Removed D3D9. (#3191)

This commit is contained in:
Бранимир Караџић
2023-11-03 21:15:42 -07:00
committed by GitHub
parent 6a914f5b13
commit f14c14a485
333 changed files with 8957 additions and 23428 deletions

View File

@@ -105,7 +105,6 @@ static bgfx::ShaderHandle loadShader(bx::FileReaderI* _reader, const char* _name
switch (bgfx::getRendererType() )
{
case bgfx::RendererType::Noop:
case bgfx::RendererType::Direct3D9: shaderPath = "shaders/dx9/"; break;
case bgfx::RendererType::Direct3D11:
case bgfx::RendererType::Direct3D12: shaderPath = "shaders/dx11/"; break;
case bgfx::RendererType::Agc:
@@ -712,7 +711,6 @@ static RendererTypeRemap s_rendererTypeRemap[] =
{
{ "d3d11", bgfx::RendererType::Direct3D11 },
{ "d3d12", bgfx::RendererType::Direct3D12 },
{ "d3d9", bgfx::RendererType::Direct3D9 },
{ "gl", bgfx::RendererType::OpenGL },
{ "mtl", bgfx::RendererType::Metal },
{ "noop", bgfx::RendererType::Noop },
@@ -767,10 +765,6 @@ Args::Args(int _argc, const char* const* _argv)
{
m_type = bgfx::RendererType::Noop;
}
if (cmdLine.hasArg("d3d9") )
{
m_type = bgfx::RendererType::Direct3D9;
}
else if (cmdLine.hasArg("d3d11") )
{
m_type = bgfx::RendererType::Direct3D11;