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Fixed HLSL shader stripping.
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@@ -14,6 +14,11 @@ project "shaderc"
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path.join(GLSL_OPTIMIZER, "src"),
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}
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removeflags {
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-- GCC 4.9 -O2 + -fno-strict-aliasing don't work together...
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"OptimizeSpeed",
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}
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configuration { "vs*" }
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includedirs {
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path.join(GLSL_OPTIMIZER, "src/glsl/msvc"),
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