/*.stencilStoreOp=*/WGPUStoreOp_Undefined _wgpu_COMMA \
/*.stencilClearValue=*/0 _wgpu_COMMA \
/*.stencilReadOnly=*/WGPU_FALSE _wgpu_COMMA \
})
// Can be chained in WGPURenderPassDescriptor
typedef struct WGPURenderPassDescriptorExpandResolveRect {
WGPUChainedStruct chain;
uint32_t x;
uint32_t y;
uint32_t width;
uint32_t height;
} WGPURenderPassDescriptorExpandResolveRect WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_RENDER_PASS_DESCRIPTOR_EXPAND_RESOLVE_RECT_INIT _wgpu_MAKE_INIT_STRUCT(WGPURenderPassDescriptorExpandResolveRect, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_RenderPassDescriptorExpandResolveRect _wgpu_COMMA \
}) _wgpu_COMMA \
/*.x=*/0 _wgpu_COMMA \
/*.y=*/0 _wgpu_COMMA \
/*.width=*/0 _wgpu_COMMA \
/*.height=*/0 _wgpu_COMMA \
})
// Can be chained in WGPURenderPassDescriptor
typedef struct WGPURenderPassDescriptorResolveRect {
WGPUChainedStruct chain;
uint32_t colorOffsetX;
uint32_t colorOffsetY;
uint32_t resolveOffsetX;
uint32_t resolveOffsetY;
uint32_t width;
uint32_t height;
} WGPURenderPassDescriptorResolveRect WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_RENDER_PASS_DESCRIPTOR_RESOLVE_RECT_INIT _wgpu_MAKE_INIT_STRUCT(WGPURenderPassDescriptorResolveRect, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_RenderPassDescriptorResolveRect _wgpu_COMMA \
}) _wgpu_COMMA \
/*.colorOffsetX=*/0 _wgpu_COMMA \
/*.colorOffsetY=*/0 _wgpu_COMMA \
/*.resolveOffsetX=*/0 _wgpu_COMMA \
/*.resolveOffsetY=*/0 _wgpu_COMMA \
/*.width=*/0 _wgpu_COMMA \
/*.height=*/0 _wgpu_COMMA \
})
// Can be chained in WGPURenderPassDescriptor
typedef struct WGPURenderPassMaxDrawCount {
WGPUChainedStruct chain;
uint64_t maxDrawCount;
} WGPURenderPassMaxDrawCount WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_RENDER_PASS_MAX_DRAW_COUNT_INIT _wgpu_MAKE_INIT_STRUCT(WGPURenderPassMaxDrawCount, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_RenderPassMaxDrawCount _wgpu_COMMA \
}) _wgpu_COMMA \
/*.maxDrawCount=*/50000000 _wgpu_COMMA \
})
// Can be chained in WGPURequestAdapterOptions
typedef struct WGPURequestAdapterWebGPUBackendOptions {
WGPUChainedStruct chain;
} WGPURequestAdapterWebGPUBackendOptions WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_REQUEST_ADAPTER_WEBGPU_BACKEND_OPTIONS_INIT _wgpu_MAKE_INIT_STRUCT(WGPURequestAdapterWebGPUBackendOptions, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_RequestAdapterWebGPUBackendOptions _wgpu_COMMA \
}) _wgpu_COMMA \
})
// Can be chained in WGPURequestAdapterOptions
typedef struct WGPURequestAdapterWebXROptions {
WGPUChainedStruct chain;
WGPUBool xrCompatible;
} WGPURequestAdapterWebXROptions WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_REQUEST_ADAPTER_WEBXR_OPTIONS_INIT _wgpu_MAKE_INIT_STRUCT(WGPURequestAdapterWebXROptions, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_RequestAdapterWebXROptions _wgpu_COMMA \
}) _wgpu_COMMA \
/*.xrCompatible=*/WGPU_FALSE _wgpu_COMMA \
})
typedef struct WGPUResourceTableDescriptor {
WGPUChainedStruct * nextInChain;
WGPUStringView label;
uint32_t size;
} WGPUResourceTableDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_RESOURCE_TABLE_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUResourceTableDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.label=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
/*.size=*/0 _wgpu_COMMA \
})
// Can be chained in WGPULimits
typedef struct WGPUResourceTableLimits {
WGPUChainedStruct chain;
uint32_t maxResourceTableSize;
} WGPUResourceTableLimits WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_RESOURCE_TABLE_LIMITS_INIT _wgpu_MAKE_INIT_STRUCT(WGPUResourceTableLimits, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_ResourceTableLimits _wgpu_COMMA \
}) _wgpu_COMMA \
/*.maxResourceTableSize=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
})
typedef struct WGPUSamplerBindingLayout {
WGPUChainedStruct * nextInChain;
WGPUSamplerBindingType type;
} WGPUSamplerBindingLayout WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SAMPLER_BINDING_LAYOUT_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSamplerBindingLayout, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.type=*/WGPUSamplerBindingType_Undefined _wgpu_COMMA \
})
// Can be chained in WGPUShaderModuleDescriptor
typedef struct WGPUShaderModuleCompilationOptions {
WGPUChainedStruct chain;
WGPUBool strictMath;
} WGPUShaderModuleCompilationOptions WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHADER_MODULE_COMPILATION_OPTIONS_INIT _wgpu_MAKE_INIT_STRUCT(WGPUShaderModuleCompilationOptions, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_ShaderModuleCompilationOptions _wgpu_COMMA \
}) _wgpu_COMMA \
/*.strictMath=*/WGPU_FALSE _wgpu_COMMA \
})
// Can be chained in WGPUShaderModuleDescriptor
typedef struct WGPUShaderSourceSPIRV {
WGPUChainedStruct chain;
uint32_t codeSize;
uint32_t const * code;
} WGPUShaderSourceSPIRV WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHADER_SOURCE_SPIRV_INIT _wgpu_MAKE_INIT_STRUCT(WGPUShaderSourceSPIRV, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_ShaderSourceSPIRV _wgpu_COMMA \
}) _wgpu_COMMA \
/*.codeSize=*/0 _wgpu_COMMA \
/*.code=*/NULL _wgpu_COMMA \
})
// Can be chained in WGPUShaderModuleDescriptor
typedef struct WGPUShaderSourceWGSL {
WGPUChainedStruct chain;
WGPUStringView code;
} WGPUShaderSourceWGSL WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHADER_SOURCE_WGSL_INIT _wgpu_MAKE_INIT_STRUCT(WGPUShaderSourceWGSL, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_ShaderSourceWGSL _wgpu_COMMA \
}) _wgpu_COMMA \
/*.code=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
})
typedef struct WGPUSharedBufferMemoryBeginAccessDescriptor {
WGPUChainedStruct * nextInChain;
WGPUBool initialized;
size_t fenceCount;
WGPUSharedFence const * fences;
uint64_t const * signaledValues;
} WGPUSharedBufferMemoryBeginAccessDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_BUFFER_MEMORY_BEGIN_ACCESS_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedBufferMemoryBeginAccessDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.initialized=*/WGPU_FALSE _wgpu_COMMA \
/*.fenceCount=*/0 _wgpu_COMMA \
/*.fences=*/NULL _wgpu_COMMA \
/*.signaledValues=*/NULL _wgpu_COMMA \
})
typedef struct WGPUSharedBufferMemoryDescriptor {
WGPUChainedStruct * nextInChain;
WGPUStringView label;
} WGPUSharedBufferMemoryDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_BUFFER_MEMORY_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedBufferMemoryDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.label=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
})
typedef struct WGPUSharedBufferMemoryEndAccessState {
WGPUChainedStruct * nextInChain;
WGPUBool initialized;
size_t fenceCount;
WGPUSharedFence const * fences;
uint64_t const * signaledValues;
} WGPUSharedBufferMemoryEndAccessState WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_BUFFER_MEMORY_END_ACCESS_STATE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedBufferMemoryEndAccessState, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.initialized=*/WGPU_FALSE _wgpu_COMMA \
/*.fenceCount=*/0 _wgpu_COMMA \
/*.fences=*/NULL _wgpu_COMMA \
/*.signaledValues=*/NULL _wgpu_COMMA \
})
typedef struct WGPUSharedBufferMemoryProperties {
WGPUChainedStruct * nextInChain;
WGPUBufferUsage usage;
uint64_t size;
} WGPUSharedBufferMemoryProperties WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_BUFFER_MEMORY_PROPERTIES_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedBufferMemoryProperties, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.usage=*/WGPUBufferUsage_None _wgpu_COMMA \
/*.size=*/0 _wgpu_COMMA \
})
// Can be chained in WGPUSharedFenceDescriptor
typedef struct WGPUSharedFenceDXGISharedHandleDescriptor {
WGPUChainedStruct chain;
void * handle;
} WGPUSharedFenceDXGISharedHandleDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_FENCE_DXGI_SHARED_HANDLE_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedFenceDXGISharedHandleDescriptor, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SharedFenceDXGISharedHandleDescriptor _wgpu_COMMA \
}) _wgpu_COMMA \
/*.handle=*/NULL _wgpu_COMMA \
})
// Can be chained in WGPUSharedFenceExportInfo
typedef struct WGPUSharedFenceDXGISharedHandleExportInfo {
WGPUChainedStruct chain;
void * handle;
} WGPUSharedFenceDXGISharedHandleExportInfo WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_FENCE_DXGI_SHARED_HANDLE_EXPORT_INFO_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedFenceDXGISharedHandleExportInfo, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SharedFenceDXGISharedHandleExportInfo _wgpu_COMMA \
}) _wgpu_COMMA \
/*.handle=*/NULL _wgpu_COMMA \
})
// Can be chained in WGPUSharedFenceDescriptor
typedef struct WGPUSharedFenceEGLSyncDescriptor {
WGPUChainedStruct chain;
void * sync;
} WGPUSharedFenceEGLSyncDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_FENCE_EGL_SYNC_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedFenceEGLSyncDescriptor, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SharedFenceEGLSyncDescriptor _wgpu_COMMA \
}) _wgpu_COMMA \
/*.sync=*/NULL _wgpu_COMMA \
})
// Can be chained in WGPUSharedFenceExportInfo
typedef struct WGPUSharedFenceEGLSyncExportInfo {
WGPUChainedStruct chain;
void * sync;
} WGPUSharedFenceEGLSyncExportInfo WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_FENCE_EGL_SYNC_EXPORT_INFO_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedFenceEGLSyncExportInfo, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SharedFenceEGLSyncExportInfo _wgpu_COMMA \
}) _wgpu_COMMA \
/*.sync=*/NULL _wgpu_COMMA \
})
// Can be chained in WGPUSharedFenceDescriptor
typedef struct WGPUSharedFenceMTLSharedEventDescriptor {
WGPUChainedStruct chain;
void * sharedEvent;
} WGPUSharedFenceMTLSharedEventDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_FENCE_MTL_SHARED_EVENT_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedFenceMTLSharedEventDescriptor, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SharedFenceMTLSharedEventDescriptor _wgpu_COMMA \
}) _wgpu_COMMA \
/*.sharedEvent=*/NULL _wgpu_COMMA \
})
// Can be chained in WGPUSharedFenceExportInfo
typedef struct WGPUSharedFenceMTLSharedEventExportInfo {
WGPUChainedStruct chain;
void * sharedEvent;
} WGPUSharedFenceMTLSharedEventExportInfo WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_FENCE_MTL_SHARED_EVENT_EXPORT_INFO_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedFenceMTLSharedEventExportInfo, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SharedFenceMTLSharedEventExportInfo _wgpu_COMMA \
}) _wgpu_COMMA \
/*.sharedEvent=*/NULL _wgpu_COMMA \
})
// Can be chained in WGPUSharedFenceDescriptor
typedef struct WGPUSharedFenceSyncFDDescriptor {
WGPUChainedStruct chain;
int handle;
} WGPUSharedFenceSyncFDDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_FENCE_SYNC_FD_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedFenceSyncFDDescriptor, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SharedFenceSyncFDDescriptor _wgpu_COMMA \
}) _wgpu_COMMA \
/*.handle=*/0 _wgpu_COMMA \
})
// Can be chained in WGPUSharedFenceExportInfo
typedef struct WGPUSharedFenceSyncFDExportInfo {
WGPUChainedStruct chain;
int handle;
} WGPUSharedFenceSyncFDExportInfo WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_FENCE_SYNC_FD_EXPORT_INFO_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedFenceSyncFDExportInfo, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SharedFenceSyncFDExportInfo _wgpu_COMMA \
}) _wgpu_COMMA \
/*.handle=*/0 _wgpu_COMMA \
})
// Can be chained in WGPUSharedFenceDescriptor
typedef struct WGPUSharedFenceVkSemaphoreOpaqueFDDescriptor {
WGPUChainedStruct chain;
int handle;
} WGPUSharedFenceVkSemaphoreOpaqueFDDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_FENCE_VK_SEMAPHORE_OPAQUE_FD_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedFenceVkSemaphoreOpaqueFDDescriptor, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SharedFenceVkSemaphoreOpaqueFDDescriptor _wgpu_COMMA \
}) _wgpu_COMMA \
/*.handle=*/0 _wgpu_COMMA \
})
// Can be chained in WGPUSharedFenceExportInfo
typedef struct WGPUSharedFenceVkSemaphoreOpaqueFDExportInfo {
WGPUChainedStruct chain;
int handle;
} WGPUSharedFenceVkSemaphoreOpaqueFDExportInfo WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_FENCE_VK_SEMAPHORE_OPAQUE_FD_EXPORT_INFO_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedFenceVkSemaphoreOpaqueFDExportInfo, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SharedFenceVkSemaphoreOpaqueFDExportInfo _wgpu_COMMA \
}) _wgpu_COMMA \
/*.handle=*/0 _wgpu_COMMA \
})
// Can be chained in WGPUSharedFenceDescriptor
typedef struct WGPUSharedFenceVkSemaphoreZirconHandleDescriptor {
WGPUChainedStruct chain;
uint32_t handle;
} WGPUSharedFenceVkSemaphoreZirconHandleDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_FENCE_VK_SEMAPHORE_ZIRCON_HANDLE_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedFenceVkSemaphoreZirconHandleDescriptor, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SharedFenceVkSemaphoreZirconHandleDescriptor _wgpu_COMMA \
}) _wgpu_COMMA \
/*.handle=*/0 _wgpu_COMMA \
})
// Can be chained in WGPUSharedFenceExportInfo
typedef struct WGPUSharedFenceVkSemaphoreZirconHandleExportInfo {
WGPUChainedStruct chain;
uint32_t handle;
} WGPUSharedFenceVkSemaphoreZirconHandleExportInfo WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_FENCE_VK_SEMAPHORE_ZIRCON_HANDLE_EXPORT_INFO_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedFenceVkSemaphoreZirconHandleExportInfo, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SharedFenceVkSemaphoreZirconHandleExportInfo _wgpu_COMMA \
}) _wgpu_COMMA \
/*.handle=*/0 _wgpu_COMMA \
})
// Can be chained in WGPUSharedTextureMemoryDescriptor
typedef struct WGPUSharedTextureMemoryAHardwareBufferDescriptor {
WGPUChainedStruct chain;
void * handle;
WGPUBool useExternalFormat;
} WGPUSharedTextureMemoryAHardwareBufferDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_TEXTURE_MEMORY_A_HARDWARE_BUFFER_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedTextureMemoryAHardwareBufferDescriptor, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SharedTextureMemoryAHardwareBufferDescriptor _wgpu_COMMA \
}) _wgpu_COMMA \
/*.handle=*/NULL _wgpu_COMMA \
/*.useExternalFormat=*/WGPU_FALSE _wgpu_COMMA \
})
// Can be chained in WGPUSharedTextureMemoryBeginAccessDescriptor
typedef struct WGPUSharedTextureMemoryD3D11BeginState {
WGPUChainedStruct chain;
WGPUBool requiresEndAccessFence;
} WGPUSharedTextureMemoryD3D11BeginState WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_TEXTURE_MEMORY_D3D11_BEGIN_STATE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedTextureMemoryD3D11BeginState, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SharedTextureMemoryD3D11BeginState _wgpu_COMMA \
}) _wgpu_COMMA \
/*.requiresEndAccessFence=*/WGPU_TRUE _wgpu_COMMA \
})
// Can be chained in WGPUSharedTextureMemoryBeginAccessDescriptor
typedef struct WGPUSharedTextureMemoryD3DSwapchainBeginState {
WGPUChainedStruct chain;
WGPUBool isSwapchain;
} WGPUSharedTextureMemoryD3DSwapchainBeginState WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_TEXTURE_MEMORY_D3D_SWAPCHAIN_BEGIN_STATE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedTextureMemoryD3DSwapchainBeginState, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SharedTextureMemoryD3DSwapchainBeginState _wgpu_COMMA \
}) _wgpu_COMMA \
/*.isSwapchain=*/WGPU_FALSE _wgpu_COMMA \
})
typedef struct WGPUSharedTextureMemoryDmaBufPlane {
int fd;
uint64_t offset;
uint32_t stride;
} WGPUSharedTextureMemoryDmaBufPlane WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_TEXTURE_MEMORY_DMA_BUF_PLANE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedTextureMemoryDmaBufPlane, { \
/*.fd=*/0 _wgpu_COMMA \
/*.offset=*/0 _wgpu_COMMA \
/*.stride=*/0 _wgpu_COMMA \
})
// Can be chained in WGPUSharedTextureMemoryDescriptor
typedef struct WGPUSharedTextureMemoryDXGISharedHandleDescriptor {
WGPUChainedStruct chain;
void * handle;
WGPUBool useKeyedMutex;
} WGPUSharedTextureMemoryDXGISharedHandleDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_TEXTURE_MEMORY_DXGI_SHARED_HANDLE_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedTextureMemoryDXGISharedHandleDescriptor, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SharedTextureMemoryDXGISharedHandleDescriptor _wgpu_COMMA \
}) _wgpu_COMMA \
/*.handle=*/NULL _wgpu_COMMA \
/*.useKeyedMutex=*/WGPU_FALSE _wgpu_COMMA \
})
// Can be chained in WGPUSharedTextureMemoryDescriptor
typedef struct WGPUSharedTextureMemoryEGLImageDescriptor {
WGPUChainedStruct chain;
void * image;
} WGPUSharedTextureMemoryEGLImageDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_TEXTURE_MEMORY_EGL_IMAGE_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedTextureMemoryEGLImageDescriptor, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SharedTextureMemoryEGLImageDescriptor _wgpu_COMMA \
}) _wgpu_COMMA \
/*.image=*/NULL _wgpu_COMMA \
})
// Can be chained in WGPUSharedTextureMemoryDescriptor
typedef struct WGPUSharedTextureMemoryIOSurfaceDescriptor {
WGPUChainedStruct chain;
void * ioSurface;
WGPUBool allowStorageBinding;
} WGPUSharedTextureMemoryIOSurfaceDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_TEXTURE_MEMORY_IO_SURFACE_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedTextureMemoryIOSurfaceDescriptor, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SharedTextureMemoryIOSurfaceDescriptor _wgpu_COMMA \
}) _wgpu_COMMA \
/*.ioSurface=*/NULL _wgpu_COMMA \
/*.allowStorageBinding=*/WGPU_TRUE _wgpu_COMMA \
})
// Can be chained in WGPUSharedTextureMemoryDescriptor
typedef struct WGPUSharedTextureMemoryOpaqueFDDescriptor {
WGPUChainedStruct chain;
void const * vkImageCreateInfo;
int memoryFD;
uint32_t memoryTypeIndex;
uint64_t allocationSize;
WGPUBool dedicatedAllocation;
} WGPUSharedTextureMemoryOpaqueFDDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_TEXTURE_MEMORY_OPAQUE_FD_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedTextureMemoryOpaqueFDDescriptor, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SharedTextureMemoryOpaqueFDDescriptor _wgpu_COMMA \
}) _wgpu_COMMA \
/*.vkImageCreateInfo=*/NULL _wgpu_COMMA \
/*.memoryFD=*/0 _wgpu_COMMA \
/*.memoryTypeIndex=*/0 _wgpu_COMMA \
/*.allocationSize=*/0 _wgpu_COMMA \
/*.dedicatedAllocation=*/WGPU_FALSE _wgpu_COMMA \
})
// Can be chained in WGPUSharedTextureMemoryDescriptor
