diff --git a/src/image.cpp b/src/image.cpp index 1d91f1e76..7eb98e8c8 100644 --- a/src/image.cpp +++ b/src/image.cpp @@ -707,6 +707,9 @@ namespace bgfx { const uint8_t* src = (const uint8_t*)_src; _dst[0] = fromUnorm(src[0], 255.0f); + _dst[1] = 0.0f; + _dst[2] = 0.0f; + _dst[3] = 1.0f; } // R8S @@ -720,6 +723,9 @@ namespace bgfx { const int8_t* src = (const int8_t*)_src; _dst[0] = fromSnorm(src[0], 127.0f); + _dst[1] = 0.0f; + _dst[2] = 0.0f; + _dst[3] = 1.0f; } // R8I @@ -733,6 +739,9 @@ namespace bgfx { const int8_t* src = (const int8_t*)_src; _dst[0] = float(src[0]); + _dst[1] = 0.0f; + _dst[2] = 0.0f; + _dst[3] = 1.0f; } // R8U @@ -746,6 +755,9 @@ namespace bgfx { const uint8_t* src = (const uint8_t*)_src; _dst[0] = float(src[0]); + _dst[1] = 0.0f; + _dst[2] = 0.0f; + _dst[3] = 1.0f; } // RG8 @@ -761,6 +773,8 @@ namespace bgfx const uint8_t* src = (const uint8_t*)_src; _dst[0] = fromUnorm(src[0], 255.0f); _dst[1] = fromUnorm(src[1], 255.0f); + _dst[2] = 0.0f; + _dst[3] = 1.0f; } // RG8S @@ -776,6 +790,8 @@ namespace bgfx const int8_t* src = (const int8_t*)_src; _dst[0] = fromSnorm(src[0], 127.0f); _dst[1] = fromSnorm(src[1], 127.0f); + _dst[2] = 0.0f; + _dst[3] = 1.0f; } // RG8I @@ -791,6 +807,8 @@ namespace bgfx const int8_t* src = (const int8_t*)_src; _dst[0] = float(src[0]); _dst[1] = float(src[1]); + _dst[2] = 0.0f; + _dst[3] = 1.0f; } // RG8U @@ -806,6 +824,8 @@ namespace bgfx const uint8_t* src = (const uint8_t*)_src; _dst[0] = float(src[0]); _dst[1] = float(src[1]); + _dst[2] = 0.0f; + _dst[3] = 1.0f; } // RGB8 @@ -823,6 +843,7 @@ namespace bgfx _dst[0] = fromUnorm(src[0], 255.0f); _dst[1] = fromUnorm(src[1], 255.0f); _dst[2] = fromUnorm(src[2], 255.0f); + _dst[3] = 1.0f; } // RGB8S @@ -840,6 +861,7 @@ namespace bgfx _dst[0] = fromSnorm(src[0], 127.0f); _dst[1] = fromSnorm(src[1], 127.0f); _dst[2] = fromSnorm(src[2], 127.0f); + _dst[3] = 1.0f; } // RGB8I @@ -857,6 +879,7 @@ namespace bgfx _dst[0] = float(src[0]); _dst[1] = float(src[1]); _dst[2] = float(src[2]); + _dst[3] = 1.0f; } // RGB8U @@ -874,6 +897,7 @@ namespace bgfx _dst[0] = float(src[0]); _dst[1] = float(src[1]); _dst[2] = float(src[2]); + _dst[3] = 1.0f; } // BGRA8 @@ -982,6 +1006,9 @@ namespace bgfx { const uint16_t* src = (const uint16_t*)_src; _dst[0] = fromUnorm(src[0], 65535.0f); + _dst[1] = 0.0f; + _dst[2] = 0.0f; + _dst[3] = 1.0f; } // R16S @@ -995,6 +1022,9 @@ namespace bgfx { const int16_t* src = (const int16_t*)_src; _dst[0] = fromSnorm(src[0], 32767.0f); + _dst[1] = 0.0f; + _dst[2] = 0.0f; + _dst[3] = 1.0f; } // R16I @@ -1008,6 +1038,9 @@ namespace bgfx { const int16_t* src = (const int16_t*)_src; _dst[0] = float(src[0]); + _dst[1] = 0.0f; + _dst[2] = 0.0f; + _dst[3] = 1.0f; } // R16U @@ -1034,6 +1067,9 @@ namespace bgfx { const uint16_t* src = (const uint16_t*)_src; _dst[0] = bx::halfToFloat(src[0]); + _dst[1] = 0.0f; + _dst[2] = 0.0f; + _dst[3] = 1.0f; } // RG16 @@ -1049,6 +1085,8 @@ namespace bgfx const uint16_t* src = (const uint16_t*)_src; _dst[0] = fromUnorm(src[0], 65535.0f); _dst[1] = fromUnorm(src[1], 65535.0f); + _dst[2] = 0.0f; + _dst[3] = 1.0f; } // RG16S @@ -1064,6 +1102,8 @@ namespace bgfx const int16_t* src = (const int16_t*)_src; _dst[0] = fromSnorm(src[0], 32767.0f); _dst[1] = fromSnorm(src[1], 32767.0f); + _dst[2] = 0.0f; + _dst[3] = 1.0f; } // RG16I @@ -1079,6 +1119,8 @@ namespace bgfx const int16_t* src = (const int16_t*)_src; _dst[0] = float(src[0]); _dst[1] = float(src[1]); + _dst[2] = 0.0f; + _dst[3] = 1.0f; } // RG16U @@ -1094,6 +1136,8 @@ namespace bgfx const uint16_t* src = (const uint16_t*)_src; _dst[0] = float(src[0]); _dst[1] = float(src[1]); + _dst[2] = 0.0f; + _dst[3] = 1.0f; } // RG16F @@ -1109,6 +1153,8 @@ namespace bgfx const uint16_t* src = (const uint16_t*)_src; _dst[0] = bx::halfToFloat(src[0]); _dst[1] = bx::halfToFloat(src[1]); + _dst[2] = 0.0f; + _dst[3] = 1.0f; } // RGBA16 @@ -1389,6 +1435,7 @@ namespace bgfx _dst[0] = float( ( (packed>>11) & 0x1f) ) / 31.0f; _dst[1] = float( ( (packed>> 5) & 0x3f) ) / 63.0f; _dst[2] = float( ( (packed ) & 0x1f) ) / 31.0f; + _dst[3] = 1.0f; } // RGBA4 @@ -1507,6 +1554,7 @@ namespace bgfx _dst[0] = bx::halfToFloat( (packed<< 4) & 0x7ff0); _dst[1] = bx::halfToFloat( (packed>> 7) & 0x7ff0); _dst[2] = bx::halfToFloat( (packed>>17) & 0x7fe0); + _dst[3] = 1.0f; } struct PackUnpack @@ -3581,7 +3629,7 @@ namespace bgfx default: imageDecodeToBgra8(_dst, _src, _width, _height, _pitch, _format); - imageSwizzleBgra8(_width, _height, _pitch, _dst, _dst); + imageSwizzleBgra8(_width, _height, _width*4, _dst, _dst); break; } }