static const uint8_t fs_texture_array_glsl[616] = { 0x46, 0x53, 0x48, 0x0b, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x09, 0x75, // FSH............u 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // _params0........ 0x00, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, // ...s_texColor... 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2c, 0x02, 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, // .......,...varyi 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, // ng vec4 v_color0 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x76, // ;.varying vec3 v 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, // _texcoord0;.unif 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, // orm vec4 u_param 0x73, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, // s0;.uniform samp 0x6c, 0x65, 0x72, 0x32, 0x44, 0x41, 0x72, 0x72, 0x61, 0x79, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, // ler2DArray s_tex 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, // Color;.void main 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x74, 0x6d, 0x70, // ().{. vec3 tmp 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // var_1;. tmpvar_ 0x31, 0x2e, 0x78, 0x79, 0x20, 0x3d, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, // 1.xy = v_texcoor 0x64, 0x30, 0x2e, 0x78, 0x79, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // d0.xy;. tmpvar_ 0x31, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, // 1.z = u_params0. 0x79, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // y;. vec4 _color 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x20, 0x3d, // _2;. _color_2 = 0x20, 0x28, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x41, 0x72, 0x72, 0x61, 0x79, // (texture2DArray 0x4c, 0x6f, 0x64, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, // Lod (s_texColor, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2c, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, // tmpvar_1, u_par 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x78, 0x29, 0x20, 0x2a, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // ams0.x) * v_colo 0x72, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, // r0);. vec4 tmpv 0x61, 0x72, 0x5f, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, // ar_3;. tmpvar_3 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x61, 0x62, 0x73, 0x28, // .xyz = pow (abs( 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6d, 0x69, 0x78, 0x20, 0x28, 0x70, 0x6f, 0x77, 0x20, 0x28, // (. mix (pow ( 0x61, 0x62, 0x73, 0x28, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x2e, 0x78, 0x79, 0x7a, // abs(_color_2.xyz 0x29, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x32, 0x2e, 0x32, 0x2c, 0x20, 0x32, 0x2e, 0x32, // ), vec3(2.2, 2.2 0x2c, 0x20, 0x32, 0x2e, 0x32, 0x29, 0x29, 0x2c, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, // , 2.2)), _color_ 0x32, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, // 2.xyz, u_params0 0x2e, 0x7a, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x2a, 0x20, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x65, 0x78, // .z). * . ex 0x70, 0x32, 0x28, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x77, 0x29, 0x0a, // p2(u_params0.w). 0x20, 0x20, 0x29, 0x29, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x30, 0x2e, 0x34, 0x35, 0x34, // )), vec3(0.454 0x35, 0x34, 0x35, 0x34, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x35, 0x34, 0x35, 0x34, 0x35, 0x34, 0x2c, // 5454, 0.4545454, 0x20, 0x30, 0x2e, 0x34, 0x35, 0x34, 0x35, 0x34, 0x35, 0x34, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, // 0.4545454));. 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x5f, 0x63, 0x6f, // tmpvar_3.w = _co 0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, // lor_2.w;. gl_Fr 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // agColor = tmpvar 0x5f, 0x33, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // _3;.}... }; static const uint8_t fs_texture_array_essl[701] = { 0x46, 0x53, 0x48, 0x0b, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x09, 0x75, // FSH............u 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // _params0........ 0x00, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, // ...s_texColor... 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x81, 0x02, 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, // ...........varyi 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, // ng highp vec4 v_ 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, // color0;.varying 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, // highp vec3 v_tex 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, // coord0;.uniform 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, // highp vec4 u_par 0x61, 0x6d, 0x73, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, // ams0;.uniform sa 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x41, 0x72, 0x72, 0x61, 0x79, 0x20, 0x73, 0x5f, 0x74, // mpler2DArray s_t 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, // exColor;.void ma 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, // in ().{. highp 0x76, 0x65, 0x63, 0x33, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, // vec3 tmpvar_1;. 