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Fixes for ocornut-imgui integrations: mouse wheel, render callbacks
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@@ -141,7 +141,7 @@ BX_NO_INLINE bool mainloop()
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, mouseState.m_my
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, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
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| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
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, 0
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, mouseState.m_mz
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, width
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, height
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);
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