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Updated IDL.
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@@ -538,7 +538,8 @@ public static partial class bgfx
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Wireframe = 0x00000001,
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/// <summary>
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/// Enable infinitely fast hardware test. No draw calls will be submitted to driver. It’s useful when profiling to quickly assess bottleneck between CPU and GPU.
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/// Enable infinitely fast hardware test. No draw calls will be submitted to driver.
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/// It's useful when profiling to quickly assess bottleneck between CPU and GPU.
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/// </summary>
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Ifh = 0x00000002,
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@@ -917,7 +918,8 @@ public static partial class bgfx
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FlushAfterRender = 0x00002000,
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/// <summary>
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/// This flag specifies where flip occurs. Default behavior is that flip occurs before rendering new frame. This flag only has effect when `BGFX_CONFIG_MULTITHREADED=0`.
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/// This flag specifies where flip occurs. Default behavior is that flip occurs
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/// before rendering new frame. This flag only has effect when `BGFX_CONFIG_MULTITHREADED=0`.
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/// </summary>
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FlipAfterRender = 0x00004000,
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