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D3D12: Cleanup.
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@@ -297,7 +297,7 @@ void showExampleDialog(entry::AppI* _app, const char* _errorText)
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ImVec4 gpuColor(0.5f, 0.5f, 1.0f, 1.0f);
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const float itemHeight = ImGui::GetTextLineHeightWithSpacing();
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const float itemHeightWithSpacing = ImGui::GetFrameHeight();
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const float itemHeightWithSpacing = ImGui::GetFrameHeightWithSpacing();
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const double toCpuMs = 1000.0/double(stats->cpuTimerFreq);
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const double toGpuMs = 1000.0/double(stats->gpuTimerFreq);
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const float scale = 3.0f;
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