diff --git a/makefile b/makefile index 64fa680e1..15d795fba 100644 --- a/makefile +++ b/makefile @@ -39,10 +39,9 @@ clean: ## Clean all intermediate files. @mkdir .build projgen: ## Generate project files for all configurations. - $(GENIE) --with-tools --with-combined-examples --with-shared-lib vs2012 - $(GENIE) --with-tools --with-combined-examples --with-shared-lib vs2013 $(GENIE) --with-tools --with-combined-examples --with-shared-lib vs2015 $(GENIE) --with-tools --with-combined-examples --with-shared-lib vs2017 + $(GENIE) --with-tools --with-combined-examples --vs=wwinstore100 vs2017 $(GENIE) --with-tools --with-combined-examples --with-shared-lib --gcc=mingw-gcc gmake $(GENIE) --with-tools --with-combined-examples --with-shared-lib --gcc=linux-gcc gmake $(GENIE) --with-tools --with-combined-examples --with-shared-lib --gcc=osx gmake @@ -138,30 +137,6 @@ mingw-clang-release64: .build/projects/gmake-mingw-clang ## Build - MinGW Clang $(MAKE) -R -C .build/projects/gmake-mingw-clang config=release64 mingw-clang: mingw-clang-debug32 mingw-clang-release32 mingw-clang-debug64 mingw-clang-release64 ## Build - MinGW Clang x86/x64 Debug and Release -.build/projects/vs2012: - $(GENIE) --with-tools --with-combined-examples --with-shared-lib vs2012 -vs2012-debug32: .build/projects/vs2012 ## Build - VS2012 x86 Debug - devenv .build/projects/vs2012/bgfx.sln /Build "Debug|Win32" -vs2012-release32: .build/projects/vs2012 ## Build - VS2012 x86 Release - devenv .build/projects/vs2012/bgfx.sln /Build "Release|Win32" -vs2012-debug64: .build/projects/vs2012 ## Build - VS2012 x64 Debug - devenv .build/projects/vs2012/bgfx.sln /Build "Debug|x64" -vs2012-release64: .build/projects/vs2012 ## Build - VS2012 x64 Release - devenv .build/projects/vs2012/bgfx.sln /Build "Release|x64" -vs2012: vs2012-debug32 vs2012-release32 vs2012-debug64 vs2012-release64 ## Build - VS2012 x86/x64 Debug and Release - -.build/projects/vs2013: - $(GENIE) --with-tools --with-combined-examples --with-shared-lib vs2013 -vs2013-debug32: .build/projects/vs2013 ## Build - VS2013 x86 Debug - devenv .build/projects/vs2013/bgfx.sln /Build "Debug|Win32" -vs2013-release32: .build/projects/vs2013 ## Build - VS2013 x86 Release - devenv .build/projects/vs2013/bgfx.sln /Build "Release|Win32" -vs2013-debug64: .build/projects/vs2013 ## Build - VS2013 x64 Debug - devenv .build/projects/vs2013/bgfx.sln /Build "Debug|x64" -vs2013-release64: .build/projects/vs2013 ## Build - VS2013 x64 Release - devenv .build/projects/vs2013/bgfx.sln /Build "Release|x64" -vs2013: vs2013-debug32 vs2013-release32 vs2013-debug64 vs2013-release64 ## Build - VS2013 x86/x64 Debug and Release - .build/projects/vs2015: $(GENIE) --with-tools --with-combined-examples --with-shared-lib vs2015 vs2015-debug32: .build/projects/vs2015 ## Build - VS2015 x86 Debug @@ -186,6 +161,18 @@ vs2017-release64: .build/projects/vs2017 ## Build - vs2017 x64 Release devenv .build/projects/vs2017/bgfx.sln /Build "Release|x64" vs2017: vs2017-debug32 vs2017-release32 vs2017-debug64 vs2017-release64 ## Build - vs2017 x86/x64 Debug and Release +.build/projects/vs2017-winstore100: + $(GENIE) --with-combined-examples --vs=winstore100 vs2017 +vs2017-winstore100-debug32: .build/projects/vs2017-winstore100 ## Build - vs2017-winstore100 x86 Debug + devenv .build/projects/vs2017-winstore100/bgfx.sln /Build "Debug|Win32" +vs2017-winstore100-release32: .build/projects/vs2017-winstore100 ## Build - vs2017-winstore100 x86 Release + devenv .build/projects/vs2017-winstore100/bgfx.sln /Build "Release|Win32" +vs2017-winstore100-debug64: .build/projects/vs2017-winstore100 ## Build - vs2017-winstore100 x64 Debug + devenv .build/projects/vs2017-winstore100/bgfx.sln /Build "Debug|x64" +vs2017-winstore100-release64: .build/projects/vs2017-winstore100 ## Build - vs2017-winstore100 x64 Release + devenv .build/projects/vs2017-winstore100/bgfx.sln /Build "Release|x64" +vs2017-winstore100: vs2017-winstore100-debug32 vs2017-winstore100-release32 vs2017-winstore100-debug64 vs2017-winstore100-release64 ## Build - vs2017-winstore100 x86/x64 Debug and Release + .build/projects/gmake-osx: $(GENIE) --with-tools --with-combined-examples --with-shared-lib --gcc=osx gmake osx-debug32: .build/projects/gmake-osx ## Build - OSX x86 Debug