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https://github.com/bkaradzic/bgfx.git
synced 2026-02-19 21:42:59 +01:00
Removed HMD API and OculusVR support.
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@@ -1404,7 +1404,7 @@ namespace bgfx { namespace d3d12
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return m_lost;
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}
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void flip(HMD& /*_hmd*/) override
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void flip() override
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{
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if (NULL != m_swapChain
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&& !m_lost)
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@@ -2101,7 +2101,6 @@ namespace bgfx { namespace d3d12
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}
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const uint32_t maskFlags = ~(0
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| BGFX_RESET_HMD_RECENTER
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| BGFX_RESET_MAXANISOTROPY
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| BGFX_RESET_DEPTH_CLAMP
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| BGFX_RESET_SUSPEND
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@@ -5563,8 +5562,6 @@ namespace bgfx { namespace d3d12
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RenderBind currentBind;
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currentBind.clear();
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_render->m_hmdInitialized = false;
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const bool hmdEnabled = false;
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static ViewState viewState;
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viewState.reset(_render, hmdEnabled);
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