typedef struct WGPUSharedTextureMemoryVkDedicatedAllocationDescriptor {
WGPUChainedStruct chain;
WGPUBool dedicatedAllocation;
} WGPUSharedTextureMemoryVkDedicatedAllocationDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_TEXTURE_MEMORY_VK_DEDICATED_ALLOCATION_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedTextureMemoryVkDedicatedAllocationDescriptor, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SharedTextureMemoryVkDedicatedAllocationDescriptor _wgpu_COMMA \
}) _wgpu_COMMA \
/*.dedicatedAllocation=*/WGPU_FALSE _wgpu_COMMA \
})
// Can be chained in WGPUSharedTextureMemoryBeginAccessDescriptor
typedef struct WGPUSharedTextureMemoryVkImageLayoutBeginState {
WGPUChainedStruct chain;
int32_t oldLayout;
int32_t newLayout;
} WGPUSharedTextureMemoryVkImageLayoutBeginState WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_TEXTURE_MEMORY_VK_IMAGE_LAYOUT_BEGIN_STATE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedTextureMemoryVkImageLayoutBeginState, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SharedTextureMemoryVkImageLayoutBeginState _wgpu_COMMA \
}) _wgpu_COMMA \
/*.oldLayout=*/0 _wgpu_COMMA \
/*.newLayout=*/0 _wgpu_COMMA \
})
// Can be chained in WGPUSharedTextureMemoryEndAccessState
typedef struct WGPUSharedTextureMemoryVkImageLayoutEndState {
WGPUChainedStruct chain;
int32_t oldLayout;
int32_t newLayout;
} WGPUSharedTextureMemoryVkImageLayoutEndState WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_TEXTURE_MEMORY_VK_IMAGE_LAYOUT_END_STATE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedTextureMemoryVkImageLayoutEndState, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SharedTextureMemoryVkImageLayoutEndState _wgpu_COMMA \
}) _wgpu_COMMA \
/*.oldLayout=*/0 _wgpu_COMMA \
/*.newLayout=*/0 _wgpu_COMMA \
})
// Can be chained in WGPUSharedTextureMemoryDescriptor
typedef struct WGPUSharedTextureMemoryZirconHandleDescriptor {
WGPUChainedStruct chain;
uint32_t memoryFD;
uint64_t allocationSize;
} WGPUSharedTextureMemoryZirconHandleDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_TEXTURE_MEMORY_ZIRCON_HANDLE_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedTextureMemoryZirconHandleDescriptor, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SharedTextureMemoryZirconHandleDescriptor _wgpu_COMMA \
}) _wgpu_COMMA \
/*.memoryFD=*/0 _wgpu_COMMA \
/*.allocationSize=*/0 _wgpu_COMMA \
})
// Can be chained in WGPUBindGroupLayoutEntry
typedef struct WGPUStaticSamplerBindingLayout {
WGPUChainedStruct chain;
WGPUSampler sampler;
uint32_t sampledTextureBinding;
} WGPUStaticSamplerBindingLayout WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_STATIC_SAMPLER_BINDING_LAYOUT_INIT _wgpu_MAKE_INIT_STRUCT(WGPUStaticSamplerBindingLayout, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_StaticSamplerBindingLayout _wgpu_COMMA \
}) _wgpu_COMMA \
/*.sampler=*/NULL _wgpu_COMMA \
/*.sampledTextureBinding=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
})
typedef struct WGPUStencilFaceState {
WGPUCompareFunction compare;
WGPUStencilOperation failOp;
WGPUStencilOperation depthFailOp;
WGPUStencilOperation passOp;
} WGPUStencilFaceState WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_STENCIL_FACE_STATE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUStencilFaceState, { \
/*.compare=*/WGPUCompareFunction_Undefined _wgpu_COMMA \
/*.failOp=*/WGPUStencilOperation_Undefined _wgpu_COMMA \
/*.depthFailOp=*/WGPUStencilOperation_Undefined _wgpu_COMMA \
/*.passOp=*/WGPUStencilOperation_Undefined _wgpu_COMMA \
})
typedef struct WGPUStorageTextureBindingLayout {
WGPUChainedStruct * nextInChain;
WGPUStorageTextureAccess access;
WGPUTextureFormat format;
WGPUTextureViewDimension viewDimension;
} WGPUStorageTextureBindingLayout WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_STORAGE_TEXTURE_BINDING_LAYOUT_INIT _wgpu_MAKE_INIT_STRUCT(WGPUStorageTextureBindingLayout, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.access=*/WGPUStorageTextureAccess_Undefined _wgpu_COMMA \
/*.format=*/WGPUTextureFormat_Undefined _wgpu_COMMA \
/*.viewDimension=*/WGPUTextureViewDimension_Undefined _wgpu_COMMA \
})
typedef struct WGPUSubgroupMatrixConfig {
WGPUSubgroupMatrixComponentType componentType;
WGPUSubgroupMatrixComponentType resultComponentType;
uint32_t M;
uint32_t N;
uint32_t K;
} WGPUSubgroupMatrixConfig WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SUBGROUP_MATRIX_CONFIG_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSubgroupMatrixConfig, { \
/*.componentType=*/_wgpu_ENUM_ZERO_INIT(WGPUSubgroupMatrixComponentType) _wgpu_COMMA \
/*.resultComponentType=*/_wgpu_ENUM_ZERO_INIT(WGPUSubgroupMatrixComponentType) _wgpu_COMMA \
/*.M=*/0 _wgpu_COMMA \
/*.N=*/0 _wgpu_COMMA \
/*.K=*/0 _wgpu_COMMA \
})
typedef struct WGPUSupportedFeatures {
size_t featureCount;
WGPUFeatureName const * features;
} WGPUSupportedFeatures WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SUPPORTED_FEATURES_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSupportedFeatures, { \
/*.featureCount=*/0 _wgpu_COMMA \
/*.features=*/NULL _wgpu_COMMA \
})
typedef struct WGPUSupportedInstanceFeatures {
size_t featureCount;
WGPUInstanceFeatureName const * features;
} WGPUSupportedInstanceFeatures WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SUPPORTED_INSTANCE_FEATURES_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSupportedInstanceFeatures, { \
/*.featureCount=*/0 _wgpu_COMMA \
/*.features=*/NULL _wgpu_COMMA \
})
typedef struct WGPUSupportedWGSLLanguageFeatures {
size_t featureCount;
WGPUWGSLLanguageFeatureName const * features;
} WGPUSupportedWGSLLanguageFeatures WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SUPPORTED_WGSL_LANGUAGE_FEATURES_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSupportedWGSLLanguageFeatures, { \
/*.featureCount=*/0 _wgpu_COMMA \
/*.features=*/NULL _wgpu_COMMA \
})
typedef struct WGPUSurfaceCapabilities {
WGPUChainedStruct * nextInChain;
WGPUTextureUsage usages;
size_t formatCount;
WGPUTextureFormat const * formats;
size_t presentModeCount;
WGPUPresentMode const * presentModes;
size_t alphaModeCount;
WGPUCompositeAlphaMode const * alphaModes;
} WGPUSurfaceCapabilities WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SURFACE_CAPABILITIES_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSurfaceCapabilities, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.usages=*/WGPUTextureUsage_None _wgpu_COMMA \
/*.formatCount=*/0 _wgpu_COMMA \
/*.formats=*/NULL _wgpu_COMMA \
/*.presentModeCount=*/0 _wgpu_COMMA \
/*.presentModes=*/NULL _wgpu_COMMA \
/*.alphaModeCount=*/0 _wgpu_COMMA \
/*.alphaModes=*/NULL _wgpu_COMMA \
})
// Can be chained in WGPUSurfaceDescriptor
typedef struct WGPUSurfaceColorManagement {
WGPUChainedStruct chain;
WGPUPredefinedColorSpace colorSpace;
WGPUToneMappingMode toneMappingMode;
} WGPUSurfaceColorManagement WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SURFACE_COLOR_MANAGEMENT_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSurfaceColorManagement, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SurfaceColorManagement _wgpu_COMMA \
}) _wgpu_COMMA \
/*.colorSpace=*/_wgpu_ENUM_ZERO_INIT(WGPUPredefinedColorSpace) _wgpu_COMMA \
/*.toneMappingMode=*/_wgpu_ENUM_ZERO_INIT(WGPUToneMappingMode) _wgpu_COMMA \
})
typedef struct WGPUSurfaceConfiguration {
WGPUChainedStruct * nextInChain;
WGPUDevice device;
WGPUTextureFormat format;
WGPUTextureUsage usage;
uint32_t width;
uint32_t height;
size_t viewFormatCount;
WGPUTextureFormat const * viewFormats;
WGPUCompositeAlphaMode alphaMode;
WGPUPresentMode presentMode;
} WGPUSurfaceConfiguration WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SURFACE_CONFIGURATION_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSurfaceConfiguration, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.device=*/NULL _wgpu_COMMA \
/*.format=*/WGPUTextureFormat_Undefined _wgpu_COMMA \
/*.usage=*/WGPUTextureUsage_RenderAttachment _wgpu_COMMA \
/*.width=*/0 _wgpu_COMMA \
/*.height=*/0 _wgpu_COMMA \
/*.viewFormatCount=*/0 _wgpu_COMMA \
/*.viewFormats=*/NULL _wgpu_COMMA \
/*.alphaMode=*/WGPUCompositeAlphaMode_Auto _wgpu_COMMA \
/*.presentMode=*/WGPUPresentMode_Undefined _wgpu_COMMA \
})
// Can be chained in WGPUSurfaceDescriptor
typedef struct WGPUSurfaceDescriptorFromWindowsCoreWindow {
WGPUChainedStruct chain;
void * coreWindow;
} WGPUSurfaceDescriptorFromWindowsCoreWindow WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SURFACE_DESCRIPTOR_FROM_WINDOWS_CORE_WINDOW_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSurfaceDescriptorFromWindowsCoreWindow, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SurfaceDescriptorFromWindowsCoreWindow _wgpu_COMMA \
}) _wgpu_COMMA \
/*.coreWindow=*/NULL _wgpu_COMMA \
})
// Can be chained in WGPUSurfaceDescriptor
typedef struct WGPUSurfaceDescriptorFromWindowsUWPSwapChainPanel {
WGPUChainedStruct chain;
void * swapChainPanel;
} WGPUSurfaceDescriptorFromWindowsUWPSwapChainPanel WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SURFACE_DESCRIPTOR_FROM_WINDOWS_UWP_SWAP_CHAIN_PANEL_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSurfaceDescriptorFromWindowsUWPSwapChainPanel, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SurfaceDescriptorFromWindowsUWPSwapChainPanel _wgpu_COMMA \
}) _wgpu_COMMA \
/*.swapChainPanel=*/NULL _wgpu_COMMA \
})
// Can be chained in WGPUSurfaceDescriptor
typedef struct WGPUSurfaceDescriptorFromWindowsWinUISwapChainPanel {
WGPUChainedStruct chain;
void * swapChainPanel;
} WGPUSurfaceDescriptorFromWindowsWinUISwapChainPanel WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SURFACE_DESCRIPTOR_FROM_WINDOWS_WINUI_SWAP_CHAIN_PANEL_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSurfaceDescriptorFromWindowsWinUISwapChainPanel, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SurfaceDescriptorFromWindowsWinUISwapChainPanel _wgpu_COMMA \
}) _wgpu_COMMA \
/*.swapChainPanel=*/NULL _wgpu_COMMA \
})
// Can be chained in WGPUSurfaceDescriptor
typedef struct WGPUSurfaceSourceAndroidNativeWindow {
WGPUChainedStruct chain;
void * window;
} WGPUSurfaceSourceAndroidNativeWindow WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SURFACE_SOURCE_ANDROID_NATIVE_WINDOW_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSurfaceSourceAndroidNativeWindow, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SurfaceSourceAndroidNativeWindow _wgpu_COMMA \
}) _wgpu_COMMA \
/*.window=*/NULL _wgpu_COMMA \
})
// Can be chained in WGPUSurfaceDescriptor
typedef struct WGPUSurfaceSourceMetalLayer {
WGPUChainedStruct chain;
void * layer;
} WGPUSurfaceSourceMetalLayer WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SURFACE_SOURCE_METAL_LAYER_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSurfaceSourceMetalLayer, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SurfaceSourceMetalLayer _wgpu_COMMA \
}) _wgpu_COMMA \
/*.layer=*/NULL _wgpu_COMMA \
})
// Can be chained in WGPUSurfaceDescriptor
typedef struct WGPUSurfaceSourceWaylandSurface {
WGPUChainedStruct chain;
void * display;
void * surface;
} WGPUSurfaceSourceWaylandSurface WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SURFACE_SOURCE_WAYLAND_SURFACE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSurfaceSourceWaylandSurface, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SurfaceSourceWaylandSurface _wgpu_COMMA \
}) _wgpu_COMMA \
/*.display=*/NULL _wgpu_COMMA \
/*.surface=*/NULL _wgpu_COMMA \
})
// Can be chained in WGPUSurfaceDescriptor
typedef struct WGPUSurfaceSourceWindowsHWND {
WGPUChainedStruct chain;
void * hinstance;
void * hwnd;
} WGPUSurfaceSourceWindowsHWND WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SURFACE_SOURCE_WINDOWS_HWND_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSurfaceSourceWindowsHWND, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SurfaceSourceWindowsHWND _wgpu_COMMA \
}) _wgpu_COMMA \
/*.hinstance=*/NULL _wgpu_COMMA \
/*.hwnd=*/NULL _wgpu_COMMA \
})
// Can be chained in WGPUSurfaceDescriptor
typedef struct WGPUSurfaceSourceXCBWindow {
WGPUChainedStruct chain;
void * connection;
uint32_t window;
} WGPUSurfaceSourceXCBWindow WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SURFACE_SOURCE_XCB_WINDOW_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSurfaceSourceXCBWindow, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SurfaceSourceXCBWindow _wgpu_COMMA \
}) _wgpu_COMMA \
/*.connection=*/NULL _wgpu_COMMA \
/*.window=*/0 _wgpu_COMMA \
})
// Can be chained in WGPUSurfaceDescriptor
typedef struct WGPUSurfaceSourceXlibWindow {
WGPUChainedStruct chain;
void * display;
uint64_t window;
} WGPUSurfaceSourceXlibWindow WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SURFACE_SOURCE_XLIB_WINDOW_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSurfaceSourceXlibWindow, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SurfaceSourceXlibWindow _wgpu_COMMA \
}) _wgpu_COMMA \
/*.display=*/NULL _wgpu_COMMA \
/*.window=*/0 _wgpu_COMMA \
})
typedef struct WGPUSurfaceTexture {
WGPUChainedStruct * nextInChain;
WGPUTexture texture;
WGPUSurfaceGetCurrentTextureStatus status;
} WGPUSurfaceTexture WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SURFACE_TEXTURE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSurfaceTexture, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.texture=*/NULL _wgpu_COMMA \
/*.status=*/_wgpu_ENUM_ZERO_INIT(WGPUSurfaceGetCurrentTextureStatus) _wgpu_COMMA \
})
// Can be chained in WGPUBindGroupEntry
typedef struct WGPUTexelBufferBindingEntry {
WGPUChainedStruct chain;
WGPUTexelBufferView texelBufferView;
} WGPUTexelBufferBindingEntry WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_TEXEL_BUFFER_BINDING_ENTRY_INIT _wgpu_MAKE_INIT_STRUCT(WGPUTexelBufferBindingEntry, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_TexelBufferBindingEntry _wgpu_COMMA \
}) _wgpu_COMMA \
/*.texelBufferView=*/NULL _wgpu_COMMA \
})
// Can be chained in WGPUBindGroupLayoutEntry
typedef struct WGPUTexelBufferBindingLayout {
WGPUChainedStruct chain;
WGPUTexelBufferAccess access;
WGPUTextureFormat format;
} WGPUTexelBufferBindingLayout WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_TEXEL_BUFFER_BINDING_LAYOUT_INIT _wgpu_MAKE_INIT_STRUCT(WGPUTexelBufferBindingLayout, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_TexelBufferBindingLayout _wgpu_COMMA \
}) _wgpu_COMMA \
/*.access=*/WGPUTexelBufferAccess_Undefined _wgpu_COMMA \
/*.format=*/WGPUTextureFormat_Undefined _wgpu_COMMA \
})
typedef struct WGPUTexelBufferViewDescriptor {
WGPUChainedStruct * nextInChain;
WGPUStringView label;
WGPUTextureFormat format;
uint64_t offset;
uint64_t size;
} WGPUTexelBufferViewDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_TEXEL_BUFFER_VIEW_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUTexelBufferViewDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.label=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
/*.format=*/WGPUTextureFormat_Undefined _wgpu_COMMA \
/*.offset=*/0 _wgpu_COMMA \
/*.size=*/WGPU_WHOLE_SIZE _wgpu_COMMA \
})
typedef struct WGPUTexelCopyBufferLayout {
uint64_t offset;
uint32_t bytesPerRow;
uint32_t rowsPerImage;
} WGPUTexelCopyBufferLayout WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_TEXEL_COPY_BUFFER_LAYOUT_INIT _wgpu_MAKE_INIT_STRUCT(WGPUTexelCopyBufferLayout, { \
/*.offset=*/0 _wgpu_COMMA \
/*.bytesPerRow=*/WGPU_COPY_STRIDE_UNDEFINED _wgpu_COMMA \
/*.rowsPerImage=*/WGPU_COPY_STRIDE_UNDEFINED _wgpu_COMMA \
})
typedef struct WGPUTextureBindingLayout {
WGPUChainedStruct * nextInChain;
WGPUTextureSampleType sampleType;
WGPUTextureViewDimension viewDimension;
WGPUBool multisampled;
} WGPUTextureBindingLayout WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_TEXTURE_BINDING_LAYOUT_INIT _wgpu_MAKE_INIT_STRUCT(WGPUTextureBindingLayout, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.sampleType=*/WGPUTextureSampleType_Undefined _wgpu_COMMA \
/*.viewDimension=*/WGPUTextureViewDimension_Undefined _wgpu_COMMA \
/*.multisampled=*/WGPU_FALSE _wgpu_COMMA \
})
// Can be chained in WGPUTextureDescriptor
typedef struct WGPUTextureBindingViewDimensionDescriptor {
WGPUChainedStruct chain;
WGPUTextureViewDimension textureBindingViewDimension;
} WGPUTextureBindingViewDimensionDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_TEXTURE_BINDING_VIEW_DIMENSION_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUTextureBindingViewDimensionDescriptor, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_TextureBindingViewDimensionDescriptor _wgpu_COMMA \
}) _wgpu_COMMA \
/*.textureBindingViewDimension=*/WGPUTextureViewDimension_Undefined _wgpu_COMMA \
})
typedef struct WGPUTextureComponentSwizzle {
WGPUComponentSwizzle r;
WGPUComponentSwizzle g;
WGPUComponentSwizzle b;
WGPUComponentSwizzle a;
} WGPUTextureComponentSwizzle WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_TEXTURE_COMPONENT_SWIZZLE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUTextureComponentSwizzle, { \
/*.r=*/WGPUComponentSwizzle_Undefined _wgpu_COMMA \
/*.g=*/WGPUComponentSwizzle_Undefined _wgpu_COMMA \
/*.b=*/WGPUComponentSwizzle_Undefined _wgpu_COMMA \
/*.a=*/WGPUComponentSwizzle_Undefined _wgpu_COMMA \
})
typedef struct WGPUVertexAttribute {
WGPUChainedStruct * nextInChain;
WGPUVertexFormat format;
uint64_t offset;
uint32_t shaderLocation;
} WGPUVertexAttribute WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_VERTEX_ATTRIBUTE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUVertexAttribute, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.format=*/_wgpu_ENUM_ZERO_INIT(WGPUVertexFormat) _wgpu_COMMA \
/*.offset=*/0 _wgpu_COMMA \
/*.shaderLocation=*/0 _wgpu_COMMA \
})
// Can be chained in WGPUSamplerDescriptor
// Can be chained in WGPUTextureViewDescriptor
typedef struct WGPUYCbCrVkDescriptor {
WGPUChainedStruct chain;
uint32_t vkFormat;
uint32_t vkYCbCrModel;
uint32_t vkYCbCrRange;
uint32_t vkComponentSwizzleRed;
uint32_t vkComponentSwizzleGreen;
uint32_t vkComponentSwizzleBlue;
uint32_t vkComponentSwizzleAlpha;
uint32_t vkXChromaOffset;
uint32_t vkYChromaOffset;
WGPUFilterMode vkChromaFilter;
WGPUBool forceExplicitReconstruction;
uint64_t externalFormat;
} WGPUYCbCrVkDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_Y_CB_CR_VK_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUYCbCrVkDescriptor, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_YCbCrVkDescriptor _wgpu_COMMA \
}) _wgpu_COMMA \
/*.vkFormat=*/0 _wgpu_COMMA \
/*.vkYCbCrModel=*/0 _wgpu_COMMA \
/*.vkYCbCrRange=*/0 _wgpu_COMMA \
/*.vkComponentSwizzleRed=*/0 _wgpu_COMMA \
/*.vkComponentSwizzleGreen=*/0 _wgpu_COMMA \
/*.vkComponentSwizzleBlue=*/0 _wgpu_COMMA \
/*.vkComponentSwizzleAlpha=*/0 _wgpu_COMMA \
/*.vkXChromaOffset=*/0 _wgpu_COMMA \
/*.vkYChromaOffset=*/0 _wgpu_COMMA \
/*.vkChromaFilter=*/WGPUFilterMode_Undefined _wgpu_COMMA \
/*.forceExplicitReconstruction=*/WGPU_FALSE _wgpu_COMMA \
/*.externalFormat=*/0 _wgpu_COMMA \
})
// Can be chained in WGPUAdapterInfo
typedef struct WGPUAdapterPropertiesMemoryHeaps {
WGPUChainedStruct chain;
size_t heapCount;
WGPUMemoryHeapInfo const * heapInfo;
} WGPUAdapterPropertiesMemoryHeaps WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_ADAPTER_PROPERTIES_MEMORY_HEAPS_INIT _wgpu_MAKE_INIT_STRUCT(WGPUAdapterPropertiesMemoryHeaps, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_AdapterPropertiesMemoryHeaps _wgpu_COMMA \
}) _wgpu_COMMA \
/*.heapCount=*/0 _wgpu_COMMA \
/*.heapInfo=*/NULL _wgpu_COMMA \
})
// Can be chained in WGPUAdapterInfo
typedef struct WGPUAdapterPropertiesSubgroupMatrixConfigs {
WGPUChainedStruct chain;
size_t configCount;
WGPUSubgroupMatrixConfig const * configs;
} WGPUAdapterPropertiesSubgroupMatrixConfigs WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_ADAPTER_PROPERTIES_SUBGROUP_MATRIX_CONFIGS_INIT _wgpu_MAKE_INIT_STRUCT(WGPUAdapterPropertiesSubgroupMatrixConfigs, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_AdapterPropertiesSubgroupMatrixConfigs _wgpu_COMMA \
}) _wgpu_COMMA \
/*.configCount=*/0 _wgpu_COMMA \
/*.configs=*/NULL _wgpu_COMMA \
})
typedef struct WGPUAHardwareBufferProperties {
WGPUYCbCrVkDescriptor yCbCrInfo;
} WGPUAHardwareBufferProperties WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_A_HARDWARE_BUFFER_PROPERTIES_INIT _wgpu_MAKE_INIT_STRUCT(WGPUAHardwareBufferProperties, { \
/*.yCbCrInfo=*/WGPU_Y_CB_CR_VK_DESCRIPTOR_INIT _wgpu_COMMA \
})
typedef struct WGPUBindGroupEntry {
WGPUChainedStruct * nextInChain;
uint32_t binding;
WGPU_NULLABLE WGPUBuffer buffer;
uint64_t offset;
uint64_t size;
WGPU_NULLABLE WGPUSampler sampler;
WGPU_NULLABLE WGPUTextureView textureView;
} WGPUBindGroupEntry WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_BIND_GROUP_ENTRY_INIT _wgpu_MAKE_INIT_STRUCT(WGPUBindGroupEntry, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.binding=*/0 _wgpu_COMMA \
/*.buffer=*/NULL _wgpu_COMMA \
/*.offset=*/0 _wgpu_COMMA \
/*.size=*/WGPU_WHOLE_SIZE _wgpu_COMMA \
/*.sampler=*/NULL _wgpu_COMMA \
/*.textureView=*/NULL _wgpu_COMMA \
})
typedef struct WGPUBindGroupLayoutEntry {
WGPUChainedStruct * nextInChain;
uint32_t binding;
WGPUShaderStage visibility;
uint32_t bindingArraySize;
WGPUBufferBindingLayout buffer;
WGPUSamplerBindingLayout sampler;
WGPUTextureBindingLayout texture;
WGPUStorageTextureBindingLayout storageTexture;
} WGPUBindGroupLayoutEntry WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_BIND_GROUP_LAYOUT_ENTRY_INIT _wgpu_MAKE_INIT_STRUCT(WGPUBindGroupLayoutEntry, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.binding=*/0 _wgpu_COMMA \
/*.visibility=*/WGPUShaderStage_None _wgpu_COMMA \
/*.bindingArraySize=*/0 _wgpu_COMMA \
/*.buffer=*/_wgpu_STRUCT_ZERO_INIT _wgpu_COMMA \
/*.sampler=*/_wgpu_STRUCT_ZERO_INIT _wgpu_COMMA \
/*.texture=*/_wgpu_STRUCT_ZERO_INIT _wgpu_COMMA \
/*.storageTexture=*/_wgpu_STRUCT_ZERO_INIT _wgpu_COMMA \
})
typedef struct WGPUBlendState {
WGPUBlendComponent color;
WGPUBlendComponent alpha;
} WGPUBlendState WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_BLEND_STATE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUBlendState, { \
/*.color=*/WGPU_BLEND_COMPONENT_INIT _wgpu_COMMA \
/*.alpha=*/WGPU_BLEND_COMPONENT_INIT _wgpu_COMMA \
})
typedef struct WGPUBufferDescriptor {
WGPUChainedStruct * nextInChain;
WGPUStringView label;
WGPUBufferUsage usage;
uint64_t size;
WGPUBool mappedAtCreation;
} WGPUBufferDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_BUFFER_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUBufferDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.label=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
/*.usage=*/WGPUBufferUsage_None _wgpu_COMMA \
/*.size=*/0 _wgpu_COMMA \
/*.mappedAtCreation=*/WGPU_FALSE _wgpu_COMMA \
})
typedef struct WGPUCommandEncoderDescriptor {
WGPUChainedStruct * nextInChain;
WGPUStringView label;
} WGPUCommandEncoderDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_COMMAND_ENCODER_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUCommandEncoderDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.label=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
})
typedef struct WGPUCompilationMessage {
WGPUChainedStruct * nextInChain;
WGPUStringView message;
WGPUCompilationMessageType type;
uint64_t lineNum;
uint64_t linePos;
uint64_t offset;
uint64_t length;
} WGPUCompilationMessage WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_COMPILATION_MESSAGE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUCompilationMessage, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.message=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
/*.type=*/_wgpu_ENUM_ZERO_INIT(WGPUCompilationMessageType) _wgpu_COMMA \
/*.lineNum=*/0 _wgpu_COMMA \
/*.linePos=*/0 _wgpu_COMMA \
/*.offset=*/0 _wgpu_COMMA \
/*.length=*/0 _wgpu_COMMA \
})
typedef struct WGPUComputePassDescriptor {
WGPUChainedStruct * nextInChain;
WGPUStringView label;
WGPU_NULLABLE WGPUPassTimestampWrites const * timestampWrites;
} WGPUComputePassDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_COMPUTE_PASS_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUComputePassDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.label=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
/*.timestampWrites=*/NULL _wgpu_COMMA \
})
typedef struct WGPUComputeState {
WGPUChainedStruct * nextInChain;
WGPUShaderModule module;
WGPUStringView entryPoint;
size_t constantCount;
WGPUConstantEntry const * constants;
} WGPUComputeState WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_COMPUTE_STATE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUComputeState, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.module=*/NULL _wgpu_COMMA \
/*.entryPoint=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
/*.constantCount=*/0 _wgpu_COMMA \
/*.constants=*/NULL _wgpu_COMMA \
})
// Can be chained in WGPUDawnFormatCapabilities
typedef struct WGPUDawnDrmFormatCapabilities {
WGPUChainedStruct chain;
size_t propertiesCount;
WGPUDawnDrmFormatProperties const * properties;
} WGPUDawnDrmFormatCapabilities WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_DAWN_DRM_FORMAT_CAPABILITIES_INIT _wgpu_MAKE_INIT_STRUCT(WGPUDawnDrmFormatCapabilities, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_DawnDrmFormatCapabilities _wgpu_COMMA \
}) _wgpu_COMMA \
/*.propertiesCount=*/0 _wgpu_COMMA \
/*.properties=*/NULL _wgpu_COMMA \
})
typedef struct WGPUDepthStencilState {
WGPUChainedStruct * nextInChain;
WGPUTextureFormat format;
WGPUOptionalBool depthWriteEnabled;
WGPUCompareFunction depthCompare;
WGPUStencilFaceState stencilFront;
WGPUStencilFaceState stencilBack;
uint32_t stencilReadMask;
uint32_t stencilWriteMask;
int32_t depthBias;
float depthBiasSlopeScale;
float depthBiasClamp;
} WGPUDepthStencilState WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_DEPTH_STENCIL_STATE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUDepthStencilState, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.format=*/WGPUTextureFormat_Undefined _wgpu_COMMA \
/*.depthWriteEnabled=*/WGPUOptionalBool_Undefined _wgpu_COMMA \
/*.depthCompare=*/WGPUCompareFunction_Undefined _wgpu_COMMA \
/*.stencilFront=*/WGPU_STENCIL_FACE_STATE_INIT _wgpu_COMMA \
/*.stencilBack=*/WGPU_STENCIL_FACE_STATE_INIT _wgpu_COMMA \
/*.stencilReadMask=*/0xFFFFFFFF _wgpu_COMMA \
/*.stencilWriteMask=*/0xFFFFFFFF _wgpu_COMMA \
/*.depthBias=*/0 _wgpu_COMMA \
/*.depthBiasSlopeScale=*/0.f _wgpu_COMMA \
/*.depthBiasClamp=*/0.f _wgpu_COMMA \
})
typedef struct WGPUExternalTextureDescriptor {
WGPUChainedStruct * nextInChain;
WGPUStringView label;
WGPUTextureView plane0;
WGPU_NULLABLE WGPUTextureView plane1;
WGPUOrigin2D cropOrigin;
WGPUExtent2D cropSize;
WGPUExtent2D apparentSize;
WGPUBool doYuvToRgbConversionOnly;
WGPU_NULLABLE float const * yuvToRgbConversionMatrix;
float const * srcTransferFunctionParameters;
float const * dstTransferFunctionParameters;
float const * gamutConversionMatrix;
WGPUBool mirrored;
WGPUExternalTextureRotation rotation;
} WGPUExternalTextureDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_EXTERNAL_TEXTURE_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUExternalTextureDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.label=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
/*.plane0=*/NULL _wgpu_COMMA \
/*.plane1=*/NULL _wgpu_COMMA \
/*.cropOrigin=*/WGPU_ORIGIN_2D_INIT _wgpu_COMMA \
/*.cropSize=*/WGPU_EXTENT_2D_INIT _wgpu_COMMA \
/*.apparentSize=*/WGPU_EXTENT_2D_INIT _wgpu_COMMA \
/*.doYuvToRgbConversionOnly=*/WGPU_FALSE _wgpu_COMMA \
/*.yuvToRgbConversionMatrix=*/NULL _wgpu_COMMA \
/*.srcTransferFunctionParameters=*/NULL _wgpu_COMMA \
/*.dstTransferFunctionParameters=*/NULL _wgpu_COMMA \
/*.gamutConversionMatrix=*/NULL _wgpu_COMMA \
/*.mirrored=*/WGPU_FALSE _wgpu_COMMA \
/*.rotation=*/WGPUExternalTextureRotation_Rotate0Degrees _wgpu_COMMA \
})
typedef struct WGPUFutureWaitInfo {
WGPUFuture future;
WGPUBool completed;
} WGPUFutureWaitInfo WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_FUTURE_WAIT_INFO_INIT _wgpu_MAKE_INIT_STRUCT(WGPUFutureWaitInfo, { \
/*.future=*/WGPU_FUTURE_INIT _wgpu_COMMA \
/*.completed=*/WGPU_FALSE _wgpu_COMMA \
})
typedef struct WGPUImageCopyExternalTexture {
WGPUChainedStruct * nextInChain;
WGPUExternalTexture externalTexture;
WGPUOrigin3D origin;
WGPUExtent2D naturalSize;
} WGPUImageCopyExternalTexture WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_IMAGE_COPY_EXTERNAL_TEXTURE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUImageCopyExternalTexture, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.externalTexture=*/NULL _wgpu_COMMA \
/*.origin=*/WGPU_ORIGIN_3D_INIT _wgpu_COMMA \
/*.naturalSize=*/WGPU_EXTENT_2D_INIT _wgpu_COMMA \
})
typedef struct WGPUInstanceDescriptor {
WGPUChainedStruct * nextInChain;
size_t requiredFeatureCount;
WGPUInstanceFeatureName const * requiredFeatures;
WGPU_NULLABLE WGPUInstanceLimits const * requiredLimits;
} WGPUInstanceDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_INSTANCE_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUInstanceDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.requiredFeatureCount=*/0 _wgpu_COMMA \
/*.requiredFeatures=*/NULL _wgpu_COMMA \
/*.requiredLimits=*/NULL _wgpu_COMMA \
})
typedef struct WGPULimits {
WGPUChainedStruct * nextInChain;
uint32_t maxTextureDimension1D;
uint32_t maxTextureDimension2D;
uint32_t maxTextureDimension3D;
uint32_t maxTextureArrayLayers;
uint32_t maxBindGroups;
uint32_t maxBindGroupsPlusVertexBuffers;
uint32_t maxBindingsPerBindGroup;
uint32_t maxDynamicUniformBuffersPerPipelineLayout;
uint32_t maxDynamicStorageBuffersPerPipelineLayout;
uint32_t maxSampledTexturesPerShaderStage;
uint32_t maxSamplersPerShaderStage;
uint32_t maxStorageBuffersPerShaderStage;
uint32_t maxStorageTexturesPerShaderStage;
uint32_t maxUniformBuffersPerShaderStage;
uint64_t maxUniformBufferBindingSize;
uint64_t maxStorageBufferBindingSize;
uint32_t minUniformBufferOffsetAlignment;
uint32_t minStorageBufferOffsetAlignment;
uint32_t maxVertexBuffers;
uint64_t maxBufferSize;
uint32_t maxVertexAttributes;
uint32_t maxVertexBufferArrayStride;
uint32_t maxInterStageShaderVariables;
uint32_t maxColorAttachments;
uint32_t maxColorAttachmentBytesPerSample;
uint32_t maxComputeWorkgroupStorageSize;
uint32_t maxComputeInvocationsPerWorkgroup;
uint32_t maxComputeWorkgroupSizeX;
uint32_t maxComputeWorkgroupSizeY;
uint32_t maxComputeWorkgroupSizeZ;
uint32_t maxComputeWorkgroupsPerDimension;
uint32_t maxImmediateSize;
} WGPULimits WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_LIMITS_INIT _wgpu_MAKE_INIT_STRUCT(WGPULimits, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.maxTextureDimension1D=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxTextureDimension2D=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxTextureDimension3D=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxTextureArrayLayers=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxBindGroups=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxBindGroupsPlusVertexBuffers=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxBindingsPerBindGroup=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxDynamicUniformBuffersPerPipelineLayout=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxDynamicStorageBuffersPerPipelineLayout=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxSampledTexturesPerShaderStage=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxSamplersPerShaderStage=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxStorageBuffersPerShaderStage=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxStorageTexturesPerShaderStage=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxUniformBuffersPerShaderStage=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxUniformBufferBindingSize=*/WGPU_LIMIT_U64_UNDEFINED _wgpu_COMMA \
/*.maxStorageBufferBindingSize=*/WGPU_LIMIT_U64_UNDEFINED _wgpu_COMMA \
/*.minUniformBufferOffsetAlignment=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.minStorageBufferOffsetAlignment=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxVertexBuffers=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxBufferSize=*/WGPU_LIMIT_U64_UNDEFINED _wgpu_COMMA \
/*.maxVertexAttributes=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxVertexBufferArrayStride=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxInterStageShaderVariables=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxColorAttachments=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxColorAttachmentBytesPerSample=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxComputeWorkgroupStorageSize=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxComputeInvocationsPerWorkgroup=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxComputeWorkgroupSizeX=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxComputeWorkgroupSizeY=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxComputeWorkgroupSizeZ=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxComputeWorkgroupsPerDimension=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
/*.maxImmediateSize=*/WGPU_LIMIT_U32_UNDEFINED _wgpu_COMMA \
})
// Can be chained in WGPUPipelineLayoutDescriptor
typedef struct WGPUPipelineLayoutPixelLocalStorage {
WGPUChainedStruct chain;
uint64_t totalPixelLocalStorageSize;
size_t storageAttachmentCount;
WGPUPipelineLayoutStorageAttachment const * storageAttachments;
} WGPUPipelineLayoutPixelLocalStorage WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_PIPELINE_LAYOUT_PIXEL_LOCAL_STORAGE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUPipelineLayoutPixelLocalStorage, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_PipelineLayoutPixelLocalStorage _wgpu_COMMA \
}) _wgpu_COMMA \
/*.totalPixelLocalStorageSize=*/0 _wgpu_COMMA \
/*.storageAttachmentCount=*/0 _wgpu_COMMA \
/*.storageAttachments=*/NULL _wgpu_COMMA \
})
typedef struct WGPURenderPassColorAttachment {
WGPUChainedStruct * nextInChain;
WGPU_NULLABLE WGPUTextureView view;
uint32_t depthSlice;
WGPU_NULLABLE WGPUTextureView resolveTarget;
WGPULoadOp loadOp;
WGPUStoreOp storeOp;
WGPUColor clearValue;
} WGPURenderPassColorAttachment WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_RENDER_PASS_COLOR_ATTACHMENT_INIT _wgpu_MAKE_INIT_STRUCT(WGPURenderPassColorAttachment, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.view=*/NULL _wgpu_COMMA \
/*.depthSlice=*/WGPU_DEPTH_SLICE_UNDEFINED _wgpu_COMMA \
/*.resolveTarget=*/NULL _wgpu_COMMA \
/*.loadOp=*/WGPULoadOp_Undefined _wgpu_COMMA \
/*.storeOp=*/WGPUStoreOp_Undefined _wgpu_COMMA \
/*.clearValue=*/WGPU_COLOR_INIT _wgpu_COMMA \
})
typedef struct WGPURenderPassStorageAttachment {
WGPUChainedStruct * nextInChain;
uint64_t offset;
WGPUTextureView storage;
WGPULoadOp loadOp;
WGPUStoreOp storeOp;
WGPUColor clearValue;
} WGPURenderPassStorageAttachment WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_RENDER_PASS_STORAGE_ATTACHMENT_INIT _wgpu_MAKE_INIT_STRUCT(WGPURenderPassStorageAttachment, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.offset=*/0 _wgpu_COMMA \
/*.storage=*/NULL _wgpu_COMMA \
/*.loadOp=*/WGPULoadOp_Undefined _wgpu_COMMA \
/*.storeOp=*/WGPUStoreOp_Undefined _wgpu_COMMA \
/*.clearValue=*/WGPU_COLOR_INIT _wgpu_COMMA \
})
typedef struct WGPURequestAdapterOptions {
WGPUChainedStruct * nextInChain;
WGPUFeatureLevel featureLevel;
WGPUPowerPreference powerPreference;
WGPUBool forceFallbackAdapter;
WGPUBackendType backendType;
WGPU_NULLABLE WGPUSurface compatibleSurface;
} WGPURequestAdapterOptions WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_REQUEST_ADAPTER_OPTIONS_INIT _wgpu_MAKE_INIT_STRUCT(WGPURequestAdapterOptions, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.featureLevel=*/WGPUFeatureLevel_Undefined _wgpu_COMMA \
/*.powerPreference=*/WGPUPowerPreference_Undefined _wgpu_COMMA \
/*.forceFallbackAdapter=*/WGPU_FALSE _wgpu_COMMA \
/*.backendType=*/WGPUBackendType_Undefined _wgpu_COMMA \
/*.compatibleSurface=*/NULL _wgpu_COMMA \
})
typedef struct WGPUSamplerDescriptor {
WGPUChainedStruct * nextInChain;
WGPUStringView label;
WGPUAddressMode addressModeU;
WGPUAddressMode addressModeV;
WGPUAddressMode addressModeW;
WGPUFilterMode magFilter;
WGPUFilterMode minFilter;
WGPUMipmapFilterMode mipmapFilter;
float lodMinClamp;
float lodMaxClamp;
WGPUCompareFunction compare;
uint16_t maxAnisotropy;
} WGPUSamplerDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SAMPLER_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSamplerDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.label=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
/*.addressModeU=*/WGPUAddressMode_Undefined _wgpu_COMMA \
/*.addressModeV=*/WGPUAddressMode_Undefined _wgpu_COMMA \
/*.addressModeW=*/WGPUAddressMode_Undefined _wgpu_COMMA \
/*.magFilter=*/WGPUFilterMode_Undefined _wgpu_COMMA \
/*.minFilter=*/WGPUFilterMode_Undefined _wgpu_COMMA \
/*.mipmapFilter=*/WGPUMipmapFilterMode_Undefined _wgpu_COMMA \
