Added ability to read occlusion query result on main thread.

This commit is contained in:
Branimir Karadžić
2015-11-03 16:00:14 -08:00
parent a5bbb18a25
commit ecf7eba043
11 changed files with 111 additions and 39 deletions

View File

@@ -2729,10 +2729,10 @@ BX_PRAGMA_DIAGNOSTIC_POP();
return sampler;
}
bool isVisible(OcclusionQueryHandle _handle, bool _visible)
bool isVisible(Frame* _render, OcclusionQueryHandle _handle, bool _visible)
{
m_occlusionQuery.resolve();
return _visible == m_occlusion[_handle.idx];
m_occlusionQuery.resolve(_render);
return _visible == 0 != _render->m_occlusion[_handle.idx];
}
DXGI_FORMAT getBufferFormat()
@@ -3334,7 +3334,6 @@ BX_PRAGMA_DIAGNOSTIC_POP();
TextureD3D11 m_textures[BGFX_CONFIG_MAX_TEXTURES];
VertexDecl m_vertexDecls[BGFX_CONFIG_MAX_VERTEX_DECLS];
FrameBufferD3D11 m_frameBuffers[BGFX_CONFIG_MAX_FRAME_BUFFERS];
bool m_occlusion[BGFX_CONFIG_MAX_OCCUSION_QUERIES];
void* m_uniforms[BGFX_CONFIG_MAX_UNIFORMS];
Matrix4 m_predefinedUniforms[PredefinedUniform::Count];
UniformRegistry m_uniformReg;
@@ -4577,11 +4576,11 @@ BX_PRAGMA_DIAGNOSTIC_POP();
}
}
void OcclusionQueryD3D11::begin(OcclusionQueryHandle _handle)
void OcclusionQueryD3D11::begin(Frame* _render, OcclusionQueryHandle _handle)
{
while (0 == m_control.reserve(1) )
{
resolve(true);
resolve(_render, true);
}
ID3D11DeviceContext* deviceCtx = s_renderD3D11->m_deviceCtx;
@@ -4598,7 +4597,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
m_control.commit(1);
}
void OcclusionQueryD3D11::resolve(bool _wait)
void OcclusionQueryD3D11::resolve(Frame* _render, bool _wait)
{
ID3D11DeviceContext* deviceCtx = s_renderD3D11->m_deviceCtx;
@@ -4613,7 +4612,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
break;
}
s_renderD3D11->m_occlusion[query.m_handle.idx] = 0 < result;
_render->m_occlusion[query.m_handle.idx] = 0 < result;
m_control.consume(1);
}
}
@@ -4687,7 +4686,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
uint32_t statsNumIndices = 0;
uint32_t statsKeyType[2] = {};
m_occlusionQuery.resolve();
m_occlusionQuery.resolve(_render);
if (0 == (_render->m_debug&BGFX_DEBUG_IFH) )
{
@@ -5053,7 +5052,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
const bool hasOcclusionQuery = 0 != (draw.m_stateFlags & BGFX_STATE_INTERNAL_OCCLUSION_QUERY);
if (isValid(draw.m_occlusionQuery)
&& !hasOcclusionQuery
&& !isVisible(draw.m_occlusionQuery, 0 != (draw.m_submitFlags&BGFX_SUBMIT_INTERNAL_OCCLUSION_VISIBLE) ) )
&& !isVisible(_render, draw.m_occlusionQuery, 0 != (draw.m_submitFlags&BGFX_SUBMIT_INTERNAL_OCCLUSION_VISIBLE) ) )
{
continue;
}
@@ -5348,7 +5347,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
if (hasOcclusionQuery)
{
m_occlusionQuery.begin(draw.m_occlusionQuery);
m_occlusionQuery.begin(_render, draw.m_occlusionQuery);
}
if (isValid(draw.m_indirectBuffer) )