remove m_ from POD struct + clean 3rdparty include

This commit is contained in:
Jeremie Roy
2013-05-09 00:49:01 +02:00
parent 925e0eb371
commit cf895eb5ba
4 changed files with 223 additions and 223 deletions

View File

@@ -321,17 +321,17 @@ void TextBuffer::appendGlyph(CodePoint_t _codePoint, const FontInfo& _font, cons
return;
}
if( _font.m_ascender > m_lineAscender || (_font.m_descender < m_lineDescender) )
if( _font.ascender > m_lineAscender || (_font.descender < m_lineDescender) )
{
if( _font.m_descender < m_lineDescender )
if( _font.descender < m_lineDescender )
{
m_lineDescender = _font.m_descender;
m_lineGap = _font.m_lineGap;
m_lineDescender = _font.descender;
m_lineGap = _font.lineGap;
}
float txtDecals = (_font.m_ascender - m_lineAscender);
m_lineAscender = _font.m_ascender;
m_lineGap = _font.m_lineGap;
float txtDecals = (_font.ascender - m_lineAscender);
m_lineAscender = _font.ascender;
m_lineGap = _font.lineGap;
m_penY += txtDecals;
verticalCenterLastLine((txtDecals), (m_penY - m_lineAscender), (m_penY - m_lineDescender+m_lineGap));
@@ -345,7 +345,7 @@ void TextBuffer::appendGlyph(CodePoint_t _codePoint, const FontInfo& _font, cons
kerning = texture_glyph_get_kerning( glyph, previous );
}
*/
m_penX += kerning * _font.m_scale;
m_penX += kerning * _font.scale;
GlyphInfo& blackGlyph = m_fontManager->getBlackGlyph();
@@ -353,10 +353,10 @@ void TextBuffer::appendGlyph(CodePoint_t _codePoint, const FontInfo& _font, cons
{
float x0 = ( m_penX - kerning );
float y0 = ( m_penY - m_lineAscender);
float x1 = ( (float)x0 + (_glyphInfo.m_advance_x));
float x1 = ( (float)x0 + (_glyphInfo.advance_x));
float y1 = ( m_penY - m_lineDescender + m_lineGap );
m_fontManager->getAtlas()->packUV(blackGlyph.m_regionIndex, (uint8_t*)m_vertexBuffer,sizeof(TextVertex) *m_vertexCount + offsetof(TextVertex, u), sizeof(TextVertex));
m_fontManager->getAtlas()->packUV(blackGlyph.regionIndex, (uint8_t*)m_vertexBuffer,sizeof(TextVertex) *m_vertexCount + offsetof(TextVertex, u), sizeof(TextVertex));
setVertex(m_vertexCount+0, x0, y0, m_backgroundColor,STYLE_BACKGROUND);
setVertex(m_vertexCount+1, x0, y1, m_backgroundColor,STYLE_BACKGROUND);
@@ -377,10 +377,10 @@ void TextBuffer::appendGlyph(CodePoint_t _codePoint, const FontInfo& _font, cons
{
float x0 = ( m_penX - kerning );
float y0 = (m_penY - m_lineDescender/2 );
float x1 = ( (float)x0 + (_glyphInfo.m_advance_x));
float y1 = y0+_font.m_underline_thickness;
float x1 = ( (float)x0 + (_glyphInfo.advance_x));
float y1 = y0+_font.underline_thickness;
m_fontManager->getAtlas()->packUV(blackGlyph.m_regionIndex, (uint8_t*)m_vertexBuffer,sizeof(TextVertex) *m_vertexCount + offsetof(TextVertex, u), sizeof(TextVertex));
m_fontManager->getAtlas()->packUV(blackGlyph.regionIndex, (uint8_t*)m_vertexBuffer,sizeof(TextVertex) *m_vertexCount + offsetof(TextVertex, u), sizeof(TextVertex));
setVertex(m_vertexCount+0, x0, y0, m_underlineColor,STYLE_UNDERLINE);
setVertex(m_vertexCount+1, x0, y1, m_underlineColor,STYLE_UNDERLINE);
@@ -400,11 +400,11 @@ void TextBuffer::appendGlyph(CodePoint_t _codePoint, const FontInfo& _font, cons
if( m_styleFlags & STYLE_OVERLINE && m_overlineColor & 0xFF000000)
{
float x0 = ( m_penX - kerning );
float y0 = (m_penY - _font.m_ascender );