/*.lodMinClamp=*/0.f _wgpu_COMMA \
/*.lodMaxClamp=*/32.f _wgpu_COMMA \
/*.compare=*/WGPUCompareFunction_Undefined _wgpu_COMMA \
/*.maxAnisotropy=*/1 _wgpu_COMMA \
})
typedef struct WGPUShaderModuleDescriptor {
WGPUChainedStruct * nextInChain;
WGPUStringView label;
} WGPUShaderModuleDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHADER_MODULE_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUShaderModuleDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.label=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
})
typedef struct WGPUSharedFenceDescriptor {
WGPUChainedStruct * nextInChain;
WGPUStringView label;
} WGPUSharedFenceDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_FENCE_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedFenceDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.label=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
})
typedef struct WGPUSharedFenceExportInfo {
WGPUChainedStruct * nextInChain;
WGPUSharedFenceType type;
} WGPUSharedFenceExportInfo WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_FENCE_EXPORT_INFO_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedFenceExportInfo, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.type=*/_wgpu_ENUM_ZERO_INIT(WGPUSharedFenceType) _wgpu_COMMA \
})
// Can be chained in WGPUSharedTextureMemoryProperties
typedef struct WGPUSharedTextureMemoryAHardwareBufferProperties {
WGPUChainedStruct chain;
WGPUYCbCrVkDescriptor yCbCrInfo;
} WGPUSharedTextureMemoryAHardwareBufferProperties WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_TEXTURE_MEMORY_A_HARDWARE_BUFFER_PROPERTIES_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedTextureMemoryAHardwareBufferProperties, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SharedTextureMemoryAHardwareBufferProperties _wgpu_COMMA \
}) _wgpu_COMMA \
/*.yCbCrInfo=*/WGPU_Y_CB_CR_VK_DESCRIPTOR_INIT _wgpu_COMMA \
})
typedef struct WGPUSharedTextureMemoryBeginAccessDescriptor {
WGPUChainedStruct * nextInChain;
WGPUBool concurrentRead;
WGPUBool initialized;
size_t fenceCount;
WGPUSharedFence const * fences;
uint64_t const * signaledValues;
} WGPUSharedTextureMemoryBeginAccessDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_TEXTURE_MEMORY_BEGIN_ACCESS_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedTextureMemoryBeginAccessDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.concurrentRead=*/WGPU_FALSE _wgpu_COMMA \
/*.initialized=*/WGPU_FALSE _wgpu_COMMA \
/*.fenceCount=*/0 _wgpu_COMMA \
/*.fences=*/NULL _wgpu_COMMA \
/*.signaledValues=*/NULL _wgpu_COMMA \
})
// Can be chained in WGPUSharedTextureMemoryDescriptor
typedef struct WGPUSharedTextureMemoryDmaBufDescriptor {
WGPUChainedStruct chain;
WGPUExtent3D size;
uint32_t drmFormat;
uint64_t drmModifier;
size_t planeCount;
WGPUSharedTextureMemoryDmaBufPlane const * planes;
} WGPUSharedTextureMemoryDmaBufDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_TEXTURE_MEMORY_DMA_BUF_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedTextureMemoryDmaBufDescriptor, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SharedTextureMemoryDmaBufDescriptor _wgpu_COMMA \
}) _wgpu_COMMA \
/*.size=*/WGPU_EXTENT_3D_INIT _wgpu_COMMA \
/*.drmFormat=*/0 _wgpu_COMMA \
/*.drmModifier=*/0 _wgpu_COMMA \
/*.planeCount=*/0 _wgpu_COMMA \
/*.planes=*/NULL _wgpu_COMMA \
})
// Can be chained in WGPUSharedTextureMemoryEndAccessState
typedef struct WGPUSharedTextureMemoryMetalEndAccessState {
WGPUChainedStruct chain;
WGPUFuture commandsScheduledFuture;
} WGPUSharedTextureMemoryMetalEndAccessState WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_TEXTURE_MEMORY_METAL_END_ACCESS_STATE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedTextureMemoryMetalEndAccessState, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_SharedTextureMemoryMetalEndAccessState _wgpu_COMMA \
}) _wgpu_COMMA \
/*.commandsScheduledFuture=*/WGPU_FUTURE_INIT _wgpu_COMMA \
})
typedef struct WGPUSurfaceDescriptor {
WGPUChainedStruct * nextInChain;
WGPUStringView label;
} WGPUSurfaceDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SURFACE_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSurfaceDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.label=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
})
typedef struct WGPUTexelCopyBufferInfo {
WGPUTexelCopyBufferLayout layout;
WGPUBuffer buffer;
} WGPUTexelCopyBufferInfo WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_TEXEL_COPY_BUFFER_INFO_INIT _wgpu_MAKE_INIT_STRUCT(WGPUTexelCopyBufferInfo, { \
/*.layout=*/WGPU_TEXEL_COPY_BUFFER_LAYOUT_INIT _wgpu_COMMA \
/*.buffer=*/NULL _wgpu_COMMA \
})
typedef struct WGPUTexelCopyTextureInfo {
WGPUTexture texture;
uint32_t mipLevel;
WGPUOrigin3D origin;
WGPUTextureAspect aspect;
} WGPUTexelCopyTextureInfo WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_TEXEL_COPY_TEXTURE_INFO_INIT _wgpu_MAKE_INIT_STRUCT(WGPUTexelCopyTextureInfo, { \
/*.texture=*/NULL _wgpu_COMMA \
/*.mipLevel=*/0 _wgpu_COMMA \
/*.origin=*/WGPU_ORIGIN_3D_INIT _wgpu_COMMA \
/*.aspect=*/WGPUTextureAspect_Undefined _wgpu_COMMA \
})
// Can be chained in WGPUTextureViewDescriptor
typedef struct WGPUTextureComponentSwizzleDescriptor {
WGPUChainedStruct chain;
WGPUTextureComponentSwizzle swizzle;
} WGPUTextureComponentSwizzleDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_TEXTURE_COMPONENT_SWIZZLE_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUTextureComponentSwizzleDescriptor, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_TextureComponentSwizzleDescriptor _wgpu_COMMA \
}) _wgpu_COMMA \
/*.swizzle=*/WGPU_TEXTURE_COMPONENT_SWIZZLE_INIT _wgpu_COMMA \
})
typedef struct WGPUTextureDescriptor {
WGPUChainedStruct * nextInChain;
WGPUStringView label;
WGPUTextureUsage usage;
WGPUTextureDimension dimension;
WGPUExtent3D size;
WGPUTextureFormat format;
uint32_t mipLevelCount;
uint32_t sampleCount;
size_t viewFormatCount;
WGPUTextureFormat const * viewFormats;
} WGPUTextureDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_TEXTURE_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUTextureDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.label=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
/*.usage=*/WGPUTextureUsage_None _wgpu_COMMA \
/*.dimension=*/WGPUTextureDimension_Undefined _wgpu_COMMA \
/*.size=*/WGPU_EXTENT_3D_INIT _wgpu_COMMA \
/*.format=*/WGPUTextureFormat_Undefined _wgpu_COMMA \
/*.mipLevelCount=*/1 _wgpu_COMMA \
/*.sampleCount=*/1 _wgpu_COMMA \
/*.viewFormatCount=*/0 _wgpu_COMMA \
/*.viewFormats=*/NULL _wgpu_COMMA \
})
typedef struct WGPUVertexBufferLayout {
WGPUChainedStruct * nextInChain;
WGPUVertexStepMode stepMode;
uint64_t arrayStride;
size_t attributeCount;
WGPUVertexAttribute const * attributes;
} WGPUVertexBufferLayout WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_VERTEX_BUFFER_LAYOUT_INIT _wgpu_MAKE_INIT_STRUCT(WGPUVertexBufferLayout, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.stepMode=*/WGPUVertexStepMode_Undefined _wgpu_COMMA \
/*.arrayStride=*/0 _wgpu_COMMA \
/*.attributeCount=*/0 _wgpu_COMMA \
/*.attributes=*/NULL _wgpu_COMMA \
})
typedef struct WGPUAdapterInfo {
WGPUChainedStruct * nextInChain;
WGPUStringView vendor;
WGPUStringView architecture;
WGPUStringView device;
WGPUStringView description;
WGPUBackendType backendType;
WGPUAdapterType adapterType;
uint32_t vendorID;
uint32_t deviceID;
uint32_t subgroupMinSize;
uint32_t subgroupMaxSize;
} WGPUAdapterInfo WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_ADAPTER_INFO_INIT _wgpu_MAKE_INIT_STRUCT(WGPUAdapterInfo, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.vendor=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
/*.architecture=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
/*.device=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
/*.description=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
/*.backendType=*/WGPUBackendType_Undefined _wgpu_COMMA \
/*.adapterType=*/_wgpu_ENUM_ZERO_INIT(WGPUAdapterType) _wgpu_COMMA \
/*.vendorID=*/0 _wgpu_COMMA \
/*.deviceID=*/0 _wgpu_COMMA \
/*.subgroupMinSize=*/0 _wgpu_COMMA \
/*.subgroupMaxSize=*/0 _wgpu_COMMA \
})
typedef struct WGPUBindGroupDescriptor {
WGPUChainedStruct * nextInChain;
WGPUStringView label;
WGPUBindGroupLayout layout;
size_t entryCount;
WGPUBindGroupEntry const * entries;
} WGPUBindGroupDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_BIND_GROUP_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUBindGroupDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.label=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
/*.layout=*/NULL _wgpu_COMMA \
/*.entryCount=*/0 _wgpu_COMMA \
/*.entries=*/NULL _wgpu_COMMA \
})
typedef struct WGPUBindGroupLayoutDescriptor {
WGPUChainedStruct * nextInChain;
WGPUStringView label;
size_t entryCount;
WGPUBindGroupLayoutEntry const * entries;
} WGPUBindGroupLayoutDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_BIND_GROUP_LAYOUT_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUBindGroupLayoutDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.label=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
/*.entryCount=*/0 _wgpu_COMMA \
/*.entries=*/NULL _wgpu_COMMA \
})
typedef struct WGPUColorTargetState {
WGPUChainedStruct * nextInChain;
WGPUTextureFormat format;
WGPU_NULLABLE WGPUBlendState const * blend;
WGPUColorWriteMask writeMask;
} WGPUColorTargetState WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_COLOR_TARGET_STATE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUColorTargetState, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.format=*/WGPUTextureFormat_Undefined _wgpu_COMMA \
/*.blend=*/NULL _wgpu_COMMA \
/*.writeMask=*/WGPUColorWriteMask_All _wgpu_COMMA \
})
typedef struct WGPUCompilationInfo {
WGPUChainedStruct * nextInChain;
size_t messageCount;
WGPUCompilationMessage const * messages;
} WGPUCompilationInfo WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_COMPILATION_INFO_INIT _wgpu_MAKE_INIT_STRUCT(WGPUCompilationInfo, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.messageCount=*/0 _wgpu_COMMA \
/*.messages=*/NULL _wgpu_COMMA \
})
typedef struct WGPUComputePipelineDescriptor {
WGPUChainedStruct * nextInChain;
WGPUStringView label;
WGPU_NULLABLE WGPUPipelineLayout layout;
WGPUComputeState compute;
} WGPUComputePipelineDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_COMPUTE_PIPELINE_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUComputePipelineDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.label=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
/*.layout=*/NULL _wgpu_COMMA \
/*.compute=*/WGPU_COMPUTE_STATE_INIT _wgpu_COMMA \
})
typedef struct WGPUDawnFormatCapabilities {
WGPUChainedStruct * nextInChain;
} WGPUDawnFormatCapabilities WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_DAWN_FORMAT_CAPABILITIES_INIT _wgpu_MAKE_INIT_STRUCT(WGPUDawnFormatCapabilities, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
})
typedef struct WGPUDeviceDescriptor {
WGPUChainedStruct * nextInChain;
WGPUStringView label;
size_t requiredFeatureCount;
WGPUFeatureName const * requiredFeatures;
WGPU_NULLABLE WGPULimits const * requiredLimits;
WGPUQueueDescriptor defaultQueue;
WGPUDeviceLostCallbackInfo deviceLostCallbackInfo;
WGPUUncapturedErrorCallbackInfo uncapturedErrorCallbackInfo;
} WGPUDeviceDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_DEVICE_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUDeviceDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.label=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
/*.requiredFeatureCount=*/0 _wgpu_COMMA \
/*.requiredFeatures=*/NULL _wgpu_COMMA \
/*.requiredLimits=*/NULL _wgpu_COMMA \
/*.defaultQueue=*/WGPU_QUEUE_DESCRIPTOR_INIT _wgpu_COMMA \
/*.deviceLostCallbackInfo=*/WGPU_DEVICE_LOST_CALLBACK_INFO_INIT _wgpu_COMMA \
/*.uncapturedErrorCallbackInfo=*/WGPU_UNCAPTURED_ERROR_CALLBACK_INFO_INIT _wgpu_COMMA \
})
typedef struct WGPUPipelineLayoutDescriptor {
WGPUChainedStruct * nextInChain;
WGPUStringView label;
size_t bindGroupLayoutCount;
WGPUBindGroupLayout const * bindGroupLayouts;
uint32_t immediateSize;
} WGPUPipelineLayoutDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_PIPELINE_LAYOUT_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUPipelineLayoutDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.label=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
/*.bindGroupLayoutCount=*/0 _wgpu_COMMA \
/*.bindGroupLayouts=*/NULL _wgpu_COMMA \
/*.immediateSize=*/0 _wgpu_COMMA \
})
// Can be chained in WGPURenderPassDescriptor
typedef struct WGPURenderPassPixelLocalStorage {
WGPUChainedStruct chain;
uint64_t totalPixelLocalStorageSize;
size_t storageAttachmentCount;
WGPURenderPassStorageAttachment const * storageAttachments;
} WGPURenderPassPixelLocalStorage WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_RENDER_PASS_PIXEL_LOCAL_STORAGE_INIT _wgpu_MAKE_INIT_STRUCT(WGPURenderPassPixelLocalStorage, { \
/*.chain=*/_wgpu_MAKE_INIT_STRUCT(WGPUChainedStruct, { \
/*.next=*/NULL _wgpu_COMMA \
/*.sType=*/WGPUSType_RenderPassPixelLocalStorage _wgpu_COMMA \
}) _wgpu_COMMA \
/*.totalPixelLocalStorageSize=*/0 _wgpu_COMMA \
/*.storageAttachmentCount=*/0 _wgpu_COMMA \
/*.storageAttachments=*/NULL _wgpu_COMMA \
})
typedef struct WGPUSharedTextureMemoryDescriptor {
WGPUChainedStruct * nextInChain;
WGPUStringView label;
} WGPUSharedTextureMemoryDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_TEXTURE_MEMORY_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedTextureMemoryDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.label=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
})
typedef struct WGPUSharedTextureMemoryEndAccessState {
WGPUChainedStruct * nextInChain;
WGPUBool initialized;
size_t fenceCount;
WGPUSharedFence const * fences;
uint64_t const * signaledValues;
} WGPUSharedTextureMemoryEndAccessState WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_TEXTURE_MEMORY_END_ACCESS_STATE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedTextureMemoryEndAccessState, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.initialized=*/WGPU_FALSE _wgpu_COMMA \
/*.fenceCount=*/0 _wgpu_COMMA \
/*.fences=*/NULL _wgpu_COMMA \
/*.signaledValues=*/NULL _wgpu_COMMA \
})
typedef struct WGPUSharedTextureMemoryProperties {
WGPUChainedStruct * nextInChain;
WGPUTextureUsage usage;
WGPUExtent3D size;
WGPUTextureFormat format;
} WGPUSharedTextureMemoryProperties WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_SHARED_TEXTURE_MEMORY_PROPERTIES_INIT _wgpu_MAKE_INIT_STRUCT(WGPUSharedTextureMemoryProperties, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.usage=*/WGPUTextureUsage_None _wgpu_COMMA \
/*.size=*/WGPU_EXTENT_3D_INIT _wgpu_COMMA \
/*.format=*/WGPUTextureFormat_Undefined _wgpu_COMMA \
})
typedef struct WGPUTextureViewDescriptor {
WGPUChainedStruct * nextInChain;
WGPUStringView label;
WGPUTextureFormat format;
WGPUTextureViewDimension dimension;
uint32_t baseMipLevel;
uint32_t mipLevelCount;
uint32_t baseArrayLayer;
uint32_t arrayLayerCount;
WGPUTextureAspect aspect;
WGPUTextureUsage usage;
} WGPUTextureViewDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_TEXTURE_VIEW_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPUTextureViewDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.label=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
/*.format=*/WGPUTextureFormat_Undefined _wgpu_COMMA \
/*.dimension=*/WGPUTextureViewDimension_Undefined _wgpu_COMMA \
/*.baseMipLevel=*/0 _wgpu_COMMA \
/*.mipLevelCount=*/WGPU_MIP_LEVEL_COUNT_UNDEFINED _wgpu_COMMA \
/*.baseArrayLayer=*/0 _wgpu_COMMA \
/*.arrayLayerCount=*/WGPU_ARRAY_LAYER_COUNT_UNDEFINED _wgpu_COMMA \
/*.aspect=*/WGPUTextureAspect_Undefined _wgpu_COMMA \
/*.usage=*/WGPUTextureUsage_None _wgpu_COMMA \
})
typedef struct WGPUVertexState {
WGPUChainedStruct * nextInChain;
WGPUShaderModule module;
WGPUStringView entryPoint;
size_t constantCount;
WGPUConstantEntry const * constants;
size_t bufferCount;
WGPUVertexBufferLayout const * buffers;
} WGPUVertexState WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_VERTEX_STATE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUVertexState, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.module=*/NULL _wgpu_COMMA \
/*.entryPoint=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
/*.constantCount=*/0 _wgpu_COMMA \
/*.constants=*/NULL _wgpu_COMMA \
/*.bufferCount=*/0 _wgpu_COMMA \
/*.buffers=*/NULL _wgpu_COMMA \
})
typedef struct WGPUFragmentState {
WGPUChainedStruct * nextInChain;
WGPUShaderModule module;
WGPUStringView entryPoint;
size_t constantCount;
WGPUConstantEntry const * constants;
size_t targetCount;
WGPUColorTargetState const * targets;
} WGPUFragmentState WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_FRAGMENT_STATE_INIT _wgpu_MAKE_INIT_STRUCT(WGPUFragmentState, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.module=*/NULL _wgpu_COMMA \
/*.entryPoint=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
/*.constantCount=*/0 _wgpu_COMMA \
/*.constants=*/NULL _wgpu_COMMA \
/*.targetCount=*/0 _wgpu_COMMA \
/*.targets=*/NULL _wgpu_COMMA \
})
typedef struct WGPURenderPassDescriptor {
WGPUChainedStruct * nextInChain;
WGPUStringView label;
size_t colorAttachmentCount;
WGPURenderPassColorAttachment const * colorAttachments;
WGPU_NULLABLE WGPURenderPassDepthStencilAttachment const * depthStencilAttachment;
WGPU_NULLABLE WGPUQuerySet occlusionQuerySet;
WGPU_NULLABLE WGPUPassTimestampWrites const * timestampWrites;
} WGPURenderPassDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_RENDER_PASS_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPURenderPassDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.label=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
/*.colorAttachmentCount=*/0 _wgpu_COMMA \
/*.colorAttachments=*/NULL _wgpu_COMMA \
/*.depthStencilAttachment=*/NULL _wgpu_COMMA \
/*.occlusionQuerySet=*/NULL _wgpu_COMMA \
/*.timestampWrites=*/NULL _wgpu_COMMA \
})
typedef struct WGPURenderPipelineDescriptor {
WGPUChainedStruct * nextInChain;
WGPUStringView label;
WGPU_NULLABLE WGPUPipelineLayout layout;
WGPUVertexState vertex;
WGPUPrimitiveState primitive;
WGPU_NULLABLE WGPUDepthStencilState const * depthStencil;
WGPUMultisampleState multisample;
WGPU_NULLABLE WGPUFragmentState const * fragment;
} WGPURenderPipelineDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#define WGPU_RENDER_PIPELINE_DESCRIPTOR_INIT _wgpu_MAKE_INIT_STRUCT(WGPURenderPipelineDescriptor, { \
