Added more examples.

This commit is contained in:
bkaradzic
2012-10-07 20:41:18 -07:00
parent f1597ee25c
commit cfac3feb85
2357 changed files with 389777 additions and 116988 deletions

View File

@@ -1688,7 +1688,7 @@ namespace bgfx
DX_CHECK(s_renderCtx.m_device->SetIndices(ib.m_ptr) );
float proj[16];
matrix_ortho(proj, 0.0f, (float)width, (float)height, 0.0f, 0.0f, 1000.0f);
mtxOrtho(proj, 0.0f, (float)width, (float)height, 0.0f, 0.0f, 1000.0f);
PredefinedUniform& predefined = program.m_predefined[0];
uint8_t flags = predefined.m_type;
@@ -1898,7 +1898,7 @@ namespace bgfx
Matrix4 viewProj[BGFX_CONFIG_MAX_VIEWS];
for (uint32_t ii = 0; ii < BGFX_CONFIG_MAX_VIEWS; ++ii)
{
matrix_mul(viewProj[ii].val, m_render->m_view[ii].val, m_render->m_proj[ii].val);
mtxMul(viewProj[ii].val, m_render->m_view[ii].val, m_render->m_proj[ii].val);
}
DX_CHECK(device->SetRenderState(D3DRS_FILLMODE, m_render->m_debug&BGFX_DEBUG_WIREFRAME ? D3DFILL_WIREFRAME : D3DFILL_SOLID) );
@@ -2169,11 +2169,20 @@ namespace bgfx
}
break;
case PredefinedUniform::ModelView:
{
Matrix4 modelView;
const Matrix4& model = m_render->m_matrixCache.m_cache[state.m_matrix];
mtxMul(modelView.val, model.val, m_render->m_view[view].val);
s_renderCtx.setShaderConstantF(flags, predefined.m_loc, modelView.val, uint32_min(4, predefined.m_count) );
}
break;
case PredefinedUniform::ModelViewProj:
{
Matrix4 modelViewProj;
const Matrix4& model = m_render->m_matrixCache.m_cache[state.m_matrix];
matrix_mul(modelViewProj.val, model.val, viewProj[view].val);
mtxMul(modelViewProj.val, model.val, viewProj[view].val);
s_renderCtx.setShaderConstantF(flags, predefined.m_loc, modelViewProj.val, uint32_min(4, predefined.m_count) );
}
break;
@@ -2192,10 +2201,10 @@ namespace bgfx
uint8_t other = m_render->m_other[view];
Matrix4 viewProjBias;
matrix_mul(viewProjBias.val, viewProj[other].val, s_bias);
mtxMul(viewProjBias.val, viewProj[other].val, s_bias);
Matrix4 modelViewProj;
matrix_mul(modelViewProj.val, model.val, viewProjBias.val);
mtxMul(modelViewProj.val, model.val, viewProjBias.val);
s_renderCtx.setShaderConstantF(flags, predefined.m_loc, modelViewProj.val, uint32_min(4, predefined.m_count) );
}
@@ -2213,7 +2222,7 @@ namespace bgfx
uint8_t other = m_render->m_other[view];
Matrix4 viewProjBias;
matrix_mul(viewProjBias.val, viewProj[other].val, s_bias);
mtxMul(viewProjBias.val, viewProj[other].val, s_bias);
s_renderCtx.setShaderConstantF(flags, predefined.m_loc, viewProjBias.val, uint32_min(4, predefined.m_count) );
}