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https://github.com/bkaradzic/bgfx.git
synced 2026-02-19 21:42:59 +01:00
Fixed IDL, added C++ IDL template.
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@@ -6,6 +6,8 @@
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#ifndef BGFX_H_HEADER_GUARD
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#define BGFX_H_HEADER_GUARD
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#define BGFX_IDL_CPP 0
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#include <stdarg.h> // va_list
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#include <stdint.h> // uint32_t
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#include <stdlib.h> // NULL
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@@ -1016,6 +1016,32 @@ BGFX_C_API bgfx_vertex_layout_t* bgfx_vertex_layout_skip(bgfx_vertex_layout_t* _
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*/
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BGFX_C_API void bgfx_vertex_layout_end(bgfx_vertex_layout_t* _this);
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/**
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* Returns relative attribute offset from the vertex.
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*
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* @param[in] _attrib Attribute semantics. See: `bgfx::Attrib`
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*
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* @returns Relative attribute offset from the vertex.
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*
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*/
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BGFX_C_API uint16_t bgfx_vertex_layout_get_offset(const bgfx_vertex_layout_t* _this, bgfx_attrib_t _attrib);
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/**
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* Returns vertex stride.
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*
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*/
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BGFX_C_API uint16_t bgfx_vertex_layout_get_stride(const bgfx_vertex_layout_t* _this);
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/**
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* Returns size of vertex buffer for number of vertices.
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*
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* @param[in] _num Number of vertices.
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*
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* @returns Size of vertex buffer for number of vertices.
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*
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*/
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BGFX_C_API uint32_t bgfx_vertex_layout_get_size(const bgfx_vertex_layout_t* _this, uint32_t _num);
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/**
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* Pack vertex attribute into vertex stream format.
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*
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@@ -2204,6 +2230,18 @@ BGFX_C_API void bgfx_destroy_occlusion_query(bgfx_occlusion_query_handle_t _hand
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*/
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BGFX_C_API void bgfx_set_palette_color(uint8_t _index, const float _rgba[4]);
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/**
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* Set palette color value.
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*
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* @param[in] _index Index into palette.
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* @param[in] _r Red value (RGBA floating point values)
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* @param[in] _g Green value (RGBA floating point values)
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* @param[in] _b Blue value (RGBA floating point values)
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* @param[in] _a Alpha value (RGBA floating point values)
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*
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*/
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BGFX_C_API void bgfx_set_palette_color_rgba32f(uint8_t _index, float _r, float _g, float _b, float _a);
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/**
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* Set palette color value.
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*
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@@ -3449,6 +3487,9 @@ typedef enum bgfx_function_id
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BGFX_FUNCTION_ID_VERTEX_LAYOUT_HAS,
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BGFX_FUNCTION_ID_VERTEX_LAYOUT_SKIP,
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BGFX_FUNCTION_ID_VERTEX_LAYOUT_END,
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BGFX_FUNCTION_ID_VERTEX_LAYOUT_GET_OFFSET,
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BGFX_FUNCTION_ID_VERTEX_LAYOUT_GET_STRIDE,
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BGFX_FUNCTION_ID_VERTEX_LAYOUT_GET_SIZE,
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BGFX_FUNCTION_ID_VERTEX_PACK,
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BGFX_FUNCTION_ID_VERTEX_UNPACK,
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BGFX_FUNCTION_ID_VERTEX_CONVERT,
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@@ -3536,6 +3577,7 @@ typedef enum bgfx_function_id
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BGFX_FUNCTION_ID_GET_RESULT,
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BGFX_FUNCTION_ID_DESTROY_OCCLUSION_QUERY,
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BGFX_FUNCTION_ID_SET_PALETTE_COLOR,
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BGFX_FUNCTION_ID_SET_PALETTE_COLOR_RGBA32F,
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BGFX_FUNCTION_ID_SET_PALETTE_COLOR_RGBA8,
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BGFX_FUNCTION_ID_SET_VIEW_NAME,
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BGFX_FUNCTION_ID_SET_VIEW_RECT,
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@@ -3651,6 +3693,9 @@ struct bgfx_interface_vtbl
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bool (*vertex_layout_has)(const bgfx_vertex_layout_t* _this, bgfx_attrib_t _attrib);
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bgfx_vertex_layout_t* (*vertex_layout_skip)(bgfx_vertex_layout_t* _this, uint8_t _num);
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void (*vertex_layout_end)(bgfx_vertex_layout_t* _this);
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uint16_t (*vertex_layout_get_offset)(const bgfx_vertex_layout_t* _this, bgfx_attrib_t _attrib);
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uint16_t (*vertex_layout_get_stride)(const bgfx_vertex_layout_t* _this);
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uint32_t (*vertex_layout_get_size)(const bgfx_vertex_layout_t* _this, uint32_t _num);
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void (*vertex_pack)(const float _input[4], bool _inputNormalized, bgfx_attrib_t _attr, const bgfx_vertex_layout_t * _layout, void* _data, uint32_t _index);
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void (*vertex_unpack)(float _output[4], bgfx_attrib_t _attr, const bgfx_vertex_layout_t * _layout, const void* _data, uint32_t _index);
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void (*vertex_convert)(const bgfx_vertex_layout_t * _dstLayout, void* _dstData, const bgfx_vertex_layout_t * _srcLayout, const void* _srcData, uint32_t _num);
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@@ -3738,6 +3783,7 @@ struct bgfx_interface_vtbl
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bgfx_occlusion_query_result_t (*get_result)(bgfx_occlusion_query_handle_t _handle, int32_t* _result);
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void (*destroy_occlusion_query)(bgfx_occlusion_query_handle_t _handle);
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void (*set_palette_color)(uint8_t _index, const float _rgba[4]);
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void (*set_palette_color_rgba32f)(uint8_t _index, float _r, float _g, float _b, float _a);
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void (*set_palette_color_rgba8)(uint8_t _index, uint32_t _rgba);
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void (*set_view_name)(bgfx_view_id_t _id, const char* _name, int32_t _len);
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void (*set_view_rect)(bgfx_view_id_t _id, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height);
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@@ -15,7 +15,7 @@
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#ifndef BGFX_DEFINES_H_HEADER_GUARD
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#define BGFX_DEFINES_H_HEADER_GUARD
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#define BGFX_API_VERSION UINT32_C(128)
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#define BGFX_API_VERSION UINT32_C(129)
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/**
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* Color RGB/alpha/depth write. When it's not specified write will be disabled.
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@@ -12,6 +12,8 @@
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#include "bgfx.h"
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#if !BGFX_IDL_CPP
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namespace bgfx
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{
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/// Render frame enum.
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@@ -133,4 +135,6 @@ namespace bgfx
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} // namespace bgfx
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#endif // BGFX_IDL_CPP
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#endif // BGFX_PLATFORM_H_HEADER_GUARD
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