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Cleanup.
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@@ -11,9 +11,9 @@ namespace bgfx
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/*
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* NVAPI
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*
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* Reference:
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* http://docs.nvidia.com/gameworks/content/gameworkslibrary/coresdk/nvapi/index.html
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* https://github.com/jNizM/AHK_NVIDIA_NvAPI/blob/master/info/NvAPI_IDs.txt
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* Reference(s):
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* - https://web.archive.org/web/20181126035649/https://docs.nvidia.com/gameworks/content/gameworkslibrary/coresdk/nvapi/index.html
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* - https://web.archive.org/web/20181126035710/https://github.com/jNizM/AHK_NVIDIA_NvAPI/blob/master/info/NvAPI_IDs.txt
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*/
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struct NvPhysicalGpuHandle;
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@@ -72,8 +72,8 @@ namespace bgfx
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/*
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* NVIDIA Aftermath
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*
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* Reference:
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* https://developer.nvidia.com/nvidia-aftermath
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* Reference(s):
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* - https://web.archive.org/web/20181126035743/https://developer.nvidia.com/nvidia-aftermath
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*/
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typedef int32_t (*PFN_NVAFTERMATH_DX11_INITIALIZE)(int32_t _version, int32_t _flags, const ID3D11Device* _device);
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