/*.nextInChain=*/NULL _wgpu_COMMA \
/*.label=*/WGPU_STRING_VIEW_INIT _wgpu_COMMA \
/*.layout=*/NULL _wgpu_COMMA \
/*.vertex=*/WGPU_VERTEX_STATE_INIT _wgpu_COMMA \
/*.primitive=*/WGPU_PRIMITIVE_STATE_INIT _wgpu_COMMA \
/*.depthStencil=*/NULL _wgpu_COMMA \
/*.multisample=*/WGPU_MULTISAMPLE_STATE_INIT _wgpu_COMMA \
/*.fragment=*/NULL _wgpu_COMMA \
})
#ifdef __cplusplus
extern "C" {
#endif
#if !defined(WGPU_SKIP_PROCS)
// TODO(374150686): Remove these Emscripten specific declarations from the
// header once they are fully deprecated.
WGPU_EXPORT WGPUDevice emscripten_webgpu_get_device(void);
// Global procs
typedef WGPUInstance (*WGPUProcCreateInstance)(WGPU_NULLABLE WGPUInstanceDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcGetInstanceFeatures)(WGPUSupportedInstanceFeatures * features) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUStatus (*WGPUProcGetInstanceLimits)(WGPUInstanceLimits * limits) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUBool (*WGPUProcHasInstanceFeature)(WGPUInstanceFeatureName feature) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUProc (*WGPUProcGetProcAddress)(WGPUStringView procName) WGPU_FUNCTION_ATTRIBUTE;
// Procs of Adapter
typedef WGPUDevice (*WGPUProcAdapterCreateDevice)(WGPUAdapter adapter, WGPU_NULLABLE WGPUDeviceDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcAdapterGetFeatures)(WGPUAdapter adapter, WGPUSupportedFeatures * features) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUStatus (*WGPUProcAdapterGetFormatCapabilities)(WGPUAdapter adapter, WGPUTextureFormat format, WGPUDawnFormatCapabilities * capabilities) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUStatus (*WGPUProcAdapterGetInfo)(WGPUAdapter adapter, WGPUAdapterInfo * info) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUInstance (*WGPUProcAdapterGetInstance)(WGPUAdapter adapter) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUStatus (*WGPUProcAdapterGetLimits)(WGPUAdapter adapter, WGPULimits * limits) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUBool (*WGPUProcAdapterHasFeature)(WGPUAdapter adapter, WGPUFeatureName feature) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUFuture (*WGPUProcAdapterRequestDevice)(WGPUAdapter adapter, WGPU_NULLABLE WGPUDeviceDescriptor const * descriptor, WGPURequestDeviceCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcAdapterAddRef)(WGPUAdapter adapter) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcAdapterRelease)(WGPUAdapter adapter) WGPU_FUNCTION_ATTRIBUTE;
// Procs of AdapterInfo
typedef void (*WGPUProcAdapterInfoFreeMembers)(WGPUAdapterInfo adapterInfo) WGPU_FUNCTION_ATTRIBUTE;
// Procs of AdapterPropertiesMemoryHeaps
typedef void (*WGPUProcAdapterPropertiesMemoryHeapsFreeMembers)(WGPUAdapterPropertiesMemoryHeaps adapterPropertiesMemoryHeaps) WGPU_FUNCTION_ATTRIBUTE;
// Procs of AdapterPropertiesSubgroupMatrixConfigs
typedef void (*WGPUProcAdapterPropertiesSubgroupMatrixConfigsFreeMembers)(WGPUAdapterPropertiesSubgroupMatrixConfigs adapterPropertiesSubgroupMatrixConfigs) WGPU_FUNCTION_ATTRIBUTE;
// Procs of BindGroup
typedef void (*WGPUProcBindGroupSetLabel)(WGPUBindGroup bindGroup, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcBindGroupAddRef)(WGPUBindGroup bindGroup) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcBindGroupRelease)(WGPUBindGroup bindGroup) WGPU_FUNCTION_ATTRIBUTE;
// Procs of BindGroupLayout
typedef void (*WGPUProcBindGroupLayoutSetLabel)(WGPUBindGroupLayout bindGroupLayout, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcBindGroupLayoutAddRef)(WGPUBindGroupLayout bindGroupLayout) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcBindGroupLayoutRelease)(WGPUBindGroupLayout bindGroupLayout) WGPU_FUNCTION_ATTRIBUTE;
// Procs of Buffer
typedef WGPUTexelBufferView (*WGPUProcBufferCreateTexelView)(WGPUBuffer buffer, WGPUTexelBufferViewDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcBufferDestroy)(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
typedef void const * (*WGPUProcBufferGetConstMappedRange)(WGPUBuffer buffer, size_t offset, size_t size) WGPU_FUNCTION_ATTRIBUTE;
typedef void * (*WGPUProcBufferGetMappedRange)(WGPUBuffer buffer, size_t offset, size_t size) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUBufferMapState (*WGPUProcBufferGetMapState)(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
typedef uint64_t (*WGPUProcBufferGetSize)(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUBufferUsage (*WGPUProcBufferGetUsage)(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUFuture (*WGPUProcBufferMapAsync)(WGPUBuffer buffer, WGPUMapMode mode, size_t offset, size_t size, WGPUBufferMapCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUStatus (*WGPUProcBufferReadMappedRange)(WGPUBuffer buffer, size_t offset, void * data, size_t size) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcBufferSetLabel)(WGPUBuffer buffer, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcBufferUnmap)(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUStatus (*WGPUProcBufferWriteMappedRange)(WGPUBuffer buffer, size_t offset, void const * data, size_t size) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcBufferAddRef)(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcBufferRelease)(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
// Procs of CommandBuffer
typedef void (*WGPUProcCommandBufferSetLabel)(WGPUCommandBuffer commandBuffer, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandBufferAddRef)(WGPUCommandBuffer commandBuffer) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandBufferRelease)(WGPUCommandBuffer commandBuffer) WGPU_FUNCTION_ATTRIBUTE;
// Procs of CommandEncoder
typedef WGPUComputePassEncoder (*WGPUProcCommandEncoderBeginComputePass)(WGPUCommandEncoder commandEncoder, WGPU_NULLABLE WGPUComputePassDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPURenderPassEncoder (*WGPUProcCommandEncoderBeginRenderPass)(WGPUCommandEncoder commandEncoder, WGPURenderPassDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderClearBuffer)(WGPUCommandEncoder commandEncoder, WGPUBuffer buffer, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderCopyBufferToBuffer)(WGPUCommandEncoder commandEncoder, WGPUBuffer source, uint64_t sourceOffset, WGPUBuffer destination, uint64_t destinationOffset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderCopyBufferToTexture)(WGPUCommandEncoder commandEncoder, WGPUTexelCopyBufferInfo const * source, WGPUTexelCopyTextureInfo const * destination, WGPUExtent3D const * copySize) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderCopyTextureToBuffer)(WGPUCommandEncoder commandEncoder, WGPUTexelCopyTextureInfo const * source, WGPUTexelCopyBufferInfo const * destination, WGPUExtent3D const * copySize) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderCopyTextureToTexture)(WGPUCommandEncoder commandEncoder, WGPUTexelCopyTextureInfo const * source, WGPUTexelCopyTextureInfo const * destination, WGPUExtent3D const * copySize) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUCommandBuffer (*WGPUProcCommandEncoderFinish)(WGPUCommandEncoder commandEncoder, WGPU_NULLABLE WGPUCommandBufferDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderInjectValidationError)(WGPUCommandEncoder commandEncoder, WGPUStringView message) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderInsertDebugMarker)(WGPUCommandEncoder commandEncoder, WGPUStringView markerLabel) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderPopDebugGroup)(WGPUCommandEncoder commandEncoder) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderPushDebugGroup)(WGPUCommandEncoder commandEncoder, WGPUStringView groupLabel) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderResolveQuerySet)(WGPUCommandEncoder commandEncoder, WGPUQuerySet querySet, uint32_t firstQuery, uint32_t queryCount, WGPUBuffer destination, uint64_t destinationOffset) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderSetLabel)(WGPUCommandEncoder commandEncoder, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderSetResourceTable)(WGPUCommandEncoder commandEncoder, WGPU_NULLABLE WGPUResourceTable table) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderWriteBuffer)(WGPUCommandEncoder commandEncoder, WGPUBuffer buffer, uint64_t bufferOffset, uint8_t const * data, uint64_t size) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderWriteTimestamp)(WGPUCommandEncoder commandEncoder, WGPUQuerySet querySet, uint32_t queryIndex) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderAddRef)(WGPUCommandEncoder commandEncoder) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderRelease)(WGPUCommandEncoder commandEncoder) WGPU_FUNCTION_ATTRIBUTE;
// Procs of ComputePassEncoder
typedef void (*WGPUProcComputePassEncoderDispatchWorkgroups)(WGPUComputePassEncoder computePassEncoder, uint32_t workgroupCountX, uint32_t workgroupCountY, uint32_t workgroupCountZ) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePassEncoderDispatchWorkgroupsIndirect)(WGPUComputePassEncoder computePassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePassEncoderEnd)(WGPUComputePassEncoder computePassEncoder) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePassEncoderInsertDebugMarker)(WGPUComputePassEncoder computePassEncoder, WGPUStringView markerLabel) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePassEncoderPopDebugGroup)(WGPUComputePassEncoder computePassEncoder) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePassEncoderPushDebugGroup)(WGPUComputePassEncoder computePassEncoder, WGPUStringView groupLabel) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePassEncoderSetBindGroup)(WGPUComputePassEncoder computePassEncoder, uint32_t groupIndex, WGPU_NULLABLE WGPUBindGroup group, size_t dynamicOffsetCount, uint32_t const * dynamicOffsets) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePassEncoderSetImmediates)(WGPUComputePassEncoder computePassEncoder, uint32_t offset, void const * data, size_t size) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePassEncoderSetLabel)(WGPUComputePassEncoder computePassEncoder, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePassEncoderSetPipeline)(WGPUComputePassEncoder computePassEncoder, WGPUComputePipeline pipeline) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePassEncoderWriteTimestamp)(WGPUComputePassEncoder computePassEncoder, WGPUQuerySet querySet, uint32_t queryIndex) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePassEncoderAddRef)(WGPUComputePassEncoder computePassEncoder) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePassEncoderRelease)(WGPUComputePassEncoder computePassEncoder) WGPU_FUNCTION_ATTRIBUTE;
// Procs of ComputePipeline
typedef WGPUBindGroupLayout (*WGPUProcComputePipelineGetBindGroupLayout)(WGPUComputePipeline computePipeline, uint32_t groupIndex) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePipelineSetLabel)(WGPUComputePipeline computePipeline, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePipelineAddRef)(WGPUComputePipeline computePipeline) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePipelineRelease)(WGPUComputePipeline computePipeline) WGPU_FUNCTION_ATTRIBUTE;
// Procs of DawnDrmFormatCapabilities
typedef void (*WGPUProcDawnDrmFormatCapabilitiesFreeMembers)(WGPUDawnDrmFormatCapabilities dawnDrmFormatCapabilities) WGPU_FUNCTION_ATTRIBUTE;
// Procs of Device
typedef WGPUBindGroup (*WGPUProcDeviceCreateBindGroup)(WGPUDevice device, WGPUBindGroupDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUBindGroupLayout (*WGPUProcDeviceCreateBindGroupLayout)(WGPUDevice device, WGPUBindGroupLayoutDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPU_NULLABLE WGPUBuffer (*WGPUProcDeviceCreateBuffer)(WGPUDevice device, WGPUBufferDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUCommandEncoder (*WGPUProcDeviceCreateCommandEncoder)(WGPUDevice device, WGPU_NULLABLE WGPUCommandEncoderDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUComputePipeline (*WGPUProcDeviceCreateComputePipeline)(WGPUDevice device, WGPUComputePipelineDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUFuture (*WGPUProcDeviceCreateComputePipelineAsync)(WGPUDevice device, WGPUComputePipelineDescriptor const * descriptor, WGPUCreateComputePipelineAsyncCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUBuffer (*WGPUProcDeviceCreateErrorBuffer)(WGPUDevice device, WGPUBufferDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUExternalTexture (*WGPUProcDeviceCreateErrorExternalTexture)(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUShaderModule (*WGPUProcDeviceCreateErrorShaderModule)(WGPUDevice device, WGPUShaderModuleDescriptor const * descriptor, WGPUStringView errorMessage) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUTexture (*WGPUProcDeviceCreateErrorTexture)(WGPUDevice device, WGPUTextureDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUExternalTexture (*WGPUProcDeviceCreateExternalTexture)(WGPUDevice device, WGPUExternalTextureDescriptor const * externalTextureDescriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUPipelineLayout (*WGPUProcDeviceCreatePipelineLayout)(WGPUDevice device, WGPUPipelineLayoutDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUQuerySet (*WGPUProcDeviceCreateQuerySet)(WGPUDevice device, WGPUQuerySetDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPURenderBundleEncoder (*WGPUProcDeviceCreateRenderBundleEncoder)(WGPUDevice device, WGPURenderBundleEncoderDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPURenderPipeline (*WGPUProcDeviceCreateRenderPipeline)(WGPUDevice device, WGPURenderPipelineDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUFuture (*WGPUProcDeviceCreateRenderPipelineAsync)(WGPUDevice device, WGPURenderPipelineDescriptor const * descriptor, WGPUCreateRenderPipelineAsyncCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUResourceTable (*WGPUProcDeviceCreateResourceTable)(WGPUDevice device, WGPUResourceTableDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUSampler (*WGPUProcDeviceCreateSampler)(WGPUDevice device, WGPU_NULLABLE WGPUSamplerDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUShaderModule (*WGPUProcDeviceCreateShaderModule)(WGPUDevice device, WGPUShaderModuleDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUTexture (*WGPUProcDeviceCreateTexture)(WGPUDevice device, WGPUTextureDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcDeviceDestroy)(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcDeviceForceLoss)(WGPUDevice device, WGPUDeviceLostReason type, WGPUStringView message) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUAdapter (*WGPUProcDeviceGetAdapter)(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUStatus (*WGPUProcDeviceGetAdapterInfo)(WGPUDevice device, WGPUAdapterInfo * adapterInfo) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUStatus (*WGPUProcDeviceGetAHardwareBufferProperties)(WGPUDevice device, void * handle, WGPUAHardwareBufferProperties * properties) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcDeviceGetFeatures)(WGPUDevice device, WGPUSupportedFeatures * features) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUStatus (*WGPUProcDeviceGetLimits)(WGPUDevice device, WGPULimits * limits) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUFuture (*WGPUProcDeviceGetLostFuture)(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUQueue (*WGPUProcDeviceGetQueue)(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUBool (*WGPUProcDeviceHasFeature)(WGPUDevice device, WGPUFeatureName feature) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUSharedBufferMemory (*WGPUProcDeviceImportSharedBufferMemory)(WGPUDevice device, WGPUSharedBufferMemoryDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUSharedFence (*WGPUProcDeviceImportSharedFence)(WGPUDevice device, WGPUSharedFenceDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUSharedTextureMemory (*WGPUProcDeviceImportSharedTextureMemory)(WGPUDevice device, WGPUSharedTextureMemoryDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcDeviceInjectError)(WGPUDevice device, WGPUErrorType type, WGPUStringView message) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUFuture (*WGPUProcDevicePopErrorScope)(WGPUDevice device, WGPUPopErrorScopeCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcDevicePushErrorScope)(WGPUDevice device, WGPUErrorFilter filter) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcDeviceSetLabel)(WGPUDevice device, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcDeviceSetLoggingCallback)(WGPUDevice device, WGPULoggingCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcDeviceTick)(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcDeviceValidateTextureDescriptor)(WGPUDevice device, WGPUTextureDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcDeviceAddRef)(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcDeviceRelease)(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE;
// Procs of ExternalTexture
typedef void (*WGPUProcExternalTextureDestroy)(WGPUExternalTexture externalTexture) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcExternalTextureExpire)(WGPUExternalTexture externalTexture) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcExternalTextureRefresh)(WGPUExternalTexture externalTexture) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcExternalTextureSetLabel)(WGPUExternalTexture externalTexture, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcExternalTextureAddRef)(WGPUExternalTexture externalTexture) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcExternalTextureRelease)(WGPUExternalTexture externalTexture) WGPU_FUNCTION_ATTRIBUTE;
// Procs of Instance
typedef WGPUSurface (*WGPUProcInstanceCreateSurface)(WGPUInstance instance, WGPUSurfaceDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcInstanceGetWGSLLanguageFeatures)(WGPUInstance instance, WGPUSupportedWGSLLanguageFeatures * features) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUBool (*WGPUProcInstanceHasWGSLLanguageFeature)(WGPUInstance instance, WGPUWGSLLanguageFeatureName feature) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcInstanceProcessEvents)(WGPUInstance instance) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUFuture (*WGPUProcInstanceRequestAdapter)(WGPUInstance instance, WGPU_NULLABLE WGPURequestAdapterOptions const * options, WGPURequestAdapterCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUWaitStatus (*WGPUProcInstanceWaitAny)(WGPUInstance instance, size_t futureCount, WGPU_NULLABLE WGPUFutureWaitInfo * futures, uint64_t timeoutNS) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcInstanceAddRef)(WGPUInstance instance) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcInstanceRelease)(WGPUInstance instance) WGPU_FUNCTION_ATTRIBUTE;
