Rebuilt all embedded shaders.

This commit is contained in:
Branimir Karadžić
2021-06-06 14:51:46 -07:00
parent 24f047b078
commit f569fe32a6
62 changed files with 16508 additions and 13392 deletions

View File

@@ -1,130 +1,142 @@
static const uint8_t fs_clear0_glsl[132] =
static const uint8_t fs_clear0_glsl[136] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x02, // gfx_clear_color.
0x08, 0x00, 0x00, 0x08, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, // .....Z...uniform
0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, // vec4 bgfx_clear
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, // _color[8];.void
0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, // main ().{. gl_F
0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, // ragColor = bgfx_
0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x30, 0x5d, 0x3b, 0x0a, // clear_color[0];.
0x7d, 0x0a, 0x0a, 0x00, // }...
0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x75, 0x6e, 0x69, // .........Z...uni
0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, // form vec4 bgfx_c
0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x76, // lear_color[8];.v
0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // oid main ().{.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x62, // gl_FragColor = b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, // gfx_clear_color[
0x30, 0x5d, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // 0];.}...
};
static const uint8_t fs_clear0_spv[669] =
static const uint8_t fs_clear0_essl[136] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x02, // gfx_clear_color.
0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x75, 0x6e, 0x69, // .........Z...uni
0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, // form vec4 bgfx_c
0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x76, // lear_color[8];.v
0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // oid main ().{.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x62, // gl_FragColor = b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, // gfx_clear_color[
0x30, 0x5d, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // 0];.}...
};
static const uint8_t fs_clear0_spv[749] =
{
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x01, 0x00, 0x00, 0x01, 0x00, 0x70, 0x02, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, // .....p.....#....
0x00, 0x08, 0x00, 0x08, 0x00, 0x46, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, // .....F..........
0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, // .............GLS
0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, // L.std.450.......
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x06, 0x00, 0x04, 0x00, 0x00, // ................
0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, // .....main....-..
0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, // ................
0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, // ................
0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x20, 0x00, 0x00, // .main........ ..
0x00, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x00, 0x00, 0x00, // .UniformBlock...
0x00, 0x06, 0x00, 0x08, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, // ..... .......bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x00, 0x00, // x_clear_color...
0x00, 0x05, 0x00, 0x03, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, // ....."..........
0x00, 0x2d, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, // .-...bgfx_FragDa
0x74, 0x61, 0x30, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, // ta0..G..........
0x00, 0x10, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .....H... ......
0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x20, 0x00, 0x00, // .#.......G... ..
0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, // .....G..."..."..
0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, // .....G..."...!..
0x00, 0x30, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, // .0...G...-......
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0x02, 0x00, 0x00, 0x03, 0x02, 0x23, // ...............#
0x07, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x00, 0x08, 0x00, 0x4e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .........N......
0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, // ................
0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, // .GLSL.std.450...
0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x07, // ................
0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, // .........main...
0x00, 0x2b, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, // .+...4..........
0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, // ................
0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, // .........main...
0x00, 0x05, 0x00, 0x06, 0x00, 0x21, 0x00, 0x00, 0x00, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, // .....!...Uniform
0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x08, 0x00, 0x21, 0x00, 0x00, // Block........!..
0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // .....bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x23, 0x00, 0x00, // color........#..
0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x67, 0x6c, 0x5f, // .........+...gl_
0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, // FragCoord.......
0x00, 0x34, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, // .4...bgfx_FragDa
0x74, 0x61, 0x30, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x20, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, // ta0..G... ......
0x00, 0x10, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .....H...!......
0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x21, 0x00, 0x00, // .#.......G...!..
0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, // .....G...#..."..
0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, // .....G...#...!..
0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, // .....G...+......
0x00, 0x0f, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x34, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, // .....G...4......
0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, // .............!..
0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, // ................
0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, // . ..............
0x00, 0x04, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, // ............. ..
0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, // .....+..........
0x00, 0x08, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x04, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, // ................
0x00, 0x1e, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x20, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, // ......... ......
0x00, 0x20, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, // . ...!....... ..
0x00, 0x3b, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .;...!..."......
0x00, 0x15, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .....#... ......
0x00, 0x2b, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .+...#...$......
0x00, 0x20, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, // . ...%..........
0x00, 0x20, 0x00, 0x04, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, // . ...,..........
0x00, 0x3b, 0x00, 0x04, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // .;...,...-......
0x00, 0x04, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, // ............. ..
0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, // .....+..........
0x00, 0x08, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x04, 0x00, 0x20, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, // ......... ......
0x00, 0x1f, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x21, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, // .........!... ..
0x00, 0x20, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, // . ...".......!..
0x00, 0x3b, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .;..."...#......
0x00, 0x15, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .....$... ......
0x00, 0x2b, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .+...$...%......
0x00, 0x20, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, // . ...&..........
0x00, 0x20, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, // . ...*..........
0x00, 0x3b, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .;...*...+......
0x00, 0x20, 0x00, 0x04, 0x00, 0x33, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, // . ...3..........
0x00, 0x3b, 0x00, 0x04, 0x00, 0x33, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // .;...3...4......
0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .6..............
0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, // .............A..
0x00, 0x25, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, // .%...D..."...$..
0x00, 0x24, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, // .$...=.......E..
0x00, 0x44, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, // .D...>...-...E..
0x00, 0x26, 0x00, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, // .&...L...#...%..
0x00, 0x25, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x4d, 0x00, 0x00, // .%...=.......M..
0x00, 0x4c, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x34, 0x00, 0x00, 0x00, 0x4d, 0x00, 0x00, // .L...>...4...M..
0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, 0x10, 0x00, // .....8.......
};
static const uint8_t fs_clear0_dx9[202] =
static const uint8_t fs_clear0_dx9[206] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x08, 0x00, 0x00, 0x01, 0x00, 0xa0, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, 0xff, 0x22, // ..............."
0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, // .CTAB....[......
0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x54, 0x00, 0x00, // .............T..
0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, // .0...........D..
0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // .....bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0xab, 0xab, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x04, // color...........
0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, // .........ps_3_0.
0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, // Microsoft (R) HL
0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, // SL Shader Compil
0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, // er 10.1.........
0x80, 0x00, 0x00, 0xe4, 0xa0, 0xff, 0xff, 0x00, 0x00, 0x00, // ..........
0x08, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, // ................
0xff, 0xfe, 0xff, 0x22, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, // ...".CTAB....[..
0x00, 0x00, 0x03, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, // ................
0x00, 0x54, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .T...0..........
0x00, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // .D.......bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0xab, 0xab, 0x01, 0x00, 0x03, // ear_color.......
0x00, 0x01, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, // .............ps_
0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, // 3_0.Microsoft (R
0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, // ) HLSL Shader Co
0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x01, 0x00, 0x00, // mpiler 10.1.....
0x02, 0x00, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0xa0, 0xff, 0xff, 0x00, 0x00, 0x00, // ..............
};
static const uint8_t fs_clear0_dx11[345] =
static const uint8_t fs_clear0_dx11[269] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x08, 0x00, 0x00, 0x08, 0x00, 0x2c, 0x01, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x01, 0xdc, 0xf8, // .....,...DXBC...
0x1e, 0x7d, 0x89, 0xaa, 0x45, 0x4f, 0x0c, 0x79, 0x61, 0x5e, 0xe4, 0x72, 0x8d, 0x01, 0x00, 0x00, // .}..EO.ya^.r....
0x00, 0x2c, 0x01, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, // .,.......0...|..
0x00, 0xc4, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x00, 0x00, 0x41, 0x6f, 0x6e, 0x39, 0x44, 0x00, 0x00, // .........Aon9D..
0x00, 0x44, 0x00, 0x00, 0x00, 0x00, 0x02, 0xff, 0xff, 0x14, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, // .D...........0..
0x00, 0x01, 0x00, 0x24, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x24, // ...$...0...0...$
0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ...0............
0x00, 0x00, 0x02, 0xff, 0xff, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, // ................
0xa0, 0xff, 0xff, 0x00, 0x00, 0x53, 0x48, 0x44, 0x52, 0x40, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, // .....SHDR@...@..
0x00, 0x10, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, // .....Y...F. ....
0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, // .....e.... .....
0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, // .6.... ......F.
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x49, 0x53, 0x47, // .........>...ISG
0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0xdc, 0x00, 0x00, 0x00, 0x44, 0x58, 0x42, // .............DXB
0x43, 0x97, 0x89, 0xd6, 0x18, 0xd7, 0x24, 0x4d, 0xea, 0xd1, 0xcc, 0xac, 0xc3, 0xb2, 0xf1, 0x52, // C.....$M.......R
0x06, 0x01, 0x00, 0x00, 0x00, 0xdc, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, // .............,..
0x00, 0x60, 0x00, 0x00, 0x00, 0x94, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, // .`.......ISGN,..
0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......... ......
0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // ................
0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x4f, 0x53, 0x47, // .SV_POSITION.OSG
0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, // N,........... ..
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, // .....SV_POSITION
0x00, 0x4f, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, // .OSGN,..........
0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // . ..............
0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, // .........SV_TARG
0x45, 0x54, 0x00, 0xab, 0xab, 0x00, 0x00, 0x80, 0x00, // ET.......
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, // .....SV_TARGET..
0xab, 0x53, 0x48, 0x44, 0x52, 0x40, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, // .SHDR@...@......
0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .Y...F. ........
0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, // .e.... ......6..
0x06, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, // .. ......F. ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x80, 0x00, // .....>.......
};
static const uint8_t fs_clear0_mtl[420] =
static const uint8_t fs_clear0_mtl[424] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x01, 0x00, 0x00, 0x01, 0x00, 0x77, 0x01, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, // .....w...#includ
0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, // e <metal_stdlib>
0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, // .#include <simd/
0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, // simd.h>..using n
0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, // amespace metal;.
0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x0a, // .struct _Global.
0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, // {. float4 bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, // x_clear_color[8]
0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, // ;.};..struct xla
0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x0a, 0x7b, 0x0a, 0x20, // tMtlMain_out.{.
0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // float4 bgfx_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ragData0 [[color
0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, // (0)]];.};..fragm
0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, // ent xlatMtlMain_
0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, // out xlatMtlMain(
0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, // constant _Global
0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, // & _mtl_u [[buffe
0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, // r(0)]]).{. xl
0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, // atMtlMain_out ou
0x74, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, // t = {};. out.
0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x3d, // bgfx_FragData0 =
0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, // _mtl_u.bgfx_cle
0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, // ar_color[0];.
0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, // return out;.}..
0x00, 0x00, 0x10, 0x00, // ....
0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x77, 0x01, 0x00, 0x00, 0x23, 0x69, 0x6e, // .........w...#in
0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, // clude <metal_std
0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, // lib>.#include <s
0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, // imd/simd.h>..usi
0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, // ng namespace met
0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, // al;..struct _Glo
0x62, 0x61, 0x6c, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, // bal.{. float4
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, // r[8];.};..struct
0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, // xlatMtlMain_out
0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, // .{. float4 bg
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, 0x63, // fx_FragData0 [[c
0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, // olor(0)]];.};..f
0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, // ragment xlatMtlM
0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, // ain_out xlatMtlM
0x61, 0x69, 0x6e, 0x28, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x5f, 0x47, 0x6c, // ain(constant _Gl
0x6f, 0x62, 0x61, 0x6c, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, // obal& _mtl_u [[b
0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // uffer(0)]]).{.
0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, // xlatMtlMain_ou
0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // t out = {};.
0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, // out.bgfx_FragDat
0x61, 0x30, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, // a0 = _mtl_u.bgfx
0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x30, 0x5d, 0x3b, // _clear_color[0];
0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, // . return out;
0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x00, 0x10, 0x00, // .}......
};
extern const uint8_t* fs_clear0_pssl;
extern const uint32_t fs_clear0_pssl_size;

View File

@@ -1,152 +1,167 @@
static const uint8_t fs_clear1_glsl[174] =
static const uint8_t fs_clear1_glsl[178] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x02, // gfx_clear_color.
0x08, 0x00, 0x00, 0x08, 0x00, 0x84, 0x00, 0x00, 0x00, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, // .........uniform
0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, // vec4 bgfx_clear
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, // _color[8];.void
0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, // main ().{. gl_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x30, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, // ragData[0] = bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x30, 0x5d, // x_clear_color[0]
0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, // ;. gl_FragData[
0x31, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // 1] = bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // color[1];.}...
0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x84, 0x00, 0x00, 0x00, 0x75, 0x6e, 0x69, // .............uni
0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, // form vec4 bgfx_c
0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x76, // lear_color[8];.v
0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // oid main ().{.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x30, 0x5d, 0x20, 0x3d, // gl_FragData[0] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[0];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x31, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[1] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x7d, 0x0a, // ear_color[1];.}.
0x0a, 0x00, // ..
};
static const uint8_t fs_clear1_spv[797] =
static const uint8_t fs_clear1_essl[178] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x02, // gfx_clear_color.
0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x84, 0x00, 0x00, 0x00, 0x75, 0x6e, 0x69, // .............uni
0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, // form vec4 bgfx_c
0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x76, // lear_color[8];.v
0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // oid main ().{.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x30, 0x5d, 0x20, 0x3d, // gl_FragData[0] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[0];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x31, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[1] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x7d, 0x0a, // ear_color[1];.}.
0x0a, 0x00, // ..
};
static const uint8_t fs_clear1_spv[877] =
{
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x02, 0x00, 0x00, 0x02, 0x00, 0xf0, 0x02, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, // ...........#....
0x00, 0x08, 0x00, 0x08, 0x00, 0x51, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, // .....Q..........
0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, // .............GLS
0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, // L.std.450.......
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x07, 0x00, 0x04, 0x00, 0x00, // ................
0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, // .....main....4..
0x00, 0x36, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, // .6..............
0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, // ................
0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, // .....main.......
0x00, 0x21, 0x00, 0x00, 0x00, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, // .!...UniformBloc
0x6b, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x08, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // k........!......
0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // .bgfx_clear_colo
0x72, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // r........#......
0x00, 0x05, 0x00, 0x06, 0x00, 0x34, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, // .....4...bgfx_Fr
0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x36, 0x00, 0x00, // agData0......6..
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0x03, 0x00, 0x00, 0x03, 0x02, 0x23, // .........<.....#
0x07, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x00, 0x08, 0x00, 0x59, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .........Y......
0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, // ................
0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, // .GLSL.std.450...
0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x08, // ................
0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, // .........main...
0x00, 0x2f, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, // ./...;...=......
0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, // ................
0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, // .............mai
0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x22, 0x00, 0x00, 0x00, 0x55, 0x6e, 0x69, // n........"...Uni
0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x08, // formBlock.......
0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // .".......bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, // ear_color.......
0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x2f, 0x00, 0x00, // .$.........../..
0x00, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x00, 0x00, 0x00, // .gl_FragCoord...
0x00, 0x05, 0x00, 0x06, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, // .....;...bgfx_Fr
0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x3d, 0x00, 0x00, // agData0......=..
0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x31, 0x00, // .bgfx_FragData1.
0x00, 0x47, 0x00, 0x04, 0x00, 0x20, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, // .G... ..........
0x00, 0x48, 0x00, 0x05, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, // .H...!.......#..
0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x21, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .....G...!......
0x00, 0x47, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G...#..."......
0x00, 0x47, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, // .G...#...!...0..
0x00, 0x47, 0x00, 0x04, 0x00, 0x34, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G...4..........
0x00, 0x47, 0x00, 0x04, 0x00, 0x36, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .G...6..........
0x00, 0x47, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, // .G...!..........
0x00, 0x48, 0x00, 0x05, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, // .H...".......#..
0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x22, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .....G..."......
0x00, 0x47, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G...$..."......
0x00, 0x47, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .G...$...!......
0x00, 0x47, 0x00, 0x04, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // .G.../..........
0x00, 0x47, 0x00, 0x04, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G...;..........
0x00, 0x47, 0x00, 0x04, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .G...=..........
0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, // .........!......
0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, // ............. ..
0x00, 0x17, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // ................
0x00, 0x15, 0x00, 0x04, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......... ......
0x00, 0x2b, 0x00, 0x04, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, // .+..............
0x00, 0x1c, 0x00, 0x04, 0x00, 0x20, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, // ..... ..........
0x00, 0x1e, 0x00, 0x03, 0x00, 0x21, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // .....!... ... ..
0x00, 0x22, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .".......!...;..
0x00, 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, // ."...#..........
0x00, 0x24, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // .$... .......+..
0x00, 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // .$...%....... ..
0x00, 0x26, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // .&...........+..
0x00, 0x24, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // .$...)....... ..
0x00, 0x33, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .3...........;..
0x00, 0x33, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .3...4.......;..
0x00, 0x33, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, // .3...6.......6..
0x00, 0x15, 0x00, 0x04, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......... ......
0x00, 0x2b, 0x00, 0x04, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, // .+....... ......
0x00, 0x1c, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, // .....!....... ..
0x00, 0x1e, 0x00, 0x03, 0x00, 0x22, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // ....."...!... ..
0x00, 0x23, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .#......."...;..
0x00, 0x23, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, // .#...$..........
0x00, 0x25, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // .%... .......+..
0x00, 0x25, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // .%...&....... ..
0x00, 0x27, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // .'...........+..
0x00, 0x25, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // .%...*....... ..
0x00, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .............;..
0x00, 0x2e, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // ...../....... ..
0x00, 0x3a, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .:...........;..
0x00, 0x3a, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .:...;.......;..
0x00, 0x3a, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, // .:...=.......6..
0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x26, 0x00, 0x00, // .........A...&..
0x00, 0x4d, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, // .M...#...%...%..
0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x4e, 0x00, 0x00, 0x00, 0x4d, 0x00, 0x00, // .=.......N...M..
0x00, 0x41, 0x00, 0x06, 0x00, 0x26, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, // .A...&...O...#..
0x00, 0x25, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, // .%...)...=......
0x00, 0x50, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x34, 0x00, 0x00, // .P...O...>...4..
0x00, 0x4e, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x36, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, // .N...>...6...P..
0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x27, 0x00, 0x00, // .........A...'..
0x00, 0x55, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, // .U...$...&...&..
0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, // .=.......V...U..
0x00, 0x41, 0x00, 0x06, 0x00, 0x27, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, // .A...'...W...$..
0x00, 0x26, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, // .&...*...=......
0x00, 0x58, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x3b, 0x00, 0x00, // .X...W...>...;..
0x00, 0x56, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, // .V...>...=...X..
0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, // .....8..... .
};
static const uint8_t fs_clear1_dx9[214] =
static const uint8_t fs_clear1_dx9[218] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x08, 0x00, 0x00, 0x02, 0x00, 0xac, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, 0xff, 0x22, // ..............."
0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, // .CTAB....[......
0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x54, 0x00, 0x00, // .............T..
0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, // .0...........D..
0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // .....bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0xab, 0xab, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x04, // color...........
0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, // .........ps_3_0.
0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, // Microsoft (R) HL
0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, // SL Shader Compil
0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, // er 10.1.........
0x80, 0x00, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x01, 0x08, 0x0f, 0x80, 0x01, 0x00, 0xe4, // ................
0xa0, 0xff, 0xff, 0x00, 0x00, 0x00, // ......
0x08, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0xac, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, // ................
0xff, 0xfe, 0xff, 0x22, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, // ...".CTAB....[..
0x00, 0x00, 0x03, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, // ................
0x00, 0x54, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .T...0..........
0x00, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // .D.......bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0xab, 0xab, 0x01, 0x00, 0x03, // ear_color.......
0x00, 0x01, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, // .............ps_
0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, // 3_0.Microsoft (R
0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, // ) HLSL Shader Co
0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x01, 0x00, 0x00, // mpiler 10.1.....
0x02, 0x00, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x01, 0x08, 0x0f, // ................
0x80, 0x01, 0x00, 0xe4, 0xa0, 0xff, 0xff, 0x00, 0x00, 0x00, // ..........
};
static const uint8_t fs_clear1_dx11[417] =
static const uint8_t fs_clear1_dx11[329] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x08, 0x00, 0x00, 0x08, 0x00, 0x74, 0x01, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x82, 0xff, 0x8b, // .....t...DXBC...
0x5f, 0x53, 0xa0, 0x1f, 0x3b, 0x53, 0xc6, 0x2a, 0x12, 0xcf, 0xc8, 0x7f, 0xb8, 0x01, 0x00, 0x00, // _S..;S.*........
0x00, 0x74, 0x01, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x88, 0x00, 0x00, // .t.......0......
0x00, 0xf4, 0x00, 0x00, 0x00, 0x28, 0x01, 0x00, 0x00, 0x41, 0x6f, 0x6e, 0x39, 0x50, 0x00, 0x00, // .....(...Aon9P..
0x00, 0x50, 0x00, 0x00, 0x00, 0x00, 0x02, 0xff, 0xff, 0x20, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, // .P....... ...0..
0x00, 0x01, 0x00, 0x24, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x24, // ...$...0...0...$
0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ...0............
0x00, 0x00, 0x02, 0xff, 0xff, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, // ................
0xa0, 0x01, 0x00, 0x00, 0x02, 0x01, 0x08, 0x0f, 0x80, 0x01, 0x00, 0xe4, 0xa0, 0xff, 0xff, 0x00, // ................
0x00, 0x53, 0x48, 0x44, 0x52, 0x64, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, // .SHDRd...@......
0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .Y...F. ........
0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, // .e.... ......e..
0x03, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, // .. ......6.... .
0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .....F. ........
0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, // .6.... ......F.
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x49, 0x53, 0x47, // .........>...ISG
0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, // N,........... ..
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, // .....SV_POSITION
0x00, 0x4f, 0x53, 0x47, 0x4e, 0x44, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, // .OSGND..........
0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // .8..............
0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .........8......
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // ................
0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x00, 0x00, 0x80, // .SV_TARGET......
0x00, // .
0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x01, 0x00, 0x00, 0x44, 0x58, 0x42, // .............DXB
0x43, 0xe1, 0xf9, 0x8b, 0x7f, 0x06, 0xb6, 0xc7, 0x96, 0x4e, 0x0b, 0xee, 0xe9, 0x51, 0x29, 0xfb, // C........N...Q).
0x5a, 0x01, 0x00, 0x00, 0x00, 0x18, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, // Z............,..
0x00, 0x60, 0x00, 0x00, 0x00, 0xac, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, // .`.......ISGN,..
0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......... ......
0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // ................
0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x4f, 0x53, 0x47, // .SV_POSITION.OSG
0x4e, 0x44, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, // ND...........8..
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x0f, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .....8..........
0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, // .............SV_
0x54, 0x41, 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0x64, 0x00, 0x00, // TARGET...SHDRd..
0x00, 0x40, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, // .@.......Y...F.
0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, // .........e.... .
0x00, 0x00, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, // .....e.... .....
0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, // .6.... ......F.
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, // .........6.... .
0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .....F. ........
0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x80, 0x00, // .>.......
};
static const uint8_t fs_clear1_mtl[513] =
static const uint8_t fs_clear1_mtl[517] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x02, 0x00, 0x00, 0x02, 0x00, 0xd4, 0x01, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, // .........#includ
0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, // e <metal_stdlib>
0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, // .#include <simd/
0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, // simd.h>..using n
0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, // amespace metal;.
0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x0a, // .struct _Global.
0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, // {. float4 bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, // x_clear_color[8]
0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, // ;.};..struct xla
0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x0a, 0x7b, 0x0a, 0x20, // tMtlMain_out.{.
0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // float4 bgfx_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ragData0 [[color
0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // (0)]];. float
0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x31, // 4 bgfx_FragData1
0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, // [[color(1)]];.}
0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, // ;..fragment xlat
0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, // MtlMain_out xlat
0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, // MtlMain(constant
0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, // _Global& _mtl_u
0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, // [[buffer(0)]]).
0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, // {. xlatMtlMai
0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, // n_out out = {};.
0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, // out.bgfx_Fra
0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, // gData0 = _mtl_u.
0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // bgfx_clear_color
0x5b, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, // [0];. out.bgf
0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x31, 0x20, 0x3d, 0x20, 0x5f, 0x6d, // x_FragData1 = _m
0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // tl_u.bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, // color[1];. re
0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x00, 0x20, // turn out;.}....
0x00, // .
0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd4, 0x01, 0x00, 0x00, 0x23, 0x69, 0x6e, // .............#in
0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, // clude <metal_std
0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, // lib>.#include <s
0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, // imd/simd.h>..usi
0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, // ng namespace met
0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, // al;..struct _Glo
0x62, 0x61, 0x6c, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, // bal.{. float4
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, // r[8];.};..struct
0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, // xlatMtlMain_out
0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, // .{. float4 bg
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, 0x63, // fx_FragData0 [[c
0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, // olor(0)]];. f
0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // loat4 bgfx_FragD
0x61, 0x74, 0x61, 0x31, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x31, 0x29, 0x5d, // ata1 [[color(1)]
0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, 0x20, // ];.};..fragment
0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, // xlatMtlMain_out
0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x63, 0x6f, 0x6e, 0x73, // xlatMtlMain(cons
0x74, 0x61, 0x6e, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x26, 0x20, 0x5f, 0x6d, // tant _Global& _m
0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, // tl_u [[buffer(0)
0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, // ]]).{. xlatMt
0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, 0x20, // lMain_out out =
0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, // {};. out.bgfx
0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, // _FragData0 = _mt
0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, // l_u.bgfx_clear_c
0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, // olor[0];. out
0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x31, 0x20, // .bgfx_FragData1
0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // = _mtl_u.bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[1];.
0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, // return out;.}.
0x0a, 0x00, 0x00, 0x20, 0x00, // ... .
};
extern const uint8_t* fs_clear1_pssl;
extern const uint32_t fs_clear1_pssl_size;