float x1 = ( (float)x0 + (_glyphInfo.m_advance_x));
float y1 = y0+_font.m_underline_thickness;
float y0 = (m_penY - _font.ascender );
float x1 = ( (float)x0 + (_glyphInfo.advance_x));
float y1 = y0+_font.underline_thickness;
m_fontManager->getAtlas()->packUV(blackGlyph.m_regionIndex, (uint8_t*)m_vertexBuffer,sizeof(TextVertex) *m_vertexCount + offsetof(TextVertex, u), sizeof(TextVertex));
m_fontManager->getAtlas()->packUV(blackGlyph.regionIndex, (uint8_t*)m_vertexBuffer,sizeof(TextVertex) *m_vertexCount + offsetof(TextVertex, u), sizeof(TextVertex));
setVertex(m_vertexCount+0, x0, y0, m_overlineColor,STYLE_OVERLINE);
setVertex(m_vertexCount+1, x0, y1, m_overlineColor,STYLE_OVERLINE);
@@ -425,11 +425,11 @@ void TextBuffer::appendGlyph(CodePoint_t _codePoint, const FontInfo& _font, cons
if( m_styleFlags & STYLE_STRIKE_THROUGH && m_strikeThroughColor & 0xFF000000)
{
float x0 = ( m_penX - kerning );
float y0 = (m_penY - _font.m_ascender/3 );
float x1 = ( (float)x0 + (_glyphInfo.m_advance_x) );
float y1 = y0+_font.m_underline_thickness;
float y0 = (m_penY - _font.ascender/3 );
float x1 = ( (float)x0 + (_glyphInfo.advance_x) );
float y1 = y0+_font.underline_thickness;
m_fontManager->getAtlas()->packUV(blackGlyph.m_regionIndex, (uint8_t*)m_vertexBuffer,sizeof(TextVertex) *m_vertexCount + offsetof(TextVertex, u), sizeof(TextVertex));
m_fontManager->getAtlas()->packUV(blackGlyph.regionIndex, (uint8_t*)m_vertexBuffer,sizeof(TextVertex) *m_vertexCount + offsetof(TextVertex, u), sizeof(TextVertex));
setVertex(m_vertexCount+0, x0, y0, m_strikeThroughColor,STYLE_STRIKE_THROUGH);
setVertex(m_vertexCount+1, x0, y1, m_strikeThroughColor,STYLE_STRIKE_THROUGH);
@@ -448,13 +448,13 @@ void TextBuffer::appendGlyph(CodePoint_t _codePoint, const FontInfo& _font, cons
//handle glyph
float x0_precise = m_penX + (_glyphInfo.m_offset_x);
float x0_precise = m_penX + (_glyphInfo.offset_x);
float x0 = ( x0_precise);
float y0 = ( m_penY + (_glyphInfo.m_offset_y));
float x1 = ( x0 + _glyphInfo.m_width );
float y1 = ( y0 + _glyphInfo.m_height );
float y0 = ( m_penY + (_glyphInfo.offset_y));
float x1 = ( x0 + _glyphInfo.width );
float y1 = ( y0 + _glyphInfo.height );
m_fontManager->getAtlas()->packUV(_glyphInfo.m_regionIndex, (uint8_t*)m_vertexBuffer, sizeof(TextVertex) *m_vertexCount + offsetof(TextVertex, u), sizeof(TextVertex));
m_fontManager->getAtlas()->packUV(_glyphInfo.regionIndex, (uint8_t*)m_vertexBuffer, sizeof(TextVertex) *m_vertexCount + offsetof(TextVertex, u), sizeof(TextVertex));
setVertex(m_vertexCount+0, x0, y0, m_textColor);
setVertex(m_vertexCount+1, x0, y1, m_textColor);
@@ -470,7 +470,7 @@ void TextBuffer::appendGlyph(CodePoint_t _codePoint, const FontInfo& _font, cons
m_vertexCount += 4;
m_indexCount += 6;
m_penX += _glyphInfo.m_advance_x;
m_penX += _glyphInfo.advance_x;
if(m_penX > m_rectangle.width) m_rectangle.width = m_penX;
if( (m_penY - m_lineDescender) > m_rectangle.height) m_rectangle.height = (m_penY - m_lineDescender);
//if(x1 > m_rectangle.width) m_rectangle.width = x1;
@@ -588,11 +588,11 @@ TextBufferHandle TextBufferManager::createTextBuffer(FontType _type, BufferType
uint16_t textIdx = m_textBufferHandles.alloc();
BufferCache& bc = m_textBuffers[textIdx];
bc.m_textBuffer = new TextBuffer(m_fontManager);