// Procs of PipelineLayout
typedef void (*WGPUProcPipelineLayoutSetLabel)(WGPUPipelineLayout pipelineLayout, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcPipelineLayoutAddRef)(WGPUPipelineLayout pipelineLayout) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcPipelineLayoutRelease)(WGPUPipelineLayout pipelineLayout) WGPU_FUNCTION_ATTRIBUTE;
// Procs of QuerySet
typedef void (*WGPUProcQuerySetDestroy)(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE;
typedef uint32_t (*WGPUProcQuerySetGetCount)(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUQueryType (*WGPUProcQuerySetGetType)(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcQuerySetSetLabel)(WGPUQuerySet querySet, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcQuerySetAddRef)(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcQuerySetRelease)(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE;
// Procs of Queue
typedef void (*WGPUProcQueueCopyExternalTextureForBrowser)(WGPUQueue queue, WGPUImageCopyExternalTexture const * source, WGPUTexelCopyTextureInfo const * destination, WGPUExtent3D const * copySize, WGPUCopyTextureForBrowserOptions const * options) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcQueueCopyTextureForBrowser)(WGPUQueue queue, WGPUTexelCopyTextureInfo const * source, WGPUTexelCopyTextureInfo const * destination, WGPUExtent3D const * copySize, WGPUCopyTextureForBrowserOptions const * options) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUFuture (*WGPUProcQueueOnSubmittedWorkDone)(WGPUQueue queue, WGPUQueueWorkDoneCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcQueueSetLabel)(WGPUQueue queue, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcQueueSubmit)(WGPUQueue queue, size_t commandCount, WGPUCommandBuffer const * commands) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcQueueWriteBuffer)(WGPUQueue queue, WGPUBuffer buffer, uint64_t bufferOffset, void const * data, size_t size) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcQueueWriteTexture)(WGPUQueue queue, WGPUTexelCopyTextureInfo const * destination, void const * data, size_t dataSize, WGPUTexelCopyBufferLayout const * dataLayout, WGPUExtent3D const * writeSize) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcQueueAddRef)(WGPUQueue queue) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcQueueRelease)(WGPUQueue queue) WGPU_FUNCTION_ATTRIBUTE;
// Procs of RenderBundle
typedef void (*WGPUProcRenderBundleSetLabel)(WGPURenderBundle renderBundle, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleAddRef)(WGPURenderBundle renderBundle) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleRelease)(WGPURenderBundle renderBundle) WGPU_FUNCTION_ATTRIBUTE;
// Procs of RenderBundleEncoder
typedef void (*WGPUProcRenderBundleEncoderDraw)(WGPURenderBundleEncoder renderBundleEncoder, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleEncoderDrawIndexed)(WGPURenderBundleEncoder renderBundleEncoder, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t baseVertex, uint32_t firstInstance) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleEncoderDrawIndexedIndirect)(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleEncoderDrawIndirect)(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPURenderBundle (*WGPUProcRenderBundleEncoderFinish)(WGPURenderBundleEncoder renderBundleEncoder, WGPU_NULLABLE WGPURenderBundleDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleEncoderInsertDebugMarker)(WGPURenderBundleEncoder renderBundleEncoder, WGPUStringView markerLabel) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleEncoderPopDebugGroup)(WGPURenderBundleEncoder renderBundleEncoder) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleEncoderPushDebugGroup)(WGPURenderBundleEncoder renderBundleEncoder, WGPUStringView groupLabel) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleEncoderSetBindGroup)(WGPURenderBundleEncoder renderBundleEncoder, uint32_t groupIndex, WGPU_NULLABLE WGPUBindGroup group, size_t dynamicOffsetCount, uint32_t const * dynamicOffsets) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleEncoderSetImmediates)(WGPURenderBundleEncoder renderBundleEncoder, uint32_t offset, void const * data, size_t size) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleEncoderSetIndexBuffer)(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer buffer, WGPUIndexFormat format, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleEncoderSetLabel)(WGPURenderBundleEncoder renderBundleEncoder, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleEncoderSetPipeline)(WGPURenderBundleEncoder renderBundleEncoder, WGPURenderPipeline pipeline) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleEncoderSetVertexBuffer)(WGPURenderBundleEncoder renderBundleEncoder, uint32_t slot, WGPU_NULLABLE WGPUBuffer buffer, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleEncoderAddRef)(WGPURenderBundleEncoder renderBundleEncoder) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleEncoderRelease)(WGPURenderBundleEncoder renderBundleEncoder) WGPU_FUNCTION_ATTRIBUTE;
// Procs of RenderPassEncoder
typedef void (*WGPUProcRenderPassEncoderBeginOcclusionQuery)(WGPURenderPassEncoder renderPassEncoder, uint32_t queryIndex) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderDraw)(WGPURenderPassEncoder renderPassEncoder, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderDrawIndexed)(WGPURenderPassEncoder renderPassEncoder, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t baseVertex, uint32_t firstInstance) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderDrawIndexedIndirect)(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderDrawIndirect)(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderEnd)(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderEndOcclusionQuery)(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderExecuteBundles)(WGPURenderPassEncoder renderPassEncoder, size_t bundleCount, WGPURenderBundle const * bundles) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderInsertDebugMarker)(WGPURenderPassEncoder renderPassEncoder, WGPUStringView markerLabel) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderMultiDrawIndexedIndirect)(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset, uint32_t maxDrawCount, WGPU_NULLABLE WGPUBuffer drawCountBuffer, uint64_t drawCountBufferOffset) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderMultiDrawIndirect)(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset, uint32_t maxDrawCount, WGPU_NULLABLE WGPUBuffer drawCountBuffer, uint64_t drawCountBufferOffset) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderPixelLocalStorageBarrier)(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderPopDebugGroup)(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderPushDebugGroup)(WGPURenderPassEncoder renderPassEncoder, WGPUStringView groupLabel) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderSetBindGroup)(WGPURenderPassEncoder renderPassEncoder, uint32_t groupIndex, WGPU_NULLABLE WGPUBindGroup group, size_t dynamicOffsetCount, uint32_t const * dynamicOffsets) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderSetBlendConstant)(WGPURenderPassEncoder renderPassEncoder, WGPUColor const * color) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderSetImmediates)(WGPURenderPassEncoder renderPassEncoder, uint32_t offset, void const * data, size_t size) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderSetIndexBuffer)(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer buffer, WGPUIndexFormat format, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderSetLabel)(WGPURenderPassEncoder renderPassEncoder, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderSetPipeline)(WGPURenderPassEncoder renderPassEncoder, WGPURenderPipeline pipeline) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderSetScissorRect)(WGPURenderPassEncoder renderPassEncoder, uint32_t x, uint32_t y, uint32_t width, uint32_t height) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderSetStencilReference)(WGPURenderPassEncoder renderPassEncoder, uint32_t reference) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderSetVertexBuffer)(WGPURenderPassEncoder renderPassEncoder, uint32_t slot, WGPU_NULLABLE WGPUBuffer buffer, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderSetViewport)(WGPURenderPassEncoder renderPassEncoder, float x, float y, float width, float height, float minDepth, float maxDepth) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderWriteTimestamp)(WGPURenderPassEncoder renderPassEncoder, WGPUQuerySet querySet, uint32_t queryIndex) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderAddRef)(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderRelease)(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE;
// Procs of RenderPipeline
typedef WGPUBindGroupLayout (*WGPUProcRenderPipelineGetBindGroupLayout)(WGPURenderPipeline renderPipeline, uint32_t groupIndex) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPipelineSetLabel)(WGPURenderPipeline renderPipeline, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPipelineAddRef)(WGPURenderPipeline renderPipeline) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPipelineRelease)(WGPURenderPipeline renderPipeline) WGPU_FUNCTION_ATTRIBUTE;
// Procs of ResourceTable
typedef void (*WGPUProcResourceTableDestroy)(WGPUResourceTable resourceTable) WGPU_FUNCTION_ATTRIBUTE;
typedef uint32_t (*WGPUProcResourceTableGetSize)(WGPUResourceTable resourceTable) WGPU_FUNCTION_ATTRIBUTE;
typedef uint32_t (*WGPUProcResourceTableInsertBinding)(WGPUResourceTable resourceTable, WGPUBindingResource const * resource) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUStatus (*WGPUProcResourceTableRemoveBinding)(WGPUResourceTable resourceTable, uint32_t slot) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUStatus (*WGPUProcResourceTableUpdate)(WGPUResourceTable resourceTable, uint32_t slot, WGPUBindingResource const * resource) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcResourceTableAddRef)(WGPUResourceTable resourceTable) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcResourceTableRelease)(WGPUResourceTable resourceTable) WGPU_FUNCTION_ATTRIBUTE;
// Procs of Sampler
typedef void (*WGPUProcSamplerSetLabel)(WGPUSampler sampler, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcSamplerAddRef)(WGPUSampler sampler) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcSamplerRelease)(WGPUSampler sampler) WGPU_FUNCTION_ATTRIBUTE;
// Procs of ShaderModule
typedef WGPUFuture (*WGPUProcShaderModuleGetCompilationInfo)(WGPUShaderModule shaderModule, WGPUCompilationInfoCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcShaderModuleSetLabel)(WGPUShaderModule shaderModule, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcShaderModuleAddRef)(WGPUShaderModule shaderModule) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcShaderModuleRelease)(WGPUShaderModule shaderModule) WGPU_FUNCTION_ATTRIBUTE;
// Procs of SharedBufferMemory
typedef WGPUStatus (*WGPUProcSharedBufferMemoryBeginAccess)(WGPUSharedBufferMemory sharedBufferMemory, WGPUBuffer buffer, WGPUSharedBufferMemoryBeginAccessDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUBuffer (*WGPUProcSharedBufferMemoryCreateBuffer)(WGPUSharedBufferMemory sharedBufferMemory, WGPU_NULLABLE WGPUBufferDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUStatus (*WGPUProcSharedBufferMemoryEndAccess)(WGPUSharedBufferMemory sharedBufferMemory, WGPUBuffer buffer, WGPUSharedBufferMemoryEndAccessState * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUStatus (*WGPUProcSharedBufferMemoryGetProperties)(WGPUSharedBufferMemory sharedBufferMemory, WGPUSharedBufferMemoryProperties * properties) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUBool (*WGPUProcSharedBufferMemoryIsDeviceLost)(WGPUSharedBufferMemory sharedBufferMemory) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcSharedBufferMemorySetLabel)(WGPUSharedBufferMemory sharedBufferMemory, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcSharedBufferMemoryAddRef)(WGPUSharedBufferMemory sharedBufferMemory) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcSharedBufferMemoryRelease)(WGPUSharedBufferMemory sharedBufferMemory) WGPU_FUNCTION_ATTRIBUTE;
// Procs of SharedBufferMemoryEndAccessState
typedef void (*WGPUProcSharedBufferMemoryEndAccessStateFreeMembers)(WGPUSharedBufferMemoryEndAccessState sharedBufferMemoryEndAccessState) WGPU_FUNCTION_ATTRIBUTE;
// Procs of SharedFence
typedef void (*WGPUProcSharedFenceExportInfo)(WGPUSharedFence sharedFence, WGPUSharedFenceExportInfo * info) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcSharedFenceAddRef)(WGPUSharedFence sharedFence) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcSharedFenceRelease)(WGPUSharedFence sharedFence) WGPU_FUNCTION_ATTRIBUTE;
// Procs of SharedTextureMemory
typedef WGPUStatus (*WGPUProcSharedTextureMemoryBeginAccess)(WGPUSharedTextureMemory sharedTextureMemory, WGPUTexture texture, WGPUSharedTextureMemoryBeginAccessDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUTexture (*WGPUProcSharedTextureMemoryCreateTexture)(WGPUSharedTextureMemory sharedTextureMemory, WGPU_NULLABLE WGPUTextureDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUStatus (*WGPUProcSharedTextureMemoryEndAccess)(WGPUSharedTextureMemory sharedTextureMemory, WGPUTexture texture, WGPUSharedTextureMemoryEndAccessState * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUStatus (*WGPUProcSharedTextureMemoryGetProperties)(WGPUSharedTextureMemory sharedTextureMemory, WGPUSharedTextureMemoryProperties * properties) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUBool (*WGPUProcSharedTextureMemoryIsDeviceLost)(WGPUSharedTextureMemory sharedTextureMemory) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcSharedTextureMemorySetLabel)(WGPUSharedTextureMemory sharedTextureMemory, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcSharedTextureMemoryAddRef)(WGPUSharedTextureMemory sharedTextureMemory) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcSharedTextureMemoryRelease)(WGPUSharedTextureMemory sharedTextureMemory) WGPU_FUNCTION_ATTRIBUTE;
// Procs of SharedTextureMemoryEndAccessState
typedef void (*WGPUProcSharedTextureMemoryEndAccessStateFreeMembers)(WGPUSharedTextureMemoryEndAccessState sharedTextureMemoryEndAccessState) WGPU_FUNCTION_ATTRIBUTE;
// Procs of SupportedFeatures
typedef void (*WGPUProcSupportedFeaturesFreeMembers)(WGPUSupportedFeatures supportedFeatures) WGPU_FUNCTION_ATTRIBUTE;
// Procs of SupportedInstanceFeatures
typedef void (*WGPUProcSupportedInstanceFeaturesFreeMembers)(WGPUSupportedInstanceFeatures supportedInstanceFeatures) WGPU_FUNCTION_ATTRIBUTE;
// Procs of SupportedWGSLLanguageFeatures
typedef void (*WGPUProcSupportedWGSLLanguageFeaturesFreeMembers)(WGPUSupportedWGSLLanguageFeatures supportedWGSLLanguageFeatures) WGPU_FUNCTION_ATTRIBUTE;
// Procs of Surface
typedef void (*WGPUProcSurfaceConfigure)(WGPUSurface surface, WGPUSurfaceConfiguration const * config) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUStatus (*WGPUProcSurfaceGetCapabilities)(WGPUSurface surface, WGPUAdapter adapter, WGPUSurfaceCapabilities * capabilities) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcSurfaceGetCurrentTexture)(WGPUSurface surface, WGPUSurfaceTexture * surfaceTexture) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUStatus (*WGPUProcSurfacePresent)(WGPUSurface surface) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcSurfaceSetLabel)(WGPUSurface surface, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcSurfaceUnconfigure)(WGPUSurface surface) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcSurfaceAddRef)(WGPUSurface surface) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcSurfaceRelease)(WGPUSurface surface) WGPU_FUNCTION_ATTRIBUTE;
// Procs of SurfaceCapabilities
typedef void (*WGPUProcSurfaceCapabilitiesFreeMembers)(WGPUSurfaceCapabilities surfaceCapabilities) WGPU_FUNCTION_ATTRIBUTE;
// Procs of TexelBufferView
typedef void (*WGPUProcTexelBufferViewSetLabel)(WGPUTexelBufferView texelBufferView, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcTexelBufferViewAddRef)(WGPUTexelBufferView texelBufferView) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcTexelBufferViewRelease)(WGPUTexelBufferView texelBufferView) WGPU_FUNCTION_ATTRIBUTE;
// Procs of Texture
typedef WGPUTextureView (*WGPUProcTextureCreateErrorView)(WGPUTexture texture, WGPU_NULLABLE WGPUTextureViewDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUTextureView (*WGPUProcTextureCreateView)(WGPUTexture texture, WGPU_NULLABLE WGPUTextureViewDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcTextureDestroy)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
typedef uint32_t (*WGPUProcTextureGetDepthOrArrayLayers)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUTextureDimension (*WGPUProcTextureGetDimension)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUTextureFormat (*WGPUProcTextureGetFormat)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
typedef uint32_t (*WGPUProcTextureGetHeight)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
typedef uint32_t (*WGPUProcTextureGetMipLevelCount)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
typedef uint32_t (*WGPUProcTextureGetSampleCount)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUTextureViewDimension (*WGPUProcTextureGetTextureBindingViewDimension)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUTextureUsage (*WGPUProcTextureGetUsage)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
typedef uint32_t (*WGPUProcTextureGetWidth)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcTexturePin)(WGPUTexture texture, WGPUTextureUsage usage) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcTextureSetLabel)(WGPUTexture texture, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcTextureSetOwnershipForMemoryDump)(WGPUTexture texture, uint64_t ownerGuid) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcTextureUnpin)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcTextureAddRef)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcTextureRelease)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