View File

@@ -1,173 +1,190 @@
static const uint8_t fs_clear2_glsl[214] =
static const uint8_t fs_clear2_glsl[218] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x02, // gfx_clear_color.
0x08, 0x00, 0x00, 0x08, 0x00, 0xac, 0x00, 0x00, 0x00, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, // .........uniform
0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, // vec4 bgfx_clear
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, // _color[8];.void
0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, // main ().{. gl_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x30, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, // ragData[0] = bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x30, 0x5d, // x_clear_color[0]
0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, // ;. gl_FragData[
0x31, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // 1] = bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, // color[1];. gl_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x32, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, // ragData[2] = bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x32, 0x5d, // x_clear_color[2]
0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // ;.}...
0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0xac, 0x00, 0x00, 0x00, 0x75, 0x6e, 0x69, // .............uni
0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, // form vec4 bgfx_c
0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x76, // lear_color[8];.v
0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // oid main ().{.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x30, 0x5d, 0x20, 0x3d, // gl_FragData[0] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[0];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x31, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[1] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[1];.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x32, 0x5d, 0x20, 0x3d, // gl_FragData[2] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x32, 0x5d, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // r[2];.}...
};
static const uint8_t fs_clear2_spv[925] =
static const uint8_t fs_clear2_essl[218] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x02, // gfx_clear_color.
0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0xac, 0x00, 0x00, 0x00, 0x75, 0x6e, 0x69, // .............uni
0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, // form vec4 bgfx_c
0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x76, // lear_color[8];.v
0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // oid main ().{.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x30, 0x5d, 0x20, 0x3d, // gl_FragData[0] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[0];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x31, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[1] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[1];.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x32, 0x5d, 0x20, 0x3d, // gl_FragData[2] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x32, 0x5d, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // r[2];.}...
};
static const uint8_t fs_clear2_spv[1005] =
{
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x03, 0x00, 0x00, 0x03, 0x00, 0x70, 0x03, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, // .....p.....#....
0x00, 0x08, 0x00, 0x08, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, // ................
0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, // .............GLS
0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, // L.std.450.......
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x08, 0x00, 0x04, 0x00, 0x00, // ................
0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, // .....main....;..
0x00, 0x3d, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, // .=...?..........
0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, // ................
0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, // .........main...
0x00, 0x05, 0x00, 0x06, 0x00, 0x22, 0x00, 0x00, 0x00, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, // ....."...Uniform
0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x08, 0x00, 0x22, 0x00, 0x00, // Block........"..
0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // .....bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x24, 0x00, 0x00, // color........$..
0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, // .........;...bgf
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0x03, 0x00, 0x00, 0x03, 0x02, 0x23, // ...............#
0x07, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x00, 0x08, 0x00, 0x64, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .........d......
0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, // ................
0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, // .GLSL.std.450...
0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x09, // ................
0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, // .........main...
0x00, 0x33, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x46, 0x00, 0x00, // .3...B...D...F..
0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, // ................
0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, // ................
0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x23, 0x00, 0x00, // .main........#..
0x00, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x00, 0x00, 0x00, // .UniformBlock...
0x00, 0x06, 0x00, 0x08, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, // .....#.......bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x00, 0x00, // x_clear_color...
0x00, 0x05, 0x00, 0x03, 0x00, 0x25, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, // .....%..........
0x00, 0x33, 0x00, 0x00, 0x00, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6f, 0x72, // .3...gl_FragCoor
0x64, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x42, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, // d........B...bgf
0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x00, 0x00, 0x05, 0x00, 0x06, // x_FragData0.....
0x00, 0x3d, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, // .=...bgfx_FragDa
0x74, 0x61, 0x31, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, // ta1......?...bgf
0x00, 0x44, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, // .D...bgfx_FragDa
0x74, 0x61, 0x31, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x46, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, // ta1......F...bgf
0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x32, 0x00, 0x00, 0x47, 0x00, 0x04, // x_FragData2..G..
0x00, 0x21, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, // .!...........H..
0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .".......#......
0x00, 0x47, 0x00, 0x03, 0x00, 0x22, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .G...".......G..
0x00, 0x24, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .$...".......G..
0x00, 0x24, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .$...!...0...G..
0x00, 0x3b, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .;...........G..
0x00, 0x3d, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .=...........G..
0x00, 0x3f, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, // .?..............
0x00, 0x22, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, // ."...........H..
0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .#.......#......
0x00, 0x47, 0x00, 0x03, 0x00, 0x23, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .G...#.......G..
0x00, 0x25, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .%...".......G..
0x00, 0x25, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .%...!.......G..
0x00, 0x33, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .3...........G..
0x00, 0x42, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .B...........G..
0x00, 0x44, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .D...........G..
0x00, 0x46, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, // .F..............
0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .....!..........
0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, // ......... ......
0x00, 0x08, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, // ................
0x00, 0x1f, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // ..... .......+..
0x00, 0x1f, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x04, // ..... ..........
0x00, 0x21, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, // .!....... ......
0x00, 0x22, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, // ."...!... ...#..
0x00, 0x02, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, // ....."...;...#..
0x00, 0x24, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, // .$...........%..
0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, // . .......+...%..
0x00, 0x26, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, // .&....... ...'..
0x00, 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, // .........+...%..
0x00, 0x2a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, // .*.......+...%..
0x00, 0x2d, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x3a, 0x00, 0x00, // .-....... ...:..
0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x3a, 0x00, 0x00, // .........;...:..
0x00, 0x3b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x3a, 0x00, 0x00, // .;.......;...:..
0x00, 0x3d, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x3a, 0x00, 0x00, // .=.......;...:..
0x00, 0x3f, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, // .?.......6......
0x00, 0x20, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // . ... .......+..
0x00, 0x20, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x04, // . ...!..........
0x00, 0x22, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, // .".......!......
0x00, 0x23, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, // .#..."... ...$..
0x00, 0x02, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, // .....#...;...$..
0x00, 0x25, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, // .%...........&..
0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, // . .......+...&..
0x00, 0x27, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, // .'....... ...(..
0x00, 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, // .........+...&..
0x00, 0x2b, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, // .+.......+...&..
0x00, 0x2e, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x32, 0x00, 0x00, // ......... ...2..
0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x32, 0x00, 0x00, // .........;...2..
0x00, 0x33, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x41, 0x00, 0x00, // .3....... ...A..
0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x41, 0x00, 0x00, // .........;...A..
0x00, 0x42, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x41, 0x00, 0x00, // .B.......;...A..
0x00, 0x44, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x41, 0x00, 0x00, // .D.......;...A..
0x00, 0x46, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, // .F.......6......
0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, // ................
0x00, 0x05, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x27, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00, // .....A...'...V..
0x00, 0x24, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, // .$...&...&...=..
0x00, 0x08, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, // .....W...V...A..
0x00, 0x27, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, // .'...X...$...&..
0x00, 0x2a, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, // .*...=.......Y..
0x00, 0x58, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x27, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, // .X...A...'...Z..
0x00, 0x24, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, // .$...&...-...=..
0x00, 0x08, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, // .....[...Z...>..
0x00, 0x3b, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x3d, 0x00, 0x00, // .;...W...>...=..
0x00, 0x59, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, // .Y...>...?...[..
0x00, 0x05, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x28, 0x00, 0x00, 0x00, 0x5e, 0x00, 0x00, // .....A...(...^..
0x00, 0x25, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, // .%...'...'...=..
0x00, 0x08, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x00, 0x5e, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, // ....._...^...A..
0x00, 0x28, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, // .(...`...%...'..
0x00, 0x2b, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x61, 0x00, 0x00, // .+...=.......a..
0x00, 0x60, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x28, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, // .`...A...(...b..
0x00, 0x25, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, // .%...'.......=..
0x00, 0x08, 0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, // .....c...b...>..
0x00, 0x42, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x44, 0x00, 0x00, // .B..._...>...D..
0x00, 0x61, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x46, 0x00, 0x00, 0x00, 0x63, 0x00, 0x00, // .a...>...F...c..
0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, 0x30, 0x00, // .....8.....0.
};
static const uint8_t fs_clear2_dx9[226] =
static const uint8_t fs_clear2_dx9[230] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x08, 0x00, 0x00, 0x03, 0x00, 0xb8, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, 0xff, 0x22, // ..............."
0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, // .CTAB....[......
0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x54, 0x00, 0x00, // .............T..
0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, // .0...........D..
0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // .....bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0xab, 0xab, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x04, // color...........
0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, // .........ps_3_0.
0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, // Microsoft (R) HL
0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, // SL Shader Compil
0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, // er 10.1.........
0x80, 0x00, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x01, 0x08, 0x0f, 0x80, 0x01, 0x00, 0xe4, // ................
0xa0, 0x01, 0x00, 0x00, 0x02, 0x02, 0x08, 0x0f, 0x80, 0x02, 0x00, 0xe4, 0xa0, 0xff, 0xff, 0x00, // ................
0x00, 0x00, // ..
0x08, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0xb8, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, // ................
0xff, 0xfe, 0xff, 0x22, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, // ...".CTAB....[..
0x00, 0x00, 0x03, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, // ................
0x00, 0x54, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // .T...0..........
0x00, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // .D.......bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0xab, 0xab, 0x01, 0x00, 0x03, // ear_color.......
0x00, 0x01, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, // .............ps_
0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, // 3_0.Microsoft (R
0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, // ) HLSL Shader Co
0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x01, 0x00, 0x00, // mpiler 10.1.....
0x02, 0x00, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x01, 0x08, 0x0f, // ................
0x80, 0x01, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x02, 0x08, 0x0f, 0x80, 0x02, 0x00, 0xe4, // ................
0xa0, 0xff, 0xff, 0x00, 0x00, 0x00, // ......
};
static const uint8_t fs_clear2_dx11[489] =
static const uint8_t fs_clear2_dx11[389] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x08, 0x00, 0x00, 0x08, 0x00, 0xbc, 0x01, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x0e, 0x9f, 0x66, // .........DXBC..f
0xdd, 0x1f, 0x67, 0xd6, 0xd1, 0x64, 0xb9, 0x94, 0x61, 0x3d, 0x93, 0x51, 0x1a, 0x01, 0x00, 0x00, // ..g..d..a=.Q....
0x00, 0xbc, 0x01, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x94, 0x00, 0x00, // .........0......
0x00, 0x24, 0x01, 0x00, 0x00, 0x58, 0x01, 0x00, 0x00, 0x41, 0x6f, 0x6e, 0x39, 0x5c, 0x00, 0x00, // .$...X...Aon9...
0x00, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x02, 0xff, 0xff, 0x2c, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, // .........,...0..
0x00, 0x01, 0x00, 0x24, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x24, // ...$...0...0...$
0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ...0............
0x00, 0x00, 0x02, 0xff, 0xff, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, // ................
0xa0, 0x01, 0x00, 0x00, 0x02, 0x01, 0x08, 0x0f, 0x80, 0x01, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, // ................
0x02, 0x02, 0x08, 0x0f, 0x80, 0x02, 0x00, 0xe4, 0xa0, 0xff, 0xff, 0x00, 0x00, 0x53, 0x48, 0x44, // .............SHD
0x52, 0x88, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, // R....@..."...Y..
0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, // .F. .........e..
0x03, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, // .. ......e.... .
0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, // .....e.... .....
0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, // .6.... ......F.
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, // .........6.... .
0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .....F. ........
0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, // .6.... ......F.
0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x49, 0x53, 0x47, // .........>...ISG
0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, // N,........... ..
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, // .....SV_POSITION
0x00, 0x4f, 0x53, 0x47, 0x4e, 0x5c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, // .OSGN...........
0x00, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // .P..............
0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .........P......
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // ................
0x00, 0x50, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // .P..............
0x00, 0x02, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, // .........SV_TARG
0x45, 0x54, 0x00, 0xab, 0xab, 0x00, 0x00, 0x80, 0x00, // ET.......
0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x54, 0x01, 0x00, 0x00, 0x44, 0x58, 0x42, // .........T...DXB
0x43, 0x28, 0xea, 0x41, 0xd6, 0x8b, 0x20, 0x1f, 0x3c, 0x2c, 0x9b, 0xee, 0x43, 0x6d, 0x8a, 0xc1, // C(.A.. .<,..Cm..
0xeb, 0x01, 0x00, 0x00, 0x00, 0x54, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, // .....T.......,..
0x00, 0x60, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, // .`.......ISGN,..
0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......... ......
0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // ................
0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x4f, 0x53, 0x47, // .SV_POSITION.OSG
0x4e, 0x5c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, // N............P..
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x0f, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .....P..........
0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, // .............P..
0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ................
0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, // .....SV_TARGET..
0xab, 0x53, 0x48, 0x44, 0x52, 0x88, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, // .SHDR....@..."..
0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // .Y...F. ........
0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, // .e.... ......e..
0x03, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, // .. ......e.... .
0x00, 0x02, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, // .....6.... .....
0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, // .F. .........6..
0x06, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, // .. ......F. ....
0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, // .....6.... .....
0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, // .F. .........>..
0x01, 0x00, 0x00, 0x80, 0x00, // .....
};
static const uint8_t fs_clear2_mtl[606] =
static const uint8_t fs_clear2_mtl[610] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x03, 0x00, 0x00, 0x03, 0x00, 0x31, 0x02, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, // .....1...#includ
0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, // e <metal_stdlib>
0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, // .#include <simd/
0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, // simd.h>..using n
0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, // amespace metal;.
0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x0a, // .struct _Global.
0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, // {. float4 bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, // x_clear_color[8]
0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, // ;.};..struct xla
0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x0a, 0x7b, 0x0a, 0x20, // tMtlMain_out.{.
0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // float4 bgfx_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ragData0 [[color
0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // (0)]];. float
0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x31, // 4 bgfx_FragData1
0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, // [[color(1)]];.
0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // float4 bgfx_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x32, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ragData2 [[color
0x28, 0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, // (2)]];.};..fragm
0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, // ent xlatMtlMain_
0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, // out xlatMtlMain(
0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, // constant _Global
0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, // & _mtl_u [[buffe
0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, // r(0)]]).{. xl
0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, // atMtlMain_out ou
0x74, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, // t = {};. out.
0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x3d, // bgfx_FragData0 =
0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, // _mtl_u.bgfx_cle
0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, // ar_color[0];.
0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, // out.bgfx_FragDa
0x74, 0x61, 0x31, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, // ta1 = _mtl_u.bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, // x_clear_color[1]
0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // ;. out.bgfx_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x32, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, // ragData2 = _mtl_
0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, // u.bgfx_clear_col
0x6f, 0x72, 0x5b, 0x32, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, // or[2];. retur
0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x00, 0x30, 0x00, // n out;.}....0.
0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x31, 0x02, 0x00, 0x00, 0x23, 0x69, 0x6e, // .........1...#in
0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, // clude <metal_std
0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, // lib>.#include <s
0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, // imd/simd.h>..usi
0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, // ng namespace met
0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, // al;..struct _Glo
0x62, 0x61, 0x6c, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, // bal.{. float4
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, // r[8];.};..struct
0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, // xlatMtlMain_out
0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, // .{. float4 bg
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, 0x63, // fx_FragData0 [[c
0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, // olor(0)]];. f
0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // loat4 bgfx_FragD
0x61, 0x74, 0x61, 0x31, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x31, 0x29, 0x5d, // ata1 [[color(1)]
0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, // ];. float4 bg
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x32, 0x20, 0x5b, 0x5b, 0x63, // fx_FragData2 [[c
0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, // olor(2)]];.};..f
0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, // ragment xlatMtlM
0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, // ain_out xlatMtlM
0x61, 0x69, 0x6e, 0x28, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x5f, 0x47, 0x6c, // ain(constant _Gl
0x6f, 0x62, 0x61, 0x6c, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, // obal& _mtl_u [[b
0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // uffer(0)]]).{.
0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, // xlatMtlMain_ou
0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // t out = {};.
0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, // out.bgfx_FragDat
0x61, 0x30, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, // a0 = _mtl_u.bgfx
0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x30, 0x5d, 0x3b, // _clear_color[0];
0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, // . out.bgfx_Fr
0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x31, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, // agData1 = _mtl_u
0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // .bgfx_clear_colo
0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, // r[1];. out.bg
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x32, 0x20, 0x3d, 0x20, 0x5f, // fx_FragData2 = _
0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, // mtl_u.bgfx_clear
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x32, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, // _color[2];. r
0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x00, // eturn out;.}....
0x30, 0x00, // 0.
};
extern const uint8_t* fs_clear2_pssl;
extern const uint32_t fs_clear2_pssl_size;

View File

@@ -1,124 +1,155 @@
static const uint8_t fs_clear3_glsl[254] =
static const uint8_t fs_clear3_glsl[258] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x02, // gfx_clear_color.
0x08, 0x00, 0x00, 0x08, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, // .........uniform
0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, // vec4 bgfx_clear
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, // _color[8];.void
0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, // main ().{. gl_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x30, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, // ragData[0] = bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x30, 0x5d, // x_clear_color[0]
0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, // ;. gl_FragData[
0x31, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // 1] = bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, // color[1];. gl_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x32, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, // ragData[2] = bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x32, 0x5d, // x_clear_color[2]
0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, // ;. gl_FragData[
0x33, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // 3] = bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x33, 0x5d, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // color[3];.}...
0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x75, 0x6e, 0x69, // .............uni
0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, // form vec4 bgfx_c
0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x76, // lear_color[8];.v
0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // oid main ().{.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x30, 0x5d, 0x20, 0x3d, // gl_FragData[0] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[0];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x31, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[1] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[1];.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x32, 0x5d, 0x20, 0x3d, // gl_FragData[2] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x32, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[2];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x33, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[3] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x33, 0x5d, 0x3b, 0x0a, 0x7d, 0x0a, // ear_color[3];.}.
0x0a, 0x00, // ..
};
static const uint8_t fs_clear3_spv[1053] =
static const uint8_t fs_clear3_essl[258] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x02, // gfx_clear_color.
0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x75, 0x6e, 0x69, // .............uni
0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, // form vec4 bgfx_c
0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x76, // lear_color[8];.v
0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // oid main ().{.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x30, 0x5d, 0x20, 0x3d, // gl_FragData[0] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[0];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x31, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[1] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[1];.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x32, 0x5d, 0x20, 0x3d, // gl_FragData[2] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x32, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[2];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x33, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[3] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x33, 0x5d, 0x3b, 0x0a, 0x7d, 0x0a, // ear_color[3];.}.
0x0a, 0x00, // ..
};
static const uint8_t fs_clear3_spv[1133] =
{
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x04, 0x00, 0x00, 0x04, 0x00, 0xf0, 0x03, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, // ...........#....
0x00, 0x08, 0x00, 0x08, 0x00, 0x67, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, // .....g..........
0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, // .............GLS
0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, // L.std.450.......
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x09, 0x00, 0x04, 0x00, 0x00, // ................
0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, // .....main....B..
0x00, 0x44, 0x00, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, // .D...F...H......
0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, // ................
0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, // .............mai
0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x23, 0x00, 0x00, 0x00, 0x55, 0x6e, 0x69, // n........#...Uni
0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x08, // formBlock.......
0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // .#.......bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, // ear_color.......
0x00, 0x25, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x42, 0x00, 0x00, // .%...........B..
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0x04, 0x00, 0x00, 0x03, 0x02, 0x23, // .........<.....#
0x07, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x00, 0x08, 0x00, 0x6f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .........o......
0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, // ................
0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, // .GLSL.std.450...
0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x0a, // ................
0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, // .........main...
0x00, 0x37, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, 0x00, 0x4b, 0x00, 0x00, 0x00, 0x4d, 0x00, 0x00, // .7...I...K...M..
0x00, 0x4f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, // .O..............
0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, // ................
0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, // .....main.......
0x00, 0x24, 0x00, 0x00, 0x00, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, // .$...UniformBloc
0x6b, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x08, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // k........$......
0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // .bgfx_clear_colo
0x72, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x26, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // r........&......
0x00, 0x05, 0x00, 0x06, 0x00, 0x37, 0x00, 0x00, 0x00, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, // .....7...gl_Frag
0x43, 0x6f, 0x6f, 0x72, 0x64, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x49, 0x00, 0x00, // Coord........I..
0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x00, // .bgfx_FragData0.
0x00, 0x05, 0x00, 0x06, 0x00, 0x44, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, // .....D...bgfx_Fr
0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x31, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x46, 0x00, 0x00, // agData1......F..
0x00, 0x05, 0x00, 0x06, 0x00, 0x4b, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, // .....K...bgfx_Fr
0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x31, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x4d, 0x00, 0x00, // agData1......M..
0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x32, 0x00, // .bgfx_FragData2.
0x00, 0x05, 0x00, 0x06, 0x00, 0x48, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, // .....H...bgfx_Fr
0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x33, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, // agData3..G..."..
0x00, 0x06, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x23, 0x00, 0x00, // .........H...#..
0x00, 0x05, 0x00, 0x06, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, // .....O...bgfx_Fr
0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x33, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, // agData3..G...#..
0x00, 0x06, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x24, 0x00, 0x00, // .........H...$..
0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, // .....#.......G..
0x00, 0x23, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, // .#.......G...%..
0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, // .".......G...%..
0x00, 0x21, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x42, 0x00, 0x00, // .!...0...G...B..
0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x44, 0x00, 0x00, // .........G...D..
0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x46, 0x00, 0x00, // .........G...F..
0x00, 0x1e, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x48, 0x00, 0x00, // .........G...H..
0x00, 0x24, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, // .$.......G...&..
0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, // .".......G...&..
0x00, 0x21, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x37, 0x00, 0x00, // .!.......G...7..
0x00, 0x0b, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x49, 0x00, 0x00, // .........G...I..
0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x4b, 0x00, 0x00, // .........G...K..
0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x4d, 0x00, 0x00, // .........G...M..
0x00, 0x1e, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x4f, 0x00, 0x00, // .........G...O..
0x00, 0x1e, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, // ................
0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, // .!..............
0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, // ..... ..........
0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x20, 0x00, 0x00, // ............. ..
0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x20, 0x00, 0x00, // . .......+... ..
0x00, 0x21, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, // .!..........."..
0x00, 0x08, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x23, 0x00, 0x00, // .....!.......#..
0x00, 0x22, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ."... ...$......
0x00, 0x23, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, // .#...;...$...%..
0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, // .........&... ..
0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, // .....+...&...'..
0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ..... ...(......
0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, // .....+...&...+..
0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, // .....+...&......
0x00, 0x02, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, // .....+...&...1..
0x00, 0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x41, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ..... ...A......
0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x41, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, // .....;...A...B..
0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x41, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, // .....;...A...D..
0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x41, 0x00, 0x00, 0x00, 0x46, 0x00, 0x00, // .....;...A...F..
0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x41, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, // .....;...A...H..
0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, // .............!..
0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, // . .......+...!..
0x00, 0x22, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, // ."...........#..
0x00, 0x08, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x24, 0x00, 0x00, // .....".......$..
0x00, 0x23, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .#... ...%......
0x00, 0x24, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, // .$...;...%...&..
0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, // .........'... ..
0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, // .....+...'...(..
0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ..... ...)......
0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, // .....+...'...,..
0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, // .....+...'.../..
0x00, 0x02, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, // .....+...'...2..
0x00, 0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x36, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ..... ...6......
0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x36, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, // .....;...6...7..
0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x48, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ..... ...H......
0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x48, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, // .....;...H...I..
0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x48, 0x00, 0x00, 0x00, 0x4b, 0x00, 0x00, // .....;...H...K..
0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x48, 0x00, 0x00, 0x00, 0x4d, 0x00, 0x00, // .....;...H...M..
0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x48, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, // .....;...H...O..
0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // .....6..........
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, // ................
0x00, 0x41, 0x00, 0x06, 0x00, 0x28, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, // .A...(..._...%..
0x00, 0x27, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, // .'...'...=......
0x00, 0x60, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x28, 0x00, 0x00, // .`..._...A...(..
0x00, 0x61, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, // .a...%...'...+..
0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x61, 0x00, 0x00, // .=.......b...a..
0x00, 0x41, 0x00, 0x06, 0x00, 0x28, 0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, // .A...(...c...%..
0x00, 0x27, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, // .'.......=......
0x00, 0x64, 0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x28, 0x00, 0x00, // .d...c...A...(..
0x00, 0x65, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, // .e...%...'...1..
0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x66, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, // .=.......f...e..
0x00, 0x3e, 0x00, 0x03, 0x00, 0x42, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, // .>...B...`...>..
0x00, 0x44, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x46, 0x00, 0x00, // .D...b...>...F..
0x00, 0x64, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x48, 0x00, 0x00, 0x00, 0x66, 0x00, 0x00, // .d...>...H...f..
0x00, 0x41, 0x00, 0x06, 0x00, 0x29, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, // .A...)...g...&..
0x00, 0x28, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, // .(...(...=......
0x00, 0x68, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x29, 0x00, 0x00, // .h...g...A...)..
0x00, 0x69, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, // .i...&...(...,..
0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x6a, 0x00, 0x00, 0x00, 0x69, 0x00, 0x00, // .=.......j...i..
0x00, 0x41, 0x00, 0x06, 0x00, 0x29, 0x00, 0x00, 0x00, 0x6b, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, // .A...)...k...&..
0x00, 0x28, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, // .(.../...=......
0x00, 0x6c, 0x00, 0x00, 0x00, 0x6b, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x29, 0x00, 0x00, // .l...k...A...)..
0x00, 0x6d, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, // .m...&...(...2..
0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x6e, 0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, // .=.......n...m..
0x00, 0x3e, 0x00, 0x03, 0x00, 0x49, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, // .>...I...h...>..
0x00, 0x4b, 0x00, 0x00, 0x00, 0x6a, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x4d, 0x00, 0x00, // .K...j...>...M..
0x00, 0x6c, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x6e, 0x00, 0x00, // .l...>...O...n..
0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, 0x40, 0x00, // .....8.....@.
};
static const uint8_t fs_clear3_dx9[238] =
static const uint8_t fs_clear3_dx9[242] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x08, 0x00, 0x00, 0x04, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, 0xff, 0x22, // ..............."
0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, // .CTAB....[......
0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x54, 0x00, 0x00, // .............T..
0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, // .0...........D..
0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // .....bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0xab, 0xab, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x04, // color...........
0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, // .........ps_3_0.
0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, // Microsoft (R) HL
0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, // SL Shader Compil
0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, // er 10.1.........
0x80, 0x00, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x01, 0x08, 0x0f, 0x80, 0x01, 0x00, 0xe4, // ................
0xa0, 0x01, 0x00, 0x00, 0x02, 0x02, 0x08, 0x0f, 0x80, 0x02, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, // ................
0x02, 0x03, 0x08, 0x0f, 0x80, 0x03, 0x00, 0xe4, 0xa0, 0xff, 0xff, 0x00, 0x00, 0x00, // ..............
0x08, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, // ................
0xff, 0xfe, 0xff, 0x22, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, // ...".CTAB....[..
0x00, 0x00, 0x03, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, // ................
0x00, 0x54, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // .T...0..........
0x00, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // .D.......bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0xab, 0xab, 0x01, 0x00, 0x03, // ear_color.......
0x00, 0x01, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, // .............ps_
0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, // 3_0.Microsoft (R
0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, // ) HLSL Shader Co
0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x01, 0x00, 0x00, // mpiler 10.1.....
0x02, 0x00, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x01, 0x08, 0x0f, // ................
0x80, 0x01, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x02, 0x08, 0x0f, 0x80, 0x02, 0x00, 0xe4, // ................
0xa0, 0x01, 0x00, 0x00, 0x02, 0x03, 0x08, 0x0f, 0x80, 0x03, 0x00, 0xe4, 0xa0, 0xff, 0xff, 0x00, // ................
0x00, 0x00, // ..
};
static const uint8_t fs_clear3_dx11[561] =
static const uint8_t fs_clear3_dx11[449] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x08, 0x00, 0x00, 0x08, 0x00, 0x04, 0x02, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0xd5, 0x4f, 0xed, // .........DXBC.O.
0x6d, 0x3f, 0x90, 0xd6, 0xbb, 0x53, 0x7b, 0xdc, 0x55, 0x0b, 0xda, 0x6f, 0x86, 0x01, 0x00, 0x00, // m?...S{.U..o....
0x00, 0x04, 0x02, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, // .........0......
0x00, 0x54, 0x01, 0x00, 0x00, 0x88, 0x01, 0x00, 0x00, 0x41, 0x6f, 0x6e, 0x39, 0x68, 0x00, 0x00, // .T.......Aon9h..
0x00, 0x68, 0x00, 0x00, 0x00, 0x00, 0x02, 0xff, 0xff, 0x38, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, // .h.......8...0..
0x00, 0x01, 0x00, 0x24, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x24, // ...$...0...0...$
0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ...0............
0x00, 0x00, 0x02, 0xff, 0xff, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, // ................
0xa0, 0x01, 0x00, 0x00, 0x02, 0x01, 0x08, 0x0f, 0x80, 0x01, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, // ................
0x02, 0x02, 0x08, 0x0f, 0x80, 0x02, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x03, 0x08, 0x0f, // ................
0x80, 0x03, 0x00, 0xe4, 0xa0, 0xff, 0xff, 0x00, 0x00, 0x53, 0x48, 0x44, 0x52, 0xac, 0x00, 0x00, // .........SHDR...
0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x90, 0x01, 0x00, 0x00, 0x44, 0x58, 0x42, // .............DXB
0x43, 0x12, 0x80, 0x92, 0xa3, 0x15, 0xef, 0x86, 0x85, 0x80, 0xb7, 0x87, 0xf9, 0x1f, 0xb5, 0xa2, // C...............
0x4a, 0x01, 0x00, 0x00, 0x00, 0x90, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, // J............,..
0x00, 0x60, 0x00, 0x00, 0x00, 0xdc, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, // .`.......ISGN,..
0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......... ......
0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // ................
0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x4f, 0x53, 0x47, // .SV_POSITION.OSG
0x4e, 0x74, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, // Nt...........h..
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x0f, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .....h..........
0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, // .............h..
0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ................
0x00, 0x0f, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .....h..........
0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, // .............SV_
0x54, 0x41, 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0xac, 0x00, 0x00, // TARGET...SHDR...
0x00, 0x40, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, // .@...+...Y...F.
0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, // .........e.... .
0x00, 0x00, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, // .....e.... .....
@@ -129,66 +160,55 @@ static const uint8_t fs_clear3_dx11[561] =
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, // .........6.... .
0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .....F. ........
0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, // .6.... ......F.
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x49, 0x53, 0x47, // .........>...ISG
0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, // N,........... ..
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, // .....SV_POSITION
0x00, 0x4f, 0x53, 0x47, 0x4e, 0x74, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, // .OSGNt..........
0x00, 0x68, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // .h..............
0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .........h......
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // ................
0x00, 0x68, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // .h..............
0x00, 0x02, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // .........h......
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // ................
0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x00, 0x00, 0x80, // .SV_TARGET......
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x80, // .........>......
0x00, // .
};
static const uint8_t fs_clear3_mtl[699] =
static const uint8_t fs_clear3_mtl[703] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x04, 0x00, 0x00, 0x04, 0x00, 0x8e, 0x02, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, // .........#includ
0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, // e <metal_stdlib>
0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, // .#include <simd/
0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, // simd.h>..using n
0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, // amespace metal;.
0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x0a, // .struct _Global.
0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, // {. float4 bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, // x_clear_color[8]
0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, // ;.};..struct xla
0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x0a, 0x7b, 0x0a, 0x20, // tMtlMain_out.{.
0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // float4 bgfx_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ragData0 [[color
0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // (0)]];. float
0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x31, // 4 bgfx_FragData1
0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, // [[color(1)]];.
0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // float4 bgfx_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x32, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ragData2 [[color
0x28, 0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // (2)]];. float
0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x33, // 4 bgfx_FragData3
0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x33, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, // [[color(3)]];.}
0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, // ;..fragment xlat
0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, // MtlMain_out xlat
0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, // MtlMain(constant
0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, // _Global& _mtl_u
0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, // [[buffer(0)]]).
0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, // {. xlatMtlMai
0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, // n_out out = {};.
0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, // out.bgfx_Fra
0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, // gData0 = _mtl_u.
0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // bgfx_clear_color
0x5b, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, // [0];. out.bgf
0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x31, 0x20, 0x3d, 0x20, 0x5f, 0x6d, // x_FragData1 = _m
0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // tl_u.bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, // color[1];. ou
0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x32, // t.bgfx_FragData2
0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, // = _mtl_u.bgfx_c
0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x32, 0x5d, 0x3b, 0x0a, 0x20, // lear_color[2];.
0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, // out.bgfx_Frag
0x44, 0x61, 0x74, 0x61, 0x33, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, // Data3 = _mtl_u.b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, // gfx_clear_color[
0x33, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, // 3];. return o
0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x00, 0x40, 0x00, // ut;.}....@.
0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x8e, 0x02, 0x00, 0x00, 0x23, 0x69, 0x6e, // .............#in
0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, // clude <metal_std
0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, // lib>.#include <s
0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, // imd/simd.h>..usi
0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, // ng namespace met
0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, // al;..struct _Glo
0x62, 0x61, 0x6c, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, // bal.{. float4
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, // r[8];.};..struct
0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, // xlatMtlMain_out
0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, // .{. float4 bg
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, 0x63, // fx_FragData0 [[c
0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, // olor(0)]];. f
0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // loat4 bgfx_FragD
0x61, 0x74, 0x61, 0x31, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x31, 0x29, 0x5d, // ata1 [[color(1)]
0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, // ];. float4 bg
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x32, 0x20, 0x5b, 0x5b, 0x63, // fx_FragData2 [[c
0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, // olor(2)]];. f
0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // loat4 bgfx_FragD
0x61, 0x74, 0x61, 0x33, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x33, 0x29, 0x5d, // ata3 [[color(3)]
0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, 0x20, // ];.};..fragment
0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, // xlatMtlMain_out
0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x63, 0x6f, 0x6e, 0x73, // xlatMtlMain(cons
0x74, 0x61, 0x6e, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x26, 0x20, 0x5f, 0x6d, // tant _Global& _m
0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, // tl_u [[buffer(0)
0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, // ]]).{. xlatMt
0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, 0x20, // lMain_out out =
0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, // {};. out.bgfx
0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, // _FragData0 = _mt
0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, // l_u.bgfx_clear_c
0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, // olor[0];. out
0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x31, 0x20, // .bgfx_FragData1
0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // = _mtl_u.bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[1];.
0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // out.bgfx_FragD
0x61, 0x74, 0x61, 0x32, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, // ata2 = _mtl_u.bg
0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x32, // fx_clear_color[2
0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, // ];. out.bgfx_
0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x33, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, // FragData3 = _mtl
0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, // _u.bgfx_clear_co
0x6c, 0x6f, 0x72, 0x5b, 0x33, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, // lor[3];. retu
0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x00, 0x40, 0x00, // rn out;.}....@.
};
extern const uint8_t* fs_clear3_pssl;
extern const uint32_t fs_clear3_pssl_size;

