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Cleanup.
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@@ -10,7 +10,6 @@ namespace bgfx
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{
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static void imageSwizzleBGRA8Ref(uint8_t* _rgbaData, uint32_t _width, uint32_t _height)
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{
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const uint32_t dstpitch = _width*4;
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uint8_t* ptr = _rgbaData;
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for (uint32_t xx = 0, num = _width*_height; xx < num; ++xx)
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