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x20, 0x3d, 0x20, 0x76, // tmpvar_1.xy = v 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x3b, 0x0a, 0x20, // _texcoord0.xy;. 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x75, 0x5f, // tmpvar_1.z = u_ 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x79, 0x3b, 0x0a, 0x20, 0x20, 0x6d, 0x65, 0x64, // params0.y;. med 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // iump vec4 tmpvar 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, // _2;. lowp vec4 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x63, 0x6f, 0x6c, // _color_3;. _col 0x6f, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x28, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, // or_3 = (texture2 0x44, 0x41, 0x72, 0x72, 0x61, 0x79, 0x4c, 0x6f, 0x64, 0x45, 0x58, 0x54, 0x20, 0x28, 0x73, 0x5f, // DArrayLodEXT (s_ 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // texColor, tmpvar 0x5f, 0x31, 0x2c, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x78, 0x29, // _1, u_params0.x) 0x20, 0x2a, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, // * v_color0);. 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // lowp vec4 tmpvar 0x5f, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x78, // _4;. tmpvar_4.x 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x61, 0x62, 0x73, 0x28, 0x28, 0x0a, // yz = pow (abs((. 0x20, 0x20, 0x20, 0x20, 0x6d, 0x69, 0x78, 0x20, 0x28, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x61, 0x62, // mix (pow (ab 0x73, 0x28, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x33, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x2c, // s(_color_3.xyz), 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x32, 0x2e, 0x32, 0x2c, 0x20, 0x32, 0x2e, 0x32, 0x2c, 0x20, // vec3(2.2, 2.2, 0x32, 0x2e, 0x32, 0x29, 0x29, 0x2c, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x33, 0x2e, // 2.2)), _color_3. 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x7a, // xyz, u_params0.z 0x29, 0x0a, 0x20, 0x20, 0x20, 0x2a, 0x20, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x65, 0x78, 0x70, 0x32, // ). * . exp2 0x28, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x77, 0x29, 0x0a, 0x20, 0x20, // (u_params0.w). 0x29, 0x29, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x30, 0x2e, 0x34, 0x35, 0x34, 0x35, 0x34, // )), vec3(0.45454 0x35, 0x34, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x35, 0x34, 0x35, 0x34, 0x35, 0x34, 0x2c, 0x20, 0x30, // 54, 0.4545454, 0 0x2e, 0x34, 0x35, 0x34, 0x35, 0x34, 0x35, 0x34, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, // .4545454));. tm 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // pvar_4.w = _colo 0x72, 0x5f, 0x33, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // r_3.w;. tmpvar_ 0x32, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x20, 0x20, // 2 = tmpvar_4;. 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, // gl_FragColor = t 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // mpvar_2;.}... }; static const uint8_t fs_texture_array_spv[1855] = { 0x46, 0x53, 0x48, 0x0b, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x09, 0x75, // FSH............u 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // _params0........ 0x00, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x00, 0x02, // ...s_texColor0.. 0x00, 0x00, 0x00, 0x00, 0x03, 0x26, 0x00, 0x00, 0x07, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, // .....&.......#.. 0x00, 0x01, 0x00, 0x0b, 0x00, 0x08, 0x00, 0x4a, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, // .......J........ 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, // ...............G 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, // LSL.std.450..... 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x08, 0x00, 0x04, // ................ 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0xb9, // .......main..... 0x00, 0x00, 0x00, 0xbd, 0x00, 0x00, 0x00, 0xca, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, // ................ 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, // ................ 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, // ...........main. 0x00, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, // .......<...s_tex 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x05, // ColorSampler.... 0x00, 0x07, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // ...?...s_texColo 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x74, // rTexture.......t 0x00, 0x00, 0x00, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x00, // ...UniformBlock. 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x74, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, // .......t.......u 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x76, // _params0.......v 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0xb9, 0x00, 0x00, 0x00, 0x76, // ...............v 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0xbd, // _color0......... 0x00, 0x00, 0x00, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x05, // ...v_texcoord0.. 0x00, 0x06, 0x00, 0xca, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, // .......bgfx_Frag 0x44, 0x61, 0x74, 0x61, 0x30, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x21, // Data0..G...