bc.m_fontType = _type;
bc.m_bufferType = _bufferType;
bc.m_indexBufferHandle = bgfx::invalidHandle;
bc.m_vertexBufferHandle = bgfx::invalidHandle;
bc.textBuffer = new TextBuffer(m_fontManager);
bc.fontType = _type;
bc.bufferType = _bufferType;
bc.indexBufferHandle = bgfx::invalidHandle;
bc.vertexBufferHandle = bgfx::invalidHandle;
TextBufferHandle ret = {textIdx};
return ret;
@@ -604,19 +604,19 @@ void TextBufferManager::destroyTextBuffer(TextBufferHandle _handle)
BufferCache& bc = m_textBuffers[_handle.idx];
m_textBufferHandles.free(_handle.idx);
delete bc.m_textBuffer;
bc.m_textBuffer = NULL;
delete bc.textBuffer;
bc.textBuffer = NULL;
if(bc.m_vertexBufferHandle == bgfx::invalidHandle ) return;
if(bc.vertexBufferHandle == bgfx::invalidHandle ) return;
switch(bc.m_bufferType)
switch(bc.bufferType)
{
case STATIC:
{
bgfx::IndexBufferHandle ibh;
bgfx::VertexBufferHandle vbh;
ibh.idx = bc.m_indexBufferHandle;
vbh.idx = bc.m_vertexBufferHandle;
ibh.idx = bc.indexBufferHandle;
vbh.idx = bc.vertexBufferHandle;
bgfx::destroyIndexBuffer(ibh);
bgfx::destroyVertexBuffer(vbh);
}
@@ -625,8 +625,8 @@ void TextBufferManager::destroyTextBuffer(TextBufferHandle _handle)
case DYNAMIC:
bgfx::DynamicIndexBufferHandle ibh;
bgfx::DynamicVertexBufferHandle vbh;
ibh.idx = bc.m_indexBufferHandle;
vbh.idx = bc.m_vertexBufferHandle;
ibh.idx = bc.indexBufferHandle;
vbh.idx = bc.vertexBufferHandle;
bgfx::destroyDynamicIndexBuffer(ibh);
bgfx::destroyDynamicVertexBuffer(vbh);
@@ -641,15 +641,15 @@ void TextBufferManager::submitTextBuffer(TextBufferHandle _handle, uint8_t _id,
BX_CHECK( bgfx::invalidHandle != _handle.idx, "Invalid handle used");
BufferCache& bc = m_textBuffers[_handle.idx];
uint32_t indexSize = bc.m_textBuffer->getIndexCount() * bc.m_textBuffer->getIndexSize();
uint32_t vertexSize = bc.m_textBuffer->getVertexCount() * bc.m_textBuffer->getVertexSize();
uint32_t indexSize = bc.textBuffer->getIndexCount() * bc.textBuffer->getIndexSize();
uint32_t vertexSize = bc.textBuffer->getVertexCount() * bc.textBuffer->getVertexSize();
const bgfx::Memory* mem;
bgfx::setTexture(0, u_texColor, m_fontManager->getAtlas()->getTextureHandle());
float inverse_gamme = 1.0f/2.2f;
bgfx::setUniform(u_inverse_gamma, &inverse_gamme);
switch (bc.m_fontType)
switch (bc.fontType)
{
case FONT_TYPE_ALPHA:
bgfx::setProgram(m_basicProgram);
@@ -661,81 +661,81 @@ void TextBufferManager::submitTextBuffer(TextBufferHandle _handle, uint8_t _id,
break;
case FONT_TYPE_DISTANCE_SUBPIXEL:
bgfx::setProgram(m_distanceSubpixelProgram);
bgfx::setState( BGFX_STATE_RGB_WRITE |BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_FACTOR, BGFX_STATE_BLEND_INV_SRC_COLOR) , bc.m_textBuffer->getTextColor());
bgfx::setState( BGFX_STATE_RGB_WRITE |BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_FACTOR, BGFX_STATE_BLEND_INV_SRC_COLOR) , bc.textBuffer->getTextColor());
break;
}
switch(bc.m_bufferType)
switch(bc.bufferType)
{
case STATIC:
{
bgfx::IndexBufferHandle ibh;
bgfx::VertexBufferHandle vbh;
if(bc.m_vertexBufferHandle == bgfx::invalidHandle)
if(bc.vertexBufferHandle == bgfx::invalidHandle)
{
mem = bgfx::alloc(indexSize);
memcpy(mem->data, bc.m_textBuffer->getIndexBuffer(), indexSize);
