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Support both X11 and Wayland in the same build. (#3360)
* Support both X11 and Wayland in the same build. - Works for both Vulkan and OpenGL. - Remove --with-wayland from genie options. - Vulkan loads all three extensions for surface creation instead of only one. - Add width and height parameter to GlContext::createSwapChain(), which is needed for EGL to create a SwapChain with the given window size. - Dirty-fix the example-22-windows to recreate the FrameBuffer by first destroying and then recreating to make sure the window is released of its swapchain. - Fix dbgText glitch in example-22-windows. - Remove old X11-related dependencies for GLFW3. * Formatting.
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@@ -79,12 +79,6 @@ project ("example-common")
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}
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end
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if _OPTIONS["with-wayland"] then
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defines {
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"ENTRY_CONFIG_USE_WAYLAND=1",
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}
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end
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configuration { "android-*" }
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includedirs {
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path.join(BGFX_DIR, "3rdparty/native_app_glue")
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