<...! 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x22, // .......G...<..." 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x21, // .......G...?...! 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x22, // .......G...?..." 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x74, 0x00, 0x00, 0x00, 0x02, // .......G...t.... 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x74, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, // ...H...t.......# 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x76, 0x00, 0x00, 0x00, 0x21, // .......G...v...! 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x76, 0x00, 0x00, 0x00, 0x22, // .......G...v..." 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xb9, 0x00, 0x00, 0x00, 0x1e, // .......G........ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xbd, 0x00, 0x00, 0x00, 0x1e, // .......G........ 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xca, 0x00, 0x00, 0x00, 0x1e, // .......G........ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, // ...............! 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x02, 0x00, 0x06, // ................ 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x19, // ........... .... 0x00, 0x09, 0x00, 0x08, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // ................ 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // ................ 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, // ................ 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, // ................ 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, // ... ...;........ 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x00, // ...;...;...<.... 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, // ... ...>........ 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x00, // ...;...>...?.... 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x42, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, // .......B... .... 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x42, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x00, // ...+...B...G.... 0x00, 0x00, 0x00, 0x1b, 0x00, 0x03, 0x00, 0x4b, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, // .......K.......+ 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0xcd, 0xcc, 0x0c, 0x40, 0x2b, // .......b......@+ 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x6a, 0x00, 0x00, 0x00, 0x2f, 0xba, 0xe8, 0x3e, 0x1e, // .......j.../..>. 0x00, 0x03, 0x00, 0x74, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x75, // ...t....... ...u 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x75, // .......t...;...u 0x00, 0x00, 0x00, 0x76, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x77, // ...v...........w 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x77, // ... .......+...w 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x79, // ...x....... ...y 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, // ...........+.... 0x00, 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x2b, 0x00, 0x04, 0x00, 0x77, // ..........@+...w 0x00, 0x00, 0x00, 0x84, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x77, // ...........+...w 0x00, 0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x77, // ...........+...w 0x00, 0x00, 0x00, 0xab, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xb5, // ........... .... 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xb5, // ...........;.... 0x00, 0x00, 0x00, 0xb9, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xbc, // ........... .... 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xbc, // ...........;.... 0x00, 0x00, 0x00, 0xbd, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xc9, // ........... .... 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xc9, // ...........;.... 0x00, 0x00, 0x00, 0xca, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x0b, // ...........,.... 0x00, 0x00, 0x00, 0x48, 0x01, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x62, // ...H...b...b...b 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x49, 0x01, 0x00, 0x00, 0x6a, // ...,.......I...j 0x00, 0x00, 0x00, 0x6a, 0x00, 0x00, 0x00, 0x6a, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, // ...j...j...6.... 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, // ................ 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3d, // .......=.......= 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x40, // ...<...=.......@ 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xba, // ...?...=........ 0x00, 0x00, 0x00, 0xb9, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xbe, // .......=........ 0x00, 0x00, 0x00, 0xbd, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x79, 0x00, 0x00, 0x00, 0xea, // .......A...y.... 0x00, 0x00, 0x00, 0x76, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0x3d, // ...v...G.......= 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xeb, 0x00, 0x00, 0x00, 0xea, 0x00, 0x00, 0x00, 0x51, // ...............Q 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xec, 0x00, 0x00, 0x00, 0xbe, 0x00, 0x00, 0x00, 0x00, // ................ 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xed, 0x00, 0x00, 0x00, 0xbe, // ...Q............ 