diff --git a/examples/makefile b/examples/makefile index 64e0d22d7..d12b22e3a 100644 --- a/examples/makefile +++ b/examples/makefile @@ -3,6 +3,46 @@ # License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause # +all: + @make -s --no-print-directory build -C 01-cubes +#embedded @make -s --no-print-directory -C 02-metaballs + @make -s --no-print-directory build -C 03-raymarch + @make -s --no-print-directory build -C 04-mesh + @make -s --no-print-directory build -C 05-instancing + @make -s --no-print-directory build -C 06-bump + @make -s --no-print-directory build -C 07-callback + @make -s --no-print-directory build -C 08-update + @make -s --no-print-directory build -C 09-hdr +#embedded @make -s --no-print-directory build -C 10-font +#embedded @make -s --no-print-directory build -C 11-fontsdf + @make -s --no-print-directory build -C 12-lod + @make -s --no-print-directory build -C 13-stencil + @make -s --no-print-directory build -C 14-shadowvolumes + @make -s --no-print-directory build -C 15-shadowmaps-simple + @make -s --no-print-directory build -C 16-shadowmaps +#embedded @make -s --no-print-directory build -C 17-drawstress + @make -s --no-print-directory build -C 18-ibl + @make -s --no-print-directory build -C 19-oit +#embedded @make -s --no-print-directory build -C 20-nanovg + @make -s --no-print-directory build -C 21-deferred + @make -s --no-print-directory build -C 23-vectordisplay + @make -s --no-print-directory build -C 24-nbody +#reused @make -s --no-print-directory build -C 25-c99 +#reused @make -s --no-print-directory build -C 26-occlusion + @make -s --no-print-directory build -C 27-terrain + @make -s --no-print-directory build -C 28-wireframe + @make -s --no-print-directory build -C 30-picking + @make -s --no-print-directory build -C 31-rsm + @make -s --no-print-directory build -C 33-pom +#reused @make -s --no-print-directory build -C 34-mvs +#reused @make -s --no-print-directory build -C 35-dynamic + @make -s --no-print-directory build -C 36-sky +# @make -s --no-print-directory build -C 37-gpudrivenrendering + @make -s --no-print-directory build -C 38-bloom +# @make -s --no-print-directory build -C 39-assao + @make -s --no-print-directory build -C 40-svt + @make -s --no-print-directory build -C 42-bunnylod + rebuild: @make -s --no-print-directory rebuild -C 01-cubes #embedded @make -s --no-print-directory rebuild -C 02-metaballs @@ -23,7 +63,7 @@ rebuild: #embedded @make -s --no-print-directory rebuild -C 17-drawstress @make -s --no-print-directory rebuild -C 18-ibl @make -s --no-print-directory rebuild -C 19-oit -#embedded @make -s --no-print-directory rebuild -C 20-nanovg +#embedded @make -s --no-print-directory rebuild -C 20-nanovg @make -s --no-print-directory rebuild -C 21-deferred @make -s --no-print-directory rebuild -C 23-vectordisplay @make -s --no-print-directory rebuild -C 24-nbody diff --git a/scripts/shader.mk b/scripts/shader.mk index d645ceda5..a3d29e4a4 100644 --- a/scripts/shader.mk +++ b/scripts/shader.mk @@ -15,24 +15,38 @@ ifndef TARGET .PHONY: all all: @echo Usage: make TARGET=# [clean, all, rebuild] - @echo " TARGET=0 (hlsl - d3d9)" - @echo " TARGET=1 (hlsl - d3d11)" - @echo " TARGET=2 (essl - nacl)" + @echo " TARGET=0 (hlsl - d3d9 / Windows only!)" + @echo " TARGET=1 (hlsl - d3d11 / Windows only!)" @echo " TARGET=3 (essl - android)" @echo " TARGET=4 (glsl)" @echo " TARGET=5 (metal)" @echo " TARGET=6 (pssl)" @echo " TARGET=7 (spirv)" +.PHONY: build +build: +ifeq ($(OS), windows) + @make -s --no-print-directory TARGET=0 all + @make -s --no-print-directory TARGET=1 all +endif + @make -s --no-print-directory TARGET=3 all + @make -s --no-print-directory TARGET=4 all + @make -s --no-print-directory TARGET=5 all + @make -s --no-print-directory TARGET=7 all + +.PHONY: clean +clean: +ifeq ($(OS), windows) + @make -s --no-print-directory TARGET=0 clean + @make -s --no-print-directory TARGET=1 clean +endif + @make -s --no-print-directory TARGET=3 clean + @make -s --no-print-directory TARGET=4 clean + @make -s --no-print-directory TARGET=5 clean + @make -s --no-print-directory TARGET=7 clean + .PHONY: rebuild -rebuild: - @make -s --no-print-directory TARGET=0 clean all - @make -s --no-print-directory TARGET=1 clean all - @make -s --no-print-directory TARGET=2 clean all - @make -s --no-print-directory TARGET=3 clean all - @make -s --no-print-directory TARGET=4 clean all - @make -s --no-print-directory TARGET=5 clean all - @make -s --no-print-directory TARGET=7 clean all +rebuild: clean build else @@ -138,7 +152,7 @@ $(BUILD_INTERMEDIATE_DIR)/cs_%.bin: $(SHADERS_DIR)cs_%.sc .PHONY: all all: dirs $(BIN) - @echo Target $(SHADER_PATH) + @echo Target $(notdir $(CURDIR)) / $(SHADER_PATH) .PHONY: clean clean: