Added 07-callback example.

This commit is contained in:
bkaradzic
2012-12-30 20:52:47 -08:00
parent ff41632999
commit d4cd0ea4fa
32 changed files with 1152 additions and 206 deletions

View File

@@ -26,6 +26,97 @@
namespace bgfx
{
struct Extension
{
enum Enum
{
EXT_texture_filter_anisotropic,
EXT_texture_format_BGRA8888,
EXT_texture_compression_s3tc,
EXT_texture_compression_dxt1,
CHROMIUM_texture_compression_dxt3,
CHROMIUM_texture_compression_dxt5,
ARB_texture_float,
OES_texture_float,
OES_texture_float_linear,
OES_texture_half_float,
OES_texture_half_float_linear,
EXT_texture_type_2_10_10_10_REV,
EXT_texture_sRGB,
ARB_texture_swizzle,
EXT_texture_swizzle,
OES_standard_derivatives,
ARB_get_program_binary,
OES_get_program_binary,
EXT_framebuffer_blit,
ARB_timer_query,
EXT_timer_query,
ARB_framebuffer_sRGB,
EXT_framebuffer_sRGB,
ARB_multisample,
CHROMIUM_framebuffer_multisample,
ANGLE_translated_shader_source,
ARB_instanced_arrays,
ANGLE_instanced_arrays,
ARB_half_float_vertex,
OES_vertex_half_float,
ARB_vertex_type_2_10_10_10_rev,
OES_vertex_type_10_10_10_2,
EXT_occlusion_query_boolean,
ARB_vertex_array_object,
ATI_meminfo,
NVX_gpu_memory_info,
Count
};
const char* m_name;
bool m_supported;
bool m_initialize;
};
static Extension s_extension[Extension::Count] =
{
{ "GL_EXT_texture_filter_anisotropic", false, true },
// Nvidia BGRA on Linux bug:
// https://groups.google.com/a/chromium.org/forum/?fromgroups#!topic/chromium-reviews/yFfbUdyeUCQ
{ "GL_EXT_texture_format_BGRA8888", false, !BX_PLATFORM_LINUX },
{ "GL_EXT_texture_compression_s3tc", false, true },
{ "GL_EXT_texture_compression_dxt1", false, true },
{ "GL_CHROMIUM_texture_compression_dxt3", false, true },
{ "GL_CHROMIUM_texture_compression_dxt5", false, true },
{ "GL_ARB_texture_float", false, true },
{ "GL_OES_texture_float", false, true },
{ "GL_OES_texture_float_linear", false, true },
{ "GL_OES_texture_half_float", false, true },
{ "GL_OES_texture_half_float_linear", false, true },
{ "GL_EXT_texture_type_2_10_10_10_REV", false, true },
{ "GL_EXT_texture_sRGB", false, true },
{ "GL_ARB_texture_swizzle", false, true },
{ "GL_EXT_texture_swizzle", false, true },
{ "GL_OES_standard_derivatives", false, true },
{ "GL_ARB_get_program_binary", false, true },
{ "GL_OES_get_program_binary", false, false },
{ "GL_EXT_framebuffer_blit", false, true },
{ "GL_ARB_timer_query", false, true },
{ "GL_EXT_timer_query", false, true },
{ "GL_ARB_framebuffer_sRGB", false, true },
{ "GL_EXT_framebuffer_sRGB", false, true },
{ "GL_ARB_multisample", false, true },
{ "GL_CHROMIUM_framebuffer_multisample", false, true },
{ "GL_ANGLE_translated_shader_source", false, true },
{ "GL_ARB_instanced_arrays", false, true },
{ "GL_ANGLE_instanced_arrays", false, true },
{ "GL_ARB_half_float_vertex", false, true },
{ "GL_OES_vertex_half_float", false, true },
{ "GL_ARB_vertex_type_2_10_10_10_rev", false, true },
{ "GL_OES_vertex_type_10_10_10_2", false, true },
{ "GL_EXT_occlusion_query_boolean", false, true },
{ "GL_ARB_vertex_array_object", false, true },
{ "GL_ATI_meminfo", false, true },
{ "GL_NVX_gpu_memory_info", false, true },
};
#if BGFX_USE_WGL
PFNWGLGETPROCADDRESSPROC wglGetProcAddress;
