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Support both X11 and Wayland in the same build. (#3360)
* Support both X11 and Wayland in the same build. - Works for both Vulkan and OpenGL. - Remove --with-wayland from genie options. - Vulkan loads all three extensions for surface creation instead of only one. - Add width and height parameter to GlContext::createSwapChain(), which is needed for EGL to create a SwapChain with the given window size. - Dirty-fix the example-22-windows to recreate the FrameBuffer by first destroying and then recreating to make sure the window is released of its swapchain. - Fix dbgText glitch in example-22-windows. - Remove old X11-related dependencies for GLFW3. * Formatting.
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@@ -35,13 +35,6 @@ project ("geometryv")
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defines { "ENTRY_CONFIG_USE_SDL=1" }
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links { "SDL2" }
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configuration { "linux or freebsd" }
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if _OPTIONS["with-wayland"] then
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links {
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"wayland-egl",
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}
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end
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configuration { "x32", "windows" }
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libdirs { "$(SDL2_DIR)/lib/x86" }
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@@ -55,21 +48,6 @@ project ("geometryv")
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defines { "ENTRY_CONFIG_USE_GLFW=1" }
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links { "glfw3" }
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configuration { "linux or freebsd" }
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if _OPTIONS["with-wayland"] then
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links {
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"wayland-egl",
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}
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else
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links {
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"Xrandr",
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"Xinerama",
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"Xi",
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"Xxf86vm",
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"Xcursor",
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}
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end
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configuration { "osx*" }
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linkoptions {
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"-framework CoreVideo",
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