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Add u_invModelView uniform to shader and documentation (#3421)
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@@ -128,6 +128,7 @@ Predefined Uniforms
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mat4 u_invViewProj Transform clip-to-world space.
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mat4[N] u_model Transform local-to-world space array.
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mat4 u_modelView Transform local-to-view space.
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mat4 u_invModelView Transform view-to-local space.
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mat4 u_modelViewProj Transform local-to-clip space.
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float u_alphaRef | The reference value to which incoming alpha
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| values are compared.
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