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Cleanup.
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@@ -997,7 +997,7 @@ namespace bgfx { namespace d3d9
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texture.m_height = _height;
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}
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void setInternal(TextureHandle _handle, uintptr_t _ptr) BX_OVERRIDE
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void overrideInternal(TextureHandle _handle, uintptr_t _ptr) BX_OVERRIDE
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{
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BX_UNUSED(_handle, _ptr);
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}
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