From f2898511fd62a4c08feda3f35f15c9730d88d50e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=91=D1=80=D0=B0=D0=BD=D0=B8=D0=BC=D0=B8=D1=80=20=D0=9A?= =?UTF-8?q?=D0=B0=D1=80=D0=B0=D1=9F=D0=B8=D1=9B?= Date: Tue, 14 May 2019 07:29:38 -0700 Subject: [PATCH] 06-bump: Fixed bad ifdef. --- examples/06-bump/fs_bump.sc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples/06-bump/fs_bump.sc b/examples/06-bump/fs_bump.sc index 03038f93b..3b07e9d85 100644 --- a/examples/06-bump/fs_bump.sc +++ b/examples/06-bump/fs_bump.sc @@ -55,7 +55,7 @@ vec3 calcLight(int _idx, mat3 _tbn, vec3 _wpos, vec3 _normal, vec3 _view) mat3 mtx3FromCols(vec3 c0, vec3 c1, vec3 c2) { -#ifdef BGFX_SHADER_LANGUAGE_GLSL +#if BGFX_SHADER_LANGUAGE_GLSL return mat3(c0, c1, c2); #else return transpose(mat3(c0, c1, c2));