From c8c2be5bf167b33f6d0a6bcaafa5989357aca259 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Branimir=20Karad=C5=BEi=C4=87?= Date: Sun, 11 Sep 2016 09:01:22 -0700 Subject: [PATCH] Updated ImGui. --- 3rdparty/ocornut-imgui/imgui.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/3rdparty/ocornut-imgui/imgui.cpp b/3rdparty/ocornut-imgui/imgui.cpp index ebf65db9f..f9c85b5f4 100644 --- a/3rdparty/ocornut-imgui/imgui.cpp +++ b/3rdparty/ocornut-imgui/imgui.cpp @@ -483,8 +483,9 @@ !- main: make it so that a frame with no window registered won't refocus every window on subsequent frames (~bump LastFrameActive of all windows). - main: IsItemHovered() make it more consistent for various type of widgets, widgets with multiple components, etc. also effectively IsHovered() region sometimes differs from hot region, e.g tree nodes - main: IsItemHovered() info stored in a stack? so that 'if TreeNode() { Text; TreePop; } if IsHovered' return the hover state of the TreeNode? - - input text: clean up the mess caused by converting UTF-8 <> wchar. the code is rather inefficient right now. + - input text: clean up the mess caused by converting UTF-8 <> wchar. the code is rather inefficient right now and super fragile. - input text: reorganize event handling, allow CharFilter to modify buffers, allow multiple events? (#541) + - input text: expose CursorPos in char filter event (#816) - input text: flag to disable live update of the user buffer (also applies to float/int text input) - input text: resize behavior - field could stretch when being edited? hover tooltip shows more text? - input text: add ImGuiInputTextFlags_EnterToApply? (off #218)