View File

@@ -1,207 +1,235 @@
static const uint8_t fs_clear4_glsl[294] =
static const uint8_t fs_clear4_glsl[298] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x02, // gfx_clear_color.
0x08, 0x00, 0x00, 0x08, 0x00, 0xfc, 0x00, 0x00, 0x00, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, // .........uniform
0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, // vec4 bgfx_clear
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, // _color[8];.void
0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, // main ().{. gl_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x30, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, // ragData[0] = bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x30, 0x5d, // x_clear_color[0]
0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, // ;. gl_FragData[
0x31, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // 1] = bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, // color[1];. gl_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x32, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, // ragData[2] = bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x32, 0x5d, // x_clear_color[2]
0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, // ;. gl_FragData[
0x33, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // 3] = bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x33, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, // color[3];. gl_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x34, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, // ragData[4] = bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x34, 0x5d, // x_clear_color[4]
0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // ;.}...
0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x00, 0x00, 0x00, 0x75, 0x6e, 0x69, // .............uni
0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, // form vec4 bgfx_c
0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x76, // lear_color[8];.v
0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // oid main ().{.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x30, 0x5d, 0x20, 0x3d, // gl_FragData[0] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[0];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x31, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[1] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[1];.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x32, 0x5d, 0x20, 0x3d, // gl_FragData[2] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x32, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[2];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x33, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[3] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x33, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[3];.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x34, 0x5d, 0x20, 0x3d, // gl_FragData[4] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x34, 0x5d, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // r[4];.}...
};
static const uint8_t fs_clear4_spv[1181] =
static const uint8_t fs_clear4_essl[298] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x02, // gfx_clear_color.
0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x00, 0x00, 0x00, 0x75, 0x6e, 0x69, // .............uni
0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, // form vec4 bgfx_c
0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x76, // lear_color[8];.v
0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // oid main ().{.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x30, 0x5d, 0x20, 0x3d, // gl_FragData[0] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[0];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x31, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[1] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[1];.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x32, 0x5d, 0x20, 0x3d, // gl_FragData[2] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x32, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[2];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x33, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[3] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x33, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[3];.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x34, 0x5d, 0x20, 0x3d, // gl_FragData[4] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x34, 0x5d, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // r[4];.}...
};
static const uint8_t fs_clear4_spv[1261] =
{
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x05, 0x00, 0x00, 0x05, 0x00, 0x70, 0x04, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, // .....p.....#....
0x00, 0x08, 0x00, 0x08, 0x00, 0x72, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, // .....r..........
0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, // .............GLS
0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, // L.std.450.......
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x0a, 0x00, 0x04, 0x00, 0x00, // ................
0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, // .....main....I..
0x00, 0x4b, 0x00, 0x00, 0x00, 0x4d, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, // .K...M...O...Q..
0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, // ................
0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, // ................
0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x24, 0x00, 0x00, // .main........$..
0x00, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x00, 0x00, 0x00, // .UniformBlock...
0x00, 0x06, 0x00, 0x08, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, // .....$.......bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x00, 0x00, // x_clear_color...
0x00, 0x05, 0x00, 0x03, 0x00, 0x26, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, // .....&..........
0x00, 0x49, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, // .I...bgfx_FragDa
0x74, 0x61, 0x30, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x4b, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, // ta0......K...bgf
0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0x04, 0x00, 0x00, 0x03, 0x02, 0x23, // ...............#
0x07, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x00, 0x08, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .........z......
0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, // ................
0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, // .GLSL.std.450...
0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x0b, // ................
0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, // .........main...
0x00, 0x3b, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x52, 0x00, 0x00, 0x00, 0x54, 0x00, 0x00, // .;...P...R...T..
0x00, 0x56, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, // .V...X..........
0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, // ................
0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, // .........main...
0x00, 0x05, 0x00, 0x06, 0x00, 0x25, 0x00, 0x00, 0x00, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, // .....%...Uniform
0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x08, 0x00, 0x25, 0x00, 0x00, // Block........%..
0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // .....bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x27, 0x00, 0x00, // color........'..
0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x67, 0x6c, 0x5f, // .........;...gl_
0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, // FragCoord.......
0x00, 0x50, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, // .P...bgfx_FragDa
0x74, 0x61, 0x30, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x52, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, // ta0......R...bgf
0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x31, 0x00, 0x00, 0x05, 0x00, 0x06, // x_FragData1.....
0x00, 0x4d, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, // .M...bgfx_FragDa
0x74, 0x61, 0x32, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, // ta2......O...bgf
0x00, 0x54, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, // .T...bgfx_FragDa
0x74, 0x61, 0x32, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x56, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, // ta2......V...bgf
0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x33, 0x00, 0x00, 0x05, 0x00, 0x06, // x_FragData3.....
0x00, 0x51, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, // .Q...bgfx_FragDa
0x74, 0x61, 0x34, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, // ta4..G...#......
0x00, 0x10, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .....H...$......
0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x24, 0x00, 0x00, // .#.......G...$..
0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, // .....G...&..."..
0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, // .....G...&...!..
0x00, 0x30, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x49, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, // .0...G...I......
0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x4b, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, // .....G...K......
0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x4d, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, // .....G...M......
0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, // .....G...O......
0x00, 0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x51, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, // .....G...Q......
0x00, 0x58, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, // .X...bgfx_FragDa
0x74, 0x61, 0x34, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, // ta4..G...$......
0x00, 0x10, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x25, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .....H...%......
0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x25, 0x00, 0x00, // .#.......G...%..
0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, // .....G...'..."..
0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, // .....G...'...!..
0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, // .....G...;......
0x00, 0x0f, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x50, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, // .....G...P......
0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x52, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, // .....G...R......
0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x54, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, // .....G...T......
0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x56, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, // .....G...V......
0x00, 0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x58, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, // .....G...X......
0x00, 0x04, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, // .............!..
0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, // ................
0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, // . ..............
0x00, 0x04, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, // .........!... ..
0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, // .....+...!..."..
0x00, 0x08, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, // .........#......
0x00, 0x22, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x24, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, // .".......$...#..
0x00, 0x20, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, // . ...%.......$..
0x00, 0x3b, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .;...%...&......
0x00, 0x15, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .....'... ......
0x00, 0x2b, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .+...'...(......
0x00, 0x20, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, // . ...)..........
0x00, 0x2b, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .+...'...,......
0x00, 0x2b, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .+...'.../......
0x00, 0x2b, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // .+...'...2......
0x00, 0x2b, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // .+...'...5......
0x00, 0x20, 0x00, 0x04, 0x00, 0x48, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, // . ...H..........
0x00, 0x3b, 0x00, 0x04, 0x00, 0x48, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // .;...H...I......
0x00, 0x3b, 0x00, 0x04, 0x00, 0x48, 0x00, 0x00, 0x00, 0x4b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // .;...H...K......
0x00, 0x3b, 0x00, 0x04, 0x00, 0x48, 0x00, 0x00, 0x00, 0x4d, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // .;...H...M......
0x00, 0x3b, 0x00, 0x04, 0x00, 0x48, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // .;...H...O......
0x00, 0x3b, 0x00, 0x04, 0x00, 0x48, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // .;...H...Q......
0x00, 0x04, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, // ........."... ..
0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, // .....+..."...#..
0x00, 0x08, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, // .........$......
0x00, 0x23, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x25, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, // .#.......%...$..
0x00, 0x20, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, // . ...&.......%..
0x00, 0x3b, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .;...&...'......
0x00, 0x15, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .....(... ......
0x00, 0x2b, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .+...(...)......
0x00, 0x20, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, // . ...*..........
0x00, 0x2b, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .+...(...-......
0x00, 0x2b, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .+...(...0......
0x00, 0x2b, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // .+...(...3......
0x00, 0x2b, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // .+...(...6......
0x00, 0x20, 0x00, 0x04, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, // . ...:..........
0x00, 0x3b, 0x00, 0x04, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .;...:...;......
0x00, 0x20, 0x00, 0x04, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, // . ...O..........
0x00, 0x3b, 0x00, 0x04, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // .;...O...P......
0x00, 0x3b, 0x00, 0x04, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x52, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // .;...O...R......
0x00, 0x3b, 0x00, 0x04, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x54, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // .;...O...T......
0x00, 0x3b, 0x00, 0x04, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // .;...O...V......
0x00, 0x3b, 0x00, 0x04, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // .;...O...X......
0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .6..............
0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, // .............A..
0x00, 0x29, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, // .)...h...&...(..
0x00, 0x28, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x69, 0x00, 0x00, // .(...=.......i..
0x00, 0x68, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x29, 0x00, 0x00, 0x00, 0x6a, 0x00, 0x00, // .h...A...)...j..
0x00, 0x26, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, // .&...(...,...=..
0x00, 0x08, 0x00, 0x00, 0x00, 0x6b, 0x00, 0x00, 0x00, 0x6a, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, // .....k...j...A..
0x00, 0x29, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, // .)...l...&...(..
0x00, 0x2f, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, // ./...=.......m..
0x00, 0x6c, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x29, 0x00, 0x00, 0x00, 0x6e, 0x00, 0x00, // .l...A...)...n..
0x00, 0x26, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, // .&...(...2...=..
0x00, 0x08, 0x00, 0x00, 0x00, 0x6f, 0x00, 0x00, 0x00, 0x6e, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, // .....o...n...A..
0x00, 0x29, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, // .)...p...&...(..
0x00, 0x35, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x71, 0x00, 0x00, // .5...=.......q..
0x00, 0x70, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x49, 0x00, 0x00, 0x00, 0x69, 0x00, 0x00, // .p...>...I...i..
0x00, 0x3e, 0x00, 0x03, 0x00, 0x4b, 0x00, 0x00, 0x00, 0x6b, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, // .>...K...k...>..
0x00, 0x4d, 0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x4f, 0x00, 0x00, // .M...m...>...O..
0x00, 0x6f, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x51, 0x00, 0x00, 0x00, 0x71, 0x00, 0x00, // .o...>...Q...q..
0x00, 0x2a, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, // .*...p...'...)..
0x00, 0x29, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x71, 0x00, 0x00, // .)...=.......q..
0x00, 0x70, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x72, 0x00, 0x00, // .p...A...*...r..
0x00, 0x27, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, // .'...)...-...=..
0x00, 0x08, 0x00, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x72, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, // .....s...r...A..
0x00, 0x2a, 0x00, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, // .*...t...'...)..
0x00, 0x30, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x75, 0x00, 0x00, // .0...=.......u..
0x00, 0x74, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x76, 0x00, 0x00, // .t...A...*...v..
0x00, 0x27, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, // .'...)...3...=..
0x00, 0x08, 0x00, 0x00, 0x00, 0x77, 0x00, 0x00, 0x00, 0x76, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, // .....w...v...A..
0x00, 0x2a, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, // .*...x...'...)..
0x00, 0x36, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, // .6...=.......y..
0x00, 0x78, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x50, 0x00, 0x00, 0x00, 0x71, 0x00, 0x00, // .x...>...P...q..
0x00, 0x3e, 0x00, 0x03, 0x00, 0x52, 0x00, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, // .>...R...s...>..
0x00, 0x54, 0x00, 0x00, 0x00, 0x75, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x56, 0x00, 0x00, // .T...u...>...V..
0x00, 0x77, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x58, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, // .w...>...X...y..
0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, 0x50, 0x00, // .....8.....P.
};
static const uint8_t fs_clear4_dx9[238] =
static const uint8_t fs_clear4_dx9[242] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x08, 0x00, 0x00, 0x04, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, 0xff, 0x22, // ..............."
0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, // .CTAB....[......
0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x54, 0x00, 0x00, // .............T..
0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, // .0...........D..
0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // .....bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0xab, 0xab, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x04, // color...........
0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, // .........ps_3_0.
0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, // Microsoft (R) HL
0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, // SL Shader Compil
0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, // er 10.1.........
0x80, 0x00, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x01, 0x08, 0x0f, 0x80, 0x01, 0x00, 0xe4, // ................
0xa0, 0x01, 0x00, 0x00, 0x02, 0x02, 0x08, 0x0f, 0x80, 0x02, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, // ................
0x02, 0x03, 0x08, 0x0f, 0x80, 0x03, 0x00, 0xe4, 0xa0, 0xff, 0xff, 0x00, 0x00, 0x00, // ..............
0x08, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, // ................
0xff, 0xfe, 0xff, 0x22, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, // ...".CTAB....[..
0x00, 0x00, 0x03, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, // ................
0x00, 0x54, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // .T...0..........
0x00, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // .D.......bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0xab, 0xab, 0x01, 0x00, 0x03, // ear_color.......
0x00, 0x01, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, // .............ps_
0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, // 3_0.Microsoft (R
0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, // ) HLSL Shader Co
0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x01, 0x00, 0x00, // mpiler 10.1.....
0x02, 0x00, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x01, 0x08, 0x0f, // ................
0x80, 0x01, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x02, 0x08, 0x0f, 0x80, 0x02, 0x00, 0xe4, // ................
0xa0, 0x01, 0x00, 0x00, 0x02, 0x03, 0x08, 0x0f, 0x80, 0x03, 0x00, 0xe4, 0xa0, 0xff, 0xff, 0x00, // ................
0x00, 0x00, // ..
};
static const uint8_t fs_clear4_dx11[505] =
static const uint8_t fs_clear4_dx11[509] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x08, 0x00, 0x00, 0x08, 0x00, 0xcc, 0x01, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x0e, 0x7a, 0x23, // .........DXBC.z#
0x41, 0x2a, 0x54, 0xbd, 0xa3, 0x8b, 0x1e, 0xbd, 0x2e, 0x91, 0x6f, 0x8b, 0x29, 0x01, 0x00, 0x00, // A*T.......o.)...
0x00, 0xcc, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, // .........,...`..
0x00, 0xf4, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .....ISGN,......
0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ..... ..........
0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, // .............SV_
0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x4f, 0x53, 0x47, 0x4e, 0x8c, 0x00, 0x00, // POSITION.OSGN...
0x00, 0x05, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // ................
0x00, 0x80, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // ................
0x00, 0x80, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
0x00, 0x03, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // ................
0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, // .SV_TARGET...SHD
0x52, 0xd0, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, // R....@...4...Y..
0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, // .F. .........e..
0x03, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, // .. ......e.... .
0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, // .....e.... .....
0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, // .e.... ......e..
0x03, 0xf2, 0x20, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, // .. ......6.... .
0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .....F. ........
0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, // .6.... ......F.
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, // .........6.... .
0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .....F. ........
0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, // .6.... ......F.
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, // .........6.... .
0x00, 0x04, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // .....F. ........
0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x80, 0x00, // .>.......
0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0xcc, 0x01, 0x00, 0x00, 0x44, 0x58, 0x42, // .............DXB
0x43, 0x0e, 0x7a, 0x23, 0x41, 0x2a, 0x54, 0xbd, 0xa3, 0x8b, 0x1e, 0xbd, 0x2e, 0x91, 0x6f, 0x8b, // C.z#A*T.......o.
0x29, 0x01, 0x00, 0x00, 0x00, 0xcc, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, // )............,..
0x00, 0x60, 0x00, 0x00, 0x00, 0xf4, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, // .`.......ISGN,..
0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......... ......
0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // ................
0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x4f, 0x53, 0x47, // .SV_POSITION.OSG
0x4e, 0x8c, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, // N...............
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x0f, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, // ................
0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ................
0x00, 0x0f, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, // ................
0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // ................
0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, // .....SV_TARGET..
0xab, 0x53, 0x48, 0x44, 0x52, 0xd0, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, // .SHDR....@...4..
0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, // .Y...F. ........
0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, // .e.... ......e..
0x03, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, // .. ......e.... .
0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, // .....e.... .....
0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, // .e.... ......6..
0x06, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, // .. ......F. ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, // .....6.... .....
0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, // .F. .........6..
0x06, 0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, // .. ......F. ....
0x00, 0x02, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, // .....6.... .....
0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, // .F. .........6..
0x06, 0xf2, 0x20, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, // .. ......F. ....
0x00, 0x04, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x80, 0x00, // .....>.......
};
static const uint8_t fs_clear4_mtl[792] =
static const uint8_t fs_clear4_mtl[796] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x05, 0x00, 0x00, 0x05, 0x00, 0xeb, 0x02, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, // .........#includ
0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, // e <metal_stdlib>
0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, // .#include <simd/
0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, // simd.h>..using n
0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, // amespace metal;.
0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x0a, // .struct _Global.
0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, // {. float4 bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, // x_clear_color[8]
0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, // ;.};..struct xla
0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x0a, 0x7b, 0x0a, 0x20, // tMtlMain_out.{.
0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // float4 bgfx_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ragData0 [[color
0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // (0)]];. float
0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x31, // 4 bgfx_FragData1
0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, // [[color(1)]];.
0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // float4 bgfx_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x32, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ragData2 [[color
0x28, 0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // (2)]];. float
0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x33, // 4 bgfx_FragData3
0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x33, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, // [[color(3)]];.
0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // float4 bgfx_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x34, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ragData4 [[color
0x28, 0x34, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, // (4)]];.};..fragm
0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, // ent xlatMtlMain_
0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, // out xlatMtlMain(
0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, // constant _Global
0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, // & _mtl_u [[buffe
0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, // r(0)]]).{. xl
0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, // atMtlMain_out ou
0x74, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, // t = {};. out.
0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x3d, // bgfx_FragData0 =
0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, // _mtl_u.bgfx_cle
0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, // ar_color[0];.
0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, // out.bgfx_FragDa
0x74, 0x61, 0x31, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, // ta1 = _mtl_u.bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, // x_clear_color[1]
0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // ;. out.bgfx_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x32, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, // ragData2 = _mtl_
0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, // u.bgfx_clear_col
0x6f, 0x72, 0x5b, 0x32, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, // or[2];. out.b
0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x33, 0x20, 0x3d, 0x20, // gfx_FragData3 =
0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, // _mtl_u.bgfx_clea
0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x33, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // r_color[3];.
0x05, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0xeb, 0x02, 0x00, 0x00, 0x23, 0x69, 0x6e, // .............#in
0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, // clude <metal_std
0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, // lib>.#include <s
0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, // imd/simd.h>..usi
0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, // ng namespace met
0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, // al;..struct _Glo
0x62, 0x61, 0x6c, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, // bal.{. float4
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, // r[8];.};..struct
0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, // xlatMtlMain_out
0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, // .{. float4 bg
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, 0x63, // fx_FragData0 [[c
0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, // olor(0)]];. f
0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // loat4 bgfx_FragD
0x61, 0x74, 0x61, 0x31, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x31, 0x29, 0x5d, // ata1 [[color(1)]
0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, // ];. float4 bg
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x32, 0x20, 0x5b, 0x5b, 0x63, // fx_FragData2 [[c
0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, // olor(2)]];. f
0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // loat4 bgfx_FragD
0x61, 0x74, 0x61, 0x33, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x33, 0x29, 0x5d, // ata3 [[color(3)]
0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, // ];. float4 bg
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x34, 0x20, 0x5b, 0x5b, 0x63, // fx_FragData4 [[c
0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x34, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, // olor(4)]];.};..f
0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, // ragment xlatMtlM
0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, // ain_out xlatMtlM
0x61, 0x69, 0x6e, 0x28, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x5f, 0x47, 0x6c, // ain(constant _Gl
0x6f, 0x62, 0x61, 0x6c, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, // obal& _mtl_u [[b
0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // uffer(0)]]).{.
0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, // xlatMtlMain_ou
0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // t out = {};.
0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, // out.bgfx_FragDat
0x61, 0x34, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, // a4 = _mtl_u.bgfx
0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x34, 0x5d, 0x3b, // _clear_color[4];
0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, // . return out;
0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x00, 0x50, 0x00, // .}....P.
0x61, 0x30, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, // a0 = _mtl_u.bgfx
0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x30, 0x5d, 0x3b, // _clear_color[0];
0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, // . out.bgfx_Fr
0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x31, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, // agData1 = _mtl_u
0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // .bgfx_clear_colo
0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, // r[1];. out.bg
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x32, 0x20, 0x3d, 0x20, 0x5f, // fx_FragData2 = _
0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, // mtl_u.bgfx_clear
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x32, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, // _color[2];. o
0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, // ut.bgfx_FragData
0x33, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, // 3 = _mtl_u.bgfx_
0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x33, 0x5d, 0x3b, 0x0a, // clear_color[3];.
0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, // out.bgfx_Fra
0x67, 0x44, 0x61, 0x74, 0x61, 0x34, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, // gData4 = _mtl_u.
0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // bgfx_clear_color
0x5b, 0x34, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, // [4];. return
0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x00, 0x50, 0x00, // out;.}....P.
};
extern const uint8_t* fs_clear4_pssl;
extern const uint32_t fs_clear4_pssl_size;

