From c5aee70d0dadfbafe3a476b65461fa7931530ed5 Mon Sep 17 00:00:00 2001 From: iAn Date: Sun, 24 Mar 2019 14:06:58 +0800 Subject: [PATCH] omit the loadTexture variety while changing flags type --- examples/common/bgfx_utils.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples/common/bgfx_utils.cpp b/examples/common/bgfx_utils.cpp index c090c7f4c..5836e4d7b 100644 --- a/examples/common/bgfx_utils.cpp +++ b/examples/common/bgfx_utils.cpp @@ -245,7 +245,7 @@ bgfx::TextureHandle loadTexture(bx::FileReaderI* _reader, const char* _filePath, return handle; } -bgfx::TextureHandle loadTexture(const char* _name, uint32_t _flags, uint8_t _skip, bgfx::TextureInfo* _info, bimg::Orientation::Enum* _orientation) +bgfx::TextureHandle loadTexture(const char* _name, uint64_t _flags, uint8_t _skip, bgfx::TextureInfo* _info, bimg::Orientation::Enum* _orientation) { return loadTexture(entry::getFileReader(), _name, _flags, _skip, _info, _orientation); }