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x50, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xee, // .......P........ 0x00, 0x00, 0x00, 0xec, 0x00, 0x00, 0x00, 0xed, 0x00, 0x00, 0x00, 0xeb, 0x00, 0x00, 0x00, 0x41, // ...............A 0x00, 0x06, 0x00, 0x79, 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x76, 0x00, 0x00, 0x00, 0x47, // ...y.......v...G 0x00, 0x00, 0x00, 0xab, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xf1, // .......=........ 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x56, 0x00, 0x05, 0x00, 0x4b, 0x00, 0x00, 0x00, 0x01, // .......V...K.... 0x01, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x58, 0x00, 0x07, 0x00, 0x0e, // ...@...=...X.... 0x00, 0x00, 0x00, 0x04, 0x01, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0xee, 0x00, 0x00, 0x00, 0x02, // ................ 0x00, 0x00, 0x00, 0xf1, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xf5, // ................ 0x00, 0x00, 0x00, 0x04, 0x01, 0x00, 0x00, 0xba, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x0b, // ...........O.... 0x00, 0x00, 0x00, 0x0a, 0x01, 0x00, 0x00, 0xf5, 0x00, 0x00, 0x00, 0xf5, 0x00, 0x00, 0x00, 0x00, // ................ 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x06, 0x00, 0x0b, // ................ 0x00, 0x00, 0x00, 0x2a, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x0a, // ...*............ 0x01, 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x2c, 0x01, 0x00, 0x00, 0x01, // ...........,.... 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x2a, 0x01, 0x00, 0x00, 0x48, 0x01, 0x00, 0x00, 0x41, // .......*...H...A 0x00, 0x06, 0x00, 0x79, 0x00, 0x00, 0x00, 0x1c, 0x01, 0x00, 0x00, 0x76, 0x00, 0x00, 0x00, 0x47, // ...y.......v...G 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x1d, // ...x...=........ 0x01, 0x00, 0x00, 0x1c, 0x01, 0x00, 0x00, 0x50, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x1e, // .......P........ 0x01, 0x00, 0x00, 0x1d, 0x01, 0x00, 0x00, 0x1d, 0x01, 0x00, 0x00, 0x1d, 0x01, 0x00, 0x00, 0x0c, // ................ 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x36, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2e, // .......6........ 0x00, 0x00, 0x00, 0x2c, 0x01, 0x00, 0x00, 0x0a, 0x01, 0x00, 0x00, 0x1e, 0x01, 0x00, 0x00, 0x41, // ...,...........A 0x00, 0x06, 0x00, 0x79, 0x00, 0x00, 0x00, 0x22, 0x01, 0x00, 0x00, 0x76, 0x00, 0x00, 0x00, 0x47, // ...y..."...v...G 0x00, 0x00, 0x00, 0x84, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x23, // .......=.......# 0x01, 0x00, 0x00, 0x22, 0x01, 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x24, // ..."...........$ 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x23, // ...............# 0x01, 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x25, 0x01, 0x00, 0x00, 0x36, // ...........%...6 0x01, 0x00, 0x00, 0x24, 0x01, 0x00, 0x00, 0x0c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, // ...$...........; 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x25, 0x01, 0x00, 0x00, 0x0c, // ...........%.... 0x00, 0x07, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3d, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, // .......=........ 0x00, 0x00, 0x00, 0x3b, 0x01, 0x00, 0x00, 0x49, 0x01, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, // ...;...I...Q.... 0x00, 0x00, 0x00, 0x0e, 0x01, 0x00, 0x00, 0xf5, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x51, // ...............Q 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x0f, 0x01, 0x00, 0x00, 0x3d, 0x01, 0x00, 0x00, 0x00, // ...........=.... 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x10, 0x01, 0x00, 0x00, 0x3d, // ...Q...........= 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x11, // .......Q........ 0x01, 0x00, 0x00, 0x3d, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0e, // ...=.......P.... 0x00, 0x00, 0x00, 0x12, 0x01, 0x00, 0x00, 0x0f, 0x01, 0x00, 0x00, 0x10, 0x01, 0x00, 0x00, 0x11, // ................ 0x01, 0x00, 0x00, 0x0e, 0x01, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0xca, 0x00, 0x00, 0x00, 0x12, // .......>........ 0x01, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, 0x10, 0x00, // .......8....... }; static const uint8_t fs_texture_array_dx11[856] = { 0x46, 0x53, 0x48, 0x0b, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x09, 0x75, // FSH............u 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x12, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // _params0........ 0x00, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, // ...s_texColor0.. 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, // ........s_texCol 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x03, 0x00, 0x00, // or0............. 0x44, 0x58, 0x42, 0x43, 0xad, 0xc5, 0x21, 0x80, 0x53, 0x76, 0x17, 0x29, 0xc2, 0x54, 0xa0, 0x98, // DXBC..!.Sv.).T.. 0xaa, 0xab, 0x4f, 0xa5, 0x01, 0x00, 0x00, 0x00, 0x04, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // ..O............. 0x2c, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, // ,...........ISGN 0x6c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, // l...........P... 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ 0x0f, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, // ............b... 