View File

@@ -1,227 +1,259 @@
static const uint8_t fs_clear5_glsl[334] =
static const uint8_t fs_clear5_glsl[338] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x02, // gfx_clear_color.
0x08, 0x00, 0x00, 0x08, 0x00, 0x24, 0x01, 0x00, 0x00, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, // .....$...uniform
0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, // vec4 bgfx_clear
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, // _color[8];.void
0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, // main ().{. gl_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x30, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, // ragData[0] = bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x30, 0x5d, // x_clear_color[0]
0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, // ;. gl_FragData[
0x31, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // 1] = bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, // color[1];. gl_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x32, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, // ragData[2] = bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x32, 0x5d, // x_clear_color[2]
0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, // ;. gl_FragData[
0x33, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // 3] = bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x33, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, // color[3];. gl_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x34, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, // ragData[4] = bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x34, 0x5d, // x_clear_color[4]
0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, // ;. gl_FragData[
0x35, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // 5] = bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x35, 0x5d, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // color[5];.}...
0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x24, 0x01, 0x00, 0x00, 0x75, 0x6e, 0x69, // .........$...uni
0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, // form vec4 bgfx_c
0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x76, // lear_color[8];.v
0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // oid main ().{.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x30, 0x5d, 0x20, 0x3d, // gl_FragData[0] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[0];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x31, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[1] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[1];.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x32, 0x5d, 0x20, 0x3d, // gl_FragData[2] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x32, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[2];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x33, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[3] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x33, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[3];.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x34, 0x5d, 0x20, 0x3d, // gl_FragData[4] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x34, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[4];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x35, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[5] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x35, 0x5d, 0x3b, 0x0a, 0x7d, 0x0a, // ear_color[5];.}.
0x0a, 0x00, // ..
};
static const uint8_t fs_clear5_spv[1309] =
static const uint8_t fs_clear5_essl[338] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x02, // gfx_clear_color.
0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x24, 0x01, 0x00, 0x00, 0x75, 0x6e, 0x69, // .........$...uni
0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, // form vec4 bgfx_c
0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x76, // lear_color[8];.v
0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // oid main ().{.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x30, 0x5d, 0x20, 0x3d, // gl_FragData[0] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[0];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x31, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[1] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[1];.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x32, 0x5d, 0x20, 0x3d, // gl_FragData[2] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x32, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[2];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x33, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[3] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x33, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[3];.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x34, 0x5d, 0x20, 0x3d, // gl_FragData[4] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x34, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[4];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x35, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[5] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x35, 0x5d, 0x3b, 0x0a, 0x7d, 0x0a, // ear_color[5];.}.
0x0a, 0x00, // ..
};
static const uint8_t fs_clear5_spv[1389] =
{
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x06, 0x00, 0x00, 0x06, 0x00, 0xf0, 0x04, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, // ...........#....
0x00, 0x08, 0x00, 0x08, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, // .....}..........
0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, // .............GLS
0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, // L.std.450.......
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x0b, 0x00, 0x04, 0x00, 0x00, // ................
0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, // .....main....P..
0x00, 0x52, 0x00, 0x00, 0x00, 0x54, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, // .R...T...V...X..
0x00, 0x5a, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, // .Z..............
0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, // ................
0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, // .....main.......
0x00, 0x25, 0x00, 0x00, 0x00, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, // .%...UniformBloc
0x6b, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x08, 0x00, 0x25, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // k........%......
0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // .bgfx_clear_colo
0x72, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x27, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // r........'......
0x00, 0x05, 0x00, 0x06, 0x00, 0x50, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, // .....P...bgfx_Fr
0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x52, 0x00, 0x00, // agData0......R..
0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0x05, 0x00, 0x00, 0x03, 0x02, 0x23, // .........<.....#
0x07, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x00, 0x08, 0x00, 0x85, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, // ................
0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, // .GLSL.std.450...
0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x0c, // ................
0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, // .........main...
0x00, 0x3f, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, // .?...W...Y...[..
0x00, 0x5d, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x00, 0x61, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, // .]..._...a......
0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, // ................
0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, // .............mai
0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x26, 0x00, 0x00, 0x00, 0x55, 0x6e, 0x69, // n........&...Uni
0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x08, // formBlock.......
0x00, 0x26, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // .&.......bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, // ear_color.......
0x00, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x3f, 0x00, 0x00, // .(...........?..
0x00, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x00, 0x00, 0x00, // .gl_FragCoord...
0x00, 0x05, 0x00, 0x06, 0x00, 0x57, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, // .....W...bgfx_Fr
0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x59, 0x00, 0x00, // agData0......Y..
0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x31, 0x00, // .bgfx_FragData1.
0x00, 0x05, 0x00, 0x06, 0x00, 0x54, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, // .....T...bgfx_Fr
0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x32, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x56, 0x00, 0x00, // agData2......V..
0x00, 0x05, 0x00, 0x06, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, // .....[...bgfx_Fr
0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x32, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x5d, 0x00, 0x00, // agData2......]..
0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x33, 0x00, // .bgfx_FragData3.
0x00, 0x05, 0x00, 0x06, 0x00, 0x58, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, // .....X...bgfx_Fr
0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x34, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x5a, 0x00, 0x00, // agData4......Z..
0x00, 0x05, 0x00, 0x06, 0x00, 0x5f, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, // ....._...bgfx_Fr
0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x34, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x61, 0x00, 0x00, // agData4......a..
0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x35, 0x00, // .bgfx_FragData5.
0x00, 0x47, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, // .G...$..........
0x00, 0x48, 0x00, 0x05, 0x00, 0x25, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, // .H...%.......#..
0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x25, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .....G...%......
0x00, 0x47, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G...'..."......
0x00, 0x47, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, // .G...'...!...0..
0x00, 0x47, 0x00, 0x04, 0x00, 0x50, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G...P..........
0x00, 0x47, 0x00, 0x04, 0x00, 0x52, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .G...R..........
0x00, 0x47, 0x00, 0x04, 0x00, 0x54, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .G...T..........
0x00, 0x47, 0x00, 0x04, 0x00, 0x56, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // .G...V..........
0x00, 0x47, 0x00, 0x04, 0x00, 0x58, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // .G...X..........
0x00, 0x47, 0x00, 0x04, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, // .G...Z..........
0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, // .G...%..........
0x00, 0x48, 0x00, 0x05, 0x00, 0x26, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, // .H...&.......#..
0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x26, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .....G...&......
0x00, 0x47, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G...(..."......
0x00, 0x47, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .G...(...!......
0x00, 0x47, 0x00, 0x04, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // .G...?..........
0x00, 0x47, 0x00, 0x04, 0x00, 0x57, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G...W..........
0x00, 0x47, 0x00, 0x04, 0x00, 0x59, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .G...Y..........
0x00, 0x47, 0x00, 0x04, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .G...[..........
0x00, 0x47, 0x00, 0x04, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // .G...]..........
0x00, 0x47, 0x00, 0x04, 0x00, 0x5f, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // .G..._..........
0x00, 0x47, 0x00, 0x04, 0x00, 0x61, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, // .G...a..........
0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, // .........!......
0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, // ............. ..
0x00, 0x17, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // ................
0x00, 0x15, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....."... ......
0x00, 0x2b, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, // .+..."...#......
0x00, 0x1c, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, // .....$.......#..
0x00, 0x1e, 0x00, 0x03, 0x00, 0x25, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // .....%...$... ..
0x00, 0x26, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .&.......%...;..
0x00, 0x26, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, // .&...'..........
0x00, 0x28, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // .(... .......+..
0x00, 0x28, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // .(...)....... ..
0x00, 0x2a, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // .*...........+..
0x00, 0x28, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // .(...-.......+..
0x00, 0x28, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // .(...0.......+..
0x00, 0x28, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // .(...3.......+..
0x00, 0x28, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // .(...6.......+..
0x00, 0x28, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // .(...9....... ..
0x00, 0x4f, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .O...........;..
0x00, 0x4f, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .O...P.......;..
0x00, 0x4f, 0x00, 0x00, 0x00, 0x52, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .O...R.......;..
0x00, 0x4f, 0x00, 0x00, 0x00, 0x54, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .O...T.......;..
0x00, 0x4f, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .O...V.......;..
0x00, 0x4f, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .O...X.......;..
0x00, 0x4f, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, // .O...Z.......6..
0x00, 0x15, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .....#... ......
0x00, 0x2b, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, // .+...#...$......
0x00, 0x1c, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, // .....%.......$..
0x00, 0x1e, 0x00, 0x03, 0x00, 0x26, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // .....&...%... ..
0x00, 0x27, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .'.......&...;..
0x00, 0x27, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, // .'...(..........
0x00, 0x29, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // .)... .......+..
0x00, 0x29, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // .)...*....... ..
0x00, 0x2b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // .+...........+..
0x00, 0x29, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // .)...........+..
0x00, 0x29, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // .)...1.......+..
0x00, 0x29, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // .)...4.......+..
0x00, 0x29, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // .)...7.......+..
0x00, 0x29, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // .)...:....... ..
0x00, 0x3e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .>...........;..
0x00, 0x3e, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // .>...?....... ..
0x00, 0x56, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .V...........;..
0x00, 0x56, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .V...W.......;..
0x00, 0x56, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .V...Y.......;..
0x00, 0x56, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .V...[.......;..
0x00, 0x56, 0x00, 0x00, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .V...].......;..
0x00, 0x56, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .V..._.......;..
0x00, 0x56, 0x00, 0x00, 0x00, 0x61, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, // .V...a.......6..
0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x2a, 0x00, 0x00, // .........A...*..
0x00, 0x71, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, // .q...'...)...)..
0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x72, 0x00, 0x00, 0x00, 0x71, 0x00, 0x00, // .=.......r...q..
0x00, 0x41, 0x00, 0x06, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, // .A...*...s...'..
0x00, 0x29, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, // .)...-...=......
0x00, 0x74, 0x00, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x2a, 0x00, 0x00, // .t...s...A...*..
0x00, 0x75, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, // .u...'...)...0..
0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x76, 0x00, 0x00, 0x00, 0x75, 0x00, 0x00, // .=.......v...u..
0x00, 0x41, 0x00, 0x06, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x77, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, // .A...*...w...'..
0x00, 0x29, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, // .)...3...=......
0x00, 0x78, 0x00, 0x00, 0x00, 0x77, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x2a, 0x00, 0x00, // .x...w...A...*..
0x00, 0x79, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, // .y...'...)...6..
0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x2b, 0x00, 0x00, // .........A...+..
0x00, 0x79, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, // .y...(...*...*..
0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, // .=.......z...y..
0x00, 0x41, 0x00, 0x06, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, // .A...*...{...'..
0x00, 0x29, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, // .)...9...=......
0x00, 0x7c, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x50, 0x00, 0x00, // .|...{...>...P..
0x00, 0x72, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x52, 0x00, 0x00, 0x00, 0x74, 0x00, 0x00, // .r...>...R...t..
0x00, 0x3e, 0x00, 0x03, 0x00, 0x54, 0x00, 0x00, 0x00, 0x76, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, // .>...T...v...>..
0x00, 0x56, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x58, 0x00, 0x00, // .V...x...>...X..
0x00, 0x7a, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, // .z...>...Z...|..
0x00, 0x41, 0x00, 0x06, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, // .A...+...{...(..
0x00, 0x2a, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, // .*.......=......
0x00, 0x7c, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x2b, 0x00, 0x00, // .|...{...A...+..
0x00, 0x7d, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, // .}...(...*...1..
0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x7d, 0x00, 0x00, // .=.......~...}..
0x00, 0x41, 0x00, 0x06, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, // .A...+.......(..
0x00, 0x2a, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, // .*...4...=......
0x00, 0x80, 0x00, 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x2b, 0x00, 0x00, // .........A...+..
0x00, 0x81, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, // .....(...*...7..
0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x82, 0x00, 0x00, 0x00, 0x81, 0x00, 0x00, // .=..............
0x00, 0x41, 0x00, 0x06, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, // .A...+.......(..
0x00, 0x2a, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, // .*...:...=......
0x00, 0x84, 0x00, 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x57, 0x00, 0x00, // .........>...W..
0x00, 0x7a, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x59, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, // .z...>...Y...|..
0x00, 0x3e, 0x00, 0x03, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, // .>...[...~...>..
0x00, 0x5d, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x5f, 0x00, 0x00, // .].......>..._..
0x00, 0x82, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x61, 0x00, 0x00, 0x00, 0x84, 0x00, 0x00, // .....>...a......
0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, 0x60, 0x00, // .....8.....`.
};
static const uint8_t fs_clear5_dx9[238] =
static const uint8_t fs_clear5_dx9[242] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x08, 0x00, 0x00, 0x04, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, 0xff, 0x22, // ..............."
0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, // .CTAB....[......
0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x54, 0x00, 0x00, // .............T..
0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, // .0...........D..
0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // .....bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0xab, 0xab, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x04, // color...........
0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, // .........ps_3_0.
0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, // Microsoft (R) HL
0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, // SL Shader Compil
0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, // er 10.1.........
0x80, 0x00, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x01, 0x08, 0x0f, 0x80, 0x01, 0x00, 0xe4, // ................
0xa0, 0x01, 0x00, 0x00, 0x02, 0x02, 0x08, 0x0f, 0x80, 0x02, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, // ................
0x02, 0x03, 0x08, 0x0f, 0x80, 0x03, 0x00, 0xe4, 0xa0, 0xff, 0xff, 0x00, 0x00, 0x00, // ..............
0x08, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, // ................
0xff, 0xfe, 0xff, 0x22, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, // ...".CTAB....[..
0x00, 0x00, 0x03, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, // ................
0x00, 0x54, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // .T...0..........
0x00, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // .D.......bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0xab, 0xab, 0x01, 0x00, 0x03, // ear_color.......
0x00, 0x01, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, // .............ps_
0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, // 3_0.Microsoft (R
0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, // ) HLSL Shader Co
0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x01, 0x00, 0x00, // mpiler 10.1.....
0x02, 0x00, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x01, 0x08, 0x0f, // ................
0x80, 0x01, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x02, 0x08, 0x0f, 0x80, 0x02, 0x00, 0xe4, // ................
0xa0, 0x01, 0x00, 0x00, 0x02, 0x03, 0x08, 0x0f, 0x80, 0x03, 0x00, 0xe4, 0xa0, 0xff, 0xff, 0x00, // ................
0x00, 0x00, // ..
};
static const uint8_t fs_clear5_dx11[565] =
static const uint8_t fs_clear5_dx11[569] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x08, 0x00, 0x00, 0x08, 0x00, 0x08, 0x02, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x60, 0x35, 0x1a, // .........DXBC`5.
0x9f, 0xa4, 0xdc, 0x6a, 0x17, 0x97, 0x20, 0xbd, 0x81, 0xee, 0x84, 0xd9, 0xac, 0x01, 0x00, 0x00, // ...j.. .........
0x00, 0x08, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, // .........,...`..
0x00, 0x0c, 0x01, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .....ISGN,......
0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ..... ..........
0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, // .............SV_
0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x4f, 0x53, 0x47, 0x4e, 0xa4, 0x00, 0x00, // POSITION.OSGN...
0x00, 0x06, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x98, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // ................
0x00, 0x98, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x98, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // ................
0x00, 0x98, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
0x00, 0x03, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x98, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // ................
0x00, 0x98, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
0x00, 0x05, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, // .........SV_TARG
0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0xf4, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, // ET...SHDR....@..
0x00, 0x3d, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, // .=...Y...F. ....
0x00, 0x06, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, // .....e.... .....
0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, // .e.... ......e..
0x03, 0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, // .. ......e.... .
0x00, 0x03, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x04, 0x00, 0x00, // .....e.... .....
0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x05, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, // .e.... ......6..
0x06, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, // .. ......F. ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, // .....6.... .....
0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, // .F. .........6..
0x06, 0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, // .. ......F. ....
0x00, 0x02, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, // .....6.... .....
0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, // .F. .........6..
0x06, 0xf2, 0x20, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, // .. ......F. ....
0x00, 0x04, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x05, 0x00, 0x00, // .....6.... .....
0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, // .F. .........>..
0x01, 0x00, 0x00, 0x80, 0x00, // .....
0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x02, 0x00, 0x00, 0x44, 0x58, 0x42, // .............DXB
0x43, 0x60, 0x35, 0x1a, 0x9f, 0xa4, 0xdc, 0x6a, 0x17, 0x97, 0x20, 0xbd, 0x81, 0xee, 0x84, 0xd9, // C`5....j.. .....
0xac, 0x01, 0x00, 0x00, 0x00, 0x08, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, // .............,..
0x00, 0x60, 0x00, 0x00, 0x00, 0x0c, 0x01, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, // .`.......ISGN,..
0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......... ......
0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // ................
0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x4f, 0x53, 0x47, // .SV_POSITION.OSG
0x4e, 0xa4, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x98, 0x00, 0x00, // N...............
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x0f, 0x00, 0x00, 0x00, 0x98, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x98, 0x00, 0x00, // ................
0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ................
0x00, 0x0f, 0x00, 0x00, 0x00, 0x98, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x98, 0x00, 0x00, // ................
0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // ................
0x00, 0x0f, 0x00, 0x00, 0x00, 0x98, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x03, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, // .............SV_
0x54, 0x41, 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0xf4, 0x00, 0x00, // TARGET...SHDR...
0x00, 0x40, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, // .@...=...Y...F.
0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, // .........e.... .
0x00, 0x00, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, // .....e.... .....
0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, // .e.... ......e..
0x03, 0xf2, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, // .. ......e.... .
0x00, 0x04, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x05, 0x00, 0x00, // .....e.... .....
0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, // .6.... ......F.
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, // .........6.... .
0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .....F. ........
0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, // .6.... ......F.
0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, // .........6.... .
0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // .....F. ........
0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, // .6.... ......F.
0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, // .........6.... .
0x00, 0x05, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, // .....F. ........
0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x80, 0x00, // .>.......
};
static const uint8_t fs_clear5_mtl[885] =
static const uint8_t fs_clear5_mtl[889] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x06, 0x00, 0x00, 0x06, 0x00, 0x48, 0x03, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, // .....H...#includ
0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, // e <metal_stdlib>
0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, // .#include <simd/
0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, // simd.h>..using n
0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, // amespace metal;.
0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x0a, // .struct _Global.
0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, // {. float4 bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, // x_clear_color[8]
0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, // ;.};..struct xla
0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x0a, 0x7b, 0x0a, 0x20, // tMtlMain_out.{.
0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // float4 bgfx_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ragData0 [[color
0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // (0)]];. float
0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x31, // 4 bgfx_FragData1
0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, // [[color(1)]];.
0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // float4 bgfx_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x32, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ragData2 [[color
0x28, 0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // (2)]];. float
0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x33, // 4 bgfx_FragData3
0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x33, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, // [[color(3)]];.
0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // float4 bgfx_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x34, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ragData4 [[color
0x28, 0x34, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // (4)]];. float
0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x35, // 4 bgfx_FragData5
0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x35, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, // [[color(5)]];.}
0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, // ;..fragment xlat
0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, // MtlMain_out xlat
0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, // MtlMain(constant
0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, // _Global& _mtl_u
0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, // [[buffer(0)]]).
0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, // {. xlatMtlMai
0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, // n_out out = {};.
0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, // out.bgfx_Fra
0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, // gData0 = _mtl_u.
0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // bgfx_clear_color
0x5b, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, // [0];. out.bgf
0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x31, 0x20, 0x3d, 0x20, 0x5f, 0x6d, // x_FragData1 = _m
0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // tl_u.bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, // color[1];. ou
0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x32, // t.bgfx_FragData2
0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, // = _mtl_u.bgfx_c
0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x32, 0x5d, 0x3b, 0x0a, 0x20, // lear_color[2];.
0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, // out.bgfx_Frag
0x44, 0x61, 0x74, 0x61, 0x33, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, // Data3 = _mtl_u.b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, // gfx_clear_color[
0x33, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, // 3];. out.bgfx
0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x34, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, // _FragData4 = _mt
0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x03, 0x00, 0x00, 0x23, 0x69, 0x6e, // .........H...#in
0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, // clude <metal_std
0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, // lib>.#include <s
0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, // imd/simd.h>..usi
0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, // ng namespace met
0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, // al;..struct _Glo
0x62, 0x61, 0x6c, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, // bal.{. float4
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, // r[8];.};..struct
0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, // xlatMtlMain_out
0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, // .{. float4 bg
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, 0x63, // fx_FragData0 [[c
0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, // olor(0)]];. f
0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // loat4 bgfx_FragD
0x61, 0x74, 0x61, 0x31, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x31, 0x29, 0x5d, // ata1 [[color(1)]
0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, // ];. float4 bg
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x32, 0x20, 0x5b, 0x5b, 0x63, // fx_FragData2 [[c
0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, // olor(2)]];. f
0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // loat4 bgfx_FragD
0x61, 0x74, 0x61, 0x33, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x33, 0x29, 0x5d, // ata3 [[color(3)]
0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, // ];. float4 bg
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x34, 0x20, 0x5b, 0x5b, 0x63, // fx_FragData4 [[c
0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x34, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, // olor(4)]];. f
0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // loat4 bgfx_FragD
0x61, 0x74, 0x61, 0x35, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x35, 0x29, 0x5d, // ata5 [[color(5)]
0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, 0x20, // ];.};..fragment
0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, // xlatMtlMain_out
0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x63, 0x6f, 0x6e, 0x73, // xlatMtlMain(cons
0x74, 0x61, 0x6e, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x26, 0x20, 0x5f, 0x6d, // tant _Global& _m
0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, // tl_u [[buffer(0)
0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, // ]]).{. xlatMt
0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, 0x20, // lMain_out out =
0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, // {};. out.bgfx
0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, // _FragData0 = _mt
0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, // l_u.bgfx_clear_c
0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x34, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, // olor[4];. out
0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x35, 0x20, // .bgfx_FragData5
0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, // olor[0];. out
0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x31, 0x20, // .bgfx_FragData1
0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // = _mtl_u.bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x35, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[5];.
0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, // return out;.}.
0x0a, 0x00, 0x00, 0x60, 0x00, // ...`.
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[1];.
0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // out.bgfx_FragD
0x61, 0x74, 0x61, 0x32, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, // ata2 = _mtl_u.bg
0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x32, // fx_clear_color[2
0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, // ];. out.bgfx_
0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x33, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, // FragData3 = _mtl
0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, // _u.bgfx_clear_co
0x6c, 0x6f, 0x72, 0x5b, 0x33, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, // lor[3];. out.
0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x34, 0x20, 0x3d, // bgfx_FragData4 =
0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, // _mtl_u.bgfx_cle
0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x34, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, // ar_color[4];.
0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, // out.bgfx_FragDa
0x74, 0x61, 0x35, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, // ta5 = _mtl_u.bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x35, 0x5d, // x_clear_color[5]
0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, // ;. return out
0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x00, 0x60, 0x00, // ;.}....`.
};
extern const uint8_t* fs_clear5_pssl;
extern const uint32_t fs_clear5_pssl_size;

View File

@@ -1,248 +1,281 @@
static const uint8_t fs_clear6_glsl[374] =
static const uint8_t fs_clear6_glsl[378] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x02, // gfx_clear_color.
0x08, 0x00, 0x00, 0x08, 0x00, 0x4c, 0x01, 0x00, 0x00, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, // .....L...uniform
0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, // vec4 bgfx_clear
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, // _color[8];.void
0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, // main ().{. gl_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x30, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, // ragData[0] = bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x30, 0x5d, // x_clear_color[0]
0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, // ;. gl_FragData[
0x31, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // 1] = bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, // color[1];. gl_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x32, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, // ragData[2] = bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x32, 0x5d, // x_clear_color[2]
0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, // ;. gl_FragData[
0x33, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // 3] = bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x33, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, // color[3];. gl_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x34, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, // ragData[4] = bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x34, 0x5d, // x_clear_color[4]
0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, // ;. gl_FragData[
0x35, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // 5] = bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x35, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, // color[5];. gl_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x36, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, // ragData[6] = bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x36, 0x5d, // x_clear_color[6]
0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // ;.}...
0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4c, 0x01, 0x00, 0x00, 0x75, 0x6e, 0x69, // .........L...uni
0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, // form vec4 bgfx_c
0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x76, // lear_color[8];.v
0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // oid main ().{.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x30, 0x5d, 0x20, 0x3d, // gl_FragData[0] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[0];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x31, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[1] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[1];.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x32, 0x5d, 0x20, 0x3d, // gl_FragData[2] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x32, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[2];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x33, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[3] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x33, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[3];.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x34, 0x5d, 0x20, 0x3d, // gl_FragData[4] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x34, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[4];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x35, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[5] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x35, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[5];.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x36, 0x5d, 0x20, 0x3d, // gl_FragData[6] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x36, 0x5d, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // r[6];.}...
};
static const uint8_t fs_clear6_spv[1437] =
static const uint8_t fs_clear6_essl[378] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x02, // gfx_clear_color.
0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4c, 0x01, 0x00, 0x00, 0x75, 0x6e, 0x69, // .........L...uni
0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, // form vec4 bgfx_c
0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x76, // lear_color[8];.v
0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // oid main ().{.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x30, 0x5d, 0x20, 0x3d, // gl_FragData[0] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[0];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x31, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[1] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[1];.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x32, 0x5d, 0x20, 0x3d, // gl_FragData[2] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x32, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[2];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x33, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[3] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x33, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[3];.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x34, 0x5d, 0x20, 0x3d, // gl_FragData[4] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x34, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[4];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x35, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[5] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x35, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[5];.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x36, 0x5d, 0x20, 0x3d, // gl_FragData[6] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x36, 0x5d, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // r[6];.}...
};
static const uint8_t fs_clear6_spv[1517] =
{
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x07, 0x00, 0x00, 0x07, 0x00, 0x70, 0x05, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, // .....p.....#....
0x00, 0x08, 0x00, 0x08, 0x00, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, // ................
0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, // .............GLS
0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, // L.std.450.......
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x0c, 0x00, 0x04, 0x00, 0x00, // ................
0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, // .....main....W..
0x00, 0x59, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, // .Y...[...]..._..
0x00, 0x61, 0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, // .a...c..........
0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, // ................
0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, // .........main...
0x00, 0x05, 0x00, 0x06, 0x00, 0x26, 0x00, 0x00, 0x00, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, // .....&...Uniform
0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x08, 0x00, 0x26, 0x00, 0x00, // Block........&..
0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // .....bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x28, 0x00, 0x00, // color........(..
0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x57, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, // .........W...bgf
0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0x05, 0x00, 0x00, 0x03, 0x02, 0x23, // ...............#
0x07, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x00, 0x08, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, // ................
0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, // .GLSL.std.450...
0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x0d, // ................
0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, // .........main...
0x00, 0x43, 0x00, 0x00, 0x00, 0x5e, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, // .C...^...`...b..
0x00, 0x64, 0x00, 0x00, 0x00, 0x66, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x6a, 0x00, 0x00, // .d...f...h...j..
0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, // ................
0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, // ................
0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x27, 0x00, 0x00, // .main........'..
0x00, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x00, 0x00, 0x00, // .UniformBlock...
0x00, 0x06, 0x00, 0x08, 0x00, 0x27, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, // .....'.......bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x00, 0x00, // x_clear_color...
0x00, 0x05, 0x00, 0x03, 0x00, 0x29, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, // .....)..........
0x00, 0x43, 0x00, 0x00, 0x00, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6f, 0x72, // .C...gl_FragCoor
0x64, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x5e, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, // d........^...bgf
0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x00, 0x00, 0x05, 0x00, 0x06, // x_FragData0.....
0x00, 0x59, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, // .Y...bgfx_FragDa
0x74, 0x61, 0x31, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, // ta1......[...bgf
0x00, 0x60, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, // .`...bgfx_FragDa
0x74, 0x61, 0x31, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x62, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, // ta1......b...bgf
0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x32, 0x00, 0x00, 0x05, 0x00, 0x06, // x_FragData2.....
0x00, 0x5d, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, // .]...bgfx_FragDa
0x74, 0x61, 0x33, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x5f, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, // ta3......_...bgf
0x00, 0x64, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, // .d...bgfx_FragDa
0x74, 0x61, 0x33, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x66, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, // ta3......f...bgf
0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x34, 0x00, 0x00, 0x05, 0x00, 0x06, // x_FragData4.....
0x00, 0x61, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, // .a...bgfx_FragDa
0x74, 0x61, 0x35, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x63, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, // ta5......c...bgf
0x00, 0x68, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, // .h...bgfx_FragDa
0x74, 0x61, 0x35, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x6a, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, // ta5......j...bgf
0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x36, 0x00, 0x00, 0x47, 0x00, 0x04, // x_FragData6..G..
0x00, 0x25, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, // .%...........H..
0x00, 0x26, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .&.......#......
0x00, 0x47, 0x00, 0x03, 0x00, 0x26, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .G...&.......G..
0x00, 0x28, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .(...".......G..
0x00, 0x28, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .(...!...0...G..
0x00, 0x57, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .W...........G..
0x00, 0x59, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .Y...........G..
0x00, 0x5b, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .[...........G..
0x00, 0x5d, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .]...........G..
0x00, 0x5f, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // ._...........G..
0x00, 0x61, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .a...........G..
0x00, 0x63, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, // .c..............
0x00, 0x26, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, // .&...........H..
0x00, 0x27, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .'.......#......
0x00, 0x47, 0x00, 0x03, 0x00, 0x27, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .G...'.......G..
0x00, 0x29, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .)...".......G..
0x00, 0x29, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .)...!.......G..
0x00, 0x43, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .C...........G..
0x00, 0x5e, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .^...........G..
0x00, 0x60, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .`...........G..
0x00, 0x62, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .b...........G..
0x00, 0x64, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .d...........G..
0x00, 0x66, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .f...........G..
0x00, 0x68, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, // .h...........G..
0x00, 0x6a, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, // .j..............
0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .....!..........
0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, // ......... ......
0x00, 0x08, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, // ................
0x00, 0x23, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // .#... .......+..
0x00, 0x23, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x04, // .#...$..........
0x00, 0x25, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, // .%.......$......
0x00, 0x26, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, // .&...%... ...'..
0x00, 0x02, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, // .....&...;...'..
0x00, 0x28, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, // .(...........)..
0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, // . .......+...)..
0x00, 0x2a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x2b, 0x00, 0x00, // .*....... ...+..
0x00, 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, // .........+...)..
0x00, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, // .........+...)..
0x00, 0x31, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, // .1.......+...)..
0x00, 0x34, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, // .4.......+...)..
0x00, 0x37, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, // .7.......+...)..
0x00, 0x3a, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, // .:.......+...)..
0x00, 0x3d, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x56, 0x00, 0x00, // .=....... ...V..
0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x56, 0x00, 0x00, // .........;...V..
0x00, 0x57, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x56, 0x00, 0x00, // .W.......;...V..
0x00, 0x59, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x56, 0x00, 0x00, // .Y.......;...V..
0x00, 0x5b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x56, 0x00, 0x00, // .[.......;...V..
0x00, 0x5d, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x56, 0x00, 0x00, // .].......;...V..
0x00, 0x5f, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x56, 0x00, 0x00, // ._.......;...V..
0x00, 0x61, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x56, 0x00, 0x00, // .a.......;...V..
0x00, 0x63, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, // .c.......6......
0x00, 0x24, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // .$... .......+..
0x00, 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x04, // .$...%..........
0x00, 0x26, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, // .&.......%......
0x00, 0x27, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, // .'...&... ...(..
0x00, 0x02, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, // .....'...;...(..
0x00, 0x29, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, // .)...........*..
0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, // . .......+...*..
0x00, 0x2b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x2c, 0x00, 0x00, // .+....... ...,..
0x00, 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, // .........+...*..
0x00, 0x2f, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, // ./.......+...*..
0x00, 0x32, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, // .2.......+...*..
0x00, 0x35, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, // .5.......+...*..
0x00, 0x38, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, // .8.......+...*..
0x00, 0x3b, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, // .;.......+...*..
0x00, 0x3e, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x42, 0x00, 0x00, // .>....... ...B..
0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x42, 0x00, 0x00, // .........;...B..
0x00, 0x43, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x5d, 0x00, 0x00, // .C....... ...]..
0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x5d, 0x00, 0x00, // .........;...]..
0x00, 0x5e, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x5d, 0x00, 0x00, // .^.......;...]..
0x00, 0x60, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x5d, 0x00, 0x00, // .`.......;...]..
0x00, 0x62, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x5d, 0x00, 0x00, // .b.......;...]..
0x00, 0x64, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x5d, 0x00, 0x00, // .d.......;...]..
0x00, 0x66, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x5d, 0x00, 0x00, // .f.......;...]..
0x00, 0x68, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x5d, 0x00, 0x00, // .h.......;...]..
0x00, 0x6a, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, // .j.......6......
0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, // ................
0x00, 0x05, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x00, // .....A...+...z..
0x00, 0x28, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, // .(...*...*...=..
0x00, 0x08, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, // .....{...z...A..
0x00, 0x2b, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, // .+...|...(...*..
0x00, 0x2e, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x7d, 0x00, 0x00, // .....=.......}..
0x00, 0x7c, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x7e, 0x00, 0x00, // .|...A...+...~..
0x00, 0x28, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, // .(...*...1...=..
0x00, 0x08, 0x00, 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, // .........~...A..
0x00, 0x2b, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, // .+.......(...*..
0x00, 0x34, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x81, 0x00, 0x00, // .4...=..........
0x00, 0x80, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x82, 0x00, 0x00, // .....A...+......
0x00, 0x28, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, // .(...*...7...=..
0x00, 0x05, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x82, 0x00, 0x00, // .....A...,......
0x00, 0x29, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, // .)...+...+...=..
0x00, 0x08, 0x00, 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x82, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, // .............A..
0x00, 0x2b, 0x00, 0x00, 0x00, 0x84, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, // .+.......(...*..
0x00, 0x3a, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x85, 0x00, 0x00, // .:...=..........
0x00, 0x84, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x86, 0x00, 0x00, // .....A...+......
0x00, 0x28, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, // .(...*...=...=..
0x00, 0x08, 0x00, 0x00, 0x00, 0x87, 0x00, 0x00, 0x00, 0x86, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, // .............>..
0x00, 0x57, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x59, 0x00, 0x00, // .W...{...>...Y..
0x00, 0x7d, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x7f, 0x00, 0x00, // .}...>...[......
0x00, 0x3e, 0x00, 0x03, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x81, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, // .>...].......>..
0x00, 0x5f, 0x00, 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x61, 0x00, 0x00, // ._.......>...a..
0x00, 0x85, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x63, 0x00, 0x00, 0x00, 0x87, 0x00, 0x00, // .....>...c......
0x00, 0x2c, 0x00, 0x00, 0x00, 0x84, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, // .,.......)...+..
0x00, 0x2f, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x85, 0x00, 0x00, // ./...=..........
0x00, 0x84, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x86, 0x00, 0x00, // .....A...,......
0x00, 0x29, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, // .)...+...2...=..
0x00, 0x08, 0x00, 0x00, 0x00, 0x87, 0x00, 0x00, 0x00, 0x86, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, // .............A..
0x00, 0x2c, 0x00, 0x00, 0x00, 0x88, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, // .,.......)...+..
0x00, 0x35, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x89, 0x00, 0x00, // .5...=..........
0x00, 0x88, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x8a, 0x00, 0x00, // .....A...,......
0x00, 0x29, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, // .)...+...8...=..
0x00, 0x08, 0x00, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x8a, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, // .............A..
0x00, 0x2c, 0x00, 0x00, 0x00, 0x8c, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, // .,.......)...+..
0x00, 0x3b, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x8d, 0x00, 0x00, // .;...=..........
0x00, 0x8c, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x8e, 0x00, 0x00, // .....A...,......
0x00, 0x29, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, // .)...+...>...=..
0x00, 0x08, 0x00, 0x00, 0x00, 0x8f, 0x00, 0x00, 0x00, 0x8e, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, // .............>..
0x00, 0x5e, 0x00, 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x60, 0x00, 0x00, // .^.......>...`..
0x00, 0x85, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x62, 0x00, 0x00, 0x00, 0x87, 0x00, 0x00, // .....>...b......
0x00, 0x3e, 0x00, 0x03, 0x00, 0x64, 0x00, 0x00, 0x00, 0x89, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, // .>...d.......>..
0x00, 0x66, 0x00, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x68, 0x00, 0x00, // .f.......>...h..
0x00, 0x8d, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x6a, 0x00, 0x00, 0x00, 0x8f, 0x00, 0x00, // .....>...j......
0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, 0x70, 0x00, // .....8.....p.
};
static const uint8_t fs_clear6_dx9[238] =
static const uint8_t fs_clear6_dx9[242] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x08, 0x00, 0x00, 0x04, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, 0xff, 0x22, // ..............."
0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, // .CTAB....[......
0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x54, 0x00, 0x00, // .............T..
0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, // .0...........D..
0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // .....bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0xab, 0xab, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x04, // color...........
0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, // .........ps_3_0.
0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, // Microsoft (R) HL
0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, // SL Shader Compil
0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, // er 10.1.........
0x80, 0x00, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x01, 0x08, 0x0f, 0x80, 0x01, 0x00, 0xe4, // ................
0xa0, 0x01, 0x00, 0x00, 0x02, 0x02, 0x08, 0x0f, 0x80, 0x02, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, // ................
0x02, 0x03, 0x08, 0x0f, 0x80, 0x03, 0x00, 0xe4, 0xa0, 0xff, 0xff, 0x00, 0x00, 0x00, // ..............
0x08, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, // ................
0xff, 0xfe, 0xff, 0x22, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, // ...".CTAB....[..
0x00, 0x00, 0x03, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, // ................
0x00, 0x54, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // .T...0..........
0x00, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // .D.......bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0xab, 0xab, 0x01, 0x00, 0x03, // ear_color.......
0x00, 0x01, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, // .............ps_
0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, // 3_0.Microsoft (R
0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, // ) HLSL Shader Co
0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x01, 0x00, 0x00, // mpiler 10.1.....
0x02, 0x00, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x01, 0x08, 0x0f, // ................
0x80, 0x01, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x02, 0x08, 0x0f, 0x80, 0x02, 0x00, 0xe4, // ................
0xa0, 0x01, 0x00, 0x00, 0x02, 0x03, 0x08, 0x0f, 0x80, 0x03, 0x00, 0xe4, 0xa0, 0xff, 0xff, 0x00, // ................
0x00, 0x00, // ..
};
static const uint8_t fs_clear6_dx11[625] =
static const uint8_t fs_clear6_dx11[629] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x08, 0x00, 0x00, 0x08, 0x00, 0x44, 0x02, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x68, 0xe2, 0x88, // .....D...DXBCh..
0x87, 0x2b, 0x8c, 0x92, 0xbc, 0x98, 0x11, 0xb6, 0x94, 0x5c, 0x76, 0x9a, 0x47, 0x01, 0x00, 0x00, // .+........v.G...
0x00, 0x44, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, // .D.......,...`..
0x00, 0x24, 0x01, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .$...ISGN,......
0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ..... ..........
0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, // .............SV_
0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x4f, 0x53, 0x47, 0x4e, 0xbc, 0x00, 0x00, // POSITION.OSGN...
0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0xb0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // ................
0x00, 0xb0, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0xb0, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // ................
0x00, 0xb0, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
0x00, 0x03, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0xb0, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // ................
0x00, 0xb0, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
0x00, 0x05, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0xb0, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // ................
0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, // .SV_TARGET...SHD
0x52, 0x18, 0x01, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, // R....@...F...Y..
0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, // .F. .........e..
0x03, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, // .. ......e.... .
0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, // .....e.... .....
0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, // .e.... ......e..
0x03, 0xf2, 0x20, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, // .. ......e.... .
0x00, 0x05, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x06, 0x00, 0x00, // .....e.... .....
0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, // .6.... ......F.
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, // .........6.... .
0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .....F. ........
0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, // .6.... ......F.
0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, // .........6.... .
0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // .....F. ........
0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, // .6.... ......F.
0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, // .........6.... .
0x00, 0x05, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, // .....F. ........
0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x06, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, // .6.... ......F.
0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x80, // .........>......
0x00, // .
0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x44, 0x02, 0x00, 0x00, 0x44, 0x58, 0x42, // .........D...DXB
0x43, 0x68, 0xe2, 0x88, 0x87, 0x2b, 0x8c, 0x92, 0xbc, 0x98, 0x11, 0xb6, 0x94, 0x5c, 0x76, 0x9a, // Ch...+........v.
0x47, 0x01, 0x00, 0x00, 0x00, 0x44, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, // G....D.......,..
0x00, 0x60, 0x00, 0x00, 0x00, 0x24, 0x01, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, // .`...$...ISGN,..
0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......... ......
0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // ................
0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x4f, 0x53, 0x47, // .SV_POSITION.OSG
0x4e, 0xbc, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0xb0, 0x00, 0x00, // N...............
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x0f, 0x00, 0x00, 0x00, 0xb0, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0xb0, 0x00, 0x00, // ................
0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ................
0x00, 0x0f, 0x00, 0x00, 0x00, 0xb0, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0xb0, 0x00, 0x00, // ................
0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // ................
0x00, 0x0f, 0x00, 0x00, 0x00, 0xb0, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x03, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0xb0, 0x00, 0x00, // ................
0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, // ................
0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, // .....SV_TARGET..
0xab, 0x53, 0x48, 0x44, 0x52, 0x18, 0x01, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x46, 0x00, 0x00, // .SHDR....@...F..
0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, // .Y...F. ........
0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, // .e.... ......e..
0x03, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, // .. ......e.... .
0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, // .....e.... .....
0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, // .e.... ......e..
0x03, 0xf2, 0x20, 0x10, 0x00, 0x05, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, // .. ......e.... .
0x00, 0x06, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, // .....6.... .....
0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, // .F. .........6..
0x06, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, // .. ......F. ....
0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, // .....6.... .....
0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, // .F. .........6..
0x06, 0xf2, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, // .. ......F. ....
0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x04, 0x00, 0x00, // .....6.... .....
0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, // .F. .........6..
0x06, 0xf2, 0x20, 0x10, 0x00, 0x05, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, // .. ......F. ....
0x00, 0x05, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x06, 0x00, 0x00, // .....6.... .....
0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, // .F. .........>..
0x01, 0x00, 0x00, 0x80, 0x00, // .....
};
static const uint8_t fs_clear6_mtl[978] =
static const uint8_t fs_clear6_mtl[982] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x07, 0x00, 0x00, 0x07, 0x00, 0xa5, 0x03, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, // .........#includ
0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, // e <metal_stdlib>
0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, // .#include <simd/
0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, // simd.h>..using n
0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, // amespace metal;.
0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x0a, // .struct _Global.
0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, // {. float4 bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, // x_clear_color[8]
0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, // ;.};..struct xla
0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x0a, 0x7b, 0x0a, 0x20, // tMtlMain_out.{.
0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // float4 bgfx_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ragData0 [[color
0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // (0)]];. float
0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x31, // 4 bgfx_FragData1
0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, // [[color(1)]];.
0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // float4 bgfx_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x32, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ragData2 [[color
0x28, 0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // (2)]];. float
0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x33, // 4 bgfx_FragData3
0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x33, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, // [[color(3)]];.
0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // float4 bgfx_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x34, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ragData4 [[color
0x28, 0x34, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // (4)]];. float
0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x35, // 4 bgfx_FragData5
0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x35, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, // [[color(5)]];.
0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // float4 bgfx_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x36, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ragData6 [[color
0x28, 0x36, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, // (6)]];.};..fragm
0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, // ent xlatMtlMain_
0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, // out xlatMtlMain(
0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, // constant _Global
0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, // & _mtl_u [[buffe
0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, // r(0)]]).{. xl
0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, // atMtlMain_out ou
0x74, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, // t = {};. out.
0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x3d, // bgfx_FragData0 =
0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, // _mtl_u.bgfx_cle
0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, // ar_color[0];.
0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, // out.bgfx_FragDa
0x74, 0x61, 0x31, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, // ta1 = _mtl_u.bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, // x_clear_color[1]
0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // ;. out.bgfx_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x32, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, // ragData2 = _mtl_
0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, // u.bgfx_clear_col
0x6f, 0x72, 0x5b, 0x32, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, // or[2];. out.b
0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x33, 0x20, 0x3d, 0x20, // gfx_FragData3 =
0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, // _mtl_u.bgfx_clea
0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x33, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // r_color[3];.
0x07, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa5, 0x03, 0x00, 0x00, 0x23, 0x69, 0x6e, // .............#in
0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, // clude <metal_std
0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, // lib>.#include <s
0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, // imd/simd.h>..usi
0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, // ng namespace met
0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, // al;..struct _Glo
0x62, 0x61, 0x6c, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, // bal.{. float4
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, // r[8];.};..struct
0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, // xlatMtlMain_out
0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, // .{. float4 bg
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, 0x63, // fx_FragData0 [[c
0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, // olor(0)]];. f
0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // loat4 bgfx_FragD
0x61, 0x74, 0x61, 0x31, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x31, 0x29, 0x5d, // ata1 [[color(1)]
0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, // ];. float4 bg
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x32, 0x20, 0x5b, 0x5b, 0x63, // fx_FragData2 [[c
0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, // olor(2)]];. f
0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // loat4 bgfx_FragD
0x61, 0x74, 0x61, 0x33, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x33, 0x29, 0x5d, // ata3 [[color(3)]
0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, // ];. float4 bg
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x34, 0x20, 0x5b, 0x5b, 0x63, // fx_FragData4 [[c
0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x34, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, // olor(4)]];. f
0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // loat4 bgfx_FragD
0x61, 0x74, 0x61, 0x35, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x35, 0x29, 0x5d, // ata5 [[color(5)]
0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, // ];. float4 bg
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x36, 0x20, 0x5b, 0x5b, 0x63, // fx_FragData6 [[c
0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x36, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, // olor(6)]];.};..f
0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, // ragment xlatMtlM
0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, // ain_out xlatMtlM
0x61, 0x69, 0x6e, 0x28, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x5f, 0x47, 0x6c, // ain(constant _Gl
0x6f, 0x62, 0x61, 0x6c, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, // obal& _mtl_u [[b
0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // uffer(0)]]).{.
0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, // xlatMtlMain_ou
0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // t out = {};.
0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, // out.bgfx_FragDat
0x61, 0x34, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, // a4 = _mtl_u.bgfx
0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x34, 0x5d, 0x3b, // _clear_color[4];
0x61, 0x30, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, // a0 = _mtl_u.bgfx
0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x30, 0x5d, 0x3b, // _clear_color[0];
0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, // . out.bgfx_Fr
0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x35, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, // agData5 = _mtl_u
0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x31, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, // agData1 = _mtl_u
0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // .bgfx_clear_colo
0x72, 0x5b, 0x35, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, // r[5];. out.bg
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x36, 0x20, 0x3d, 0x20, 0x5f, // fx_FragData6 = _
0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, // r[1];. out.bg
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x32, 0x20, 0x3d, 0x20, 0x5f, // fx_FragData2 = _
0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, // mtl_u.bgfx_clear
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x36, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, // _color[6];. r
0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x00, // eturn out;.}....
0x70, 0x00, // p.
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x32, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, // _color[2];. o
0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, // ut.bgfx_FragData
0x33, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, // 3 = _mtl_u.bgfx_
0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x33, 0x5d, 0x3b, 0x0a, // clear_color[3];.
0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, // out.bgfx_Fra
0x67, 0x44, 0x61, 0x74, 0x61, 0x34, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, // gData4 = _mtl_u.
0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // bgfx_clear_color
0x5b, 0x34, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, // [4];. out.bgf
0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x35, 0x20, 0x3d, 0x20, 0x5f, 0x6d, // x_FragData5 = _m
0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // tl_u.bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x35, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, // color[5];. ou
0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x36, // t.bgfx_FragData6
0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, // = _mtl_u.bgfx_c
0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x36, 0x5d, 0x3b, 0x0a, 0x20, // lear_color[6];.
0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, // return out;.}
0x0a, 0x0a, 0x00, 0x00, 0x70, 0x00, // ....p.
};
extern const uint8_t* fs_clear6_pssl;
extern const uint32_t fs_clear6_pssl_size;

