GL: Added component mapping stub.

This commit is contained in:
Бранимир Караџић
2022-08-19 19:11:13 -07:00
parent 186c95fd29
commit ec00fa1bc2

View File

@@ -188,7 +188,8 @@ namespace bgfx { namespace gl
GLenum m_fmt;
GLenum m_fmtSrgb;
GLenum m_type;
bool m_supported;
bool m_supported;
GLint m_mapping[4];
};
// In desktop OpenGL 4+ and OpenGL ES 3.0+, specific GL formats GL_x_INTEGER are used for integer textures.
@@ -208,91 +209,105 @@ namespace bgfx { namespace gl
static TextureFormatInfo s_textureFormat[] =
{
{ GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_ZERO, false }, // BC1
{ GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_ZERO, false }, // BC2
{ GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_ZERO, false }, // BC3
{ GL_COMPRESSED_LUMINANCE_LATC1_EXT, GL_ZERO, GL_COMPRESSED_LUMINANCE_LATC1_EXT, GL_COMPRESSED_LUMINANCE_LATC1_EXT, GL_ZERO, false }, // BC4
{ GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT, GL_ZERO, GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT, GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT, GL_ZERO, false }, // BC5
{ GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_ZERO, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_ZERO, false }, // BC6H
{ GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB, GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_ZERO, false }, // BC7
{ GL_ETC1_RGB8_OES, GL_ZERO, GL_ETC1_RGB8_OES, GL_ETC1_RGB8_OES, GL_ZERO, false }, // ETC1
{ GL_COMPRESSED_RGB8_ETC2, GL_ZERO, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_RGB8_ETC2, GL_ZERO, false }, // ETC2
{ GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_ZERO, false }, // ETC2A
{ GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_ZERO, false }, // ETC2A1
{ GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG, GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT, GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG, GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG, GL_ZERO, false }, // PTC12
{ GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG, GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT, GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG, GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG, GL_ZERO, false }, // PTC14
{ GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG, GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT, GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG, GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG, GL_ZERO, false }, // PTC12A
{ GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG, GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT, GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG, GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG, GL_ZERO, false }, // PTC14A
{ GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG, GL_ZERO, GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG, GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG, GL_ZERO, false }, // PTC22
{ GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG, GL_ZERO, GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG, GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG, GL_ZERO, false }, // PTC24
{ GL_ATC_RGB_AMD, GL_ZERO, GL_ATC_RGB_AMD, GL_ATC_RGB_AMD, GL_ZERO, false }, // ATC