PFNWGLMAKECURRENTPROC wglMakeCurrent;
@@ -74,10 +165,29 @@ namespace bgfx
};
#endif // BX_PLATFORM_NACL
static void rgbaToBgra(uint8_t* _data, uint32_t _width, uint32_t _height)
{
uint32_t dstpitch = _width*4;
for (uint32_t yy = 0; yy < _height; ++yy)
{
uint8_t* dst = &_data[yy*dstpitch];
for (uint32_t xx = 0; xx < _width; ++xx)
{
uint8_t tmp = dst[0];
dst[0] = dst[2];
dst[2] = tmp;
dst += 4;
}
}
}
struct RendererContext
{
RendererContext()
: m_maxAnisotropy(0.0f)
: m_capture(NULL)
, m_captureSize(0)
, m_maxAnisotropy(0.0f)
, m_dxtSupport(false)
, m_programBinarySupport(false)
, m_flip(false)
@@ -116,6 +226,7 @@ namespace bgfx
m_resolution = _resolution;
setRenderContextSize(_resolution.m_width, _resolution.m_height);
updateCapture();
}
}
@@ -198,6 +309,19 @@ namespace bgfx
DescribePixelFormat(m_hdc, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
BX_TRACE("Pixel format:\n"
"\tiPixelType %d\n"
"\tcColorBits %d\n"
"\tcAlphaBits %d\n"
"\tcDepthBits %d\n"
"\tcStencilBits %d\n"
, pfd.iPixelType
, pfd.cColorBits
, pfd.cAlphaBits
, pfd.cDepthBits
, pfd.cStencilBits
);
int result;
result = SetPixelFormat(m_hdc, pixelFormat, &pfd);
BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "SetPixelFormat failed!");
@@ -464,21 +588,75 @@ namespace bgfx
}
}
void updateCapture()
{
if (m_resolution.m_flags&BGFX_RESET_CAPTURE)
{
m_captureSize = m_resolution.m_width*m_resolution.m_height*4;
m_capture = g_realloc(m_capture, m_captureSize);
g_callback->captureBegin(m_resolution.m_width, m_resolution.m_height, m_resolution.m_width*4, TextureFormat::BGRA8, true);
}
else
{
if (NULL != m_capture)
{
g_callback->captureEnd();
g_free(m_capture);
m_capture = NULL;
m_captureSize = 0;
}
}
}
void capture()
{
if (NULL != m_capture)
{
GLint fmt = s_extension[Extension::EXT_texture_format_BGRA8888].m_supported ? GL_BGRA_EXT : GL_RGBA;
GL_CHECK(glReadPixels(0
, 0
, m_resolution.m_width
, m_resolution.m_height
, fmt
, GL_UNSIGNED_BYTE
, m_capture
) );
g_callback->captureFrame(m_capture, m_captureSize);
}
}
void saveScreenShot(Memory* _mem)
{
void* data = g_realloc(NULL, m_resolution.m_width*m_resolution.m_height*4);
glReadPixels(0, 0, m_resolution.m_width, m_resolution.m_height, GL_RGBA, GL_UNSIGNED_BYTE, data);
uint32_t length = m_resolution.m_width*m_resolution.m_height*4;
uint8_t* data = (uint8_t*)g_realloc(NULL, length);
GLint fmt = s_extension[Extension::EXT_texture_format_BGRA8888].m_supported ? GL_BGRA_EXT : GL_RGBA;
uint8_t* rgba = (uint8_t*)data;
for (uint32_t ii = 0, num = m_resolution.m_width*m_resolution.m_height; ii < num; ++ii)
uint32_t width = m_resolution.m_width;
uint32_t height = m_resolution.m_height;
GL_CHECK(glReadPixels(0
, 0
, width
, height
, fmt
, GL_UNSIGNED_BYTE
, data
) );
if (GL_RGBA == fmt)
{
uint8_t temp = rgba[0];
rgba[0] = rgba[2];
rgba[2] = temp;
rgba += 4;
rgbaToBgra(data, width, height);
}
saveTga( (const char*)_mem->data, m_resolution.m_width, m_resolution.m_height, m_resolution.m_width*4, data, false, true);
g_callback->screenShot( (const char*)_mem->data
, width
, height
, width*4
, data
, length
, true
);
g_free(data);
}
@@ -531,6 +709,8 @@ namespace bgfx
TextVideoMem m_textVideoMem;
Resolution m_resolution;
void* m_capture;
uint32_t m_captureSize;
float m_maxAnisotropy;
bool m_dxtSupport;
bool m_programBinarySupport;
@@ -613,93 +793,6 @@ namespace bgfx
}
#endif // BX_PLATFORM_
struct Extension
{
enum Enum
{
EXT_texture_filter_anisotropic,
EXT_texture_format_BGRA8888,
EXT_texture_compression_s3tc,
EXT_texture_compression_dxt1,
CHROMIUM_texture_compression_dxt3,
CHROMIUM_texture_compression_dxt5,
ARB_texture_float,
OES_texture_float,
OES_texture_float_linear,
OES_texture_half_float,
OES_texture_half_float_linear,
EXT_texture_type_2_10_10_10_REV,
EXT_texture_sRGB,
OES_standard_derivatives,
ARB_get_program_binary,
OES_get_program_binary,
EXT_framebuffer_blit,
ARB_timer_query,
EXT_timer_query,
ARB_framebuffer_sRGB,
EXT_framebuffer_sRGB,
ARB_multisample,
CHROMIUM_framebuffer_multisample,
ANGLE_translated_shader_source,
ARB_instanced_arrays,
ANGLE_instanced_arrays,
ARB_half_float_vertex,
OES_vertex_half_float,
ARB_vertex_type_2_10_10_10_rev,
OES_vertex_type_10_10_10_2,
EXT_occlusion_query_boolean,
ARB_vertex_array_object,
ATI_meminfo,
NVX_gpu_memory_info,
Count
};
const char* m_name;
bool m_supported;
bool m_initialize;
};
static Extension s_extension[Extension::Count] =
{
{ "GL_EXT_texture_filter_anisotropic", false, true },
// Nvidia BGRA on Linux bug:
// https://groups.google.com/a/chromium.org/forum/?fromgroups#!topic/chromium-reviews/yFfbUdyeUCQ
{ "GL_EXT_texture_format_BGRA8888", false, !BX_PLATFORM_LINUX },
{ "GL_EXT_texture_compression_s3tc", false, true },
{ "GL_EXT_texture_compression_dxt1", false, true },
{ "GL_CHROMIUM_texture_compression_dxt3", false, true },
{ "GL_CHROMIUM_texture_compression_dxt5", false, true },
{ "GL_ARB_texture_float", false, true },
{ "GL_OES_texture_float", false, true },
{ "GL_OES_texture_float_linear", false, true },
{ "GL_OES_texture_half_float", false, true },
{ "GL_OES_texture_half_float_linear", false, true },
{ "GL_EXT_texture_type_2_10_10_10_REV", false, true },
{ "GL_EXT_texture_sRGB", false, true },
{ "GL_OES_standard_derivatives", false, true },
{ "GL_ARB_get_program_binary", false, true },
{ "GL_OES_get_program_binary", false, false },
{ "GL_EXT_framebuffer_blit", false, true },
{ "GL_ARB_timer_query", false, true },
{ "GL_EXT_timer_query", false, true },
{ "GL_ARB_framebuffer_sRGB", false, true },
{ "GL_EXT_framebuffer_sRGB", false, true },
{ "GL_ARB_multisample", false, true },
{ "GL_CHROMIUM_framebuffer_multisample", false, true },
{ "GL_ANGLE_translated_shader_source", false, true },
{ "GL_ARB_instanced_arrays", false, true },
{ "GL_ANGLE_instanced_arrays", false, true },
{ "GL_ARB_half_float_vertex", false, true },
{ "GL_OES_vertex_half_float", false, true },
{ "GL_ARB_vertex_type_2_10_10_10_rev", false, true },
{ "GL_OES_vertex_type_10_10_10_2", false, true },
{ "GL_EXT_occlusion_query_boolean", false, true },
{ "GL_ARB_vertex_array_object", false, true },
{ "GL_ATI_meminfo", false, true },
{ "GL_NVX_gpu_memory_info", false, true },
};
static const GLenum s_primType[] =
{
GL_TRIANGLES,
@@ -966,21 +1059,21 @@ namespace bgfx
if (s_renderCtx.m_programBinarySupport)
{
uint32_t length;
g_cache(id, false, NULL, length);
uint32_t length = g_callback->cacheReadSize(id);