View File

@@ -1,266 +1,305 @@
static const uint8_t fs_clear7_glsl[414] =
static const uint8_t fs_clear7_glsl[418] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x02, // gfx_clear_color.
0x08, 0x00, 0x00, 0x08, 0x00, 0x74, 0x01, 0x00, 0x00, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, // .....t...uniform
0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, // vec4 bgfx_clear
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, // _color[8];.void
0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, // main ().{. gl_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x30, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, // ragData[0] = bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x30, 0x5d, // x_clear_color[0]
0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, // ;. gl_FragData[
0x31, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // 1] = bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, // color[1];. gl_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x32, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, // ragData[2] = bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x32, 0x5d, // x_clear_color[2]
0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, // ;. gl_FragData[
0x33, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // 3] = bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x33, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, // color[3];. gl_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x34, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, // ragData[4] = bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x34, 0x5d, // x_clear_color[4]
0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, // ;. gl_FragData[
0x35, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // 5] = bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x35, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, // color[5];. gl_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x36, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, // ragData[6] = bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x36, 0x5d, // x_clear_color[6]
0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, // ;. gl_FragData[
0x37, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // 7] = bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x37, 0x5d, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // color[7];.}...
0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x74, 0x01, 0x00, 0x00, 0x75, 0x6e, 0x69, // .........t...uni
0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, // form vec4 bgfx_c
0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x76, // lear_color[8];.v
0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // oid main ().{.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x30, 0x5d, 0x20, 0x3d, // gl_FragData[0] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[0];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x31, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[1] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[1];.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x32, 0x5d, 0x20, 0x3d, // gl_FragData[2] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x32, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[2];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x33, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[3] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x33, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[3];.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x34, 0x5d, 0x20, 0x3d, // gl_FragData[4] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x34, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[4];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x35, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[5] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x35, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[5];.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x36, 0x5d, 0x20, 0x3d, // gl_FragData[6] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x36, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[6];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x37, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[7] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x37, 0x5d, 0x3b, 0x0a, 0x7d, 0x0a, // ear_color[7];.}.
0x0a, 0x00, // ..
};
static const uint8_t fs_clear7_spv[1565] =
static const uint8_t fs_clear7_essl[418] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x02, // gfx_clear_color.
0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x74, 0x01, 0x00, 0x00, 0x75, 0x6e, 0x69, // .........t...uni
0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, // form vec4 bgfx_c
0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x76, // lear_color[8];.v
0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // oid main ().{.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x30, 0x5d, 0x20, 0x3d, // gl_FragData[0] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[0];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x31, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[1] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[1];.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x32, 0x5d, 0x20, 0x3d, // gl_FragData[2] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x32, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[2];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x33, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[3] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x33, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[3];.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x34, 0x5d, 0x20, 0x3d, // gl_FragData[4] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x34, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[4];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x35, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[5] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x35, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[5];.
0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x36, 0x5d, 0x20, 0x3d, // gl_FragData[6] =
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x36, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // r[6];. gl_FragD
0x61, 0x74, 0x61, 0x5b, 0x37, 0x5d, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ata[7] = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x37, 0x5d, 0x3b, 0x0a, 0x7d, 0x0a, // ear_color[7];.}.
0x0a, 0x00, // ..
};
static const uint8_t fs_clear7_spv[1645] =
{
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x08, 0x00, 0x00, 0x08, 0x00, 0xf0, 0x05, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, // ...........#....
0x00, 0x08, 0x00, 0x08, 0x00, 0x93, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, // ................
0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, // .............GLS
0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, // L.std.450.......
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x0d, 0x00, 0x04, 0x00, 0x00, // ................
0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x5e, 0x00, 0x00, // .....main....^..
0x00, 0x60, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00, 0x66, 0x00, 0x00, // .`...b...d...f..
0x00, 0x68, 0x00, 0x00, 0x00, 0x6a, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, // .h...j...l......
0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, // ................
0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, // .............mai
0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x27, 0x00, 0x00, 0x00, 0x55, 0x6e, 0x69, // n........'...Uni
0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x08, // formBlock.......
0x00, 0x27, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // .'.......bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, // ear_color.......
0x00, 0x29, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x5e, 0x00, 0x00, // .)...........^..
0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0x06, 0x00, 0x00, 0x03, 0x02, 0x23, // .........<.....#
0x07, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x00, 0x08, 0x00, 0x9b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, // ................
0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, // .GLSL.std.450...
0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x0e, // ................
0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, // .........main...
0x00, 0x47, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x00, 0x69, 0x00, 0x00, // .G...e...g...i..
0x00, 0x6b, 0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x6f, 0x00, 0x00, 0x00, 0x71, 0x00, 0x00, // .k...m...o...q..
0x00, 0x73, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, // .s..............
0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, // ................
0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, // .....main.......
0x00, 0x28, 0x00, 0x00, 0x00, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, // .(...UniformBloc
0x6b, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x08, 0x00, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // k........(......
0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // .bgfx_clear_colo
0x72, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // r........*......
0x00, 0x05, 0x00, 0x06, 0x00, 0x47, 0x00, 0x00, 0x00, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, // .....G...gl_Frag
0x43, 0x6f, 0x6f, 0x72, 0x64, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x65, 0x00, 0x00, // Coord........e..
0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x00, // .bgfx_FragData0.
0x00, 0x05, 0x00, 0x06, 0x00, 0x60, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, // .....`...bgfx_Fr
0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x31, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x62, 0x00, 0x00, // agData1......b..
0x00, 0x05, 0x00, 0x06, 0x00, 0x67, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, // .....g...bgfx_Fr
0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x31, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x69, 0x00, 0x00, // agData1......i..
0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x32, 0x00, // .bgfx_FragData2.
0x00, 0x05, 0x00, 0x06, 0x00, 0x64, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, // .....d...bgfx_Fr
0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x33, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x66, 0x00, 0x00, // agData3......f..
0x00, 0x05, 0x00, 0x06, 0x00, 0x6b, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, // .....k...bgfx_Fr
0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x33, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x6d, 0x00, 0x00, // agData3......m..
0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x34, 0x00, // .bgfx_FragData4.
0x00, 0x05, 0x00, 0x06, 0x00, 0x68, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, // .....h...bgfx_Fr
0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x35, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x6a, 0x00, 0x00, // agData5......j..
0x00, 0x05, 0x00, 0x06, 0x00, 0x6f, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, // .....o...bgfx_Fr
0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x35, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x71, 0x00, 0x00, // agData5......q..
0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x36, 0x00, // .bgfx_FragData6.
0x00, 0x05, 0x00, 0x06, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, // .....l...bgfx_Fr
0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x37, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, // agData7..G...&..
0x00, 0x06, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x27, 0x00, 0x00, // .........H...'..
0x00, 0x05, 0x00, 0x06, 0x00, 0x73, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, // .....s...bgfx_Fr
0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x37, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, // agData7..G...'..
0x00, 0x06, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x28, 0x00, 0x00, // .........H...(..
0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, // .....#.......G..
0x00, 0x27, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, // .'.......G...)..
0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, // .".......G...)..
0x00, 0x21, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x5e, 0x00, 0x00, // .!...0...G...^..
0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x60, 0x00, 0x00, // .........G...`..
0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x62, 0x00, 0x00, // .........G...b..
0x00, 0x1e, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x64, 0x00, 0x00, // .........G...d..
0x00, 0x1e, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x66, 0x00, 0x00, // .........G...f..
0x00, 0x1e, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x68, 0x00, 0x00, // .........G...h..
0x00, 0x1e, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x6a, 0x00, 0x00, // .........G...j..
0x00, 0x1e, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x6c, 0x00, 0x00, // .........G...l..
0x00, 0x28, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, // .(.......G...*..
0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, // .".......G...*..
0x00, 0x21, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x47, 0x00, 0x00, // .!.......G...G..
0x00, 0x0b, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x65, 0x00, 0x00, // .........G...e..
0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x67, 0x00, 0x00, // .........G...g..
0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x69, 0x00, 0x00, // .........G...i..
0x00, 0x1e, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x6b, 0x00, 0x00, // .........G...k..
0x00, 0x1e, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x6d, 0x00, 0x00, // .........G...m..
0x00, 0x1e, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x6f, 0x00, 0x00, // .........G...o..
0x00, 0x1e, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x71, 0x00, 0x00, // .........G...q..
0x00, 0x1e, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x73, 0x00, 0x00, // .........G...s..
0x00, 0x1e, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, // ................
0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, // .!..............
0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, // ..... ..........
0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, // .............$..
0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, // . .......+...$..
0x00, 0x25, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, // .%...........&..
0x00, 0x08, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x27, 0x00, 0x00, // .....%.......'..
0x00, 0x26, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .&... ...(......
0x00, 0x27, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, // .'...;...(...)..
0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, // .........*... ..
0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, // .....+...*...+..
0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ..... ...,......
0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, // .....+...*.../..
0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, // .....+...*...2..
0x00, 0x02, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, // .....+...*...5..
0x00, 0x03, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, // .....+...*...8..
0x00, 0x04, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, // .....+...*...;..
0x00, 0x05, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, // .....+...*...>..
0x00, 0x06, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, // .....+...*...A..
0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ..... ...]......
0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x5e, 0x00, 0x00, // .....;...]...^..
0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, // .....;...]...`..
0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, // .....;...]...b..
0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, // .....;...]...d..
0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x66, 0x00, 0x00, // .....;...]...f..
0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, // .....;...]...h..
0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x6a, 0x00, 0x00, // .....;...]...j..
0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, // .....;...]...l..
0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, // .............%..
0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, // . .......+...%..
0x00, 0x26, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, // .&...........'..
0x00, 0x08, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x28, 0x00, 0x00, // .....&.......(..
0x00, 0x27, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .'... ...)......
0x00, 0x28, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, // .(...;...)...*..
0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, // .........+... ..
0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, // .....+...+...,..
0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ..... ...-......
0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, // .....+...+...0..
0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, // .....+...+...3..
0x00, 0x02, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, // .....+...+...6..
0x00, 0x03, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, // .....+...+...9..
0x00, 0x04, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, // .....+...+...<..
0x00, 0x05, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, // .....+...+...?..
0x00, 0x06, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, // .....+...+...B..
0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x46, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ..... ...F......
0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x46, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, // .....;...F...G..
0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x64, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ..... ...d......
0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x64, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, // .....;...d...e..
0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x64, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, // .....;...d...g..
0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x64, 0x00, 0x00, 0x00, 0x69, 0x00, 0x00, // .....;...d...i..
0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x64, 0x00, 0x00, 0x00, 0x6b, 0x00, 0x00, // .....;...d...k..
0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x64, 0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, // .....;...d...m..
0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x64, 0x00, 0x00, 0x00, 0x6f, 0x00, 0x00, // .....;...d...o..
0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x64, 0x00, 0x00, 0x00, 0x71, 0x00, 0x00, // .....;...d...q..
0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x64, 0x00, 0x00, 0x00, 0x73, 0x00, 0x00, // .....;...d...s..
0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // .....6..........
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, // ................
0x00, 0x41, 0x00, 0x06, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, // .A...,.......)..
0x00, 0x2b, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, // .+...+...=......
0x00, 0x84, 0x00, 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x2c, 0x00, 0x00, // .........A...,..
0x00, 0x85, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, // .....)...+.../..
0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x86, 0x00, 0x00, 0x00, 0x85, 0x00, 0x00, // .=..............
0x00, 0x41, 0x00, 0x06, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x87, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, // .A...,.......)..
0x00, 0x2b, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, // .+...2...=......
0x00, 0x88, 0x00, 0x00, 0x00, 0x87, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x2c, 0x00, 0x00, // .........A...,..
0x00, 0x89, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, // .....)...+...5..
0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x8a, 0x00, 0x00, 0x00, 0x89, 0x00, 0x00, // .=..............
0x00, 0x41, 0x00, 0x06, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, // .A...,.......)..
0x00, 0x2b, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, // .+...8...=......
0x00, 0x8c, 0x00, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x2c, 0x00, 0x00, // .........A...,..
0x00, 0x8d, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, // .....)...+...;..
0x00, 0x41, 0x00, 0x06, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, // .A...-.......*..
0x00, 0x2c, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, // .,...,...=......
0x00, 0x8c, 0x00, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x2d, 0x00, 0x00, // .........A...-..
0x00, 0x8d, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, // .....*...,...0..
0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x8e, 0x00, 0x00, 0x00, 0x8d, 0x00, 0x00, // .=..............
0x00, 0x41, 0x00, 0x06, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x8f, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, // .A...,.......)..
0x00, 0x2b, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, // .+...>...=......
0x00, 0x90, 0x00, 0x00, 0x00, 0x8f, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x2c, 0x00, 0x00, // .........A...,..
0x00, 0x91, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, // .....)...+...A..
0x00, 0x41, 0x00, 0x06, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x8f, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, // .A...-.......*..
0x00, 0x2c, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, // .,...3...=......
0x00, 0x90, 0x00, 0x00, 0x00, 0x8f, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x2d, 0x00, 0x00, // .........A...-..
0x00, 0x91, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, // .....*...,...6..
0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x92, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, // .=..............
0x00, 0x3e, 0x00, 0x03, 0x00, 0x5e, 0x00, 0x00, 0x00, 0x84, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, // .>...^.......>..
0x00, 0x60, 0x00, 0x00, 0x00, 0x86, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x62, 0x00, 0x00, // .`.......>...b..
0x00, 0x88, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x64, 0x00, 0x00, 0x00, 0x8a, 0x00, 0x00, // .....>...d......
0x00, 0x3e, 0x00, 0x03, 0x00, 0x66, 0x00, 0x00, 0x00, 0x8c, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, // .>...f.......>..
0x00, 0x68, 0x00, 0x00, 0x00, 0x8e, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x6a, 0x00, 0x00, // .h.......>...j..
0x00, 0x90, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x92, 0x00, 0x00, // .....>...l......
0x00, 0x41, 0x00, 0x06, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x93, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, // .A...-.......*..
0x00, 0x2c, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, // .,...9...=......
0x00, 0x94, 0x00, 0x00, 0x00, 0x93, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x2d, 0x00, 0x00, // .........A...-..
0x00, 0x95, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, // .....*...,...<..
0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x96, 0x00, 0x00, 0x00, 0x95, 0x00, 0x00, // .=..............
0x00, 0x41, 0x00, 0x06, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x97, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, // .A...-.......*..
0x00, 0x2c, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, // .,...?...=......
0x00, 0x98, 0x00, 0x00, 0x00, 0x97, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x2d, 0x00, 0x00, // .........A...-..
0x00, 0x99, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, // .....*...,...B..
0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x9a, 0x00, 0x00, 0x00, 0x99, 0x00, 0x00, // .=..............
0x00, 0x3e, 0x00, 0x03, 0x00, 0x65, 0x00, 0x00, 0x00, 0x8c, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, // .>...e.......>..
0x00, 0x67, 0x00, 0x00, 0x00, 0x8e, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x69, 0x00, 0x00, // .g.......>...i..
0x00, 0x90, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x6b, 0x00, 0x00, 0x00, 0x92, 0x00, 0x00, // .....>...k......
0x00, 0x3e, 0x00, 0x03, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x94, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, // .>...m.......>..
0x00, 0x6f, 0x00, 0x00, 0x00, 0x96, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x71, 0x00, 0x00, // .o.......>...q..
0x00, 0x98, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x73, 0x00, 0x00, 0x00, 0x9a, 0x00, 0x00, // .....>...s......
0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, 0x80, 0x00, // .....8.......
};
static const uint8_t fs_clear7_dx9[238] =
static const uint8_t fs_clear7_dx9[242] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x08, 0x00, 0x00, 0x04, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, 0xff, 0x22, // ..............."
0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, // .CTAB....[......
0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x54, 0x00, 0x00, // .............T..
0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, // .0...........D..
0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // .....bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0xab, 0xab, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x04, // color...........
0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, // .........ps_3_0.
0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, // Microsoft (R) HL
0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, // SL Shader Compil
0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, // er 10.1.........
0x80, 0x00, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x01, 0x08, 0x0f, 0x80, 0x01, 0x00, 0xe4, // ................
0xa0, 0x01, 0x00, 0x00, 0x02, 0x02, 0x08, 0x0f, 0x80, 0x02, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, // ................
0x02, 0x03, 0x08, 0x0f, 0x80, 0x03, 0x00, 0xe4, 0xa0, 0xff, 0xff, 0x00, 0x00, 0x00, // ..............
0x08, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, // ................
0xff, 0xfe, 0xff, 0x22, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, // ...".CTAB....[..
0x00, 0x00, 0x03, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, // ................
0x00, 0x54, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // .T...0..........
0x00, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // .D.......bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0xab, 0xab, 0x01, 0x00, 0x03, // ear_color.......
0x00, 0x01, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, // .............ps_
0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, // 3_0.Microsoft (R
0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, // ) HLSL Shader Co
0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x01, 0x00, 0x00, // mpiler 10.1.....
0x02, 0x00, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x01, 0x08, 0x0f, // ................
0x80, 0x01, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x02, 0x08, 0x0f, 0x80, 0x02, 0x00, 0xe4, // ................
0xa0, 0x01, 0x00, 0x00, 0x02, 0x03, 0x08, 0x0f, 0x80, 0x03, 0x00, 0xe4, 0xa0, 0xff, 0xff, 0x00, // ................
0x00, 0x00, // ..
};
static const uint8_t fs_clear7_dx11[685] =
static const uint8_t fs_clear7_dx11[689] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x08, 0x00, 0x00, 0x08, 0x00, 0x80, 0x02, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0xe7, 0x1e, 0xec, // .........DXBC...
0x06, 0x0c, 0xd8, 0x43, 0x65, 0x9a, 0x6f, 0x6f, 0xc7, 0x6f, 0x21, 0xde, 0xa4, 0x01, 0x00, 0x00, // ...Ce.oo.o!.....
0x00, 0x80, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, // .........,...`..
0x00, 0x3c, 0x01, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .<...ISGN,......
0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ..... ..........
0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, // .............SV_
0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x4f, 0x53, 0x47, 0x4e, 0xd4, 0x00, 0x00, // POSITION.OSGN...
0x00, 0x08, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // ................
0x00, 0xc8, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // ................
0x00, 0xc8, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
0x00, 0x03, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // ................
0x00, 0xc8, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
0x00, 0x05, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // ................
0x00, 0xc8, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
0x00, 0x07, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, // .........SV_TARG
0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0x3c, 0x01, 0x00, 0x00, 0x40, 0x00, 0x00, // ET...SHDR<...@..
0x00, 0x4f, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, // .O...Y...F. ....
0x00, 0x08, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, // .....e.... .....
0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, // .e.... ......e..
0x03, 0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, // .. ......e.... .
0x00, 0x03, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x04, 0x00, 0x00, // .....e.... .....
0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x05, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, // .e.... ......e..
0x03, 0xf2, 0x20, 0x10, 0x00, 0x06, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, // .. ......e.... .
0x00, 0x07, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, // .....6.... .....
0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, // .F. .........6..
0x06, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, // .. ......F. ....
0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, // .....6.... .....
0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, // .F. .........6..
0x06, 0xf2, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, // .. ......F. ....
0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x04, 0x00, 0x00, // .....6.... .....
0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, // .F. .........6..
0x06, 0xf2, 0x20, 0x10, 0x00, 0x05, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, // .. ......F. ....
0x00, 0x05, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x06, 0x00, 0x00, // .....6.... .....
0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, // .F. .........6..
0x06, 0xf2, 0x20, 0x10, 0x00, 0x07, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, // .. ......F. ....
0x00, 0x07, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x80, 0x00, // .....>.......
0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x02, 0x00, 0x00, 0x44, 0x58, 0x42, // .............DXB
0x43, 0xe7, 0x1e, 0xec, 0x06, 0x0c, 0xd8, 0x43, 0x65, 0x9a, 0x6f, 0x6f, 0xc7, 0x6f, 0x21, 0xde, // C......Ce.oo.o!.
0xa4, 0x01, 0x00, 0x00, 0x00, 0x80, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, // .............,..
0x00, 0x60, 0x00, 0x00, 0x00, 0x3c, 0x01, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, // .`...<...ISGN,..
0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......... ......
0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // ................
0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x4f, 0x53, 0x47, // .SV_POSITION.OSG
0x4e, 0xd4, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, // N...............
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x0f, 0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, // ................
0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ................
0x00, 0x0f, 0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, // ................
0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // ................
0x00, 0x0f, 0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x03, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, // ................
0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, // ................
0x00, 0x0f, 0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, // .............SV_
0x54, 0x41, 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0x3c, 0x01, 0x00, // TARGET...SHDR<..
0x00, 0x40, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, // .@...O...Y...F.
0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, // .........e.... .
0x00, 0x00, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, // .....e.... .....
0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, // .e.... ......e..
0x03, 0xf2, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, // .. ......e.... .
0x00, 0x04, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x05, 0x00, 0x00, // .....e.... .....
0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x06, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, // .e.... ......e..
0x03, 0xf2, 0x20, 0x10, 0x00, 0x07, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, // .. ......6.... .
0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .....F. ........
0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, // .6.... ......F.
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, // .........6.... .
0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .....F. ........
0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, // .6.... ......F.
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, // .........6.... .
0x00, 0x04, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // .....F. ........
0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x05, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, // .6.... ......F.
0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, // .........6.... .
0x00, 0x06, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, // .....F. ........
0x00, 0x36, 0x00, 0x00, 0x06, 0xf2, 0x20, 0x10, 0x00, 0x07, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, // .6.... ......F.
0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x80, // .........>......
0x00, // .
};
static const uint8_t fs_clear7_mtl[1071] =
static const uint8_t fs_clear7_mtl[1075] =
{
0x46, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x46, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // FSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x12, // gfx_clear_color.
0x08, 0x00, 0x00, 0x08, 0x00, 0x02, 0x04, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, // .........#includ
0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, // e <metal_stdlib>
0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, // .#include <simd/
0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, // simd.h>..using n
0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, // amespace metal;.
0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x0a, // .struct _Global.
0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, // {. float4 bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x38, 0x5d, // x_clear_color[8]
0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, // ;.};..struct xla
0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x0a, 0x7b, 0x0a, 0x20, // tMtlMain_out.{.
0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // float4 bgfx_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ragData0 [[color
0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // (0)]];. float
0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x31, // 4 bgfx_FragData1
0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, // [[color(1)]];.
0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // float4 bgfx_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x32, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ragData2 [[color
0x28, 0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // (2)]];. float
0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x33, // 4 bgfx_FragData3
0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x33, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, // [[color(3)]];.
0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // float4 bgfx_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x34, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ragData4 [[color
0x28, 0x34, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // (4)]];. float
0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x35, // 4 bgfx_FragData5
0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x35, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, // [[color(5)]];.
0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // float4 bgfx_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x36, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ragData6 [[color
0x28, 0x36, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // (6)]];. float
0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x37, // 4 bgfx_FragData7
0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x37, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, // [[color(7)]];.}
0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, // ;..fragment xlat
0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, // MtlMain_out xlat
0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, // MtlMain(constant
0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, // _Global& _mtl_u
0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, // [[buffer(0)]]).
0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, // {. xlatMtlMai
0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, // n_out out = {};.
0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, // out.bgfx_Fra
0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, // gData0 = _mtl_u.
0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // bgfx_clear_color
0x5b, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, // [0];. out.bgf
0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x31, 0x20, 0x3d, 0x20, 0x5f, 0x6d, // x_FragData1 = _m
0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // tl_u.bgfx_clear_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, // color[1];. ou
0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x32, // t.bgfx_FragData2
0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, // = _mtl_u.bgfx_c
0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x32, 0x5d, 0x3b, 0x0a, 0x20, // lear_color[2];.
0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, // out.bgfx_Frag
0x44, 0x61, 0x74, 0x61, 0x33, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, // Data3 = _mtl_u.b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, // gfx_clear_color[
0x33, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, // 3];. out.bgfx
0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x34, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, // _FragData4 = _mt
0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x04, 0x00, 0x00, 0x23, 0x69, 0x6e, // .............#in
0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, // clude <metal_std
0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, // lib>.#include <s
0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, // imd/simd.h>..usi
0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, // ng namespace met
0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, // al;..struct _Glo
0x62, 0x61, 0x6c, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, // bal.{. float4
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // bgfx_clear_colo
0x72, 0x5b, 0x38, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, // r[8];.};..struct
0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, // xlatMtlMain_out
0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, // .{. float4 bg
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, 0x63, // fx_FragData0 [[c
0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, // olor(0)]];. f
0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // loat4 bgfx_FragD
0x61, 0x74, 0x61, 0x31, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x31, 0x29, 0x5d, // ata1 [[color(1)]
0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, // ];. float4 bg
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x32, 0x20, 0x5b, 0x5b, 0x63, // fx_FragData2 [[c
0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, // olor(2)]];. f
0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // loat4 bgfx_FragD
0x61, 0x74, 0x61, 0x33, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x33, 0x29, 0x5d, // ata3 [[color(3)]
0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, // ];. float4 bg
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x34, 0x20, 0x5b, 0x5b, 0x63, // fx_FragData4 [[c
0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x34, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, // olor(4)]];. f
0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // loat4 bgfx_FragD
0x61, 0x74, 0x61, 0x35, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x35, 0x29, 0x5d, // ata5 [[color(5)]
0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, // ];. float4 bg
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x36, 0x20, 0x5b, 0x5b, 0x63, // fx_FragData6 [[c
0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x36, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, // olor(6)]];. f
0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // loat4 bgfx_FragD
0x61, 0x74, 0x61, 0x37, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x37, 0x29, 0x5d, // ata7 [[color(7)]
0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, 0x20, // ];.};..fragment
0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, // xlatMtlMain_out
0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x63, 0x6f, 0x6e, 0x73, // xlatMtlMain(cons
0x74, 0x61, 0x6e, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x26, 0x20, 0x5f, 0x6d, // tant _Global& _m
0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, // tl_u [[buffer(0)
0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, // ]]).{. xlatMt
0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, 0x20, // lMain_out out =
0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, // {};. out.bgfx
0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, // _FragData0 = _mt
0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, // l_u.bgfx_clear_c
0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x34, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, // olor[4];. out
0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x35, 0x20, // .bgfx_FragData5
0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x30, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, // olor[0];. out
0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x31, 0x20, // .bgfx_FragData1
0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // = _mtl_u.bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x35, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[5];.
0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x31, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ear_color[1];.
0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // out.bgfx_FragD
0x61, 0x74, 0x61, 0x36, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, // ata6 = _mtl_u.bg
0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x36, // fx_clear_color[6
0x61, 0x74, 0x61, 0x32, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, // ata2 = _mtl_u.bg
0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x32, // fx_clear_color[2
0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, // ];. out.bgfx_
0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x37, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, // FragData7 = _mtl
0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x33, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, // FragData3 = _mtl
0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, // _u.bgfx_clear_co
0x6c, 0x6f, 0x72, 0x5b, 0x37, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, // lor[7];. retu
0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x00, 0x80, 0x00, // rn out;.}......
0x6c, 0x6f, 0x72, 0x5b, 0x33, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, // lor[3];. out.
0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x34, 0x20, 0x3d, // bgfx_FragData4 =
0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, // _mtl_u.bgfx_cle
0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x34, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, // ar_color[4];.
0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, // out.bgfx_FragDa
0x74, 0x61, 0x35, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, // ta5 = _mtl_u.bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x35, 0x5d, // x_clear_color[5]
0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // ;. out.bgfx_F
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x36, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, // ragData6 = _mtl_
0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x63, 0x6f, 0x6c, // u.bgfx_clear_col
0x6f, 0x72, 0x5b, 0x36, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, // or[6];. out.b
0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x37, 0x20, 0x3d, 0x20, // gfx_FragData7 =
0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, // _mtl_u.bgfx_clea
0x72, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5b, 0x37, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // r_color[7];.
0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // return out;.}...
0x00, 0x80, 0x00, // ...
};
extern const uint8_t* fs_clear7_pssl;
extern const uint32_t fs_clear7_pssl_size;

