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Refactored uniform types.
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@@ -619,7 +619,7 @@ TextBufferManager::TextBufferManager(FontManager* _fontManager)
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.add(bgfx::Attrib::Color0, 4, bgfx::AttribType::Uint8, true)
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.end();
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u_texColor = bgfx::createUniform("u_texColor", bgfx::UniformType::Uniform1iv);
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u_texColor = bgfx::createUniform("u_texColor", bgfx::UniformType::Int1);
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}
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TextBufferManager::~TextBufferManager()
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