{ GL_ATC_RGBA_EXPLICIT_ALPHA_AMD, GL_ZERO, GL_ATC_RGBA_EXPLICIT_ALPHA_AMD, GL_ATC_RGBA_EXPLICIT_ALPHA_AMD, GL_ZERO, false }, // ATCE
{ GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD, GL_ZERO, GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD, GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD, GL_ZERO, false }, // ATCI
{ GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_ZERO, false }, // ASTC4x4
{ GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_ZERO, false }, // ASTC5x5
{ GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_ZERO, false }, // ASTC6x6
{ GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_ZERO, false }, // ASTC8x5
{ GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_ZERO, false }, // ASTC8x6
{ GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_ZERO, false }, // ASTC10x5
{ GL_ZERO, GL_ZERO, GL_ZERO, GL_ZERO, GL_ZERO, false }, // Unknown
{ GL_ZERO, GL_ZERO, GL_ZERO, GL_ZERO, GL_ZERO, false }, // R1
{ GL_ALPHA, GL_ZERO, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, false }, // A8
{ GL_R8, GL_ZERO, GL_RED, GL_RED, GL_UNSIGNED_BYTE, false }, // R8
{ GL_R8I, GL_ZERO, RED_INTEGER, GL_RED_INTEGER, GL_BYTE, false }, // R8I
{ GL_R8UI, GL_ZERO, RED_INTEGER, GL_RED_INTEGER, GL_UNSIGNED_BYTE, false }, // R8U
{ GL_R8_SNORM, GL_ZERO, GL_RED, GL_RED, GL_BYTE, false }, // R8S
{ GL_R16, GL_ZERO, GL_RED, GL_RED, GL_UNSIGNED_SHORT, false }, // R16
{ GL_R16I, GL_ZERO, RED_INTEGER, GL_RED_INTEGER, GL_SHORT, false }, // R16I
{ GL_R16UI, GL_ZERO, RED_INTEGER, GL_RED_INTEGER, GL_UNSIGNED_SHORT, false }, // R16U
{ GL_R16F, GL_ZERO, GL_RED, GL_RED, GL_HALF_FLOAT, false }, // R16F
{ GL_R16_SNORM, GL_ZERO, GL_RED, GL_RED, GL_SHORT, false }, // R16S
{ GL_R32I, GL_ZERO, RED_INTEGER, GL_RED_INTEGER, GL_INT, false }, // R32I
{ GL_R32UI, GL_ZERO, RED_INTEGER, GL_RED_INTEGER, GL_UNSIGNED_INT, false }, // R32U
{ GL_R32F, GL_ZERO, GL_RED, GL_RED, GL_FLOAT, false }, // R32F
{ GL_RG8, GL_ZERO, GL_RG, GL_RG, GL_UNSIGNED_BYTE, false }, // RG8
{ GL_RG8I, GL_ZERO, RG_INTEGER, GL_RG_INTEGER, GL_BYTE, false }, // RG8I
{ GL_RG8UI, GL_ZERO, RG_INTEGER, GL_RG_INTEGER, GL_UNSIGNED_BYTE, false }, // RG8U
{ GL_RG8_SNORM, GL_ZERO, GL_RG, GL_RG, GL_BYTE, false }, // RG8S
{ GL_RG16, GL_ZERO, GL_RG, GL_RG, GL_UNSIGNED_SHORT, false }, // RG16
{ GL_RG16I, GL_ZERO, RG_INTEGER, GL_RG_INTEGER, GL_SHORT, false }, // RG16I
{ GL_RG16UI, GL_ZERO, RG_INTEGER, GL_RG_INTEGER, GL_UNSIGNED_SHORT, false }, // RG16U
{ GL_RG16F, GL_ZERO, GL_RG, GL_RG, GL_HALF_FLOAT, false }, // RG16F
{ GL_RG16_SNORM, GL_ZERO, GL_RG, GL_RG, GL_SHORT, false }, // RG16S
{ GL_RG32I, GL_ZERO, RG_INTEGER, GL_RG_INTEGER, GL_INT, false }, // RG32I
{ GL_RG32UI, GL_ZERO, RG_INTEGER, GL_RG_INTEGER, GL_UNSIGNED_INT, false }, // RG32U
{ GL_RG32F, GL_ZERO, GL_RG, GL_RG, GL_FLOAT, false }, // RG32F
{ GL_RGB8, GL_SRGB8, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, false }, // RGB8
{ GL_RGB8I, GL_ZERO, RGB_INTEGER, GL_RGB_INTEGER, GL_BYTE, false }, // RGB8I
{ GL_RGB8UI, GL_ZERO, RGB_INTEGER, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, false }, // RGB8U
{ GL_RGB8_SNORM, GL_ZERO, GL_RGB, GL_RGB, GL_BYTE, false }, // RGB8S
{ GL_RGB9_E5, GL_ZERO, GL_RGB, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, false }, // RGB9E5F
