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* Allow simultaneous X11 and Wayland support * Add NativeWindowHandleType * Set default value for g_platformData.type * Use g_platformData.type to check for a native Wayland window * Stub getNativeWindowHandleType on platform where Wayland is not an option * Implement getNativeWindowHandleType for GLFW * Add getNativeWindowHandleType to the remaining C++ examples * Add getNativeWindowHandleType to the C example