WIP: Texture array support.

This commit is contained in:
Branimir Karadžić
2016-08-19 21:05:37 -07:00
parent 7b59fb716a
commit c98be90bf5
23 changed files with 162 additions and 123 deletions

View File

@@ -264,8 +264,8 @@ class ExampleOIT : public entry::AppI
bgfx::destroyFrameBuffer(m_fbh);
}
m_fbtextures[0] = bgfx::createTexture2D(m_width, m_height, 1, bgfx::TextureFormat::RGBA16F, BGFX_TEXTURE_RT);
m_fbtextures[1] = bgfx::createTexture2D(m_width, m_height, 1, bgfx::TextureFormat::R16F, BGFX_TEXTURE_RT);
m_fbtextures[0] = bgfx::createTexture2D(m_width, m_height, false, 1, bgfx::TextureFormat::RGBA16F, BGFX_TEXTURE_RT);
m_fbtextures[1] = bgfx::createTexture2D(m_width, m_height, false, 1, bgfx::TextureFormat::R16F, BGFX_TEXTURE_RT);
m_fbh = bgfx::createFrameBuffer(BX_COUNTOF(m_fbtextures), m_fbtextures, true);
}
@@ -417,7 +417,7 @@ class ExampleOIT : public entry::AppI
| BGFX_STATE_DEPTH_TEST_ALWAYS
| BGFX_STATE_MSAA
;
bgfx::ProgramHandle program = BGFX_INVALID_HANDLE;
switch (m_mode)
{