diff --git a/examples/42-bunnylod/bunnylod.cpp b/examples/42-bunnylod/bunnylod.cpp index 9076c4716..527beaa38 100644 --- a/examples/42-bunnylod/bunnylod.cpp +++ b/examples/42-bunnylod/bunnylod.cpp @@ -265,7 +265,7 @@ public: u_tint = bgfx::createUniform("u_tint", bgfx::UniformType::Vec4); // Create program from shaders. - m_program = loadProgram("vs_picking_shaded", "fs_picking_shaded"); + m_program = loadProgram("vs_callback", "fs_callback"); Mesh* mesh = meshLoad("meshes/bunny_patched.bin", true); loadMesh(mesh);