// Procs of TextureView
typedef void (*WGPUProcTextureViewSetLabel)(WGPUTextureView textureView, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcTextureViewAddRef)(WGPUTextureView textureView) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcTextureViewRelease)(WGPUTextureView textureView) WGPU_FUNCTION_ATTRIBUTE;
#endif // !defined(WGPU_SKIP_PROCS)
#if !defined(WGPU_SKIP_DECLARATIONS)
WGPU_EXPORT WGPUInstance wgpuCreateInstance(WGPU_NULLABLE WGPUInstanceDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuGetInstanceFeatures(WGPUSupportedInstanceFeatures * features) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUStatus wgpuGetInstanceLimits(WGPUInstanceLimits * limits) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUBool wgpuHasInstanceFeature(WGPUInstanceFeatureName feature) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUProc wgpuGetProcAddress(WGPUStringView procName) WGPU_FUNCTION_ATTRIBUTE;
// Methods of Adapter
WGPU_EXPORT WGPUDevice wgpuAdapterCreateDevice(WGPUAdapter adapter, WGPU_NULLABLE WGPUDeviceDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuAdapterGetFeatures(WGPUAdapter adapter, WGPUSupportedFeatures * features) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUStatus wgpuAdapterGetFormatCapabilities(WGPUAdapter adapter, WGPUTextureFormat format, WGPUDawnFormatCapabilities * capabilities) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUStatus wgpuAdapterGetInfo(WGPUAdapter adapter, WGPUAdapterInfo * info) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUInstance wgpuAdapterGetInstance(WGPUAdapter adapter) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUStatus wgpuAdapterGetLimits(WGPUAdapter adapter, WGPULimits * limits) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUBool wgpuAdapterHasFeature(WGPUAdapter adapter, WGPUFeatureName feature) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUFuture wgpuAdapterRequestDevice(WGPUAdapter adapter, WGPU_NULLABLE WGPUDeviceDescriptor const * descriptor, WGPURequestDeviceCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuAdapterAddRef(WGPUAdapter adapter) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuAdapterRelease(WGPUAdapter adapter) WGPU_FUNCTION_ATTRIBUTE;
// Methods of AdapterInfo
WGPU_EXPORT void wgpuAdapterInfoFreeMembers(WGPUAdapterInfo adapterInfo) WGPU_FUNCTION_ATTRIBUTE;
// Methods of AdapterPropertiesMemoryHeaps
WGPU_EXPORT void wgpuAdapterPropertiesMemoryHeapsFreeMembers(WGPUAdapterPropertiesMemoryHeaps adapterPropertiesMemoryHeaps) WGPU_FUNCTION_ATTRIBUTE;
// Methods of AdapterPropertiesSubgroupMatrixConfigs
WGPU_EXPORT void wgpuAdapterPropertiesSubgroupMatrixConfigsFreeMembers(WGPUAdapterPropertiesSubgroupMatrixConfigs adapterPropertiesSubgroupMatrixConfigs) WGPU_FUNCTION_ATTRIBUTE;
// Methods of BindGroup
WGPU_EXPORT void wgpuBindGroupSetLabel(WGPUBindGroup bindGroup, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuBindGroupAddRef(WGPUBindGroup bindGroup) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuBindGroupRelease(WGPUBindGroup bindGroup) WGPU_FUNCTION_ATTRIBUTE;
// Methods of BindGroupLayout
WGPU_EXPORT void wgpuBindGroupLayoutSetLabel(WGPUBindGroupLayout bindGroupLayout, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuBindGroupLayoutAddRef(WGPUBindGroupLayout bindGroupLayout) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuBindGroupLayoutRelease(WGPUBindGroupLayout bindGroupLayout) WGPU_FUNCTION_ATTRIBUTE;
// Methods of Buffer
WGPU_EXPORT WGPUTexelBufferView wgpuBufferCreateTexelView(WGPUBuffer buffer, WGPUTexelBufferViewDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuBufferDestroy(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void const * wgpuBufferGetConstMappedRange(WGPUBuffer buffer, size_t offset, size_t size) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void * wgpuBufferGetMappedRange(WGPUBuffer buffer, size_t offset, size_t size) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUBufferMapState wgpuBufferGetMapState(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT uint64_t wgpuBufferGetSize(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUBufferUsage wgpuBufferGetUsage(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUFuture wgpuBufferMapAsync(WGPUBuffer buffer, WGPUMapMode mode, size_t offset, size_t size, WGPUBufferMapCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUStatus wgpuBufferReadMappedRange(WGPUBuffer buffer, size_t offset, void * data, size_t size) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuBufferSetLabel(WGPUBuffer buffer, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuBufferUnmap(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUStatus wgpuBufferWriteMappedRange(WGPUBuffer buffer, size_t offset, void const * data, size_t size) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuBufferAddRef(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuBufferRelease(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
// Methods of CommandBuffer
WGPU_EXPORT void wgpuCommandBufferSetLabel(WGPUCommandBuffer commandBuffer, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandBufferAddRef(WGPUCommandBuffer commandBuffer) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandBufferRelease(WGPUCommandBuffer commandBuffer) WGPU_FUNCTION_ATTRIBUTE;
// Methods of CommandEncoder
WGPU_EXPORT WGPUComputePassEncoder wgpuCommandEncoderBeginComputePass(WGPUCommandEncoder commandEncoder, WGPU_NULLABLE WGPUComputePassDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPURenderPassEncoder wgpuCommandEncoderBeginRenderPass(WGPUCommandEncoder commandEncoder, WGPURenderPassDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderClearBuffer(WGPUCommandEncoder commandEncoder, WGPUBuffer buffer, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderCopyBufferToBuffer(WGPUCommandEncoder commandEncoder, WGPUBuffer source, uint64_t sourceOffset, WGPUBuffer destination, uint64_t destinationOffset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderCopyBufferToTexture(WGPUCommandEncoder commandEncoder, WGPUTexelCopyBufferInfo const * source, WGPUTexelCopyTextureInfo const * destination, WGPUExtent3D const * copySize) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderCopyTextureToBuffer(WGPUCommandEncoder commandEncoder, WGPUTexelCopyTextureInfo const * source, WGPUTexelCopyBufferInfo const * destination, WGPUExtent3D const * copySize) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderCopyTextureToTexture(WGPUCommandEncoder commandEncoder, WGPUTexelCopyTextureInfo const * source, WGPUTexelCopyTextureInfo const * destination, WGPUExtent3D const * copySize) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUCommandBuffer wgpuCommandEncoderFinish(WGPUCommandEncoder commandEncoder, WGPU_NULLABLE WGPUCommandBufferDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderInjectValidationError(WGPUCommandEncoder commandEncoder, WGPUStringView message) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderInsertDebugMarker(WGPUCommandEncoder commandEncoder, WGPUStringView markerLabel) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderPopDebugGroup(WGPUCommandEncoder commandEncoder) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderPushDebugGroup(WGPUCommandEncoder commandEncoder, WGPUStringView groupLabel) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderResolveQuerySet(WGPUCommandEncoder commandEncoder, WGPUQuerySet querySet, uint32_t firstQuery, uint32_t queryCount, WGPUBuffer destination, uint64_t destinationOffset) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderSetLabel(WGPUCommandEncoder commandEncoder, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderSetResourceTable(WGPUCommandEncoder commandEncoder, WGPU_NULLABLE WGPUResourceTable table) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderWriteBuffer(WGPUCommandEncoder commandEncoder, WGPUBuffer buffer, uint64_t bufferOffset, uint8_t const * data, uint64_t size) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderWriteTimestamp(WGPUCommandEncoder commandEncoder, WGPUQuerySet querySet, uint32_t queryIndex) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderAddRef(WGPUCommandEncoder commandEncoder) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderRelease(WGPUCommandEncoder commandEncoder) WGPU_FUNCTION_ATTRIBUTE;
// Methods of ComputePassEncoder
WGPU_EXPORT void wgpuComputePassEncoderDispatchWorkgroups(WGPUComputePassEncoder computePassEncoder, uint32_t workgroupCountX, uint32_t workgroupCountY, uint32_t workgroupCountZ) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePassEncoderDispatchWorkgroupsIndirect(WGPUComputePassEncoder computePassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePassEncoderEnd(WGPUComputePassEncoder computePassEncoder) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePassEncoderInsertDebugMarker(WGPUComputePassEncoder computePassEncoder, WGPUStringView markerLabel) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePassEncoderPopDebugGroup(WGPUComputePassEncoder computePassEncoder) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePassEncoderPushDebugGroup(WGPUComputePassEncoder computePassEncoder, WGPUStringView groupLabel) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePassEncoderSetBindGroup(WGPUComputePassEncoder computePassEncoder, uint32_t groupIndex, WGPU_NULLABLE WGPUBindGroup group, size_t dynamicOffsetCount, uint32_t const * dynamicOffsets) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePassEncoderSetImmediates(WGPUComputePassEncoder computePassEncoder, uint32_t offset, void const * data, size_t size) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePassEncoderSetLabel(WGPUComputePassEncoder computePassEncoder, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePassEncoderSetPipeline(WGPUComputePassEncoder computePassEncoder, WGPUComputePipeline pipeline) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePassEncoderWriteTimestamp(WGPUComputePassEncoder computePassEncoder, WGPUQuerySet querySet, uint32_t queryIndex) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePassEncoderAddRef(WGPUComputePassEncoder computePassEncoder) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePassEncoderRelease(WGPUComputePassEncoder computePassEncoder) WGPU_FUNCTION_ATTRIBUTE;
// Methods of ComputePipeline
WGPU_EXPORT WGPUBindGroupLayout wgpuComputePipelineGetBindGroupLayout(WGPUComputePipeline computePipeline, uint32_t groupIndex) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePipelineSetLabel(WGPUComputePipeline computePipeline, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePipelineAddRef(WGPUComputePipeline computePipeline) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePipelineRelease(WGPUComputePipeline computePipeline) WGPU_FUNCTION_ATTRIBUTE;
// Methods of DawnDrmFormatCapabilities
WGPU_EXPORT void wgpuDawnDrmFormatCapabilitiesFreeMembers(WGPUDawnDrmFormatCapabilities dawnDrmFormatCapabilities) WGPU_FUNCTION_ATTRIBUTE;
// Methods of Device
WGPU_EXPORT WGPUBindGroup wgpuDeviceCreateBindGroup(WGPUDevice device, WGPUBindGroupDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUBindGroupLayout wgpuDeviceCreateBindGroupLayout(WGPUDevice device, WGPUBindGroupLayoutDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPU_NULLABLE WGPUBuffer wgpuDeviceCreateBuffer(WGPUDevice device, WGPUBufferDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUCommandEncoder wgpuDeviceCreateCommandEncoder(WGPUDevice device, WGPU_NULLABLE WGPUCommandEncoderDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUComputePipeline wgpuDeviceCreateComputePipeline(WGPUDevice device, WGPUComputePipelineDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUFuture wgpuDeviceCreateComputePipelineAsync(WGPUDevice device, WGPUComputePipelineDescriptor const * descriptor, WGPUCreateComputePipelineAsyncCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUBuffer wgpuDeviceCreateErrorBuffer(WGPUDevice device, WGPUBufferDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUExternalTexture wgpuDeviceCreateErrorExternalTexture(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUShaderModule wgpuDeviceCreateErrorShaderModule(WGPUDevice device, WGPUShaderModuleDescriptor const * descriptor, WGPUStringView errorMessage) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUTexture wgpuDeviceCreateErrorTexture(WGPUDevice device, WGPUTextureDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUExternalTexture wgpuDeviceCreateExternalTexture(WGPUDevice device, WGPUExternalTextureDescriptor const * externalTextureDescriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUPipelineLayout wgpuDeviceCreatePipelineLayout(WGPUDevice device, WGPUPipelineLayoutDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUQuerySet wgpuDeviceCreateQuerySet(WGPUDevice device, WGPUQuerySetDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPURenderBundleEncoder wgpuDeviceCreateRenderBundleEncoder(WGPUDevice device, WGPURenderBundleEncoderDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPURenderPipeline wgpuDeviceCreateRenderPipeline(WGPUDevice device, WGPURenderPipelineDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUFuture wgpuDeviceCreateRenderPipelineAsync(WGPUDevice device, WGPURenderPipelineDescriptor const * descriptor, WGPUCreateRenderPipelineAsyncCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUResourceTable wgpuDeviceCreateResourceTable(WGPUDevice device, WGPUResourceTableDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUSampler wgpuDeviceCreateSampler(WGPUDevice device, WGPU_NULLABLE WGPUSamplerDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUShaderModule wgpuDeviceCreateShaderModule(WGPUDevice device, WGPUShaderModuleDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUTexture wgpuDeviceCreateTexture(WGPUDevice device, WGPUTextureDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuDeviceDestroy(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuDeviceForceLoss(WGPUDevice device, WGPUDeviceLostReason type, WGPUStringView message) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUAdapter wgpuDeviceGetAdapter(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUStatus wgpuDeviceGetAdapterInfo(WGPUDevice device, WGPUAdapterInfo * adapterInfo) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUStatus wgpuDeviceGetAHardwareBufferProperties(WGPUDevice device, void * handle, WGPUAHardwareBufferProperties * properties) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuDeviceGetFeatures(WGPUDevice device, WGPUSupportedFeatures * features) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUStatus wgpuDeviceGetLimits(WGPUDevice device, WGPULimits * limits) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUFuture wgpuDeviceGetLostFuture(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUQueue wgpuDeviceGetQueue(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUBool wgpuDeviceHasFeature(WGPUDevice device, WGPUFeatureName feature) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUSharedBufferMemory wgpuDeviceImportSharedBufferMemory(WGPUDevice device, WGPUSharedBufferMemoryDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUSharedFence wgpuDeviceImportSharedFence(WGPUDevice device, WGPUSharedFenceDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUSharedTextureMemory wgpuDeviceImportSharedTextureMemory(WGPUDevice device, WGPUSharedTextureMemoryDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuDeviceInjectError(WGPUDevice device, WGPUErrorType type, WGPUStringView message) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUFuture wgpuDevicePopErrorScope(WGPUDevice device, WGPUPopErrorScopeCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuDevicePushErrorScope(WGPUDevice device, WGPUErrorFilter filter) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuDeviceSetLabel(WGPUDevice device, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuDeviceSetLoggingCallback(WGPUDevice device, WGPULoggingCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuDeviceTick(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuDeviceValidateTextureDescriptor(WGPUDevice device, WGPUTextureDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuDeviceAddRef(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuDeviceRelease(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE;
// Methods of ExternalTexture
WGPU_EXPORT void wgpuExternalTextureDestroy(WGPUExternalTexture externalTexture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuExternalTextureExpire(WGPUExternalTexture externalTexture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuExternalTextureRefresh(WGPUExternalTexture externalTexture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuExternalTextureSetLabel(WGPUExternalTexture externalTexture, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuExternalTextureAddRef(WGPUExternalTexture externalTexture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuExternalTextureRelease(WGPUExternalTexture externalTexture) WGPU_FUNCTION_ATTRIBUTE;
// Methods of Instance
WGPU_EXPORT WGPUSurface wgpuInstanceCreateSurface(WGPUInstance instance, WGPUSurfaceDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuInstanceGetWGSLLanguageFeatures(WGPUInstance instance, WGPUSupportedWGSLLanguageFeatures * features) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUBool wgpuInstanceHasWGSLLanguageFeature(WGPUInstance instance, WGPUWGSLLanguageFeatureName feature) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuInstanceProcessEvents(WGPUInstance instance) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUFuture wgpuInstanceRequestAdapter(WGPUInstance instance, WGPU_NULLABLE WGPURequestAdapterOptions const * options, WGPURequestAdapterCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUWaitStatus wgpuInstanceWaitAny(WGPUInstance instance, size_t futureCount, WGPU_NULLABLE WGPUFutureWaitInfo * futures, uint64_t timeoutNS) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuInstanceAddRef(WGPUInstance instance) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuInstanceRelease(WGPUInstance instance) WGPU_FUNCTION_ATTRIBUTE;
