Files
bgfx/examples/37-gpudrivenrendering/vs_gdr_instanced_indirect_rendering.sc
2026-01-09 06:40:56 +00:00

25 lines
475 B
Python

$input a_position, i_data0, i_data1, i_data2, i_data3
$output v_materialID
/*
* Copyright 2018 Kostas Anagnostou. All rights reserved.
* License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
*/
#include "../common/common.sh"
void main()
{
mat4 model = mtxFromCols(
vec4(i_data0.xyz, 0.0)
, i_data1
, i_data2
, i_data3
);
v_materialID = i_data0.w;
vec4 worldPos = mul(model, vec4(a_position, 1.0) );
gl_Position = mul(u_viewProj, worldPos);
}