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, // ................ 0x07, 0x03, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, // ....SV_POSITION. 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0xab, // COLOR.TEXCOORD.. 0x4f, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, // OSGN,........... 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // ............... 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, 0x45, // ........SV_TARGE 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x45, 0x58, 0x28, 0x02, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, // T...SHEX(...P... 0x8a, 0x00, 0x00, 0x00, 0x6a, 0x08, 0x00, 0x01, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, // ....j...Y...F. . 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x03, 0x00, 0x60, 0x10, 0x00, // ........Z....`.. 0x00, 0x00, 0x00, 0x00, 0x58, 0x40, 0x00, 0x04, 0x00, 0x70, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // ....X@...p...... 0x55, 0x55, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // UU..b........... 0x62, 0x10, 0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, // b...2.......e... 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x00, // . ......h....... 0x36, 0x00, 0x00, 0x05, 0x32, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x10, 0x10, 0x00, // 6...2.......F... 0x02, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0x42, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // ....6...B....... 0x1a, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x8e, // .. .........H... 0x02, 0x02, 0x00, 0x80, 0x43, 0x55, 0x15, 0x00, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // ....CU.......... 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // F.......F~...... 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, // .`........ ..... 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x07, 0xf2, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // ....8........... 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // F.......F....... 0x2f, 0x00, 0x00, 0x06, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x80, // /...r.......F... 0x81, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0x82, 0x20, 0x10, 0x00, // ........6.... .. 0x00, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, // ....:.......8... 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // r.......F....... 0x02, 0x40, 0x00, 0x00, 0xcd, 0xcc, 0x0c, 0x40, 0xcd, 0xcc, 0x0c, 0x40, 0xcd, 0xcc, 0x0c, 0x40, // .@.....@...@...@ 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // ........r....... 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, // F.......2...r... 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x12, 0x10, 0x00, // ....F.......F... 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x80, 0x41, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ....F...A....... 0x32, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa6, 0x8a, 0x20, 0x00, // 2...r......... . 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // ........F....... 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x06, 0x82, 0x00, 0x10, 0x00, // F............... 0x00, 0x00, 0x00, 0x00, 0x3a, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....:. ......... 0x38, 0x00, 0x00, 0x07, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf6, 0x0f, 0x10, 0x00, // 8...r........... 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x06, // ....F......./... 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x80, 0x81, 0x00, 0x00, 0x00, // r.......F....... 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // ....8...r....... 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x2f, 0xba, 0xe8, 0x3e, // F........@../..> 0x2f, 0xba, 0xe8, 0x3e, 0x2f, 0xba, 0xe8, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x05, // /..>/..>........ 0x72, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // r ......F....... 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x10, 0x00, // >....... }; static const uint8_t fs_texture_array_mtl[1090] = { 0x46, 0x53, 0x48, 0x0b, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x09, 0x75, // FSH............u 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // _params0........ 0x00, 0x00, 0x11, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, // ...s_texColorSam 0x70, 0x6c, 0x65, 0x72, 0x11, 0x01, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x73, // pler...........s 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, // _texColorTexture 0x11, 0x01, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, // ...........s_tex 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xcb, // Color........... 0x03, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, // ...#include .#incl 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, // ude ..using namespa 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, // ce metal;..struc 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, // t _Global.{. 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, // float4 u_params0 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, // ;.};..struct xla 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x0a, 0x7b, 0x0a, 0x20, // tMtlMain_out.