View File

@@ -1,58 +1,86 @@
static const uint8_t fs_debugfont_glsl[358] =
static const uint8_t fs_debugfont_glsl[339] =
{
0x46, 0x53, 0x48, 0x06, 0xb8, 0xbe, 0x22, 0x66, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH..."f.......s
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x42, // _texColor......B
0x01, 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, // ...varying highp
0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, // vec4 v_color0;.
0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, // varying highp ve
0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x3b, 0x0a, 0x76, 0x61, 0x72, // c4 v_color1;.var
0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, // ying highp vec2
0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, // v_texcoord0;.uni
0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x20, 0x73, // form sampler2D s
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, // _texColor;.void
0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, // main ().{. lowp
0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, // vec4 tmpvar_1;.
0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x6d, 0x69, 0x78, // tmpvar_1 = mix
0x20, 0x28, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x2c, 0x20, 0x76, 0x5f, 0x63, 0x6f, // (v_color1, v_co
0x6c, 0x6f, 0x72, 0x30, 0x2c, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x20, // lor0, texture2D
0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x76, 0x5f, 0x74, // (s_texColor, v_t
0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x29, 0x2e, 0x78, 0x78, 0x78, 0x78, 0x29, 0x3b, // excoord0).xxxx);
0x0a, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // . if ((tmpvar_1
0x2e, 0x77, 0x20, 0x3c, 0x20, 0x30, 0x2e, 0x30, 0x30, 0x33, 0x39, 0x32, 0x31, 0x35, 0x36, 0x39, // .w < 0.003921569
0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x64, 0x69, 0x73, 0x63, 0x61, 0x72, 0x64, // )) {. discard
0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, // ;. };. gl_Frag
0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // Color = tmpvar_1
0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // ;.}...
0x46, 0x53, 0x48, 0x0b, 0xb8, 0xbe, 0x22, 0x66, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH..."f.......s
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, // _texColor.......
0x00, 0x00, 0x00, 0x2b, 0x01, 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, // ...+...varying v
0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x76, 0x61, // ec4 v_color0;.va
0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, // rying vec4 v_col
0x6f, 0x72, 0x31, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, // or1;.varying vec
0x32, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, // 2 v_texcoord0;.u
0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, // niform sampler2D
0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, 0x6f, 0x69, // s_texColor;.voi
0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x76, 0x65, // d main ().{. ve
0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, // c4 tmpvar_1;. t
0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x6d, 0x69, 0x78, 0x20, 0x28, 0x76, // mpvar_1 = mix (v
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x2c, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // _color1, v_color
0x30, 0x2c, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x20, 0x28, 0x73, 0x5f, // 0, texture2D (s_
0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, // texColor, v_texc
0x6f, 0x6f, 0x72, 0x64, 0x30, 0x29, 0x2e, 0x78, 0x78, 0x78, 0x78, 0x29, 0x3b, 0x0a, 0x20, 0x20, // oord0).xxxx);.
0x69, 0x66, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x20, // if ((tmpvar_1.w
0x3c, 0x20, 0x30, 0x2e, 0x30, 0x30, 0x33, 0x39, 0x32, 0x31, 0x35, 0x36, 0x39, 0x29, 0x29, 0x20, // < 0.003921569))
0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x64, 0x69, 0x73, 0x63, 0x61, 0x72, 0x64, 0x3b, 0x0a, 0x20, // {. discard;.
0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, // };. gl_FragCol
0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x7d, // or = tmpvar_1;.}
0x0a, 0x0a, 0x00, // ...
};
static const uint8_t fs_debugfont_spv[1091] =
static const uint8_t fs_debugfont_essl[362] =
{
0x46, 0x53, 0x48, 0x06, 0xb8, 0xbe, 0x22, 0x66, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH..."f.......s
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x00, 0x40, 0x00, 0x00, 0x00, 0x1c, // _texColor0.@....
0x04, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x08, 0x00, 0x08, 0x00, 0xbe, // .....#..........
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, // ................
0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, // .......GLSL.std.
0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, // 450.............
0x00, 0x00, 0x00, 0x0f, 0x00, 0x09, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, // ...............m
0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x69, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x70, // ain....i...l...p
0x00, 0x00, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, // ...}............
0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, // ................
0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, // .......main.....
0x00, 0x07, 0x00, 0x29, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // ...)...s_texColo
0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x2c, // rSampler.......,
0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, // ...s_texColorTex
0x74, 0x75, 0x72, 0x65, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x69, 0x00, 0x00, 0x00, 0x76, // ture.......i...v
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x6c, // _color0........l
0x46, 0x53, 0x48, 0x0b, 0xb8, 0xbe, 0x22, 0x66, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH..."f.......s
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, // _texColor.......
0x00, 0x00, 0x00, 0x42, 0x01, 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, // ...B...varying h
0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // ighp vec4 v_colo
0x72, 0x30, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, // r0;.varying high
0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x3b, // p vec4 v_color1;
0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, // .varying highp v
0x65, 0x63, 0x32, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, // ec2 v_texcoord0;
0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, // .uniform sampler
0x32, 0x44, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, // 2D s_texColor;.v
0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // oid main ().{.
0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // lowp vec4 tmpvar
0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, // _1;. tmpvar_1 =
0x20, 0x6d, 0x69, 0x78, 0x20, 0x28, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x2c, 0x20, // mix (v_color1,
0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2c, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, // v_color0, textur
0x65, 0x32, 0x44, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, // e2D (s_texColor,
0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x29, 0x2e, 0x78, 0x78, // v_texcoord0).xx
0x78, 0x78, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, // xx);. if ((tmpv
0x61, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x20, 0x3c, 0x20, 0x30, 0x2e, 0x30, 0x30, 0x33, 0x39, 0x32, // ar_1.w < 0.00392
0x31, 0x35, 0x36, 0x39, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x64, 0x69, 0x73, // 1569)) {. dis
0x63, 0x61, 0x72, 0x64, 0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, // card;. };. gl_
0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, // FragColor = tmpv
0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // ar_1;.}...
};
static const uint8_t fs_debugfont_spv[1155] =
{
0x46, 0x53, 0x48, 0x0b, 0xb8, 0xbe, 0x22, 0x66, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH..."f.......s
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, // _texColor0......
0x02, 0x1a, 0x00, 0x58, 0x04, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0a, // ...X.....#......
0x00, 0x08, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, // ................
0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, // ...........GLSL.
0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, // std.450.........
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x0a, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, // ................
0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x6a, 0x00, 0x00, 0x00, 0x6d, // ...main....j...m
0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x10, // ...p...t........
0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, // ................
0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, // ...............m
0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x73, // ain........*...s
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, // _texColorSampler
0x00, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, // .......-...s_tex
0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x00, 0x00, 0x05, // ColorTexture....
0x00, 0x06, 0x00, 0x6a, 0x00, 0x00, 0x00, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, // ...j...gl_FragCo
0x6f, 0x72, 0x64, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x76, // ord........m...v
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x70, // _color0........p
0x00, 0x00, 0x00, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x00, 0x00, 0x00, 0x00, 0x05, // ...v_color1.....
0x00, 0x05, 0x00, 0x70, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, // ...p...v_texcoor
0x64, 0x30, 0x00, 0x05, 0x00, 0x06, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, // d0.....}...bgfx_
0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x29, // FragData0..G...)
0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x29, // ...".......G...)
0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2c, // ...!...P...G...,
0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2c, // ...".......G...,
0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x69, // ...!...@...G...i
0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x6c, // ...........G...l
0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x70, // ...........G...p
0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x7d, // ...........G...}
0x00, 0x05, 0x00, 0x74, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, // ...t...v_texcoor
0x64, 0x30, 0x00, 0x05, 0x00, 0x06, 0x00, 0x83, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, // d0.........bgfx_
0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2a, // FragData0..G...*
0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2a, // ...".......G...*
0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2d, // ...!.......G...-
0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2d, // ...".......G...-
0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x6a, // ...!.......G...j
0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x6d, // ...........G...m
0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x70, // ...........G...p
0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x74, // ...........G...t
0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x83, // ...........G....
0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, // ................
0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x1a, // ...!............
0x00, 0x02, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, // ...............
@@ -60,171 +88,163 @@ static const uint8_t fs_debugfont_spv[1091] =
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, // ................
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, // ................
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x07, // ................
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x00, // ....... ...(....
0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x29, // .......;...(...)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x00, // ....... ...+....
0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x2c, // .......;...+...,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x03, 0x00, 0x38, 0x00, 0x00, 0x00, 0x08, // ...........8....
0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x81, // ...+.......`....
0x80, 0x80, 0x3b, 0x14, 0x00, 0x02, 0x00, 0x61, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x68, // ..;....a... ...h
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x68, // ...........;...h
0x00, 0x00, 0x00, 0x69, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x68, // ...i.......;...h
0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x6f, // ...l....... ...o
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x6f, // ...........;...o
0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x7c, // ...p....... ...|
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x7c, // ...........;...|
0x00, 0x00, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, // ...}.......6....
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, 0x00, 0x00, // ....... ...)....
0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, 0x00, 0x2a, // .......;...)...*
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x00, // ....... ...,....
0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x2d, // .......;...,...-
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x03, 0x00, 0x39, 0x00, 0x00, 0x00, 0x08, // ...........9....
0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x61, 0x00, 0x00, 0x00, 0x81, // ...+.......a....
0x80, 0x80, 0x3b, 0x14, 0x00, 0x02, 0x00, 0x62, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x69, // ..;....b... ...i
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x69, // ...........;...i
0x00, 0x00, 0x00, 0x6a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x69, // ...j.......;...i
0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x69, // ...m.......;...i
0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x73, // ...p....... ...s
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x73, // ...........;...s
0x00, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x82, // ...t....... ....
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x82, // ...........;....
0x00, 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, // ...........6....
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, // ................
0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x2a, // .......=.......*
0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2d, // ...)...=.......-
0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x6a, // ...,...=.......j
0x00, 0x00, 0x00, 0x69, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x6d, // ...i...=.......m
0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x71, // ...l...=.......q
0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x56, 0x00, 0x05, 0x00, 0x38, 0x00, 0x00, 0x00, 0xb6, // ...p...V...8....
0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x57, 0x00, 0x05, 0x00, 0x0d, // ...-...*...W....
0x00, 0x00, 0x00, 0xb8, 0x00, 0x00, 0x00, 0xb6, 0x00, 0x00, 0x00, 0x71, 0x00, 0x00, 0x00, 0x4f, // ...........q...O
0x00, 0x09, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xa2, 0x00, 0x00, 0x00, 0xb8, 0x00, 0x00, 0x00, 0xb8, // ................
0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x2b, // .......=.......+
0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2e, // ...*...=........
0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x6e, // ...-...=.......n
0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x71, // ...m...=.......q
0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x75, // ...p...=.......u
0x00, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x56, 0x00, 0x05, 0x00, 0x39, 0x00, 0x00, 0x00, 0xbf, // ...t...V...9....
0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x57, 0x00, 0x05, 0x00, 0x0d, // .......+...W....
0x00, 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0xbf, 0x00, 0x00, 0x00, 0x75, 0x00, 0x00, 0x00, 0x4f, // ...........u...O
0x00, 0x09, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xa9, 0x00, 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0xc1, // ................
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x0c, 0x00, 0x08, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xbd, 0x00, 0x00, 0x00, 0x01, // ................
0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x6a, 0x00, 0x00, 0x00, 0xa2, // .......m...j....
0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa5, 0x00, 0x00, 0x00, 0xbd, // ...Q............
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xb8, 0x00, 0x05, 0x00, 0x61, 0x00, 0x00, 0x00, 0xa6, // ...........a....
0x00, 0x00, 0x00, 0xa5, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0xf7, 0x00, 0x03, 0x00, 0xa7, // .......`........
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00, 0xa6, 0x00, 0x00, 0x00, 0xa8, // ................
0x00, 0x00, 0x00, 0xa7, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0xa8, 0x00, 0x00, 0x00, 0xfc, // ................
0x00, 0x01, 0x00, 0xf8, 0x00, 0x02, 0x00, 0xa7, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x7d, // ...........>...}
0x00, 0x00, 0x00, 0xbd, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, // ...........8....
0x00, 0x00, 0x00, 0x0c, 0x00, 0x08, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xc7, 0x00, 0x00, 0x00, 0x01, // ................
0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x71, 0x00, 0x00, 0x00, 0x6e, 0x00, 0x00, 0x00, 0xa9, // .......q...n....
0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xac, 0x00, 0x00, 0x00, 0xc7, // ...Q............
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xb8, 0x00, 0x05, 0x00, 0x62, 0x00, 0x00, 0x00, 0xad, // ...........b....
0x00, 0x00, 0x00, 0xac, 0x00, 0x00, 0x00, 0x61, 0x00, 0x00, 0x00, 0xf7, 0x00, 0x03, 0x00, 0xaf, // .......a........
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00, 0xad, 0x00, 0x00, 0x00, 0xae, // ................
0x00, 0x00, 0x00, 0xaf, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0xae, 0x00, 0x00, 0x00, 0xfc, // ................
0x00, 0x01, 0x00, 0xf8, 0x00, 0x02, 0x00, 0xaf, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x83, // ...........>....
0x00, 0x00, 0x00, 0xc7, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, // ...........8....
0x00, 0x00, 0x00, // ...
};
static const uint8_t fs_debugfont_dx9[368] =
static const uint8_t fs_debugfont_dx9[372] =
{
0x46, 0x53, 0x48, 0x06, 0xb8, 0xbe, 0x22, 0x66, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH..."f.......s
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x4c, // _texColor0.....L
0x01, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, 0xff, 0x20, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, // ......... .CTAB.
0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, // ...S............
0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x03, // .......L...0....
0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x73, // .......<.......s
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0x04, 0x00, 0x0c, 0x00, 0x01, // _texColor.......
0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, // ...........ps_3_
0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, // 0.Microsoft (R)
0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, // HLSL Shader Comp
0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x51, 0x00, 0x00, 0x05, 0x00, // iler 10.1..Q....
0x00, 0x0f, 0xa0, 0x81, 0x80, 0x80, 0xbb, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x80, 0xbf, 0x00, // ................
0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, 0x1f, // ................
0x00, 0x00, 0x02, 0x0a, 0x00, 0x01, 0x80, 0x01, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x05, // ................
0x00, 0x00, 0x80, 0x02, 0x00, 0x03, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x90, 0x00, // ................
0x08, 0x0f, 0xa0, 0x42, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x02, 0x00, 0xe4, 0x90, 0x00, // ...B............
0x08, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x01, 0x00, 0x0f, 0x80, 0x01, 0x00, 0xe4, 0x90, 0x02, // ................
0x00, 0x00, 0x03, 0x01, 0x00, 0x0f, 0x80, 0x01, 0x00, 0xe4, 0x81, 0x00, 0x00, 0xe4, 0x90, 0x04, // ................
0x00, 0x00, 0x04, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0xe4, 0x80, 0x01, // ................
0x00, 0xe4, 0x90, 0x02, 0x00, 0x00, 0x03, 0x01, 0x00, 0x01, 0x80, 0x00, 0x00, 0xff, 0x80, 0x00, // ................
0x00, 0x00, 0xa0, 0x58, 0x00, 0x00, 0x04, 0x01, 0x00, 0x0f, 0x80, 0x01, 0x00, 0x00, 0x80, 0x00, // ...X............
0x00, 0x55, 0xa0, 0x00, 0x00, 0xaa, 0xa0, 0x41, 0x00, 0x00, 0x01, 0x01, 0x00, 0x0f, 0x80, 0x01, // .U.....A........
0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0xff, 0xff, 0x00, 0x00, 0x00, // ................
0x46, 0x53, 0x48, 0x0b, 0xb8, 0xbe, 0x22, 0x66, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH..."f.......s
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, // _texColor0......
0x00, 0x00, 0x00, 0x4c, 0x01, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, 0xff, 0x20, 0x00, 0x43, // ...L......... .C
0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0x01, // TAB....S........
0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x30, // ...........L...0
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x00, // ...........<....
0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0x04, // ...s_texColor...
0x00, 0x0c, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, // ...............p
0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, // s_3_0.Microsoft
0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, // (R) HLSL Shader
0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x51, // Compiler 10.1..Q
0x00, 0x00, 0x05, 0x00, 0x00, 0x0f, 0xa0, 0x81, 0x80, 0x80, 0xbb, 0x00, 0x00, 0x00, 0x80, 0x00, // ................
0x00, 0x80, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x00, 0x80, 0x00, // ................
0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x01, 0x80, 0x01, 0x00, 0x0f, 0x90, 0x1f, // ................
0x00, 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, 0x02, 0x00, 0x03, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, // ................
0x00, 0x00, 0x90, 0x00, 0x08, 0x0f, 0xa0, 0x42, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x02, // .......B........
0x00, 0xe4, 0x90, 0x00, 0x08, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x01, 0x00, 0x0f, 0x80, 0x01, // ................
0x00, 0xe4, 0x90, 0x02, 0x00, 0x00, 0x03, 0x01, 0x00, 0x0f, 0x80, 0x01, 0x00, 0xe4, 0x81, 0x00, // ................
0x00, 0xe4, 0x90, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0x00, 0x80, 0x01, // ................
0x00, 0xe4, 0x80, 0x01, 0x00, 0xe4, 0x90, 0x02, 0x00, 0x00, 0x03, 0x01, 0x00, 0x01, 0x80, 0x00, // ................
0x00, 0xff, 0x80, 0x00, 0x00, 0x00, 0xa0, 0x58, 0x00, 0x00, 0x04, 0x01, 0x00, 0x0f, 0x80, 0x01, // .......X........
0x00, 0x00, 0x80, 0x00, 0x00, 0x55, 0xa0, 0x00, 0x00, 0xaa, 0xa0, 0x41, 0x00, 0x00, 0x01, 0x01, // .....U.....A....
0x00, 0x0f, 0x80, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0xff, // ................
0xff, 0x00, 0x00, 0x00, // ....
};
static const uint8_t fs_debugfont_dx11[778] =
static const uint8_t fs_debugfont_dx11[568] =
{
0x46, 0x53, 0x48, 0x06, 0xb8, 0xbe, 0x22, 0x66, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf4, 0x02, // FSH..."f........
0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x1d, 0xbb, 0xb2, 0xa8, 0xff, 0x65, 0xcd, 0xa5, 0xf7, 0x85, // ..DXBC.....e....
0xfd, 0xcb, 0xb6, 0xe1, 0x00, 0xc6, 0x01, 0x00, 0x00, 0x00, 0xf4, 0x02, 0x00, 0x00, 0x04, 0x00, // ................
0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x28, 0x01, 0x00, 0x00, 0x34, 0x02, 0x00, 0x00, 0xc0, 0x02, // ..0...(...4.....
0x00, 0x00, 0x41, 0x6f, 0x6e, 0x39, 0xf0, 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x02, // ..Aon9..........
0xff, 0xff, 0xc8, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, // ......(.....(...
0x28, 0x00, 0x00, 0x00, 0x28, 0x00, 0x01, 0x00, 0x24, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, // (...(...$...(...
0x00, 0x00, 0x00, 0x02, 0xff, 0xff, 0x51, 0x00, 0x00, 0x05, 0x00, 0x00, 0x0f, 0xa0, 0x81, 0x80, // ......Q.........
0x80, 0xbb, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x80, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x00, // ................
0x00, 0x02, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0xb0, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, // ................
0x00, 0x80, 0x01, 0x00, 0x0f, 0xb0, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80, 0x02, 0x00, // ................
0x03, 0xb0, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x90, 0x00, 0x08, 0x0f, 0xa0, 0x42, 0x00, // ..............B.
0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x02, 0x00, 0xe4, 0xb0, 0x00, 0x08, 0xe4, 0xa0, 0x01, 0x00, // ................
0x00, 0x02, 0x01, 0x00, 0x0f, 0x80, 0x01, 0x00, 0xe4, 0xb0, 0x02, 0x00, 0x00, 0x03, 0x01, 0x00, // ................
0x0f, 0x80, 0x01, 0x00, 0xe4, 0x81, 0x00, 0x00, 0xe4, 0xb0, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, // ................
0x0f, 0x80, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0xe4, 0x80, 0x01, 0x00, 0xe4, 0xb0, 0x02, 0x00, // ................
0x00, 0x03, 0x01, 0x00, 0x01, 0x80, 0x00, 0x00, 0xff, 0x80, 0x00, 0x00, 0x00, 0xa0, 0x58, 0x00, // ..............X.
0x00, 0x04, 0x01, 0x00, 0x0f, 0x80, 0x01, 0x00, 0x00, 0x80, 0x00, 0x00, 0x55, 0xa0, 0x00, 0x00, // ............U...
0xaa, 0xa0, 0x41, 0x00, 0x00, 0x01, 0x01, 0x00, 0x0f, 0x80, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, // ..A.............
0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0xff, 0xff, 0x00, 0x00, 0x53, 0x48, 0x44, 0x52, 0x04, 0x01, // ..........SHDR..
0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x03, 0x00, 0x60, // ..@...A...Z....`
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x58, 0x18, 0x00, 0x04, 0x00, 0x70, 0x10, 0x00, 0x00, 0x00, // ......X....p....
0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x01, 0x00, // ..UU..b.........
0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x62, 0x10, // ..b...........b.
0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, // ..2.......e....
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x00, 0x45, 0x00, // ......h.......E.
0x00, 0x09, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x10, 0x10, 0x00, 0x03, 0x00, // ..........F.....
0x00, 0x00, 0x46, 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, // ..F~.......`....
0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0xf2, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x1e, // ..............F.
0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x80, 0x41, 0x00, 0x00, 0x00, 0x02, 0x00, // ......F...A.....
0x00, 0x00, 0x32, 0x00, 0x00, 0x09, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, // ..2.............
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x1e, // ......F.......F.
0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x07, 0x12, 0x00, 0x10, 0x00, 0x01, 0x00, // ......1.........
0x00, 0x00, 0x3a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x81, 0x80, // ..:........@....
0x80, 0x3b, 0x0d, 0x00, 0x04, 0x03, 0x0a, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, // .;............6.
0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, // ... ......F.....
0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x49, 0x53, 0x47, 0x4e, 0x84, 0x00, 0x00, 0x00, 0x04, 0x00, // ..>...ISGN......
0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // ......h.........
0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x74, 0x00, // ..............t.
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, // ................
0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, // ......t.........
0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x7a, 0x00, // ..............z.
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, // ................
0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, // ......SV_POSITIO
0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, // N.COLOR.TEXCOORD
0x00, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, // ..OSGN,.........
0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, // .. .............
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, // ..........SV_TAR
0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x00, 0x00, 0x00, 0x00, // GET.......
0x46, 0x53, 0x48, 0x0b, 0xb8, 0xbe, 0x22, 0x66, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x0a, 0x73, // FSH..."f.......s
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, // _texColor0......
0x00, 0x00, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, // ....s_texColor0.
0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x01, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, // ............DXBC
0x5a, 0xd5, 0xe8, 0x3a, 0x43, 0x7d, 0xa8, 0x34, 0xa8, 0x0a, 0x2d, 0x0c, 0xa2, 0xce, 0x50, 0x4f, // Z..:C}.4..-...PO
0x01, 0x00, 0x00, 0x00, 0xf8, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, // ............,...
0xb8, 0x00, 0x00, 0x00, 0xec, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x84, 0x00, 0x00, 0x00, // ........ISGN....
0x04, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........h.......
0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, // ................
0x74, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // t...............
0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ........t.......
0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, // ................
0x7a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // z...............
0x03, 0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, // ........SV_POSIT
0x49, 0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, // ION.COLOR.TEXCOO
0x52, 0x44, 0x00, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // RD..OSGN,.......
0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .... ...........
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, // ............SV_T
0x41, 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0x04, 0x01, 0x00, 0x00, // ARGET...SHDR....
0x40, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x03, 0x00, 0x60, 0x10, 0x00, // @...A...Z....`..
0x00, 0x00, 0x00, 0x00, 0x58, 0x18, 0x00, 0x04, 0x00, 0x70, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // ....X....p......
0x55, 0x55, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // UU..b...........
0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, // b...........b...
0x32, 0x10, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, // 2.......e.... ..
0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x09, // ....h.......E...
0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x10, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, // ........F.......
0x46, 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // F~.......`......
0x00, 0x00, 0x00, 0x08, 0xf2, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, // ............F...
0x01, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x80, 0x41, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, // ....F...A.......
0x32, 0x00, 0x00, 0x09, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x10, 0x00, // 2...............
0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, // ....F.......F...
0x02, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x07, 0x12, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // ....1...........
0x3a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x81, 0x80, 0x80, 0x3b, // :........@.....;
0x0d, 0x00, 0x04, 0x03, 0x0a, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, // ............6...
0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // . ......F.......
0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // >.......
};
static const uint8_t fs_debugfont_mtl[783] =
static const uint8_t fs_debugfont_mtl[831] =
{
0x46, 0x53, 0x48, 0x06, 0xb8, 0xbe, 0x22, 0x66, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH..."f.......s
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe8, // _texColor.......
0x02, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, // ...#include <met
0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, // al_stdlib>.#incl
0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, // ude <simd/simd.h
0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, // >..using namespa
0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, // ce metal;..struc
0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, // t xlatMtlMain_ou
0x74, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, // t.{. float4 b
0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, // gfx_FragData0 [[
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, // color(0)]];.};..
0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, // struct xlatMtlMa
0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, // in_in.{. floa
0x74, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, // t4 v_color0 [[us
0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, // er(locn0)]];.
0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, // float4 v_color1
0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x31, 0x29, 0x5d, 0x5d, // [[user(locn1)]]
0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x20, 0x76, 0x5f, 0x74, // ;. float2 v_t
0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, // excoord0 [[user(
0x6c, 0x6f, 0x63, 0x6e, 0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, 0x72, // locn2)]];.};..fr
0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, // agment xlatMtlMa
0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, // in_out xlatMtlMa
0x69, 0x6e, 0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, // in(xlatMtlMain_i
0x6e, 0x20, 0x69, 0x6e, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, // n in [[stage_in]
0x5d, 0x2c, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x64, 0x3c, 0x66, 0x6c, 0x6f, // ], texture2d<flo
0x61, 0x74, 0x3e, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, // at> s_texColor [
0x5b, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x73, // [texture(0)]], s
0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // ampler s_texColo
0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x20, 0x5b, 0x5b, 0x73, 0x61, 0x6d, 0x70, 0x6c, // rSampler [[sampl
0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, // er(0)]]).{. x
0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, // latMtlMain_out o
0x75, 0x74, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, // ut = {};. flo
0x61, 0x74, 0x34, 0x20, 0x5f, 0x31, 0x38, 0x31, 0x20, 0x3d, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, // at4 _181 = s_tex
0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x28, 0x73, 0x5f, 0x74, // Color.sample(s_t
0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x2c, 0x20, // exColorSampler,
0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x29, 0x3b, // in.v_texcoord0);
0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, 0x31, 0x38, 0x36, // . float4 _186
0x20, 0x3d, 0x20, 0x6d, 0x69, 0x78, 0x28, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // = mix(in.v_colo
0x72, 0x31, 0x2c, 0x20, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2c, // r1, in.v_color0,
0x20, 0x5f, 0x31, 0x38, 0x31, 0x2e, 0x78, 0x78, 0x78, 0x78, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, // _181.xxxx);.
0x20, 0x69, 0x66, 0x20, 0x28, 0x5f, 0x31, 0x38, 0x36, 0x2e, 0x77, 0x20, 0x3c, 0x20, 0x30, 0x2e, // if (_186.w < 0.
0x30, 0x30, 0x33, 0x39, 0x32, 0x31, 0x35, 0x36, 0x38, 0x38, 0x35, 0x39, 0x33, 0x36, 0x38, 0x35, // 0039215688593685
0x36, 0x32, 0x36, 0x39, 0x38, 0x33, 0x36, 0x34, 0x32, 0x35, 0x37, 0x38, 0x31, 0x32, 0x35, 0x29, // 626983642578125)
0x46, 0x53, 0x48, 0x0b, 0xb8, 0xbe, 0x22, 0x66, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x11, 0x73, // FSH..."f.......s
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, // _texColorSampler
0x11, 0x01, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x73, 0x5f, 0x74, 0x65, 0x78, // ...........s_tex
0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x11, 0x01, 0xff, 0xff, // ColorTexture....
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // .......s_texColo
0x72, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xdc, 0x02, 0x00, 0x00, 0x23, // r..............#
0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, // include <metal_s
0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, // tdlib>.#include
0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, // <simd/simd.h>..u
0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, // sing namespace m
0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, // etal;..struct xl
0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x0a, 0x7b, 0x0a, // atMtlMain_out.{.
0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, // float4 bgfx_
0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, // FragData0 [[colo
0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, // r(0)]];.};..stru
0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, // ct xlatMtlMain_i
0x6e, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x76, // n.{. float4 v
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, // _color0 [[user(l
0x6f, 0x63, 0x6e, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, // ocn0)]];. flo
0x61, 0x74, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x20, 0x5b, 0x5b, 0x75, // at4 v_color1 [[u
0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ser(locn1)]];.
0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, // float2 v_texco
0x6f, 0x72, 0x64, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, // ord0 [[user(locn
0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, // 2)]];.};..fragme
0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, // nt xlatMtlMain_o
0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x78, // ut xlatMtlMain(x
0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x20, 0x69, 0x6e, // latMtlMain_in in
0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x74, // [[stage_in]], t
0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x64, 0x3c, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3e, 0x20, // exture2d<float>
0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x74, 0x65, 0x78, // s_texColor [[tex
0x74, 0x75, 0x72, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, // ture(0)]], sampl
0x65, 0x72, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, // er s_texColorSam
0x70, 0x6c, 0x65, 0x72, 0x20, 0x5b, 0x5b, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x28, 0x30, // pler [[sampler(0
0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, // )]]).{. xlatM
0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, // tlMain_out out =
0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, // {};. float4
0x5f, 0x31, 0x39, 0x30, 0x20, 0x3d, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // _190 = s_texColo
0x72, 0x2e, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, // r.sample(s_texCo
0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x2c, 0x20, 0x69, 0x6e, 0x2e, 0x76, // lorSampler, in.v
0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, // _texcoord0);.
0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, 0x31, 0x39, 0x36, 0x20, 0x3d, 0x20, 0x6d, // float4 _196 = m
0x69, 0x78, 0x28, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x2c, 0x20, // ix(in.v_color1,
0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2c, 0x20, 0x5f, 0x31, 0x39, // in.v_color0, _19
0x30, 0x2e, 0x78, 0x78, 0x78, 0x78, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, // 0.xxxx);. if
0x28, 0x5f, 0x31, 0x39, 0x36, 0x2e, 0x77, 0x20, 0x3c, 0x20, 0x30, 0x2e, 0x30, 0x30, 0x33, 0x39, // (_196.w < 0.0039
0x32, 0x31, 0x35, 0x36, 0x38, 0x38, 0x35, 0x39, 0x33, 0x36, 0x38, 0x35, 0x36, 0x32, 0x37, 0x29, // 215688593685627)
0x0a, 0x20, 0x20, 0x20, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x64, // . {. d
0x69, 0x73, 0x63, 0x61, 0x72, 0x64, 0x5f, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, 0x28, // iscard_fragment(
0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, // );. }. out
0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, // .bgfx_FragData0
0x3d, 0x20, 0x5f, 0x31, 0x38, 0x36, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, // = _186;. retu
0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x00, 0x00, 0x00, // rn out;.}......
0x3d, 0x20, 0x5f, 0x31, 0x39, 0x36, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, // = _196;. retu
0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x00, 0x20, 0x00, // rn out;.}.... .
};
extern const uint8_t* fs_debugfont_pssl;
extern const uint32_t fs_debugfont_pssl_size;

