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shaderc: Allow passing CS buffers into all shader stages in GLSL.
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@@ -76,7 +76,6 @@ function bgfxProjectBase(_kind, _defines)
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includedirs {
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path.join(BGFX_DIR, "3rdparty"),
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path.join(BGFX_DIR, "3rdparty/dxsdk/include"),
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path.join(BX_DIR, "include"),
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path.join(BIMG_DIR, "include"),
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}
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@@ -121,6 +120,11 @@ function bgfxProjectBase(_kind, _defines)
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"BGFX_CONFIG_DEBUG=1",
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}
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configuration { "vs*", "not durango" }
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includedirs {
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path.join(BGFX_DIR, "3rdparty/dxsdk/include"),
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}
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configuration { "android*" }
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links {
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"EGL",
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