From e1f5938f4a93442898e7576ae70e5a31864018a9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=91=D1=80=D0=B0=D0=BD=D0=B8=D0=BC=D0=B8=D1=80=20=D0=9A?= =?UTF-8?q?=D0=B0=D1=80=D0=B0=D1=9F=D0=B8=D1=9B?= Date: Wed, 27 Aug 2025 22:38:32 -0700 Subject: [PATCH] ImGui: Disable id conflict highlight in release build. --- examples/common/imgui/imgui.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/examples/common/imgui/imgui.cpp b/examples/common/imgui/imgui.cpp index 14c4c7f38..9f3e908dc 100644 --- a/examples/common/imgui/imgui.cpp +++ b/examples/common/imgui/imgui.cpp @@ -222,6 +222,7 @@ struct OcornutImguiContext setupStyle(true); io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset; + io.ConfigDebugHighlightIdConflicts = !!BX_CONFIG_DEBUG; #if USE_ENTRY for (int32_t ii = 0; ii < (int32_t)entry::Key::Count; ++ii)