shaderc: Allow passing CS buffers into all shader stages in GLSL.

This commit is contained in:
Branimir Karadžić
2018-01-15 17:39:18 -08:00
parent bed461b3c5
commit cf91b62542
2 changed files with 19 additions and 1 deletions

View File

@@ -76,7 +76,6 @@ function bgfxProjectBase(_kind, _defines)
includedirs {
path.join(BGFX_DIR, "3rdparty"),
path.join(BGFX_DIR, "3rdparty/dxsdk/include"),
path.join(BX_DIR, "include"),
path.join(BIMG_DIR, "include"),
}
@@ -121,6 +120,11 @@ function bgfxProjectBase(_kind, _defines)
"BGFX_CONFIG_DEBUG=1",
}
configuration { "vs*", "not durango" }
includedirs {
path.join(BGFX_DIR, "3rdparty/dxsdk/include"),
}
configuration { "android*" }
links {
"EGL",