Refactored uniform types.

This commit is contained in:
Branimir Karadžić
2015-05-28 15:27:00 -07:00
parent 4bd29facd0
commit ff01992cb7
717 changed files with 637 additions and 728 deletions

View File

@@ -7,9 +7,9 @@ $input v_texcoord0
#include "../common/common.sh"
SAMPLER2D(u_texColor, 0);
SAMPLER2D(s_texColor, 0);
void main()
{
gl_FragColor = texture2D(u_texColor, v_texcoord0.xy*0.5+0.5);
gl_FragColor = texture2D(s_texColor, v_texcoord0.xy*0.5+0.5);
}