diff --git a/src/renderer_mtl.mm b/src/renderer_mtl.mm index 0a7d909e9..809dabf7b 100644 --- a/src/renderer_mtl.mm +++ b/src/renderer_mtl.mm @@ -329,7 +329,7 @@ namespace bgfx { namespace mtl { MTLPixelFormatRGB10A2Unorm, MTLPixelFormatInvalid, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, true }, // RGB10A2 { MTLPixelFormatRG11B10Float, MTLPixelFormatInvalid, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, true }, // RG11B10F { MTLPixelFormatInvalid, MTLPixelFormatInvalid, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // UnknownDepth - { MTLPixelFormatDepth32Float, MTLPixelFormatInvalid, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // D16 + { MTLPixelFormatDepth16Unorm, MTLPixelFormatInvalid, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // D16 { MTLPixelFormatDepth32Float, MTLPixelFormatInvalid, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // D24 { MTLPixelFormat(255/*Depth24Unorm_Stencil8*/), MTLPixelFormatInvalid, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // D24S8 { MTLPixelFormatDepth32Float, MTLPixelFormatInvalid, MTLReadWriteTextureTierNone, { $R, $G, $B, $A }, false }, // D32 @@ -687,6 +687,10 @@ BX_STATIC_ASSERT(BX_COUNTOF(s_accessNames) == Access::Count, "Invalid s_accessNa : 0 ; + if (!(iOSVersionEqualOrGreater("13.0.0") || macOSVersionEqualOrGreater(12, 0, 0))){ + s_textureFormat[TextureFormat::D16].m_fmt = MTLPixelFormatDepth32Float; + } + for (uint32_t ii = 0; ii < TextureFormat::Count; ++ii) { uint16_t support = 0;