Support both X11 and Wayland in the same build. (#3360)

* Support both X11 and Wayland in the same build.

 - Works for both Vulkan and OpenGL.
 - Remove --with-wayland from genie options.
 - Vulkan loads all three extensions for surface creation instead of only one.
 - Add width and height parameter to GlContext::createSwapChain(), which is needed for EGL to create
   a SwapChain with the given window size.
 - Dirty-fix the example-22-windows to recreate the FrameBuffer by first destroying and then
   recreating to make sure the window is released of its swapchain.
 - Fix dbgText glitch in example-22-windows.
 - Remove old X11-related dependencies for GLFW3.

* Formatting.
This commit is contained in:
Martijn Courteaux
2024-10-05 23:33:22 +02:00
committed by GitHub
parent 3f9fe0d34e
commit e488a07f1b
21 changed files with 224 additions and 242 deletions

View File

@@ -335,8 +335,9 @@ namespace bgfx { namespace gl
return BGFX_CAPS_SWAP_CHAIN;
}
SwapChainGL* GlContext::createSwapChain(void* _nwh)
SwapChainGL* GlContext::createSwapChain(void* _nwh, int _width, int _height)
{
BX_UNUSED(_width, _height);
SwapChainGL* swapChain = BX_NEW(g_allocator, SwapChainGL)(_nwh);
int result = SetPixelFormat(swapChain->m_hdc, m_pixelFormat, &m_pfd);