diff --git a/bgfx.html b/bgfx.html index da5f3a3a4..6555d3dcc 100644 --- a/bgfx.html +++ b/bgfx.html @@ -4536,9 +4536,11 @@ otherwise prefer bgfx::setViewScissor.
bgfx::readTexture(TextureHandle _handle, void *_data)¶bgfx::readTexture(TextureHandle _handle, void *_data)¶
Read back texture content.
bgfx::frame.BGFX_TEXTURE_READ_BACK flag. bgfx::readTexture(FrameBufferHandle _handle, uint8_t _attachment, void *_data)¶bgfx::readTexture(FrameBufferHandle _handle, uint8_t _attachment, void *_data)¶
Read back texture content.
bgfx::frame.BGFX_TEXTURE_READ_BACK flag. bgfx::createFrameBuffer(uint16_t _width, uint16_t _height, TextureFormat::Enum _format, uint32_t _textureFlags = BGFX_TEXTURE_U_CLAMP|BGFX_TEXTURE_V_CLAMP)¶
Create frame buffer (simple).
bgfx_create_frame_buffer. bgfx::createFrameBuffer(BackbufferRatio::Enum _ratio, TextureFormat::Enum _format, uint32_t _textureFlags = BGFX_TEXTURE_U_CLAMP|BGFX_TEXTURE_V_CLAMP)¶
Create frame buffer with size based on backbuffer ratio. Frame buffer will maintain ratio if back buffer resolution changes.
bgfx_create_frame_buffer_scaled. bgfx::createFrameBuffer(uint8_t _num, const TextureHandle *_handles, bool _destroyTextures = false)¶
Create frame buffer.
bgfx_create_frame_buffer_from_handles.