Updated embedded shaders.

This commit is contained in:
Branimir Karadžić
2018-01-13 11:55:27 -08:00
parent 7960b42c90
commit e38c7bfaec
41 changed files with 3184 additions and 3393 deletions

View File

@@ -865,6 +865,7 @@ namespace entry
HDROP drop = (HDROP)_wparam;
char tmp[bx::kMaxFilePath];
uint32_t result = DragQueryFileA(drop, 0, tmp, sizeof(tmp) );
BX_UNUSED(result);
WindowHandle handle = findHandle(_hwnd);
m_eventQueue.postDropFileEvent(handle, tmp);
}

View File

@@ -24,7 +24,7 @@ using namespace Windows::Graphics::Display;
#endif // BX_PLATFORM_WINRT
using namespace Platform;
static const char* const g_emptyArgs[] = { "app.exe", "", "" };
static const char* const g_emptyArgs[] = { "app.exe", "--d3d12", "01" };
static entry::WindowHandle g_defaultWindow = { 0 };
static entry::EventQueue g_eventQueue;