// Methods of PipelineLayout
WGPU_EXPORT void wgpuPipelineLayoutSetLabel(WGPUPipelineLayout pipelineLayout, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuPipelineLayoutAddRef(WGPUPipelineLayout pipelineLayout) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuPipelineLayoutRelease(WGPUPipelineLayout pipelineLayout) WGPU_FUNCTION_ATTRIBUTE;
// Methods of QuerySet
WGPU_EXPORT void wgpuQuerySetDestroy(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT uint32_t wgpuQuerySetGetCount(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUQueryType wgpuQuerySetGetType(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuQuerySetSetLabel(WGPUQuerySet querySet, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuQuerySetAddRef(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuQuerySetRelease(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE;
// Methods of Queue
WGPU_EXPORT void wgpuQueueCopyExternalTextureForBrowser(WGPUQueue queue, WGPUImageCopyExternalTexture const * source, WGPUTexelCopyTextureInfo const * destination, WGPUExtent3D const * copySize, WGPUCopyTextureForBrowserOptions const * options) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuQueueCopyTextureForBrowser(WGPUQueue queue, WGPUTexelCopyTextureInfo const * source, WGPUTexelCopyTextureInfo const * destination, WGPUExtent3D const * copySize, WGPUCopyTextureForBrowserOptions const * options) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUFuture wgpuQueueOnSubmittedWorkDone(WGPUQueue queue, WGPUQueueWorkDoneCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuQueueSetLabel(WGPUQueue queue, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuQueueSubmit(WGPUQueue queue, size_t commandCount, WGPUCommandBuffer const * commands) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuQueueWriteBuffer(WGPUQueue queue, WGPUBuffer buffer, uint64_t bufferOffset, void const * data, size_t size) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuQueueWriteTexture(WGPUQueue queue, WGPUTexelCopyTextureInfo const * destination, void const * data, size_t dataSize, WGPUTexelCopyBufferLayout const * dataLayout, WGPUExtent3D const * writeSize) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuQueueAddRef(WGPUQueue queue) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuQueueRelease(WGPUQueue queue) WGPU_FUNCTION_ATTRIBUTE;
// Methods of RenderBundle
WGPU_EXPORT void wgpuRenderBundleSetLabel(WGPURenderBundle renderBundle, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleAddRef(WGPURenderBundle renderBundle) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleRelease(WGPURenderBundle renderBundle) WGPU_FUNCTION_ATTRIBUTE;
// Methods of RenderBundleEncoder
WGPU_EXPORT void wgpuRenderBundleEncoderDraw(WGPURenderBundleEncoder renderBundleEncoder, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleEncoderDrawIndexed(WGPURenderBundleEncoder renderBundleEncoder, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t baseVertex, uint32_t firstInstance) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleEncoderDrawIndexedIndirect(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleEncoderDrawIndirect(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPURenderBundle wgpuRenderBundleEncoderFinish(WGPURenderBundleEncoder renderBundleEncoder, WGPU_NULLABLE WGPURenderBundleDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleEncoderInsertDebugMarker(WGPURenderBundleEncoder renderBundleEncoder, WGPUStringView markerLabel) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleEncoderPopDebugGroup(WGPURenderBundleEncoder renderBundleEncoder) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleEncoderPushDebugGroup(WGPURenderBundleEncoder renderBundleEncoder, WGPUStringView groupLabel) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleEncoderSetBindGroup(WGPURenderBundleEncoder renderBundleEncoder, uint32_t groupIndex, WGPU_NULLABLE WGPUBindGroup group, size_t dynamicOffsetCount, uint32_t const * dynamicOffsets) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleEncoderSetImmediates(WGPURenderBundleEncoder renderBundleEncoder, uint32_t offset, void const * data, size_t size) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleEncoderSetIndexBuffer(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer buffer, WGPUIndexFormat format, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleEncoderSetLabel(WGPURenderBundleEncoder renderBundleEncoder, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleEncoderSetPipeline(WGPURenderBundleEncoder renderBundleEncoder, WGPURenderPipeline pipeline) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleEncoderSetVertexBuffer(WGPURenderBundleEncoder renderBundleEncoder, uint32_t slot, WGPU_NULLABLE WGPUBuffer buffer, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleEncoderAddRef(WGPURenderBundleEncoder renderBundleEncoder) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleEncoderRelease(WGPURenderBundleEncoder renderBundleEncoder) WGPU_FUNCTION_ATTRIBUTE;
// Methods of RenderPassEncoder
WGPU_EXPORT void wgpuRenderPassEncoderBeginOcclusionQuery(WGPURenderPassEncoder renderPassEncoder, uint32_t queryIndex) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderDraw(WGPURenderPassEncoder renderPassEncoder, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderDrawIndexed(WGPURenderPassEncoder renderPassEncoder, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t baseVertex, uint32_t firstInstance) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderDrawIndexedIndirect(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderDrawIndirect(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderEnd(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderEndOcclusionQuery(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderExecuteBundles(WGPURenderPassEncoder renderPassEncoder, size_t bundleCount, WGPURenderBundle const * bundles) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderInsertDebugMarker(WGPURenderPassEncoder renderPassEncoder, WGPUStringView markerLabel) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderMultiDrawIndexedIndirect(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset, uint32_t maxDrawCount, WGPU_NULLABLE WGPUBuffer drawCountBuffer, uint64_t drawCountBufferOffset) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderMultiDrawIndirect(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset, uint32_t maxDrawCount, WGPU_NULLABLE WGPUBuffer drawCountBuffer, uint64_t drawCountBufferOffset) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderPixelLocalStorageBarrier(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderPopDebugGroup(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderPushDebugGroup(WGPURenderPassEncoder renderPassEncoder, WGPUStringView groupLabel) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderSetBindGroup(WGPURenderPassEncoder renderPassEncoder, uint32_t groupIndex, WGPU_NULLABLE WGPUBindGroup group, size_t dynamicOffsetCount, uint32_t const * dynamicOffsets) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderSetBlendConstant(WGPURenderPassEncoder renderPassEncoder, WGPUColor const * color) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderSetImmediates(WGPURenderPassEncoder renderPassEncoder, uint32_t offset, void const * data, size_t size) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderSetIndexBuffer(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer buffer, WGPUIndexFormat format, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderSetLabel(WGPURenderPassEncoder renderPassEncoder, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderSetPipeline(WGPURenderPassEncoder renderPassEncoder, WGPURenderPipeline pipeline) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderSetScissorRect(WGPURenderPassEncoder renderPassEncoder, uint32_t x, uint32_t y, uint32_t width, uint32_t height) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderSetStencilReference(WGPURenderPassEncoder renderPassEncoder, uint32_t reference) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderSetVertexBuffer(WGPURenderPassEncoder renderPassEncoder, uint32_t slot, WGPU_NULLABLE WGPUBuffer buffer, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderSetViewport(WGPURenderPassEncoder renderPassEncoder, float x, float y, float width, float height, float minDepth, float maxDepth) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderWriteTimestamp(WGPURenderPassEncoder renderPassEncoder, WGPUQuerySet querySet, uint32_t queryIndex) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderAddRef(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderRelease(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE;
// Methods of RenderPipeline
WGPU_EXPORT WGPUBindGroupLayout wgpuRenderPipelineGetBindGroupLayout(WGPURenderPipeline renderPipeline, uint32_t groupIndex) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPipelineSetLabel(WGPURenderPipeline renderPipeline, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPipelineAddRef(WGPURenderPipeline renderPipeline) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPipelineRelease(WGPURenderPipeline renderPipeline) WGPU_FUNCTION_ATTRIBUTE;
// Methods of ResourceTable
WGPU_EXPORT void wgpuResourceTableDestroy(WGPUResourceTable resourceTable) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT uint32_t wgpuResourceTableGetSize(WGPUResourceTable resourceTable) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT uint32_t wgpuResourceTableInsertBinding(WGPUResourceTable resourceTable, WGPUBindingResource const * resource) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUStatus wgpuResourceTableRemoveBinding(WGPUResourceTable resourceTable, uint32_t slot) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUStatus wgpuResourceTableUpdate(WGPUResourceTable resourceTable, uint32_t slot, WGPUBindingResource const * resource) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuResourceTableAddRef(WGPUResourceTable resourceTable) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuResourceTableRelease(WGPUResourceTable resourceTable) WGPU_FUNCTION_ATTRIBUTE;
// Methods of Sampler
WGPU_EXPORT void wgpuSamplerSetLabel(WGPUSampler sampler, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuSamplerAddRef(WGPUSampler sampler) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuSamplerRelease(WGPUSampler sampler) WGPU_FUNCTION_ATTRIBUTE;
// Methods of ShaderModule
WGPU_EXPORT WGPUFuture wgpuShaderModuleGetCompilationInfo(WGPUShaderModule shaderModule, WGPUCompilationInfoCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuShaderModuleSetLabel(WGPUShaderModule shaderModule, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuShaderModuleAddRef(WGPUShaderModule shaderModule) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuShaderModuleRelease(WGPUShaderModule shaderModule) WGPU_FUNCTION_ATTRIBUTE;
// Methods of SharedBufferMemory
WGPU_EXPORT WGPUStatus wgpuSharedBufferMemoryBeginAccess(WGPUSharedBufferMemory sharedBufferMemory, WGPUBuffer buffer, WGPUSharedBufferMemoryBeginAccessDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUBuffer wgpuSharedBufferMemoryCreateBuffer(WGPUSharedBufferMemory sharedBufferMemory, WGPU_NULLABLE WGPUBufferDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUStatus wgpuSharedBufferMemoryEndAccess(WGPUSharedBufferMemory sharedBufferMemory, WGPUBuffer buffer, WGPUSharedBufferMemoryEndAccessState * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUStatus wgpuSharedBufferMemoryGetProperties(WGPUSharedBufferMemory sharedBufferMemory, WGPUSharedBufferMemoryProperties * properties) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUBool wgpuSharedBufferMemoryIsDeviceLost(WGPUSharedBufferMemory sharedBufferMemory) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuSharedBufferMemorySetLabel(WGPUSharedBufferMemory sharedBufferMemory, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuSharedBufferMemoryAddRef(WGPUSharedBufferMemory sharedBufferMemory) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuSharedBufferMemoryRelease(WGPUSharedBufferMemory sharedBufferMemory) WGPU_FUNCTION_ATTRIBUTE;
// Methods of SharedBufferMemoryEndAccessState
WGPU_EXPORT void wgpuSharedBufferMemoryEndAccessStateFreeMembers(WGPUSharedBufferMemoryEndAccessState sharedBufferMemoryEndAccessState) WGPU_FUNCTION_ATTRIBUTE;
// Methods of SharedFence
WGPU_EXPORT void wgpuSharedFenceExportInfo(WGPUSharedFence sharedFence, WGPUSharedFenceExportInfo * info) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuSharedFenceAddRef(WGPUSharedFence sharedFence) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuSharedFenceRelease(WGPUSharedFence sharedFence) WGPU_FUNCTION_ATTRIBUTE;
// Methods of SharedTextureMemory
WGPU_EXPORT WGPUStatus wgpuSharedTextureMemoryBeginAccess(WGPUSharedTextureMemory sharedTextureMemory, WGPUTexture texture, WGPUSharedTextureMemoryBeginAccessDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUTexture wgpuSharedTextureMemoryCreateTexture(WGPUSharedTextureMemory sharedTextureMemory, WGPU_NULLABLE WGPUTextureDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUStatus wgpuSharedTextureMemoryEndAccess(WGPUSharedTextureMemory sharedTextureMemory, WGPUTexture texture, WGPUSharedTextureMemoryEndAccessState * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUStatus wgpuSharedTextureMemoryGetProperties(WGPUSharedTextureMemory sharedTextureMemory, WGPUSharedTextureMemoryProperties * properties) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUBool wgpuSharedTextureMemoryIsDeviceLost(WGPUSharedTextureMemory sharedTextureMemory) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuSharedTextureMemorySetLabel(WGPUSharedTextureMemory sharedTextureMemory, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuSharedTextureMemoryAddRef(WGPUSharedTextureMemory sharedTextureMemory) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuSharedTextureMemoryRelease(WGPUSharedTextureMemory sharedTextureMemory) WGPU_FUNCTION_ATTRIBUTE;
// Methods of SharedTextureMemoryEndAccessState
WGPU_EXPORT void wgpuSharedTextureMemoryEndAccessStateFreeMembers(WGPUSharedTextureMemoryEndAccessState sharedTextureMemoryEndAccessState) WGPU_FUNCTION_ATTRIBUTE;
// Methods of SupportedFeatures
WGPU_EXPORT void wgpuSupportedFeaturesFreeMembers(WGPUSupportedFeatures supportedFeatures) WGPU_FUNCTION_ATTRIBUTE;
// Methods of SupportedInstanceFeatures
WGPU_EXPORT void wgpuSupportedInstanceFeaturesFreeMembers(WGPUSupportedInstanceFeatures supportedInstanceFeatures) WGPU_FUNCTION_ATTRIBUTE;
// Methods of SupportedWGSLLanguageFeatures
WGPU_EXPORT void wgpuSupportedWGSLLanguageFeaturesFreeMembers(WGPUSupportedWGSLLanguageFeatures supportedWGSLLanguageFeatures) WGPU_FUNCTION_ATTRIBUTE;
// Methods of Surface
WGPU_EXPORT void wgpuSurfaceConfigure(WGPUSurface surface, WGPUSurfaceConfiguration const * config) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUStatus wgpuSurfaceGetCapabilities(WGPUSurface surface, WGPUAdapter adapter, WGPUSurfaceCapabilities * capabilities) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuSurfaceGetCurrentTexture(WGPUSurface surface, WGPUSurfaceTexture * surfaceTexture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUStatus wgpuSurfacePresent(WGPUSurface surface) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuSurfaceSetLabel(WGPUSurface surface, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuSurfaceUnconfigure(WGPUSurface surface) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuSurfaceAddRef(WGPUSurface surface) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuSurfaceRelease(WGPUSurface surface) WGPU_FUNCTION_ATTRIBUTE;
// Methods of SurfaceCapabilities
WGPU_EXPORT void wgpuSurfaceCapabilitiesFreeMembers(WGPUSurfaceCapabilities surfaceCapabilities) WGPU_FUNCTION_ATTRIBUTE;
// Methods of TexelBufferView
WGPU_EXPORT void wgpuTexelBufferViewSetLabel(WGPUTexelBufferView texelBufferView, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuTexelBufferViewAddRef(WGPUTexelBufferView texelBufferView) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuTexelBufferViewRelease(WGPUTexelBufferView texelBufferView) WGPU_FUNCTION_ATTRIBUTE;
// Methods of Texture
WGPU_EXPORT WGPUTextureView wgpuTextureCreateErrorView(WGPUTexture texture, WGPU_NULLABLE WGPUTextureViewDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUTextureView wgpuTextureCreateView(WGPUTexture texture, WGPU_NULLABLE WGPUTextureViewDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuTextureDestroy(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT uint32_t wgpuTextureGetDepthOrArrayLayers(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUTextureDimension wgpuTextureGetDimension(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUTextureFormat wgpuTextureGetFormat(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT uint32_t wgpuTextureGetHeight(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT uint32_t wgpuTextureGetMipLevelCount(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT uint32_t wgpuTextureGetSampleCount(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUTextureViewDimension wgpuTextureGetTextureBindingViewDimension(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUTextureUsage wgpuTextureGetUsage(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT uint32_t wgpuTextureGetWidth(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuTexturePin(WGPUTexture texture, WGPUTextureUsage usage) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuTextureSetLabel(WGPUTexture texture, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuTextureSetOwnershipForMemoryDump(WGPUTexture texture, uint64_t ownerGuid) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuTextureUnpin(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuTextureAddRef(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuTextureRelease(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
// Methods of TextureView
WGPU_EXPORT void wgpuTextureViewSetLabel(WGPUTextureView textureView, WGPUStringView label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuTextureViewAddRef(WGPUTextureView textureView) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuTextureViewRelease(WGPUTextureView textureView) WGPU_FUNCTION_ATTRIBUTE;
#endif // !defined(WGPU_SKIP_DECLARATIONS)
#ifdef __cplusplus
} // extern "C"
#endif
#endif // WEBGPU_H_