cached = length > 0;
if (cached)
{
void* data = g_realloc(NULL, length);
g_cache(id, false, data, length);
if (g_callback->cacheRead(id, data, length) )
{
bx::MemoryReader reader(data, length);
bx::MemoryReader reader(data, length);
GLenum format;
bx::read(&reader, format);
GLenum format;
bx::read(&reader, format);
GL_CHECK(glProgramBinary(m_id, format, reader.getDataPtr(), (GLsizei)reader.remaining() ) );
GL_CHECK(glProgramBinary(m_id, format, reader.getDataPtr(), (GLsizei)reader.remaining() ) );
}
g_free(data);
}
@@ -1022,7 +1115,7 @@ namespace bgfx
GL_CHECK(glGetProgramBinary(m_id, programLength, NULL, &format, &data[4]) );
*(uint32_t*)data = format;
g_cache(id, true, data, length);
g_callback->cacheWrite(id, data, length);
g_free(data);
}
@@ -1344,16 +1437,30 @@ namespace bgfx
if (GL_RGBA == internalFmt
|| decompress)
{
internalFmt = GL_RGBA;
m_fmt = s_extension[Extension::EXT_texture_format_BGRA8888].m_supported ? GL_BGRA_EXT : GL_RGBA;
}
bool swizzle = GL_RGBA == m_fmt;
#if BGFX_CONFIG_RENDERER_OPENGL
if (swizzle
&& (s_extension[Extension::ARB_texture_swizzle].m_supported || s_extension[Extension::EXT_texture_swizzle].m_supported) )
{
swizzle = false;
GLint swizzleMask[] = { GL_BLUE, GL_GREEN, GL_RED, GL_ALPHA };
GL_CHECK(glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA, swizzleMask) );
}
#endif // BGFX_CONFIG_RENDERER_OPENGL
m_type = tfi.m_type;
if (decompress)
{
m_type = GL_UNSIGNED_BYTE;
}
uint8_t* bits = (uint8_t*)g_realloc(NULL, dds.m_width*dds.m_height*tfi.m_bpp/8);
uint8_t* bits = (uint8_t*)g_realloc(NULL, dds.m_width*dds.m_height*4);
for (uint8_t side = 0, numSides = dds.m_cubeMap ? 6 : 1; side < numSides; ++side)
{
@@ -1372,21 +1479,9 @@ namespace bgfx
{
mip.decode(bits);
if (GL_RGBA == internalFmt)
if (swizzle)
{
uint32_t dstpitch = width*4;
for (uint32_t yy = 0; yy < height; ++yy)
{
uint8_t* dst = &bits[yy*dstpitch];
for (uint32_t xx = 0; xx < width; ++xx)
{
uint8_t tmp = dst[0];
dst[0] = dst[2];
dst[2] = tmp;
dst += 4;
}
}
rgbaToBgra(bits, width, height);
}
texImage(target+side
@@ -2881,6 +2976,10 @@ namespace bgfx
int64_t now = bx::getHPCounter();
elapsed += now;
int64_t captureElapsed = -bx::getHPCounter();
s_renderCtx.capture();
captureElapsed += bx::getHPCounter();
static int64_t last = now;
int64_t frameTime = now - last;
last = now;
@@ -2908,7 +3007,6 @@ namespace bgfx
next = now + bx::getHPFrequency();
double freq = double(bx::getHPFrequency() );
double toMs = 1000.0/freq;
double elapsedCpuMs = double(elapsed)*toMs;
tvm.clear();
uint16_t pos = 10;
@@ -2919,6 +3017,8 @@ namespace bgfx
, double(max)*toMs
, freq/frameTime
);
double elapsedCpuMs = double(elapsed)*toMs;
tvm.printf(10, pos++, 0x8e, " Draw calls: %4d / CPU %3.4f [ms] %c GPU %3.4f [ms]"
, m_render->m_num
, elapsedCpuMs
@@ -2930,6 +3030,10 @@ namespace bgfx
, statsNumInstances
, statsNumPrimsSubmitted
);
double captureMs = double(captureElapsed)*toMs;
tvm.printf(10, pos++, 0x8e, " Capture: %3.4f [ms]", captureMs);
tvm.printf(10, pos++, 0x8e, " Indices: %7d", statsNumIndices);
tvm.printf(10, pos++, 0x8e, " DVB size: %7d", m_render->m_vboffset);
tvm.printf(10, pos++, 0x8e, " DIB size: %7d", m_render->m_iboffset);