diff --git a/bgfx.html b/bgfx.html index e9e066303..6ad072746 100644 --- a/bgfx.html +++ b/bgfx.html @@ -3274,16 +3274,37 @@ otherwise prefer bgfx::setViewScissor.
Within view all compute commands are dispatched after blit commands, and before draw commands.
-Warning
-doxygenfunction: Unable to resolve multiple matches for function “bgfx::dispatch” with arguments (uint8_t, ProgramHandle, uint16_t, uint16_t, uint16_t, uint8_t) in doxygen xml output for project “bgfx” from directory: ../../.build/docs/xml. -Potential matches: +
bgfx::dispatch(uint8_t _id, ProgramHandle _handle, uint32_t _numX = 1, uint32_t _numY = 1, uint32_t _numZ = 1, uint8_t _flags = BGFX_SUBMIT_EYE_FIRST)¶Dispatch compute.
+bgfx_dispatch. _id - View id.
+_handle - Compute program.
+_numX - Number of groups X.
+_numY - Number of groups Y.
+_numZ - Number of groups Z.
+_flags - View flags. Use
BGFX_VIEW_NONE - View will be rendered only once if stereo mode is enabled.BGFX_VIEW_STEREO - View will be rendered for both eyes if stereo mode is enabled. When stereo mode is disabled this flag doesn’t have effect.- uint32_t bgfx::dispatch(uint8_t, ProgramHandle, IndirectBufferHandle, uint16_t, uint16_t, uint8_t)
-- uint32_t bgfx::dispatch(uint8_t, ProgramHandle, uint32_t, uint32_t, uint32_t, uint8_t)
-bgfx::dispatch(uint8_t _id, ProgramHandle _handle, IndirectBufferHandle _indirectHandle, uint16_t _start = 0, uint16_t _num = 1, uint8_t _flags = BGFX_SUBMIT_EYE_FIRST)¶