View File

@@ -1,115 +1,133 @@
static const uint8_t vs_clear_glsl[265] =
static const uint8_t vs_clear_glsl[251] =
{
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // VSH............b
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // VSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x64, 0x65, 0x70, 0x74, 0x68, 0x02, // gfx_clear_depth.
0x01, 0x00, 0x00, 0x01, 0x00, 0xdf, 0x00, 0x00, 0x00, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, // .........attribu
0x74, 0x65, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, 0x5f, // te highp vec3 a_
0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, // position;.unifor
0x6d, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, // m highp vec4 bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x64, 0x65, 0x70, 0x74, 0x68, 0x3b, 0x0a, 0x76, // x_clear_depth;.v
0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // oid main ().{.
0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // highp vec4 tmpva
0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, // r_1;. tmpvar_1.
0x77, 0x20, 0x3d, 0x20, 0x31, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // w = 1.0;. tmpva
0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, // r_1.xy = a_posit
0x69, 0x6f, 0x6e, 0x2e, 0x78, 0x79, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // ion.xy;. tmpvar
0x5f, 0x31, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, // _1.z = bgfx_clea
0x72, 0x5f, 0x64, 0x65, 0x70, 0x74, 0x68, 0x2e, 0x78, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, // r_depth.x;. gl_
0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // Position = tmpva
0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // r_1;.}...
0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xcd, 0x00, 0x00, 0x00, 0x61, 0x74, 0x74, // .............att
0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, 0x5f, 0x70, 0x6f, // ribute vec3 a_po
0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, // sition;.uniform
0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // vec4 bgfx_clear_
0x64, 0x65, 0x70, 0x74, 0x68, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, // depth;.void main
0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, // ().{. vec4 tmp
0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // var_1;. tmpvar_
0x31, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x31, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, // 1.w = 1.0;. tmp
0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, // var_1.xy = a_pos
0x69, 0x74, 0x69, 0x6f, 0x6e, 0x2e, 0x78, 0x79, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // ition.xy;. tmpv
0x61, 0x72, 0x5f, 0x31, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // ar_1.z = bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x64, 0x65, 0x70, 0x74, 0x68, 0x2e, 0x78, 0x3b, 0x0a, 0x20, 0x20, 0x67, // ear_depth.x;. g
0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, // l_Position = tmp
0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // var_1;.}...
};
static const uint8_t vs_clear_spv[831] =
static const uint8_t vs_clear_essl[269] =
{
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // VSH............b
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // VSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x64, 0x65, 0x70, 0x74, 0x68, 0x02, // gfx_clear_depth.
0x01, 0x00, 0x00, 0x01, 0x00, 0x10, 0x03, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, // ...........#....
0x00, 0x08, 0x00, 0x08, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, // .....L..........
0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, // .............GLS
0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, // L.std.450.......
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, // .....main....)..
0x00, 0x2c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, // .,..............
0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, // .........main...
0x00, 0x05, 0x00, 0x06, 0x00, 0x16, 0x00, 0x00, 0x00, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, // .........Uniform
0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x08, 0x00, 0x16, 0x00, 0x00, // Block...........
0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // .....bgfx_clear_
0x64, 0x65, 0x70, 0x74, 0x68, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x18, 0x00, 0x00, // depth...........
0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x29, 0x00, 0x00, 0x00, 0x61, 0x5f, 0x70, // .........)...a_p
0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x00, 0x00, 0x05, 0x00, 0x0a, 0x00, 0x2c, 0x00, 0x00, // osition......,..
0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, // .@entryPointOutp
0x75, 0x74, 0x2e, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x00, 0x00, // ut.gl_Position..
0x00, 0x48, 0x00, 0x05, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, // .H...........#..
0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x16, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .....G..........
0x00, 0x47, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G......."......
0x00, 0x47, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G.......!......
0x00, 0x47, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G...)..........
0x00, 0x47, 0x00, 0x04, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .G...,..........
0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, // .........!......
0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, // ............. ..
0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
0x00, 0x17, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, // ................
0x00, 0x15, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ......... ......
0x00, 0x2b, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .+..............
0x00, 0x1e, 0x00, 0x03, 0x00, 0x16, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // ............. ..
0x00, 0x17, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .............;..
0x00, 0x17, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, // ................
0x00, 0x19, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // ..... .......+..
0x00, 0x19, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // ............. ..
0x00, 0x1b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, // .............+..
0x00, 0x06, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x20, 0x00, 0x04, // ............? ..
0x00, 0x28, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .(...........;..
0x00, 0x28, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, // .(...)....... ..
0x00, 0x2b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, // .+...........;..
0x00, 0x2b, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, // .+...,.......6..
0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, // .........=......
0x00, 0x2a, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x1b, 0x00, 0x00, // .*...)...A......
0x00, 0x47, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, // .G..............
0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, // .=.......H...G..
0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, // .Q.......I...*..
0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x4a, 0x00, 0x00, // .....Q.......J..
0x00, 0x2a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x09, 0x00, 0x00, // .*.......P......
0x00, 0x4b, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, // .K...I...J...H..
0x00, 0x1e, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x4b, 0x00, 0x00, // .....>...,...K..
0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x01, 0x01, 0x00, 0x10, 0x00, // .....8.........
0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xdf, 0x00, 0x00, 0x00, 0x61, 0x74, 0x74, // .............att
0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, // ribute highp vec
0x33, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x75, 0x6e, // 3 a_position;.un
0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, // iform highp vec4
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x64, 0x65, 0x70, 0x74, // bgfx_clear_dept
0x68, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, // h;.void main ().
0x7b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, // {. highp vec4 t
0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // mpvar_1;. tmpva
0x72, 0x5f, 0x31, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x31, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, // r_1.w = 1.0;. t
0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x70, // mpvar_1.xy = a_p
0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x2e, 0x78, 0x79, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, // osition.xy;. tm
0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, // pvar_1.z = bgfx_
0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x64, 0x65, 0x70, 0x74, 0x68, 0x2e, 0x78, 0x3b, 0x0a, 0x20, // clear_depth.x;.
0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x74, // gl_Position = t
0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // mpvar_1;.}...
};
static const uint8_t vs_clear_dx9[270] =
static const uint8_t vs_clear_spv[835] =
{
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // VSH............b
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // VSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x64, 0x65, 0x70, 0x74, 0x68, 0x02, // gfx_clear_depth.
0x01, 0x00, 0x00, 0x01, 0x00, 0xe4, 0x00, 0x00, 0x00, 0x00, 0x03, 0xfe, 0xff, 0xfe, 0xff, 0x22, // ..............."
0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x00, 0x03, 0xfe, // .CTAB....[......
0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x54, 0x00, 0x00, // .............T..
0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, // .0...........D..
0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, // .....bgfx_clear_
0x64, 0x65, 0x70, 0x74, 0x68, 0x00, 0xab, 0xab, 0xab, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x04, // depth...........
0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x76, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, // .........vs_3_0.
0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, // Microsoft (R) HL
0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, // SL Shader Compil
0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x51, 0x00, 0x00, 0x05, 0x01, 0x00, 0x0f, // er 10.1..Q......
0xa0, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....?...........
0x00, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, // ................
0x02, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0xe0, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x0b, // ................
0xe0, 0x00, 0x00, 0x24, 0x90, 0x01, 0x00, 0x60, 0xa0, 0x01, 0x00, 0x25, 0xa0, 0x01, 0x00, 0x00, // ...$...`...%....
0x02, 0x00, 0x00, 0x04, 0xe0, 0x00, 0x00, 0x00, 0xa0, 0xff, 0xff, 0x00, 0x00, 0x00, // ..............
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x03, 0x00, 0x00, 0x03, 0x02, 0x23, // ...............#
0x07, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x00, 0x08, 0x00, 0x4d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .........M......
0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, // ................
0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, // .GLSL.std.450...
0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x07, // ................
0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, // .........main...
0x00, 0x29, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, // .)...,..........
0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, // .............mai
0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x16, 0x00, 0x00, 0x00, 0x55, 0x6e, 0x69, // n............Uni
0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x08, // formBlock.......
0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // .........bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x64, 0x65, 0x70, 0x74, 0x68, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, // ear_depth.......
0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x29, 0x00, 0x00, // .............)..
0x00, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x00, 0x00, 0x05, 0x00, 0x0a, // .a_position.....
0x00, 0x2c, 0x00, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, // .,...@entryPoint
0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, // Output.gl_Positi
0x6f, 0x6e, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // on...H..........
0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x16, 0x00, 0x00, // .#.......G......
0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, // .....G......."..
0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, // .....G.......!..
0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, // .....G...)......
0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, // .....G...,......
0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, // .............!..
0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, // ................
0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, // . ..............
0x00, 0x03, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, // ................
0x00, 0x04, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, // ............. ..
0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, // .....+..........
0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x16, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, // ................
0x00, 0x20, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, // . ..............
0x00, 0x3b, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // .;..............
0x00, 0x15, 0x00, 0x04, 0x00, 0x19, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......... ......
0x00, 0x2b, 0x00, 0x04, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .+..............
0x00, 0x20, 0x00, 0x04, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, // . ..............
0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, // .+..............
0x3f, 0x20, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, // ? ...(..........
0x00, 0x3b, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .;...(...)......
0x00, 0x20, 0x00, 0x04, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, // . ...+..........
0x00, 0x3b, 0x00, 0x04, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // .;...+...,......
0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .6..............
0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, // .............=..
0x00, 0x07, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, // .....*...)...A..
0x00, 0x1b, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, // .....H..........
0x00, 0x1a, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, // .....=.......I..
0x00, 0x48, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x4a, 0x00, 0x00, // .H...Q.......J..
0x00, 0x2a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, // .*.......Q......
0x00, 0x4b, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, // .K...*.......P..
0x00, 0x09, 0x00, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x4b, 0x00, 0x00, // .....L...J...K..
0x00, 0x49, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x2c, 0x00, 0x00, // .I.......>...,..
0x00, 0x4c, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x01, 0x01, // .L.......8......
0x00, 0x10, 0x00, // ...
};
static const uint8_t vs_clear_dx11[479] =
static const uint8_t vs_clear_dx9[274] =
{
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // VSH............b
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // VSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x64, 0x65, 0x70, 0x74, 0x68, 0x02, // gfx_clear_depth.
0x00, 0x00, 0x00, 0x01, 0x00, 0xb0, 0x01, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x2e, 0xa9, 0xc9, // .........DXBC...
0x97, 0xf8, 0x17, 0xd7, 0x4e, 0xd1, 0x22, 0x2f, 0x75, 0x57, 0x9d, 0x14, 0x2f, 0x01, 0x00, 0x00, // ....N."/uW../...
0x00, 0xb0, 0x01, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, // .........0......
0x00, 0x48, 0x01, 0x00, 0x00, 0x7c, 0x01, 0x00, 0x00, 0x41, 0x6f, 0x6e, 0x39, 0x90, 0x00, 0x00, // .H...|...Aon9...
0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0x02, 0xfe, 0xff, 0x5c, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, // .............4..
0x00, 0x01, 0x00, 0x24, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x24, // ...$...0...0...$
0x00, 0x01, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // ...0............
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0xfe, 0xff, 0x51, 0x00, 0x00, 0x05, 0x02, 0x00, 0x0f, // .........Q......
0xa0, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....?...........
0x00, 0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, 0x02, 0x00, 0x00, // ................
0x03, 0x00, 0x00, 0x03, 0xc0, 0x00, 0x00, 0xe4, 0x90, 0x00, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, // ................
0x02, 0x00, 0x00, 0x03, 0x80, 0x02, 0x00, 0xe4, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x0c, // ................
0xc0, 0x01, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x44, 0x80, 0x00, 0x00, 0x14, 0x80, 0xff, 0xff, 0x00, // .......D........
0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe4, 0x00, 0x00, 0x00, 0x00, 0x03, 0xfe, // ................
0xff, 0xfe, 0xff, 0x22, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, // ...".CTAB....[..
0x00, 0x00, 0x03, 0xfe, 0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, // ................
0x00, 0x54, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .T...0..........
0x00, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, // .D.......bgfx_cl
0x65, 0x61, 0x72, 0x5f, 0x64, 0x65, 0x70, 0x74, 0x68, 0x00, 0xab, 0xab, 0xab, 0x01, 0x00, 0x03, // ear_depth.......
0x00, 0x01, 0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x76, 0x73, 0x5f, // .............vs_
0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, // 3_0.Microsoft (R
0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, // ) HLSL Shader Co
0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x51, 0x00, 0x00, // mpiler 10.1..Q..
0x05, 0x01, 0x00, 0x0f, 0xa0, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........?.......
0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, // ................
0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0xe0, 0x04, 0x00, 0x00, // ................
0x04, 0x00, 0x00, 0x0b, 0xe0, 0x00, 0x00, 0x24, 0x90, 0x01, 0x00, 0x60, 0xa0, 0x01, 0x00, 0x25, // .......$...`...%
0xa0, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x04, 0xe0, 0x00, 0x00, 0x00, 0xa0, 0xff, 0xff, 0x00, // ................
0x00, 0x00, // ..
};
static const uint8_t vs_clear_dx11[327] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // VSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x64, 0x65, 0x70, 0x74, 0x68, 0x02, // gfx_clear_depth.
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x01, 0x00, 0x00, 0x44, 0x58, 0x42, // .............DXB
0x43, 0xba, 0x7f, 0x2f, 0x23, 0xea, 0x16, 0x4f, 0xd0, 0x8f, 0x33, 0xa6, 0xfb, 0xc5, 0xc0, 0x63, // C../#..O..3....c
0x01, 0x01, 0x00, 0x00, 0x00, 0x14, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, // .............,..
0x00, 0x60, 0x00, 0x00, 0x00, 0x94, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, // .`.......ISGN,..
0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......... ......
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x03, 0x00, // ................
0x00, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0xab, 0xab, 0xab, 0x4f, 0x53, 0x47, // .POSITION....OSG
0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, // N,........... ..
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, // .....SV_POSITION
0x00, 0x53, 0x48, 0x44, 0x52, 0x78, 0x00, 0x00, 0x00, 0x40, 0x00, 0x01, 0x00, 0x1e, 0x00, 0x00, // .SHDRx...@......
0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // .Y...F. ........
0x00, 0x5f, 0x00, 0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, // ._...2.......g..
@@ -118,50 +136,45 @@ static const uint8_t vs_clear_dx11[479] =
0x00, 0x36, 0x00, 0x00, 0x06, 0x42, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x80, 0x20, // .6...B ........
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0x82, 0x20, 0x10, // .........6.... .
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x3e, 0x00, 0x00, // ......@.....?>..
0x01, 0x49, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, // .ISGN,..........
0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // . ..............
0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x03, 0x00, 0x00, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, // .........POSITIO
0x4e, 0x00, 0xab, 0xab, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // N....OSGN,......
0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, // ..... ..........
0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, // .............SV_
0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x00, 0x01, 0x01, 0x00, 0x10, 0x00, // POSITION.......
0x01, 0x00, 0x01, 0x01, 0x00, 0x10, 0x00, // .......
};
static const uint8_t vs_clear_mtl[541] =
static const uint8_t vs_clear_mtl[545] =
{
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // VSH............b
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x62, // VSH............b
0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x64, 0x65, 0x70, 0x74, 0x68, 0x02, // gfx_clear_depth.
0x01, 0x00, 0x00, 0x01, 0x00, 0xee, 0x01, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, // .........#includ
0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, // e <metal_stdlib>
0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, // .#include <simd/
0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, // simd.h>..using n
0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, // amespace metal;.
0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x0a, // .struct _Global.
0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, // {. float4 bgf
0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x64, 0x65, 0x70, 0x74, 0x68, 0x3b, 0x0a, 0x7d, // x_clear_depth;.}
0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, // ;..struct xlatMt
0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, // lMain_out.{.
0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, // float4 gl_Positi
0x6f, 0x6e, 0x20, 0x5b, 0x5b, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x5d, 0x5d, 0x3b, // on [[position]];
0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, // .};..struct xlat
0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, // MtlMain_in.{.
0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, // float3 a_positi
0x6f, 0x6e, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x30, // on [[attribute(0
0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x76, 0x65, 0x72, 0x74, 0x65, 0x78, 0x20, // )]];.};..vertex
0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, // xlatMtlMain_out
0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x78, 0x6c, 0x61, 0x74, // xlatMtlMain(xlat
0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x20, 0x69, 0x6e, 0x20, 0x5b, 0x5b, // MtlMain_in in [[
0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x63, 0x6f, 0x6e, 0x73, // stage_in]], cons
0x74, 0x61, 0x6e, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x26, 0x20, 0x5f, 0x6d, // tant _Global& _m
0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, // tl_u [[buffer(0)
0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, // ]]).{. xlatMt
0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, 0x20, // lMain_out out =
0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x67, 0x6c, 0x5f, 0x50, // {};. out.gl_P
0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, // osition = float4
0x28, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x2e, 0x78, // (in.a_position.x
0x79, 0x2c, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, // y, _mtl_u.bgfx_c
0x6c, 0x65, 0x61, 0x72, 0x5f, 0x64, 0x65, 0x70, 0x74, 0x68, 0x2e, 0x78, 0x2c, 0x20, 0x31, 0x2e, // lear_depth.x, 1.
0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, // 0);. return o
0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x01, 0x01, 0x00, 0x10, 0x00, // ut;.}........
0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xee, 0x01, 0x00, 0x00, 0x23, 0x69, 0x6e, // .............#in
0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, // clude <metal_std
0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, // lib>.#include <s
0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, // imd/simd.h>..usi
0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, // ng namespace met
0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, // al;..struct _Glo
0x62, 0x61, 0x6c, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, // bal.{. float4
0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x64, 0x65, 0x70, 0x74, // bgfx_clear_dept
0x68, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, // h;.};..struct xl
0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x0a, 0x7b, 0x0a, // atMtlMain_out.{.
0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, // float4 gl_Po
0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x5b, 0x5b, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, // sition [[positio
0x6e, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, // n]];.};..struct
0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x0a, 0x7b, // xlatMtlMain_in.{
0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x61, 0x5f, 0x70, 0x6f, // . float3 a_po
0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, // sition [[attribu
0x74, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x76, 0x65, 0x72, // te(0)]];.};..ver
0x74, 0x65, 0x78, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, // tex xlatMtlMain_
0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, // out xlatMtlMain(
0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x20, 0x69, // xlatMtlMain_in i
0x6e, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, // n [[stage_in]],
0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, // constant _Global
0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, // & _mtl_u [[buffe
0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, // r(0)]]).{. xl
0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, // atMtlMain_out ou
0x74, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, // t = {};. out.
0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x66, 0x6c, // gl_Position = fl
0x6f, 0x61, 0x74, 0x34, 0x28, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, // oat4(in.a_positi
0x6f, 0x6e, 0x2e, 0x78, 0x79, 0x2c, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x62, 0x67, // on.xy, _mtl_u.bg
0x66, 0x78, 0x5f, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x5f, 0x64, 0x65, 0x70, 0x74, 0x68, 0x2e, 0x78, // fx_clear_depth.x
0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, // , 1.0);. retu
0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x01, 0x01, 0x00, 0x10, // rn out;.}.......
0x00, // .
};
extern const uint8_t* vs_clear_pssl;
extern const uint32_t vs_clear_pssl_size;