memcpy(mem->data, bc.textBuffer->getIndexBuffer(), indexSize);
ibh = bgfx::createIndexBuffer(mem);
mem = bgfx::alloc(vertexSize);
memcpy(mem->data, bc.m_textBuffer->getVertexBuffer(), vertexSize);
memcpy(mem->data, bc.textBuffer->getVertexBuffer(), vertexSize);
vbh = bgfx::createVertexBuffer(mem, m_vertexDecl);
bc.m_indexBufferHandle = ibh.idx ;
bc.m_vertexBufferHandle = vbh.idx;
bc.indexBufferHandle = ibh.idx ;
bc.vertexBufferHandle = vbh.idx;
}else
{
ibh.idx = bc.m_indexBufferHandle;
vbh.idx = bc.m_vertexBufferHandle;
ibh.idx = bc.indexBufferHandle;
vbh.idx = bc.vertexBufferHandle;
}
bgfx::setVertexBuffer(vbh, bc.m_textBuffer->getVertexCount());
bgfx::setIndexBuffer(ibh, bc.m_textBuffer->getIndexCount());
bgfx::setVertexBuffer(vbh, bc.textBuffer->getVertexCount());
bgfx::setIndexBuffer(ibh, bc.textBuffer->getIndexCount());
}break;
case DYNAMIC:
{
bgfx::DynamicIndexBufferHandle ibh;
bgfx::DynamicVertexBufferHandle vbh;
if(bc.m_vertexBufferHandle == bgfx::invalidHandle)
if(bc.vertexBufferHandle == bgfx::invalidHandle)
{
mem = bgfx::alloc(indexSize);
memcpy(mem->data, bc.m_textBuffer->getIndexBuffer(), indexSize);
memcpy(mem->data, bc.textBuffer->getIndexBuffer(), indexSize);
ibh = bgfx::createDynamicIndexBuffer(mem);
mem = bgfx::alloc(vertexSize);
memcpy(mem->data, bc.m_textBuffer->getVertexBuffer(), vertexSize);
memcpy(mem->data, bc.textBuffer->getVertexBuffer(), vertexSize);
vbh = bgfx::createDynamicVertexBuffer(mem, m_vertexDecl);
bc.m_indexBufferHandle = ibh.idx ;
bc.m_vertexBufferHandle = vbh.idx;
bc.indexBufferHandle = ibh.idx ;
bc.vertexBufferHandle = vbh.idx;
}else
{
ibh.idx = bc.m_indexBufferHandle;
vbh.idx = bc.m_vertexBufferHandle;
ibh.idx = bc.indexBufferHandle;
vbh.idx = bc.vertexBufferHandle;
mem = bgfx::alloc(indexSize);
memcpy(mem->data, bc.m_textBuffer->getIndexBuffer(), indexSize);
memcpy(mem->data, bc.textBuffer->getIndexBuffer(), indexSize);
bgfx::updateDynamicIndexBuffer(ibh, mem);
mem = bgfx::alloc(vertexSize);
memcpy(mem->data, bc.m_textBuffer->getVertexBuffer(), vertexSize);
memcpy(mem->data, bc.textBuffer->getVertexBuffer(), vertexSize);
bgfx::updateDynamicVertexBuffer(vbh, mem);
}
bgfx::setVertexBuffer(vbh, bc.m_textBuffer->getVertexCount());
bgfx::setIndexBuffer(ibh, bc.m_textBuffer->getIndexCount());
bgfx::setVertexBuffer(vbh, bc.textBuffer->getVertexCount());
bgfx::setIndexBuffer(ibh, bc.textBuffer->getIndexCount());
}break;
case TRANSIENT:
{
bgfx::TransientIndexBuffer tib;
bgfx::TransientVertexBuffer tvb;
bgfx::allocTransientIndexBuffer(&tib, bc.m_textBuffer->getIndexCount());
bgfx::allocTransientVertexBuffer(&tvb, bc.m_textBuffer->getVertexCount(), m_vertexDecl);
memcpy(tib.data, bc.m_textBuffer->getIndexBuffer(), indexSize);
memcpy(tvb.data, bc.m_textBuffer->getVertexBuffer(), vertexSize);
bgfx::setVertexBuffer(&tvb, bc.m_textBuffer->getVertexCount());
bgfx::setIndexBuffer(&tib, bc.m_textBuffer->getIndexCount());
bgfx::allocTransientIndexBuffer(&tib, bc.textBuffer->getIndexCount());
bgfx::allocTransientVertexBuffer(&tvb, bc.textBuffer->getVertexCount(), m_vertexDecl);
memcpy(tib.data, bc.textBuffer->getIndexBuffer(), indexSize);
memcpy(tvb.data, bc.textBuffer->getVertexBuffer(), vertexSize);
bgfx::setVertexBuffer(&tvb, bc.textBuffer->getVertexCount());
