mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-02-19 13:32:59 +01:00
texturec: Added BC4/5 compression.
This commit is contained in:
2
3rdparty/.editorconfig
vendored
2
3rdparty/.editorconfig
vendored
@@ -11,3 +11,5 @@ indent_size = 4
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[remotery/*]
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indent_style = space
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indent_size = 4
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[libsquish/*]
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46
3rdparty/libsquish/squish.cpp
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46
3rdparty/libsquish/squish.cpp
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@@ -37,13 +37,18 @@ namespace squish {
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static int FixFlags( int flags )
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{
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// grab the flag bits
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int method = flags & ( kDxt1 | kDxt3 | kDxt5 );
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int method = flags & ( kDxt1 | kDxt3 | kDxt5 | kBc4 | kBc5 );
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int fit = flags & ( kColourIterativeClusterFit | kColourClusterFit | kColourRangeFit );
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int extra = flags & kWeightColourByAlpha;
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// set defaults
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if( method != kDxt3 && method != kDxt5 )
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if ( method != kDxt3
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&& method != kDxt5
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&& method != kBc4
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&& method != kBc5 )
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{
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method = kDxt1;
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}
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if( fit != kColourRangeFit && fit != kColourIterativeClusterFit )
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fit = kColourClusterFit;
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@@ -56,9 +61,34 @@ void CompressMasked( u8 const* rgba, int mask, void* block, int flags, float* me
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// fix any bad flags
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flags = FixFlags( flags );
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if ( ( flags & ( kBc4 | kBc5 ) ) != 0 )
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{
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u8 alpha[16*4];
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for( int i = 0; i < 16; ++i )
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{
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alpha[i*4 + 3] = rgba[i*4 + 0]; // copy R to A
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}
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u8* rBlock = reinterpret_cast< u8* >( block );
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CompressAlphaDxt5( alpha, mask, rBlock );
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if ( ( flags & ( kBc5 ) ) != 0 )
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{
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for( int i = 0; i < 16; ++i )
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{
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alpha[i*4 + 3] = rgba[i*4 + 1]; // copy G to A
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}
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u8* gBlock = reinterpret_cast< u8* >( block ) + 8;
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CompressAlphaDxt5( alpha, mask, gBlock );
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}
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return;
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}
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// get the block locations
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void* colourBlock = block;
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void* alphaBock = block;
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void* alphaBlock = block;
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if( ( flags & ( kDxt3 | kDxt5 ) ) != 0 )
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colourBlock = reinterpret_cast< u8* >( block ) + 8;
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@@ -87,9 +117,9 @@ void CompressMasked( u8 const* rgba, int mask, void* block, int flags, float* me
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// compress alpha separately if necessary
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if( ( flags & kDxt3 ) != 0 )
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CompressAlphaDxt3( rgba, mask, alphaBock );
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CompressAlphaDxt3( rgba, mask, alphaBlock );
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else if( ( flags & kDxt5 ) != 0 )
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CompressAlphaDxt5( rgba, mask, alphaBock );
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CompressAlphaDxt5( rgba, mask, alphaBlock );
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}
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void Decompress( u8* rgba, void const* block, int flags )
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@@ -120,7 +150,7 @@ int GetStorageRequirements( int width, int height, int flags )
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// compute the storage requirements
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int blockcount = ( ( width + 3 )/4 ) * ( ( height + 3 )/4 );
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int blocksize = ( ( flags & kDxt1 ) != 0 ) ? 8 : 16;
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int blocksize = ( ( flags & ( kDxt1 | kBc4 ) ) != 0 ) ? 8 : 16;
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return blockcount*blocksize;
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}
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@@ -131,7 +161,7 @@ void CompressImage( u8 const* rgba, int width, int height, void* blocks, int fla
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// initialise the block output
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u8* targetBlock = reinterpret_cast< u8* >( blocks );
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int bytesPerBlock = ( ( flags & kDxt1 ) != 0 ) ? 8 : 16;
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int bytesPerBlock = ( ( flags & ( kDxt1 | kBc4 ) ) != 0 ) ? 8 : 16;
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// loop over blocks
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for( int y = 0; y < height; y += 4 )
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@@ -185,7 +215,7 @@ void DecompressImage( u8* rgba, int width, int height, void const* blocks, int f
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// initialise the block input
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u8 const* sourceBlock = reinterpret_cast< u8 const* >( blocks );
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int bytesPerBlock = ( ( flags & kDxt1 ) != 0 ) ? 8 : 16;
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int bytesPerBlock = ( ( flags & ( kDxt1 | kBc4 ) ) != 0 ) ? 8 : 16;
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// loop over blocks
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for( int y = 0; y < height; y += 4 )
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24
3rdparty/libsquish/squish.h
vendored
24
3rdparty/libsquish/squish.h
vendored
@@ -39,23 +39,29 @@ typedef unsigned char u8;
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enum
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{
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//! Use DXT1 compression.
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kDxt1 = ( 1 << 0 ),
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kDxt1 = ( 1 << 0 ),
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//! Use DXT3 compression.
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kDxt3 = ( 1 << 1 ),
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kDxt3 = ( 1 << 1 ),
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//! Use DXT5 compression.
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kDxt5 = ( 1 << 2 ),
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kDxt5 = ( 1 << 2 ),
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//! Use BC4 compression.
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kBc4 = ( 1 << 3 ),
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//! Use BC5 compression.
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kBc5 = ( 1 << 4 ),
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//! Use a very slow but very high quality colour compressor.
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kColourIterativeClusterFit = ( 1 << 8 ),
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//! Use a slow but high quality colour compressor (the default).
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kColourClusterFit = ( 1 << 3 ),
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//! Use a fast but low quality colour compressor.
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kColourRangeFit = ( 1 << 4 ),
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//! Weight the colour by alpha during cluster fit (disabled by default).
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kWeightColourByAlpha = ( 1 << 7 )
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};
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