Branimir Karadžić
8d471959eb
Cleanup.
2017-10-13 08:16:30 -07:00
Codecat
c707e06d79
Build support for NX platform ( #1257 )
...
* NX platform supports GLES and Vulkan
* These defines are already set on NX
2017-10-13 08:13:21 -07:00
Branimir Karadžić
3c94fa9a65
Set default shader debug name for embedded shaders.
2017-10-11 15:25:58 -07:00
Branimir Karadžić
96a1d0859b
Cleanup.
2017-10-11 09:16:59 -07:00
Branimir Karadžić
cdd658b44c
Cleanup.
2017-10-09 21:41:59 -07:00
Branimir Karadžić
d4e3828e80
Cleanup.
2017-10-09 21:17:58 -07:00
Branimir Karadžić
2008a041ab
Cleanup.
2017-10-09 21:08:03 -07:00
Branimir Karadžić
be158a6055
Cleanup.
2017-10-09 20:10:03 -07:00
Branimir Karadžić
426c56b635
Moving uniform/query set validation into encoder.
2017-10-08 22:02:21 -07:00
Branimir Karadžić
67cc3c86d5
Fixed build.
2017-10-08 20:57:56 -07:00
Branimir Karadžić
61cee3d3bb
Refactoring internal frame structure to separate submit encoder.
2017-10-08 20:47:51 -07:00
Branimir Karadžić
7a32c14157
Cleanup.
2017-10-07 21:19:47 -07:00
Branimir Karadžić
e1a9422445
Cleanup.
2017-10-07 18:17:16 -07:00
Branimir Karadžić
4ebe7ef4ee
Fixed build. Issue #1252 .
2017-10-07 00:41:26 -07:00
Branimir Karadžić
cfa81f314a
Cleanup.
2017-10-06 21:50:38 -07:00
Branimir Karadžić
4cdab3e971
Exposed internal profiler callbacks.
2017-10-06 18:07:40 -07:00
Branimir Karadžić
3e09c0b44a
Cleanup.
2017-10-01 23:24:13 -07:00
Branimir Karadžić
88e8009b55
Cleanup.
2017-10-01 21:57:48 -07:00
Branimir Karadžić
5a9adcc337
D3D9/12: Added GPU memory info.
2017-10-01 21:18:29 -07:00
Branimir Karadžić
7030de8d73
Fixed build.
2017-10-01 20:06:29 -07:00
Branimir Karadžić
3f11ae5bb4
Moved nvapi integration into separate file.
2017-10-01 19:45:48 -07:00
Branimir Karadžić
2d129b0bec
Cleanup.
2017-10-01 18:41:50 -07:00
Branimir Karadžić
ed572fc5a6
Cleanup.
2017-09-30 16:25:11 -07:00
Branimir Karadžić
81716be726
Cleanup.
2017-09-26 22:50:29 -07:00
Branimir Karadžić
aa567d3d72
D3D11: Added GPU memory stats.
2017-09-26 18:09:15 -07:00
Branimir Karadžić
b5af383cf8
Cleanup.
2017-09-23 16:27:16 -07:00
Branimir Karadžić
41b29a34a6
GL: Fixed GPU timer frequency.
2017-09-22 22:26:56 -07:00
Branimir Karadžić
4b4b1c31a6
Added perf timer for API thread.
2017-09-22 21:39:16 -07:00
Branimir Karadžić
4026fdc25a
D3D12: Fixed build error.
2017-09-22 17:41:24 -07:00
attilaz
4371a31a2f
misc metal fix/optim ( #1241 )
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- setLabel now in 'wrapper' I have tested this and it compiles on older sdks ( gives warning). It works on iOS8 device.
- fixed texture skip
- fixed performance issue related to submitBlit. It caused problem because it closed active rendercommand encoder even when blit was not used, so device had to store/load framebuffer. ( thanks to @jazzbre)
2017-09-22 08:45:28 -07:00
attilaz
acf3db7a06
Fix sampler/texture indices for metal ( #1242 )
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Fix for https://github.com/bkaradzic/bgfx/issues/1227 .
It gets texture slot from compiled shaders and maps it to Sampler uniform. So sampler uniform MUST be defined before using shader (shadowmap_simple has a bug with invalid uniform name).
2017-09-22 08:44:51 -07:00
Branimir Karadžić
bf9dc4692e
Cleanup.
2017-09-21 21:37:16 -07:00
Branimir Karadžić
2abe7db80a
Fixed CPU timer.
2017-09-21 21:34:02 -07:00
Branimir Karadžić
739f7e597b
Cleanup.
2017-09-21 21:09:44 -07:00
云风
46042fb77a
bugfix for d3d12 renderer mingw64 ( #1239 )
2017-09-21 20:45:09 -07:00
Branimir Karadžić
06127b0aa7
D3D11: Fixed SRV for compute texture cube map.
2017-09-20 16:26:24 -07:00
Branimir Karadžić
c0819a5a64
Fixed imageSwizzleBgra8.
2017-09-19 20:18:25 -07:00
Branimir Karadžić
ad4be46c79
Fixed program ref counting issue.
2017-09-18 18:25:08 -07:00
Branimir Karadžić
04c3322d93
D3D9: Fixed persist dynamic buffers after device reset.
2017-09-17 21:01:20 -07:00
Branimir Karadžić
322f312970
Merge branch 'master' of github.com:bkaradzic/bgfx
2017-09-15 17:54:54 -07:00
Branimir Karadžić
f74b350ab8
Workaround issue with partial dynamic buffer update.
2017-09-15 17:54:41 -07:00
Branimir Karadžić
4f79945ebf
Fixed sequential sort.
2017-09-15 13:01:11 -07:00
Branimir Karadžić
dbbb670d7f
Added separate draw sort key for sequential view mode.
2017-09-14 18:59:49 -07:00
Branimir Karadžić
3ffc9c0f46
Use resources names when displaying leaks.
2017-09-08 18:13:42 -07:00
Branimir Karadžić
dccd1cb00c
Ignore sRGB from image container, use only flag passed.
2017-09-08 09:51:49 -07:00
ManuelK89
8f25bc49f5
Fix for ios: dont recreate GLES context if already existing. ( #1232 )
2017-09-07 09:37:13 -07:00
Branimir Karadžić
b88e566b80
Cleanup.
2017-09-06 19:04:04 -07:00
Branimir Karadžić
3bd460d39a
Fail to create static vertex buffer when VertexDecl is incorrect.
2017-09-06 16:20:35 -07:00
Branimir Karadžić
b1e04204b9
D3D12: Implemented per view GPU profiler.
2017-09-04 19:52:26 -07:00
Branimir Karadžić
4ef7c415b8
Fixed OSX build.
2017-09-01 23:34:22 -07:00