{. 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // float4 bgfx_F 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ragData0 [[color 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, // (0)]];.};..struc 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, // t xlatMtlMain_in 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x76, 0x5f, // .{. float4 v_ 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, // color0 [[user(lo 0x63, 0x6e, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, // cn0)]];. floa 0x74, 0x33, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x5b, // t3 v_texcoord0 [ 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, // [user(locn1)]];. 0x7d, 0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, // };..fragment xla 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, // tMtlMain_out xla 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // tMtlMain(xlatMtl 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x20, 0x69, 0x6e, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, // Main_in in [[sta 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, // ge_in]], constan 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, // t _Global& _mtl_ 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, // u [[buffer(0)]], 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x64, 0x5f, 0x61, 0x72, 0x72, 0x61, 0x79, // texture2d_array 0x3c, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3e, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, // s_texCol 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x28, 0x30, 0x29, 0x5d, // or [[texture(0)] 0x5d, 0x2c, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, // ], sampler s_tex 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x20, 0x5b, 0x5b, 0x73, // ColorSampler [[s 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, // ampler(0)]]).{. 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, // xlatMtlMain_o 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, // ut out = {};. 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x5f, 0x32, 0x33, 0x38, 0x20, 0x3d, 0x20, 0x66, // float3 _238 = f 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, // loat3(in.v_texco 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x2c, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, // ord0.xy, _mtl_u. 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x79, 0x29, 0x3b, 0x0a, 0x20, 0x20, // u_params0.y);. 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, 0x32, 0x34, 0x35, 0x20, 0x3d, 0x20, // float4 _245 = 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x73, 0x61, 0x6d, 0x70, 0x6c, // s_texColor.sampl 0x65, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, // e(s_texColorSamp 0x6c, 0x65, 0x72, 0x2c, 0x20, 0x5f, 0x32, 0x33, 0x38, 0x2e, 0x78, 0x79, 0x2c, 0x20, 0x75, 0x69, // ler, _238.xy, ui 0x6e, 0x74, 0x28, 0x72, 0x69, 0x6e, 0x74, 0x28, 0x5f, 0x32, 0x33, 0x38, 0x2e, 0x7a, 0x29, 0x29, // nt(rint(_238.z)) 0x2c, 0x20, 0x6c, 0x65, 0x76, 0x65, 0x6c, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, // , level(_mtl_u.u 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x78, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x69, // _params0.x)) * i 0x6e, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // n.v_color0;. 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x5f, 0x32, 0x36, 0x36, 0x20, 0x3d, 0x20, 0x5f, 0x32, // float3 _266 = _2 0x34, 0x35, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, // 45.xyz;. out. 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x3d, // bgfx_FragData0 = 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x70, 0x6f, 0x77, 0x72, 0x28, 0x61, 0x62, 0x73, // float4(powr(abs 0x28, 0x6d, 0x69, 0x78, 0x28, 0x70, 0x6f, 0x77, 0x72, 0x28, 0x61, 0x62, 0x73, 0x28, 0x5f, 0x32, // (mix(powr(abs(_2 0x36, 0x36, 0x29, 0x2c, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x32, 0x2e, 0x32, 0x30, // 66), float3(2.20 0x30, 0x30, 0x30, 0x30, 0x30, 0x34, 0x37, 0x36, 0x38, 0x33, 0x37, 0x31, 0x35, 0x38, 0x32, 0x30, // 0000047683715820 0x33, 0x31, 0x32, 0x35, 0x29, 0x29, 0x2c, 0x20, 0x5f, 0x32, 0x36, 0x36, 0x2c, 0x20, 0x66, 0x6c, // 3125)), _266, fl 0x6f, 0x61, 0x74, 0x33, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, // oat3(_mtl_u.u_pa 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x7a, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x70, 0x6f, 0x77, 0x72, // rams0.z)) * powr 0x28, 0x32, 0x2e, 0x30, 0x2c, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, // (2.0, _mtl_u.u_p 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x77, 0x29, 0x29, 0x2c, 0x20, 0x66, 0x6c, 0x6f, 0x61, // arams0.w)), floa 0x74, 0x33, 0x28, 0x30, 0x2e, 0x34, 0x35, 0x34, 0x35, 0x34, 0x35, 0x34, 0x36, 0x38, 0x30, 0x39, // t3(0.45454546809 0x31, 0x39, 0x36, 0x34, 0x37, 0x32, 0x31, 0x36, 0x37, 0x39, 0x36, 0x38, 0x37, 0x35, 0x29, 0x29, // 19647216796875)) 0x2c, 0x20, 0x5f, 0x32, 0x34, 0x35, 0x2e, 0x77, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, // , _245.w);. r 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x00, // eturn out;.}.... 0x30, 0x00, // 0. }; extern const uint8_t* fs_texture_array_pssl; extern const uint32_t fs_texture_array_pssl_size;