diff --git a/src/renderer_gl.cpp b/src/renderer_gl.cpp index a619dd845..d5196a38a 100644 --- a/src/renderer_gl.cpp +++ b/src/renderer_gl.cpp @@ -2861,7 +2861,7 @@ namespace bgfx { namespace gl if (!cached) { GLint linked = 0; - if (0 == _vsh.m_id) + if (0 != _vsh.m_id) { GL_CHECK(glAttachShader(m_id, _vsh.m_id) );