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texturev: Allow arbitrary window size.
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@@ -535,9 +535,9 @@ namespace entry
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BX_UNUSED(_handle, _title);
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}
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void toggleWindowFrame(WindowHandle _handle)
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void setWindowFlags(WindowHandle _handle, uint32_t _flags, bool _enabled)
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{
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BX_UNUSED(_handle);
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BX_UNUSED(_handle, _flags, _enabled);
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}
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void toggleFullscreen(WindowHandle _handle)
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