View File

@@ -1,287 +1,304 @@
static const uint8_t vs_debugfont_glsl[507] =
static const uint8_t vs_debugfont_glsl[457] =
{
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0xb8, 0xbe, 0x22, 0x66, 0x01, 0x00, 0x0f, 0x75, // VSH......."f...u
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0xb8, 0xbe, 0x22, 0x66, 0x01, 0x00, 0x0f, 0x75, // VSH......."f...u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, // _modelViewProj..
0x00, 0x00, 0x01, 0x00, 0xd2, 0x01, 0x00, 0x00, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, // ........attribut
0x65, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x63, // e highp vec4 a_c
0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, // olor0;.attribute
0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x63, 0x6f, // highp vec4 a_co
0x6c, 0x6f, 0x72, 0x31, 0x3b, 0x0a, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x20, // lor1;.attribute
0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, // highp vec3 a_pos
0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, // ition;.attribute
0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x61, 0x5f, 0x74, 0x65, // highp vec2 a_te
0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, // xcoord0;.varying
0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, // highp vec4 v_co
0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, // lor0;.varying hi
0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ghp vec4 v_color
0x31, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, // 1;.varying highp
0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // vec2 v_texcoord
0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, // 0;.uniform highp
0x20, 0x6d, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, // mat4 u_modelVie
0x77, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, // wProj;.void main
0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, // ().{. highp ve
0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, // c4 tmpvar_1;. t
0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x31, 0x2e, 0x30, 0x3b, // mpvar_1.w = 1.0;
0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x20, // . tmpvar_1.xyz
0x3d, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x20, 0x20, // = a_position;.
0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x28, 0x75, // gl_Position = (u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, // _modelViewProj *
0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, // tmpvar_1);. v_
0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x74, 0x65, // texcoord0 = a_te
0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, // xcoord0;. v_col
0x6f, 0x72, 0x30, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, // or0 = a_color0;.
0x20, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x63, // v_color1 = a_c
0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // olor1;.}...
0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9c, 0x01, 0x00, 0x00, 0x61, 0x74, 0x74, 0x72, // ............attr
0x69, 0x62, 0x75, 0x74, 0x65, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, // ibute vec4 a_col
0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x20, 0x76, // or0;.attribute v
0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x3b, 0x0a, 0x61, 0x74, // ec4 a_color1;.at
0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, 0x5f, 0x70, // tribute vec3 a_p
0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, // osition;.attribu
0x74, 0x65, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, // te vec2 a_texcoo
0x72, 0x64, 0x30, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, // rd0;.varying vec
0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, // 4 v_color0;.vary
0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ing vec4 v_color
0x31, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, // 1;.varying vec2
0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, // v_texcoord0;.uni
0x66, 0x6f, 0x72, 0x6d, 0x20, 0x6d, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, // form mat4 u_mode
0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, // lViewProj;.void
0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x34, // main ().{. vec4
0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, // tmpvar_1;. tmp
0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x31, 0x2e, 0x30, 0x3b, 0x0a, 0x20, // var_1.w = 1.0;.
0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, // tmpvar_1.xyz =
0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, // a_position;. gl
0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x28, 0x75, 0x5f, 0x6d, // _Position = (u_m
0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x74, // odelViewProj * t
0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x74, 0x65, // mpvar_1);. v_te
0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, // xcoord0 = a_texc
0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // oord0;. v_color
0x30, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, // 0 = a_color0;.
0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, // v_color1 = a_col
0x6f, 0x72, 0x31, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // or1;.}...
};
static const uint8_t vs_debugfont_spv[1424] =
static const uint8_t vs_debugfont_essl[511] =
{
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0xb8, 0xbe, 0x22, 0x66, 0x01, 0x00, 0x0f, 0x75, // VSH......."f...u
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0xb8, 0xbe, 0x22, 0x66, 0x01, 0x00, 0x0f, 0x75, // VSH......."f...u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, // _modelViewProj..
0x00, 0x00, 0x04, 0x00, 0x5c, 0x05, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, // ..........#.....
0x08, 0x00, 0x08, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, // ................
0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, // ............GLSL
0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, // .std.450........
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, // ....main....=...
0x40, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, // @...D...H...U...
0x58, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, // X...[..._.......
0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, // ................
0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x2a, 0x00, 0x00, 0x00, // main........*...
0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x00, 0x00, 0x00, 0x00, // UniformBlock....
0x06, 0x00, 0x07, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x6d, 0x6f, // ....*.......u_mo
0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x00, 0x05, 0x00, 0x03, 0x00, // delViewProj.....
0x2c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x3d, 0x00, 0x00, 0x00, // ,...........=...
0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, // a_color0........
0x40, 0x00, 0x00, 0x00, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x00, 0x00, 0x00, 0x00, // @...a_color1....
0x05, 0x00, 0x05, 0x00, 0x44, 0x00, 0x00, 0x00, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, // ....D...a_positi
0x6f, 0x6e, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x48, 0x00, 0x00, 0x00, 0x61, 0x5f, 0x74, 0x65, // on......H...a_te
0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x05, 0x00, 0x0a, 0x00, 0x55, 0x00, 0x00, 0x00, // xcoord0.....U...
0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, // @entryPointOutpu
0x74, 0x2e, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x00, 0x00, 0x00, // t.gl_Position...
0x05, 0x00, 0x09, 0x00, 0x58, 0x00, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, // ....X...@entryPo
0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // intOutput.v_colo
0x72, 0x30, 0x00, 0x00, 0x05, 0x00, 0x09, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, // r0......[...@ent
0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, 0x76, 0x5f, // ryPointOutput.v_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x00, 0x00, 0x05, 0x00, 0x0a, 0x00, 0x5f, 0x00, 0x00, 0x00, // color1......_...
0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, // @entryPointOutpu
0x74, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x00, 0x00, // t.v_texcoord0...
0x48, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, // H...*...........
0x48, 0x00, 0x05, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, // H...*.......#...
0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....H...*.......
0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x2a, 0x00, 0x00, 0x00, // ........G...*...
0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, // ....G...,..."...
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, // ....G...,...!...
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, // ....G...=.......
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x40, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, // ....G...@.......
0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x44, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, // ....G...D.......
0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x48, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, // ....G...H.......
0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x55, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, // ....G...U.......
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x58, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, // ....G...X.......
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, // ....G...[.......
0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x5f, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, // ....G..._.......
0x02, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, // ............!...
0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00, // ................
0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, // ...............
0x04, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, // ................
0x03, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, // ................
0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, // ............ ...
0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, // ....+...........
0x00, 0x00, 0x80, 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, // ...?+.......#...
0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, // ........).......
0x04, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, // ........*...)...
0x20, 0x00, 0x04, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, // ...+.......*...
0x3b, 0x00, 0x04, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, // ;...+...,.......
0x20, 0x00, 0x04, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, // ...-.......)...
0x20, 0x00, 0x04, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, // ...<...........
0x3b, 0x00, 0x04, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ;...<...=.......
0x3b, 0x00, 0x04, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ;...<...@.......
0x20, 0x00, 0x04, 0x00, 0x43, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, // ...C...........
0x3b, 0x00, 0x04, 0x00, 0x43, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ;...C...D.......
0x20, 0x00, 0x04, 0x00, 0x47, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, // ...G...........
0x3b, 0x00, 0x04, 0x00, 0x47, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ;...G...H.......
0x20, 0x00, 0x04, 0x00, 0x54, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, // ...T...........
0x3b, 0x00, 0x04, 0x00, 0x54, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // ;...T...U.......
0x3b, 0x00, 0x04, 0x00, 0x54, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // ;...T...X.......
0x3b, 0x00, 0x04, 0x00, 0x54, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // ;...T...[.......
0x20, 0x00, 0x04, 0x00, 0x5e, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, // ...^...........
0x3b, 0x00, 0x04, 0x00, 0x5e, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // ;...^..._.......
0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 6...............
0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, // ............=...
0x07, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, // ....>...=...=...
0x07, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, // ....A...@...=...
0x09, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, // ....E...D...=...
0x0b, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, // ....I...H...Q...
0x06, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....y...E.......
0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, // Q.......z...E...
0x01, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, // ....Q.......{...
0x45, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, // E.......P.......
0x7c, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, // |...y...z...{...
0x19, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x7d, 0x00, 0x00, 0x00, // ....A...-...}...
0x2c, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, 0x00, // ,...#...=...)...
0x7e, 0x00, 0x00, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x90, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, // ~...}...........
0x7f, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, // ....|...~...>...
0x55, 0x00, 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x58, 0x00, 0x00, 0x00, // U.......>...X...
0x3e, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, // >...>...[...A...
0x3e, 0x00, 0x03, 0x00, 0x5f, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, // >..._...I.......
0x38, 0x00, 0x01, 0x00, 0x00, 0x04, 0x05, 0x00, 0x06, 0x00, 0x01, 0x00, 0x10, 0x00, 0x40, 0x00, // 8.............@.
0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd2, 0x01, 0x00, 0x00, 0x61, 0x74, 0x74, 0x72, // ............attr
0x69, 0x62, 0x75, 0x74, 0x65, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, // ibute highp vec4
0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x61, 0x74, 0x74, 0x72, 0x69, // a_color0;.attri
0x62, 0x75, 0x74, 0x65, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, // bute highp vec4
0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x3b, 0x0a, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, // a_color1;.attrib
0x75, 0x74, 0x65, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, // ute highp vec3 a
0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x61, 0x74, 0x74, 0x72, 0x69, // _position;.attri
0x62, 0x75, 0x74, 0x65, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, // bute highp vec2
0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x76, 0x61, 0x72, // a_texcoord0;.var
0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, // ying highp vec4
0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, // v_color0;.varyin
0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, // g highp vec4 v_c
0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, // olor1;.varying h
0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, // ighp vec2 v_texc
0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x68, // oord0;.uniform h
0x69, 0x67, 0x68, 0x70, 0x20, 0x6d, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, // ighp mat4 u_mode
0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, // lViewProj;.void
0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, // main ().{. high
0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, // p vec4 tmpvar_1;
0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x20, 0x3d, 0x20, // . tmpvar_1.w =
0x31, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, // 1.0;. tmpvar_1.
0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, // xyz = a_position
0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, // ;. gl_Position
0x3d, 0x20, 0x28, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, // = (u_modelViewPr
0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x29, 0x3b, 0x0a, // oj * tmpvar_1);.
0x20, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x3d, 0x20, // v_texcoord0 =
0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x76, // a_texcoord0;. v
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // _color0 = a_colo
0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x20, 0x3d, // r0;. v_color1 =
0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // a_color1;.}...
};
static const uint8_t vs_debugfont_dx9[389] =
static const uint8_t vs_debugfont_spv[1428] =
{
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0xb8, 0xbe, 0x22, 0x66, 0x01, 0x00, 0x0f, 0x75, // VSH......."f...u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, // _modelViewProj..
0x00, 0x00, 0x04, 0x00, 0x5c, 0x01, 0x00, 0x00, 0x00, 0x03, 0xfe, 0xff, 0xfe, 0xff, 0x21, 0x00, // ..............!.
0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0x00, 0x03, 0xfe, 0xff, // CTAB....W.......
0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, // ............P...
0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, // 0...........@...
0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, // ....u_modelViewP
0x72, 0x6f, 0x6a, 0x00, 0x03, 0x00, 0x03, 0x00, 0x04, 0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, // roj.............
0x00, 0x00, 0x00, 0x00, 0x76, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, // ....vs_3_0.Micro
0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, // soft (R) HLSL Sh
0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, // ader Compiler 10
0x2e, 0x31, 0x00, 0xab, 0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, // .1..............
0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x01, 0x80, 0x01, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, // ................
0x00, 0x00, 0x00, 0x80, 0x02, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, // ................
0x03, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0xe0, // ................
0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x00, 0x80, 0x01, 0x00, 0x0f, 0xe0, 0x1f, 0x00, 0x00, 0x02, // ................
0x0a, 0x00, 0x01, 0x80, 0x02, 0x00, 0x0f, 0xe0, 0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, // ................
0x03, 0x00, 0x03, 0xe0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x01, 0x00, 0xe4, 0xa0, // ................
0x02, 0x00, 0x55, 0x90, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0xa0, // ..U.............
0x02, 0x00, 0x00, 0x90, 0x00, 0x00, 0xe4, 0x80, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x0f, 0x80, // ................
0x02, 0x00, 0xe4, 0xa0, 0x02, 0x00, 0xaa, 0x90, 0x00, 0x00, 0xe4, 0x80, 0x02, 0x00, 0x00, 0x03, // ................
0x00, 0x00, 0x0f, 0xe0, 0x00, 0x00, 0xe4, 0x80, 0x03, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, // ................
0x01, 0x00, 0x0f, 0xe0, 0x00, 0x00, 0xe4, 0x90, 0x01, 0x00, 0x00, 0x02, 0x02, 0x00, 0x0f, 0xe0, // ................
0x01, 0x00, 0xe4, 0x90, 0x01, 0x00, 0x00, 0x02, 0x03, 0x00, 0x03, 0xe0, 0x03, 0x00, 0xe4, 0x90, // ................
0xff, 0xff, 0x00, 0x00, 0x00, // .....
};
static const uint8_t vs_debugfont_dx11[980] =
{
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0xb8, 0xbe, 0x22, 0x66, 0x01, 0x00, 0x0f, 0x75, // VSH......."f...u
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0xb8, 0xbe, 0x22, 0x66, 0x01, 0x00, 0x0f, 0x75, // VSH......."f...u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, // _modelViewProj..
0x00, 0x00, 0x04, 0x00, 0xa0, 0x03, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x92, 0x16, 0xf8, 0xaa, // ........DXBC....
0xc4, 0x4c, 0xee, 0x93, 0x22, 0xee, 0x2e, 0xcd, 0x17, 0x4a, 0xe5, 0x55, 0x01, 0x00, 0x00, 0x00, // .L.."....J.U....
0xa0, 0x03, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x01, 0x00, 0x00, // ........0...0...
0x8c, 0x02, 0x00, 0x00, 0x14, 0x03, 0x00, 0x00, 0x41, 0x6f, 0x6e, 0x39, 0xf8, 0x00, 0x00, 0x00, // ........Aon9....
0xf8, 0x00, 0x00, 0x00, 0x00, 0x02, 0xfe, 0xff, 0xc4, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, // ............4...
0x01, 0x00, 0x24, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x24, 0x00, // ..$...0...0...$.
0x01, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, // ..0.............
0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0xfe, 0xff, 0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, // ................
0x00, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, 0x01, 0x80, 0x01, 0x00, 0x0f, 0x90, // ................
0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, 0x02, 0x80, 0x02, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, // ................
0x05, 0x00, 0x03, 0x80, 0x03, 0x00, 0x0f, 0x90, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, // ................
0x02, 0x00, 0x55, 0x90, 0x02, 0x00, 0xe4, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x0f, 0x80, // ..U.............
0x01, 0x00, 0xe4, 0xa0, 0x02, 0x00, 0x00, 0x90, 0x00, 0x00, 0xe4, 0x80, 0x04, 0x00, 0x00, 0x04, // ................
0x00, 0x00, 0x0f, 0x80, 0x03, 0x00, 0xe4, 0xa0, 0x02, 0x00, 0xaa, 0x90, 0x00, 0x00, 0xe4, 0x80, // ................
0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x04, 0x00, 0xe4, 0xa0, // ................
0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x03, 0xc0, 0x00, 0x00, 0xff, 0x80, 0x00, 0x00, 0xe4, 0xa0, // ................
0x00, 0x00, 0xe4, 0x80, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x0c, 0xc0, 0x00, 0x00, 0xe4, 0x80, // ................
0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x0f, 0xe0, 0x00, 0x00, 0xe4, 0x90, 0x01, 0x00, 0x00, 0x02, // ................
0x01, 0x00, 0x0f, 0xe0, 0x01, 0x00, 0xe4, 0x90, 0x01, 0x00, 0x00, 0x02, 0x02, 0x00, 0x03, 0xe0, // ................
0x03, 0x00, 0xe4, 0x90, 0xff, 0xff, 0x00, 0x00, 0x53, 0x48, 0x44, 0x52, 0x54, 0x01, 0x00, 0x00, // ........SHDRT...
0x40, 0x00, 0x01, 0x00, 0x55, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, // @...U...Y...F. .
0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, // ........_.......
0x00, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // ...._...........
0x5f, 0x00, 0x00, 0x03, 0x72, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, // _...r......._...
0x32, 0x10, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x04, 0xf2, 0x20, 0x10, 0x00, // 2.......g.... ..
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, // ........e.... ..
0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, // ....e.... ......
0x65, 0x00, 0x00, 0x03, 0x32, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, // e...2 ......h...
0x01, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x08, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // ....8...........
0x56, 0x15, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, // V.......F. .....
0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // ....2...........
0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x10, 0x10, 0x00, // F. .............
0x02, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, // ....F.......2...
0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, // ........F. .....
0x02, 0x00, 0x00, 0x00, 0xa6, 0x1a, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, // ............F...
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // ......... ......
0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, // F.......F. .....
0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // ....6.... ......
0x46, 0x1e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, // F.......6.... ..
0x02, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, // ....F.......6...
0x32, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x10, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, // 2 ......F.......
0x3e, 0x00, 0x00, 0x01, 0x49, 0x53, 0x47, 0x4e, 0x80, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, // >...ISGN........
0x08, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....h...........
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, // ............h...
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ................
0x0f, 0x0f, 0x00, 0x00, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....n...........
0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x07, 0x07, 0x00, 0x00, 0x77, 0x00, 0x00, 0x00, // ............w...
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // ................
0x03, 0x03, 0x00, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, // ....COLOR.POSITI
0x4f, 0x4e, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0x4f, 0x53, 0x47, 0x4e, // ON.TEXCOORD.OSGN
0x84, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, // ............h...
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x0f, 0x00, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....t...........
0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, // ............t...
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, // ................
0x0f, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....z...........
0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x0c, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, // ............SV_P
0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, // OSITION.COLOR.TE
0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0xab, 0x00, 0x04, 0x05, 0x00, 0x06, 0x00, 0x01, 0x00, // XCOORD..........
0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5c, 0x05, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, // ..............#.
0x00, 0x00, 0x01, 0x00, 0x0a, 0x00, 0x08, 0x00, 0x81, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, // ................
0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, // GLSL.std.450....
0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x0d, 0x00, // ................
0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, // ........main....
0x3d, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, // =...@...D...H...
0x55, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x00, // U...X...[..._...
0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, // ................
0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, // ....main........
0x2a, 0x00, 0x00, 0x00, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, // *...UniformBlock
0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x07, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........*.......
0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x00, // u_modelViewProj.
0x05, 0x00, 0x03, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, // ....,...........
0x3d, 0x00, 0x00, 0x00, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x00, 0x00, 0x00, 0x00, // =...a_color0....
0x05, 0x00, 0x05, 0x00, 0x40, 0x00, 0x00, 0x00, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, // ....@...a_color1
0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x44, 0x00, 0x00, 0x00, 0x61, 0x5f, 0x70, 0x6f, // ........D...a_po
0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x48, 0x00, 0x00, 0x00, // sition......H...
0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x05, 0x00, 0x0a, 0x00, // a_texcoord0.....
0x55, 0x00, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, // U...@entryPointO
0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, // utput.gl_Positio
0x6e, 0x00, 0x00, 0x00, 0x05, 0x00, 0x09, 0x00, 0x58, 0x00, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, // n.......X...@ent
0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, 0x76, 0x5f, // ryPointOutput.v_
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x00, 0x00, 0x05, 0x00, 0x09, 0x00, 0x5b, 0x00, 0x00, 0x00, // color0......[...
0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, // @entryPointOutpu
0x74, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x00, 0x00, 0x05, 0x00, 0x0a, 0x00, // t.v_color1......
0x5f, 0x00, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, // _...@entryPointO
0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // utput.v_texcoord
0x30, 0x00, 0x00, 0x00, 0x48, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 0...H...*.......
0x04, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....H...*.......
0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x2a, 0x00, 0x00, 0x00, // #.......H...*...
0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, // ............G...
0x2a, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2c, 0x00, 0x00, 0x00, // *.......G...,...
0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2c, 0x00, 0x00, 0x00, // ".......G...,...
0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x3d, 0x00, 0x00, 0x00, // !.......G...=...
0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x40, 0x00, 0x00, 0x00, // ........G...@...
0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x44, 0x00, 0x00, 0x00, // ........G...D...
0x1e, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x48, 0x00, 0x00, 0x00, // ........G...H...
0x1e, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x55, 0x00, 0x00, 0x00, // ........G...U...
0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x58, 0x00, 0x00, 0x00, // ........G...X...
0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x5b, 0x00, 0x00, 0x00, // ........G...[...
0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x5f, 0x00, 0x00, 0x00, // ........G..._...
0x1e, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, // ................
0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, // !...............
0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, // .... ...........
0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, // ................
0x06, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, // ................
0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, // ................
0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, // .......+.......
0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, // .......?+.......
0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, 0x00, // #...........)...
0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x2a, 0x00, 0x00, 0x00, // ............*...
0x29, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, // )... ...+.......
0x2a, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, // *...;...+...,...
0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, // .... ...-.......
0x29, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // )... ...<.......
0x07, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, // ....;...<...=...
0x01, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, // ....;...<...@...
0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x43, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // .... ...C.......
0x09, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x43, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, // ....;...C...D...
0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x47, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // .... ...G.......
0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x47, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, // ....;...G...H...
0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x54, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // .... ...T.......
0x07, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x54, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, // ....;...T...U...
0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x54, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00, // ....;...T...X...
0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x54, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, // ....;...T...[...
0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x5e, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // .... ...^.......
0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x5e, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x00, // ....;...^..._...
0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, // ....6...........
0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, // ................
0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, // =.......>...=...
0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, // =.......A...@...
0x3d, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, // =.......E...D...
0x3d, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, // =.......I...H...
0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, // Q.......z...E...
0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, // ....Q.......{...
0x45, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, // E.......Q.......
0x7c, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, // |...E.......P...
0x07, 0x00, 0x00, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, // ....}...z...{...
0x7c, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x2d, 0x00, 0x00, 0x00, // |.......A...-...
0x7e, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, // ~...,...#...=...
0x29, 0x00, 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x90, 0x00, 0x05, 0x00, // ).......~.......
0x07, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00, // ........}.......
0x3e, 0x00, 0x03, 0x00, 0x55, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, // >...U.......>...
0x58, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x5b, 0x00, 0x00, 0x00, // X...>...>...[...
0x41, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x5f, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, 0x00, // A...>..._...I...
0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x04, 0x05, 0x00, 0x06, 0x00, 0x01, 0x00, // ....8...........
0x10, 0x00, 0x40, 0x00, // ..@.
};
static const uint8_t vs_debugfont_mtl[983] =
static const uint8_t vs_debugfont_dx9[393] =
{
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0xb8, 0xbe, 0x22, 0x66, 0x01, 0x00, 0x0f, 0x75, // VSH......."f...u
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0xb8, 0xbe, 0x22, 0x66, 0x01, 0x00, 0x0f, 0x75, // VSH......."f...u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, // _modelViewProj..
0x00, 0x00, 0x04, 0x00, 0xa3, 0x03, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, // ........#include
0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, 0x0a, // <metal_stdlib>.
0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, 0x73, // #include <simd/s
0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, // imd.h>..using na
0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x0a, // mespace metal;..
0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x0a, 0x7b, // struct _Global.{
0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x78, 0x34, 0x20, 0x75, 0x5f, // . float4x4 u_
0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x7d, // modelViewProj;.}
0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, // ;..struct xlatMt
0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, // lMain_out.{.
0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, // float4 _entryPoi
0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ntOutput_v_color
0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x30, 0x29, 0x5d, // 0 [[user(locn0)]
0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, 0x65, // ];. float4 _e
0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, // ntryPointOutput_
0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, // v_color1 [[user(
0x6c, 0x6f, 0x63, 0x6e, 0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, // locn1)]];. fl
0x6f, 0x61, 0x74, 0x32, 0x20, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, // oat2 _entryPoint
0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, // Output_v_texcoor
0x64, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x32, 0x29, // d0 [[user(locn2)
0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x67, // ]];. float4 g
0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x5b, 0x5b, 0x70, 0x6f, 0x73, // l_Position [[pos
0x69, 0x74, 0x69, 0x6f, 0x6e, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, // ition]];.};..str
0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, // uct xlatMtlMain_
0x69, 0x6e, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, // in.{. float4
0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, // a_color0 [[attri
0x62, 0x75, 0x74, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, // bute(0)]];. f
0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x20, 0x5b, // loat4 a_color1 [
0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x31, 0x29, 0x5d, 0x5d, 0x3b, // [attribute(1)]];
0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x61, 0x5f, 0x70, 0x6f, // . float3 a_po
0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, // sition [[attribu
0x74, 0x65, 0x28, 0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, // te(2)]];. flo
0x61, 0x74, 0x32, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, // at2 a_texcoord0
0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x33, 0x29, 0x5d, 0x5d, // [[attribute(3)]]
0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x76, 0x65, 0x72, 0x74, 0x65, 0x78, 0x20, 0x78, 0x6c, 0x61, // ;.};..vertex xla
0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, // tMtlMain_out xla
0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // tMtlMain(xlatMtl
0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x20, 0x69, 0x6e, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, // Main_in in [[sta
0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, // ge_in]], constan
0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, // t _Global& _mtl_
0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, // u [[buffer(0)]])
0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, // .{. xlatMtlMa
0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, // in_out out = {};
0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, // . out.gl_Posi
0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, // tion = _mtl_u.u_
0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, // modelViewProj *
0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, // float4(in.a_posi
0x74, 0x69, 0x6f, 0x6e, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // tion, 1.0);.
0x6f, 0x75, 0x74, 0x2e, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, // out._entryPointO
0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x3d, // utput_v_color0 =
0x20, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, // in.a_color0;.
0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, // out._entryPoin
0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, // tOutput_v_color1
0x20, 0x3d, 0x20, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x3b, 0x0a, // = in.a_color1;.
0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5c, 0x01, 0x00, 0x00, 0x00, 0x03, 0xfe, 0xff, // ................
0xfe, 0xff, 0x21, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, // ..!.CTAB....W...
0x00, 0x03, 0xfe, 0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, // ................
0x50, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, // P...0...........
0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, // @.......u_modelV
0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x00, 0x03, 0x00, 0x03, 0x00, 0x04, 0x00, 0x04, 0x00, // iewProj.........
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x76, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, 0x4d, // ........vs_3_0.M
0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, 0x53, // icrosoft (R) HLS
0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, 0x65, // L Shader Compile
0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x00, 0x80, // r 10.1..........
0x00, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x01, 0x80, 0x01, 0x00, 0x0f, 0x90, // ................
0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80, 0x02, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, // ................
0x05, 0x00, 0x00, 0x80, 0x03, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80, // ................
0x00, 0x00, 0x0f, 0xe0, 0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x00, 0x80, 0x01, 0x00, 0x0f, 0xe0, // ................
0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x01, 0x80, 0x02, 0x00, 0x0f, 0xe0, 0x1f, 0x00, 0x00, 0x02, // ................
0x05, 0x00, 0x00, 0x80, 0x03, 0x00, 0x03, 0xe0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, // ................
0x01, 0x00, 0xe4, 0xa0, 0x02, 0x00, 0x55, 0x90, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x0f, 0x80, // ......U.........
0x00, 0x00, 0xe4, 0xa0, 0x02, 0x00, 0x00, 0x90, 0x00, 0x00, 0xe4, 0x80, 0x04, 0x00, 0x00, 0x04, // ................
0x00, 0x00, 0x0f, 0x80, 0x02, 0x00, 0xe4, 0xa0, 0x02, 0x00, 0xaa, 0x90, 0x00, 0x00, 0xe4, 0x80, // ................
0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0xe0, 0x00, 0x00, 0xe4, 0x80, 0x03, 0x00, 0xe4, 0xa0, // ................
0x01, 0x00, 0x00, 0x02, 0x01, 0x00, 0x0f, 0xe0, 0x00, 0x00, 0xe4, 0x90, 0x01, 0x00, 0x00, 0x02, // ................
0x02, 0x00, 0x0f, 0xe0, 0x01, 0x00, 0xe4, 0x90, 0x01, 0x00, 0x00, 0x02, 0x03, 0x00, 0x03, 0xe0, // ................
0x03, 0x00, 0xe4, 0x90, 0xff, 0xff, 0x00, 0x00, 0x00, // .........
};
static const uint8_t vs_debugfont_dx11[724] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0xb8, 0xbe, 0x22, 0x66, 0x01, 0x00, 0x0f, 0x75, // VSH......."f...u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, // _modelViewProj..
0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9c, 0x02, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, // ............DXBC
0xcf, 0x16, 0xf5, 0x3b, 0x91, 0xcc, 0xae, 0x24, 0x91, 0x6c, 0x08, 0xa4, 0x91, 0x55, 0x2a, 0x0e, // ...;...$.l...U*.
0x01, 0x00, 0x00, 0x00, 0x9c, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, // ............,...
0xb4, 0x00, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x80, 0x00, 0x00, 0x00, // ....@...ISGN....
0x04, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........h.......
0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, // ................
0x68, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // h...............
0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........n.......
0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x07, 0x07, 0x00, 0x00, // ................
0x77, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // w...............
0x03, 0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x50, 0x4f, // ........COLOR.PO
0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, // SITION.TEXCOORD.
0x4f, 0x53, 0x47, 0x4e, 0x84, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, // OSGN............
0x68, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // h...............
0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........t.......
0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, // ................
0x74, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // t...............
0x02, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........z.......
0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x0c, 0x00, 0x00, // ................
0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, // SV_POSITION.COLO
0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0xab, 0x53, 0x48, 0x44, 0x52, // R.TEXCOORD..SHDR
0x54, 0x01, 0x00, 0x00, 0x40, 0x00, 0x01, 0x00, 0x55, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, // T...@...U...Y...
0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, // F. ........._...
0xf2, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, // ........_.......
0x01, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0x72, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, // ...._...r.......
0x5f, 0x00, 0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x04, // _...2.......g...
0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, // . ..........e...
0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, // . ......e.... ..
0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0x32, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, // ....e...2 ......
0x68, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x08, 0xf2, 0x00, 0x10, 0x00, // h.......8.......
0x00, 0x00, 0x00, 0x00, 0x56, 0x15, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, // ....V.......F. .
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0xf2, 0x00, 0x10, 0x00, // ........2.......
0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....F. .........
0x06, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // ........F.......
0x32, 0x00, 0x00, 0x0a, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, // 2...........F. .
0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xa6, 0x1a, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, // ................
0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0xf2, 0x20, 0x10, 0x00, // F............ ..
0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, // ....F.......F. .
0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, // ........6.... ..
0x01, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, // ....F.......6...
0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // . ......F.......
0x36, 0x00, 0x00, 0x05, 0x32, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x10, 0x10, 0x00, // 6...2 ......F...
0x03, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x04, 0x05, 0x00, 0x06, 0x00, 0x01, 0x00, // ....>...........
0x10, 0x00, 0x40, 0x00, // ..@.
};
static const uint8_t vs_debugfont_mtl[987] =
{
0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0xb8, 0xbe, 0x22, 0x66, 0x01, 0x00, 0x0f, 0x75, // VSH......."f...u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, // _modelViewProj..
0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa3, 0x03, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, // ............#inc
0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, // lude <metal_stdl
0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, // ib>.#include <si
0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, // md/simd.h>..usin
0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, // g namespace meta
0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, // l;..struct _Glob
0x61, 0x6c, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x78, // al.{. float4x
0x34, 0x20, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, // 4 u_modelViewPro
0x6a, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, // j;.};..struct xl
0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x0a, 0x7b, 0x0a, // atMtlMain_out.{.
0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, 0x65, 0x6e, 0x74, 0x72, // float4 _entr
0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x63, // yPointOutput_v_c
0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, // olor0 [[user(loc
0x6e, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // n0)]];. float
0x34, 0x20, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, // 4 _entryPointOut
0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x20, 0x5b, 0x5b, 0x75, // put_v_color1 [[u
0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ser(locn1)]];.
0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x20, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, // float2 _entryP
0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x74, 0x65, 0x78, // ointOutput_v_tex
0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, // coord0 [[user(lo
0x63, 0x6e, 0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, // cn2)]];. floa
0x74, 0x34, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x5b, // t4 gl_Position [
0x5b, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, // [position]];.};.
0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, // .struct xlatMtlM
0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, // ain_in.{. flo
0x61, 0x74, 0x34, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, 0x61, // at4 a_color0 [[a
0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, // ttribute(0)]];.
0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // float4 a_colo
0x72, 0x31, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x31, // r1 [[attribute(1
0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, // )]];. float3
0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, // a_position [[att
0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, // ribute(2)]];.
0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, // float2 a_texcoo
0x72, 0x64, 0x30, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, // rd0 [[attribute(
0x33, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x76, 0x65, 0x72, 0x74, 0x65, 0x78, // 3)]];.};..vertex
0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, // xlatMtlMain_out
0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x78, 0x6c, 0x61, // xlatMtlMain(xla
0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x20, 0x69, 0x6e, 0x20, 0x5b, // tMtlMain_in in [
0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x63, 0x6f, 0x6e, // [stage_in]], con
0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x26, 0x20, 0x5f, // stant _Global& _
0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, // mtl_u [[buffer(0
0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, // )]]).{. xlatM
0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, // tlMain_out out =
0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x67, 0x6c, 0x5f, // {};. out.gl_
0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, // Position = _mtl_
0x75, 0x2e, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, // u.u_modelViewPro
0x6a, 0x20, 0x2a, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x69, 0x6e, 0x2e, 0x61, 0x5f, // j * float4(in.a_
0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, // position, 1.0);.
0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, // out._entryPo
0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, // intOutput_v_texc
0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x3d, 0x20, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x74, 0x65, 0x78, // oord0 = in.a_tex
0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, // coord0;. retu
0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x04, 0x05, 0x00, 0x06, // rn out;.}.......
0x00, 0x01, 0x00, 0x10, 0x00, 0x40, 0x00, // .....@.
0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // intOutput_v_colo
0x72, 0x30, 0x20, 0x3d, 0x20, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, // r0 = in.a_color0
0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, // ;. out._entry
0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x63, 0x6f, // PointOutput_v_co
0x6c, 0x6f, 0x72, 0x31, 0x20, 0x3d, 0x20, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // lor1 = in.a_colo
0x72, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x5f, 0x65, 0x6e, 0x74, // r1;. out._ent
0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, // ryPointOutput_v_
0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x3d, 0x20, 0x69, 0x6e, 0x2e, 0x61, // texcoord0 = in.a
0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // _texcoord0;.
0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // return out;.}...
0x04, 0x05, 0x00, 0x06, 0x00, 0x01, 0x00, 0x10, 0x00, 0x40, 0x00, // .........@.
};
extern const uint8_t* vs_debugfont_pssl;
extern const uint32_t vs_debugfont_pssl_size;