bgfx::setIndexBuffer(&tib, bc.textBuffer->getIndexCount());
}break;
}
@@ -752,75 +752,75 @@ void TextBufferManager::setStyle(TextBufferHandle _handle, uint32_t _flags )
{
BX_CHECK( bgfx::invalidHandle != _handle.idx, "Invalid handle used");
BufferCache& bc = m_textBuffers[_handle.idx];
bc.m_textBuffer->setStyle(_flags);
bc.textBuffer->setStyle(_flags);
}
void TextBufferManager::setTextColor(TextBufferHandle _handle, uint32_t _rgba )
{
BX_CHECK( bgfx::invalidHandle != _handle.idx, "Invalid handle used");
BufferCache& bc = m_textBuffers[_handle.idx];
bc.m_textBuffer->setTextColor(_rgba);
bc.textBuffer->setTextColor(_rgba);
}
void TextBufferManager::setBackgroundColor(TextBufferHandle _handle, uint32_t _rgba )
{
BX_CHECK( bgfx::invalidHandle != _handle.idx, "Invalid handle used");
BufferCache& bc = m_textBuffers[_handle.idx];
bc.m_textBuffer->setBackgroundColor(_rgba);
bc.textBuffer->setBackgroundColor(_rgba);
}
void TextBufferManager::setOverlineColor(TextBufferHandle _handle, uint32_t _rgba )
{
BX_CHECK( bgfx::invalidHandle != _handle.idx, "Invalid handle used");
BufferCache& bc = m_textBuffers[_handle.idx];
bc.m_textBuffer->setOverlineColor(_rgba);
bc.textBuffer->setOverlineColor(_rgba);
}
void TextBufferManager::setUnderlineColor(TextBufferHandle _handle, uint32_t _rgba )
{
BX_CHECK( bgfx::invalidHandle != _handle.idx, "Invalid handle used");
BufferCache& bc = m_textBuffers[_handle.idx];
bc.m_textBuffer->setUnderlineColor(_rgba);
bc.textBuffer->setUnderlineColor(_rgba);
}
void TextBufferManager::setStrikeThroughColor(TextBufferHandle _handle, uint32_t _rgba )
{
BX_CHECK( bgfx::invalidHandle != _handle.idx, "Invalid handle used");
BufferCache& bc = m_textBuffers[_handle.idx];
bc.m_textBuffer->setStrikeThroughColor(_rgba);
bc.textBuffer->setStrikeThroughColor(_rgba);
}
void TextBufferManager::setPenPosition(TextBufferHandle _handle, float _x, float _y)
{
BX_CHECK( bgfx::invalidHandle != _handle.idx, "Invalid handle used");
BufferCache& bc = m_textBuffers[_handle.idx];
bc.m_textBuffer->setPenPosition(_x,_y);
bc.textBuffer->setPenPosition(_x,_y);
}
void TextBufferManager::appendText(TextBufferHandle _handle, FontHandle _fontHandle, const char * _string)
{
BX_CHECK( bgfx::invalidHandle != _handle.idx, "Invalid handle used");
BufferCache& bc = m_textBuffers[_handle.idx];
bc.m_textBuffer->appendText(_fontHandle, _string);
bc.textBuffer->appendText(_fontHandle, _string);
}
void TextBufferManager::appendText(TextBufferHandle _handle, FontHandle _fontHandle, const wchar_t * _string)
{
BX_CHECK( bgfx::invalidHandle != _handle.idx, "Invalid handle used");
BufferCache& bc = m_textBuffers[_handle.idx];
bc.m_textBuffer->appendText(_fontHandle, _string);
bc.textBuffer->appendText(_fontHandle, _string);
}
void TextBufferManager::clearTextBuffer(TextBufferHandle _handle)
{
BX_CHECK( bgfx::invalidHandle != _handle.idx, "Invalid handle used");
BufferCache& bc = m_textBuffers[_handle.idx];
bc.m_textBuffer->clearTextBuffer();
bc.textBuffer->clearTextBuffer();
}
TextRectangle TextBufferManager::getRectangle(TextBufferHandle _handle) const
{
BX_CHECK( bgfx::invalidHandle != _handle.idx, "Invalid handle used");
BufferCache& bc = m_textBuffers[_handle.idx];
return bc.m_textBuffer->getRectangle();
return bc.textBuffer->getRectangle();
}