{ GL_RGBA8, GL_SRGB8_ALPHA8, GL_BGRA, GL_BGRA, GL_UNSIGNED_BYTE, false }, // BGRA8
{ GL_RGBA8, GL_SRGB8_ALPHA8, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, false }, // RGBA8
{ GL_RGBA8I, GL_ZERO, RGBA_INTEGER, GL_RGBA_INTEGER, GL_BYTE, false }, // RGBA8I
{ GL_RGBA8UI, GL_ZERO, RGBA_INTEGER, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, false }, // RGBA8U
{ GL_RGBA8_SNORM, GL_ZERO, GL_RGBA, GL_RGBA, GL_BYTE, false }, // RGBA8S
{ GL_RGBA16, GL_ZERO, GL_RGBA, GL_RGBA, GL_UNSIGNED_SHORT, false }, // RGBA16
{ GL_RGBA16I, GL_ZERO, RGBA_INTEGER, GL_RGBA_INTEGER, GL_SHORT, false }, // RGBA16I
{ GL_RGBA16UI, GL_ZERO, RGBA_INTEGER, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, false }, // RGBA16U
{ GL_RGBA16F, GL_ZERO, GL_RGBA, GL_RGBA, GL_HALF_FLOAT, false }, // RGBA16F
{ GL_RGBA16_SNORM, GL_ZERO, GL_RGBA, GL_RGBA, GL_SHORT, false }, // RGBA16S
{ GL_RGBA32I, GL_ZERO, RGBA_INTEGER, GL_RGBA_INTEGER, GL_INT, false }, // RGBA32I
{ GL_RGBA32UI, GL_ZERO, RGBA_INTEGER, GL_RGBA_INTEGER, GL_UNSIGNED_INT, false }, // RGBA32U
{ GL_RGBA32F, GL_ZERO, GL_RGBA, GL_RGBA, GL_FLOAT, false }, // RGBA32F
{ GL_RGB565, GL_ZERO, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, false }, // R5G6B5
{ GL_RGBA4, GL_ZERO, GL_BGRA, GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV, false }, // RGBA4
{ GL_RGB5_A1, GL_ZERO, GL_BGRA, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV, false }, // RGB5A1
{ GL_RGB10_A2, GL_ZERO, GL_RGBA, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false }, // RGB10A2
{ GL_R11F_G11F_B10F, GL_ZERO, GL_RGB, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, false }, // RG11B10F
{ GL_ZERO, GL_ZERO, GL_ZERO, GL_ZERO, GL_ZERO, false }, // UnknownDepth
{ GL_DEPTH_COMPONENT16, GL_ZERO, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, false }, // D16
{ GL_DEPTH_COMPONENT24, GL_ZERO, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, false }, // D24
{ GL_DEPTH24_STENCIL8, GL_ZERO, GL_DEPTH_STENCIL, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, false }, // D24S8
{ GL_DEPTH_COMPONENT32, GL_ZERO, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, false }, // D32
{ GL_DEPTH_COMPONENT32F, GL_ZERO, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_FLOAT, false }, // D16F
{ GL_DEPTH_COMPONENT32F, GL_ZERO, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_FLOAT, false }, // D24F
{ GL_DEPTH_COMPONENT32F, GL_ZERO, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_FLOAT, false }, // D32F
{ GL_STENCIL_INDEX8, GL_ZERO, GL_STENCIL_INDEX, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, false }, // D0S8
#define $_ -1
#define $0 GL_ZERO
#define $1 GL_ONE
#define $R GL_RED
#define $G GL_GREEN
#define $B GL_BLUE
#define $A GL_ALPHA
{ GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_ZERO, false, { $_, $_, $_, $_ } }, // BC1
{ GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_ZERO, false, { $_, $_, $_, $_ } }, // BC2
{ GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_ZERO, false, { $_, $_, $_, $_ } }, // BC3
{ GL_COMPRESSED_LUMINANCE_LATC1_EXT, GL_ZERO, GL_COMPRESSED_LUMINANCE_LATC1_EXT, GL_COMPRESSED_LUMINANCE_LATC1_EXT, GL_ZERO, false, { $_, $_, $_, $_ } }, // BC4
{ GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT, GL_ZERO, GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT, GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT, GL_ZERO, false, { $_, $_, $_, $_ } }, // BC5
{ GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_ZERO, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_ZERO, false, { $_, $_, $_, $_ } }, // BC6H
{ GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB, GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_ZERO, false, { $_, $_, $_, $_ } }, // BC7
{ GL_ETC1_RGB8_OES, GL_ZERO, GL_ETC1_RGB8_OES, GL_ETC1_RGB8_OES, GL_ZERO, false, { $_, $_, $_, $_ } }, // ETC1
{ GL_COMPRESSED_RGB8_ETC2, GL_ZERO, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_RGB8_ETC2, GL_ZERO, false, { $_, $_, $_, $_ } }, // ETC2
{ GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_ZERO, false, { $_, $_, $_, $_ } }, // ETC2A
{ GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_ZERO, false, { $_, $_, $_, $_ } }, // ETC2A1
{ GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG, GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT, GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG, GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG, GL_ZERO, false, { $_, $_, $_, $_ } }, // PTC12
{ GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG, GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT, GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG, GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG, GL_ZERO, false, { $_, $_, $_, $_ } }, // PTC14
{ GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG, GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT, GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG, GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG, GL_ZERO, false, { $_, $_, $_, $_ } }, // PTC12A
{ GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG, GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT, GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG, GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG, GL_ZERO, false, { $_, $_, $_, $_ } }, // PTC14A
{ GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG, GL_ZERO, GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG, GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG, GL_ZERO, false, { $_, $_, $_, $_ } }, // PTC22
{ GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG, GL_ZERO, GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG, GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG, GL_ZERO, false, { $_, $_, $_, $_ } }, // PTC24
{ GL_ATC_RGB_AMD, GL_ZERO, GL_ATC_RGB_AMD, GL_ATC_RGB_AMD, GL_ZERO, false, { $_, $_, $_, $_ } }, // ATC
{ GL_ATC_RGBA_EXPLICIT_ALPHA_AMD, GL_ZERO, GL_ATC_RGBA_EXPLICIT_ALPHA_AMD, GL_ATC_RGBA_EXPLICIT_ALPHA_AMD, GL_ZERO, false, { $_, $_, $_, $_ } }, // ATCE
{ GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD, GL_ZERO, GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD, GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD, GL_ZERO, false, { $_, $_, $_, $_ } }, // ATCI
{ GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_ZERO, false, { $_, $_, $_, $_ } }, // ASTC4x4
{ GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_ZERO, false, { $_, $_, $_, $_ } }, // ASTC5x5
{ GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_ZERO, false, { $_, $_, $_, $_ } }, // ASTC6x6
{ GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_ZERO, false, { $_, $_, $_, $_ } }, // ASTC8x5
{ GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_ZERO, false, { $_, $_, $_, $_ } }, // ASTC8x6
{ GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_ZERO, false, { $_, $_, $_, $_ } }, // ASTC10x5
{ GL_ZERO, GL_ZERO, GL_ZERO, GL_ZERO, GL_ZERO, false, { $_, $_, $_, $_ } }, // Unknown
{ GL_ZERO, GL_ZERO, GL_ZERO, GL_ZERO, GL_ZERO, false, { $_, $_, $_, $_ } }, // R1
{ GL_ALPHA, GL_ZERO, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, false, { $_, $_, $_, $_ } }, // A8
{ GL_R8, GL_ZERO, GL_RED, GL_RED, GL_UNSIGNED_BYTE, false, { $_, $_, $_, $_ } }, // R8
{ GL_R8I, GL_ZERO, RED_INTEGER, GL_RED_INTEGER, GL_BYTE, false, { $_, $_, $_, $_ } }, // R8I
{ GL_R8UI, GL_ZERO, RED_INTEGER, GL_RED_INTEGER, GL_UNSIGNED_BYTE, false, { $_, $_, $_, $_ } }, // R8U
{ GL_R8_SNORM, GL_ZERO, GL_RED, GL_RED, GL_BYTE, false, { $_, $_, $_, $_ } }, // R8S
{ GL_R16, GL_ZERO, GL_RED, GL_RED, GL_UNSIGNED_SHORT, false, { $_, $_, $_, $_ } }, // R16
{ GL_R16I, GL_ZERO, RED_INTEGER, GL_RED_INTEGER, GL_SHORT, false, { $_, $_, $_, $_ } }, // R16I
{ GL_R16UI, GL_ZERO, RED_INTEGER, GL_RED_INTEGER, GL_UNSIGNED_SHORT, false, { $_, $_, $_, $_ } }, // R16U
{ GL_R16F, GL_ZERO, GL_RED, GL_RED, GL_HALF_FLOAT, false, { $_, $_, $_, $_ } }, // R16F
{ GL_R16_SNORM, GL_ZERO, GL_RED, GL_RED, GL_SHORT, false, { $_, $_, $_, $_ } }, // R16S
{ GL_R32I, GL_ZERO, RED_INTEGER, GL_RED_INTEGER, GL_INT, false, { $_, $_, $_, $_ } }, // R32I
{ GL_R32UI, GL_ZERO, RED_INTEGER, GL_RED_INTEGER, GL_UNSIGNED_INT, false, { $_, $_, $_, $_ } }, // R32U
{ GL_R32F, GL_ZERO, GL_RED, GL_RED, GL_FLOAT, false, { $_, $_, $_, $_ } }, // R32F
{ GL_RG8, GL_ZERO, GL_RG, GL_RG, GL_UNSIGNED_BYTE, false, { $_, $_, $_, $_ } }, // RG8
{ GL_RG8I, GL_ZERO, RG_INTEGER, GL_RG_INTEGER, GL_BYTE, false, { $_, $_, $_, $_ } }, // RG8I
{ GL_RG8UI, GL_ZERO, RG_INTEGER, GL_RG_INTEGER, GL_UNSIGNED_BYTE, false, { $_, $_, $_, $_ } }, // RG8U
{ GL_RG8_SNORM, GL_ZERO, GL_RG, GL_RG, GL_BYTE, false, { $_, $_, $_, $_ } }, // RG8S
{ GL_RG16, GL_ZERO, GL_RG, GL_RG, GL_UNSIGNED_SHORT, false, { $_, $_, $_, $_ } }, // RG16
{ GL_RG16I, GL_ZERO, RG_INTEGER, GL_RG_INTEGER, GL_SHORT, false, { $_, $_, $_, $_ } }, // RG16I
{ GL_RG16UI, GL_ZERO, RG_INTEGER, GL_RG_INTEGER, GL_UNSIGNED_SHORT, false, { $_, $_, $_, $_ } }, // RG16U
{ GL_RG16F, GL_ZERO, GL_RG, GL_RG, GL_HALF_FLOAT, false, { $_, $_, $_, $_ } }, // RG16F
{ GL_RG16_SNORM, GL_ZERO, GL_RG, GL_RG, GL_SHORT, false, { $_, $_, $_, $_ } }, // RG16S
{ GL_RG32I, GL_ZERO, RG_INTEGER, GL_RG_INTEGER, GL_INT, false, { $_, $_, $_, $_ } }, // RG32I
{ GL_RG32UI, GL_ZERO, RG_INTEGER, GL_RG_INTEGER, GL_UNSIGNED_INT, false, { $_, $_, $_, $_ } }, // RG32U
{ GL_RG32F, GL_ZERO, GL_RG, GL_RG, GL_FLOAT, false, { $_, $_, $_, $_ } }, // RG32F
{ GL_RGB8, GL_SRGB8, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, false, { $_, $_, $_, $_ } }, // RGB8
{ GL_RGB8I, GL_ZERO, RGB_INTEGER, GL_RGB_INTEGER, GL_BYTE, false, { $_, $_, $_, $_ } }, // RGB8I
{ GL_RGB8UI, GL_ZERO, RGB_INTEGER, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, false, { $_, $_, $_, $_ } }, // RGB8U
{ GL_RGB8_SNORM, GL_ZERO, GL_RGB, GL_RGB, GL_BYTE, false, { $_, $_, $_, $_ } }, // RGB8S
{ GL_RGB9_E5, GL_ZERO, GL_RGB, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, false, { $_, $_, $_, $_ } }, // RGB9E5F
