From 01f0d99021368d7ec2481a146af9a38e4fed98e5 Mon Sep 17 00:00:00 2001 From: Mikulas Florek Date: Thu, 25 Aug 2016 13:25:34 +0200 Subject: [PATCH 1/2] fixed dds texture arrays --- src/image.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/image.cpp b/src/image.cpp index 1f29d5b2a..87463ab86 100644 --- a/src/image.cpp +++ b/src/image.cpp @@ -2793,6 +2793,7 @@ namespace bgfx bx::skip(_reader, 4); // reserved uint32_t dxgiFormat = 0; + uint32_t arraySize = 1; if (DDPF_FOURCC == pixelFlags && DDS_DX10 == fourcc) { @@ -2804,7 +2805,6 @@ namespace bgfx uint32_t miscFlags; bx::read(_reader, miscFlags); - uint32_t arraySize; bx::read(_reader, arraySize); uint32_t miscFlags2; @@ -2880,7 +2880,7 @@ namespace bgfx _imageContainer.m_height = height; _imageContainer.m_depth = depth; _imageContainer.m_format = format; - _imageContainer.m_numLayers = 1; + _imageContainer.m_numLayers = arraySize; _imageContainer.m_numMips = uint8_t( (caps[0] & DDSCAPS_MIPMAP) ? mips : 1); _imageContainer.m_hasAlpha = hasAlpha; _imageContainer.m_cubeMap = cubeMap; From da08b8b9934e1d303939a5d0159ea32add7ac96e Mon Sep 17 00:00:00 2001 From: Mikulas Florek Date: Thu, 25 Aug 2016 14:56:36 +0200 Subject: [PATCH 2/2] fixed updateTexture2D in D3D11 --- src/renderer_d3d11.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/renderer_d3d11.cpp b/src/renderer_d3d11.cpp index ad92464d1..6bab23dd0 100644 --- a/src/renderer_d3d11.cpp +++ b/src/renderer_d3d11.cpp @@ -4594,7 +4594,7 @@ BX_PRAGMA_DIAGNOSTIC_POP(); { layer = _z * (TextureD3D11::TextureCube == m_type ? 6 : 1); box.front = 0; - box.back = 0; + box.back = 1; } const uint32_t subres = _mip + ( (layer + _side) * m_numMips);