diff --git a/src/renderer_d3d12.cpp b/src/renderer_d3d12.cpp index 2d55e8eba..125d19242 100644 --- a/src/renderer_d3d12.cpp +++ b/src/renderer_d3d12.cpp @@ -835,6 +835,7 @@ namespace bgfx { namespace d3d12 #if BX_PLATFORM_XBOXONE m_device->SetDebugErrorFilterX(0x73EC9EAF, D3D12XBOX_DEBUG_FILTER_FLAG_DISABLE_BREAKS); + m_device->SetDebugErrorFilterX(0x8EC9B15C, D3D12XBOX_DEBUG_FILTER_FLAG_DISABLE_OUTPUT); #endif // BX_PLATFORM_XBOXONE if (BGFX_PCI_ID_NVIDIA != m_dxgi.m_adapterDesc.VendorId) @@ -5867,6 +5868,11 @@ namespace bgfx { namespace d3d12 break; } } + else + { + samplerFlags[ii] = 0; + scratchBuffer.allocEmpty(srvHandle[ii]); + } } uint16_t samplerStateIdx = getSamplerState(samplerFlags, maxComputeBindings, _render->m_colorPalette);