{ GL_RGBA8, GL_SRGB8_ALPHA8, GL_BGRA, GL_BGRA, GL_UNSIGNED_BYTE, false, { $_, $_, $_, $_ } }, // BGRA8
{ GL_RGBA8, GL_SRGB8_ALPHA8, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, false, { $_, $_, $_, $_ } }, // RGBA8
{ GL_RGBA8I, GL_ZERO, RGBA_INTEGER, GL_RGBA_INTEGER, GL_BYTE, false, { $_, $_, $_, $_ } }, // RGBA8I
{ GL_RGBA8UI, GL_ZERO, RGBA_INTEGER, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, false, { $_, $_, $_, $_ } }, // RGBA8U
{ GL_RGBA8_SNORM, GL_ZERO, GL_RGBA, GL_RGBA, GL_BYTE, false, { $_, $_, $_, $_ } }, // RGBA8S
{ GL_RGBA16, GL_ZERO, GL_RGBA, GL_RGBA, GL_UNSIGNED_SHORT, false, { $_, $_, $_, $_ } }, // RGBA16
{ GL_RGBA16I, GL_ZERO, RGBA_INTEGER, GL_RGBA_INTEGER, GL_SHORT, false, { $_, $_, $_, $_ } }, // RGBA16I
{ GL_RGBA16UI, GL_ZERO, RGBA_INTEGER, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, false, { $_, $_, $_, $_ } }, // RGBA16U
{ GL_RGBA16F, GL_ZERO, GL_RGBA, GL_RGBA, GL_HALF_FLOAT, false, { $_, $_, $_, $_ } }, // RGBA16F
{ GL_RGBA16_SNORM, GL_ZERO, GL_RGBA, GL_RGBA, GL_SHORT, false, { $_, $_, $_, $_ } }, // RGBA16S
{ GL_RGBA32I, GL_ZERO, RGBA_INTEGER, GL_RGBA_INTEGER, GL_INT, false, { $_, $_, $_, $_ } }, // RGBA32I
{ GL_RGBA32UI, GL_ZERO, RGBA_INTEGER, GL_RGBA_INTEGER, GL_UNSIGNED_INT, false, { $_, $_, $_, $_ } }, // RGBA32U
{ GL_RGBA32F, GL_ZERO, GL_RGBA, GL_RGBA, GL_FLOAT, false, { $_, $_, $_, $_ } }, // RGBA32F
{ GL_RGB565, GL_ZERO, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, false, { $_, $_, $_, $_ } }, // R5G6B5
{ GL_RGBA4, GL_ZERO, GL_BGRA, GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV, false, { $_, $_, $_, $_ } }, // RGBA4
{ GL_RGB5_A1, GL_ZERO, GL_BGRA, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV, false, { $_, $_, $_, $_ } }, // RGB5A1
{ GL_RGB10_A2, GL_ZERO, GL_RGBA, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false, { $_, $_, $_, $_ } }, // RGB10A2
{ GL_R11F_G11F_B10F, GL_ZERO, GL_RGB, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, false, { $_, $_, $_, $_ } }, // RG11B10F
{ GL_ZERO, GL_ZERO, GL_ZERO, GL_ZERO, GL_ZERO, false, { $_, $_, $_, $_ } }, // UnknownDepth
{ GL_DEPTH_COMPONENT16, GL_ZERO, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, false, { $_, $_, $_, $_ } }, // D16
{ GL_DEPTH_COMPONENT24, GL_ZERO, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, false, { $_, $_, $_, $_ } }, // D24
{ GL_DEPTH24_STENCIL8, GL_ZERO, GL_DEPTH_STENCIL, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, false, { $_, $_, $_, $_ } }, // D24S8
{ GL_DEPTH_COMPONENT32, GL_ZERO, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, false, { $_, $_, $_, $_ } }, // D32
{ GL_DEPTH_COMPONENT32F, GL_ZERO, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_FLOAT, false, { $_, $_, $_, $_ } }, // D16F
{ GL_DEPTH_COMPONENT32F, GL_ZERO, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_FLOAT, false, { $_, $_, $_, $_ } }, // D24F
{ GL_DEPTH_COMPONENT32F, GL_ZERO, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_FLOAT, false, { $_, $_, $_, $_ } }, // D32F
{ GL_STENCIL_INDEX8, GL_ZERO, GL_STENCIL_INDEX, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, false, { $_, $_, $_, $_ } }, // D0S8
#undef $_
#undef $0
#undef $1
#undef $R
#undef $G
#undef $B
#undef $A
};
BX_STATIC_ASSERT(TextureFormat::Count == BX_COUNTOF(s_textureFormat) );