From f73d40e124b26c88f981030b5d5f5aa0fdfd181c Mon Sep 17 00:00:00 2001 From: bkaradzic Date: Sat, 27 Jul 2013 22:35:45 -0700 Subject: [PATCH] Updated README. --- README.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index ac9d508df..fde5994f6 100644 --- a/README.md +++ b/README.md @@ -232,11 +232,11 @@ All configuration settings are located inside [src/config.h](https://github.com/ Every `BGFX_CONFIG_*` setting can be changed by passing defines thru compiler switches. For example setting preprocessor define `BGFX_CONFIG_RENDERER_OPENGL=1` -on Windows will change backend renderer to OpenGL 2.1. on Windows. Since -rendering APIs are platform specific, this obviously won't work nor make sense -in all cases. Certain platforms have only single choice, for example the Native -Client works only with OpenGL ES 2.0 renderer, using anything other than that -will result in build errors. +will change backend renderer to OpenGL 2.1. on Windows. Since rendering APIs are +platform specific, this obviously won't work nor make sense in all cases. +Certain platforms have only single choice, for example the Native Client works +only with OpenGL ES 2.0 renderer, using anything other than that will result in +build errors. Tools -----