From c3e30539357c9c63976da1dfdadf89bdd2df0580 Mon Sep 17 00:00:00 2001 From: issam3105 <67145992+issam3105@users.noreply.github.com> Date: Tue, 4 Apr 2023 16:52:40 +0200 Subject: [PATCH] Fix call to non-existant glDrawBuffers on mobile WebGL 1 (#3068) Co-authored-by: Issam --- src/renderer_gl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/renderer_gl.cpp b/src/renderer_gl.cpp index 6b2e16e2d..2ed45614d 100644 --- a/src/renderer_gl.cpp +++ b/src/renderer_gl.cpp @@ -7073,7 +7073,7 @@ namespace bgfx { namespace gl // GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER. GL_CHECK(glDrawBuffer(GL_NONE) ); } - else if (g_caps.limits.maxFBAttachments > 0) + else if (g_caps.limits.maxFBAttachments > 1) { GL_CHECK(glDrawBuffers(colorIdx, buffers) ); }